DwarvenTavern
DwarvenTavern
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@Warcrafter4 said:
https://forum.deadbydaylight.com/en/discussion/comment/2383366#Comment_2383366
Not really as the back window is still a near infinite WITH the door broken and its still next to shack and the gallows' god pallet.
What kills survivors 90% of the time is completing the safe generators first then being left with the generators in the massive deadzones the map has.
Really? I never had an issue chasing a survivor on the map after I broke the door next to the window. It always felt super unsafe.
Huh. Thanks for telling me, but still. I feel like it become super unsafe
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@VioletCrimes said:
https://forum.deadbydaylight.com/en/discussion/comment/2383359#Comment_2383359
Which I usually do when I used DH. I try to have map awareness, but my sense of direction is poor and I get turned around easily.
That makes sense, since you're under panic.. Sprint burst is another good choice, or if you like stunning the killer than running away Smash Hit would be a better choice
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@glitchboi said:
https://forum.deadbydaylight.com/en/discussion/comment/2383345#Comment_2383345
Drift add-ons are very fun!
...except whenever I get an indoor map, I feel constant pain. But yeah the Drift King is very fun.
Oh yeah without a doubt, but that brown addon reduces heat by A LOT. It's another perk where slightly doesn't mean slightly haha
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@Warcrafter4 said:
The map is a LOT more survivor sided then most people think especially with the main building whose window loops most killers can't use their powers on(the back upstairs window is a near infinite even with bloodlust if run right).
Let alone there's always 2 generators that spawn on 2nd floor areas that both are always next to shack and shack is always next to the main building with a strong pallet always spawning behind it.
Effectively as long as the survivors leave the main building/gallows generators for last they should always win unless they are facing one of the very few killers who can deal with that set up.
The main building is very good, until the killer breaks the walls, then it just feels wayyyy to dangerous to deal with
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For the love of God I really hope it's Candyman. I will.... not say what I was thinking
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Well Dead Hard is pretty good, but you need map awareness or you'll eat dirt
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I personally think exhaustion perks should be more gimmicky than power. Well, not completely ignored, there should be power exhaustions, but gimmick exhaustions feels more welcoming if that makes sense.
Like Headon
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@BigChapAlien21 said:
https://forum.deadbydaylight.com/en/discussion/comment/2383348#Comment_2383348
Yeah, I understand. I'm not blaming the survivors here, I just really feel like I can't play the map to my advantage much anymore...
Don't beat your self up too hard, everyone says "this killer is so and so op, survivors are so and so op"
I think people barely think about is how maps treat both sides and it depends on the character and power.
Coldwind sucks for anti loopers, but is amazing on chasers
While Haddonfield sucks for chasers, but is amazing on anti loopers
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That map from what I've read is more killer sided, so survivors absolutely refuse to mess around on that map, they'll try so much harder on that map and I don't necessarily blame them.
We do the same on Haddonfield.
We need more balanced maps lol
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These two are my absolute favorite combo, it makes playing Billy a lot of fun
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@LordGlint said:
https://forum.deadbydaylight.com/en/discussion/comment/2382895#Comment_2382895
You lose collision when you get hit, so even if the Wraith doesnt move after hitting you...you can run right through him. This is the same for all killers.
Also going off of what LordGlint said.
Shape and Ghost Face lose all collision when they stalk so you can't be bodyblock stalked
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By the way, when I read ships, I took it as a boat ship and said I ######### LOVE BOATS
So as natural, I got confused
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It's.... a bit of a crawl for survivors when they first start. I'm not gonna lie. It's why I'd adopt a stealthy play style at first and eventually build the courage to loop.
It's what I did and it helped me.
As for the tunneling... I really despise saying this, normally when something happens I prefer to say what caused that to happen.. but, you just genuinely got unlucky...
Some killers struggle to play and they would camp and tunnel to secure a safety kill. To some, this is a tempest thing until they get better at chasing, for others.. this is a permanent thing.
You were their prime target.
I'm sorry OP, luck just nabbed you hard several times.
Also, please don't feel like you're being whiny, trust me when I say that. There are genuine baby complaints, bad day complaints and people need to vent, then there's core game mechanic complaints.
You needed to vent and we're here
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Awh, this is kinda cute.
I'm not a fan of ships either, but I'm not gonna hate the artist for making what they want
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@GeneralV said:
https://forum.deadbydaylight.com/en/discussion/comment/2382923#Comment_2382923
Well, it isn't.
His new P3 is #########.
On his for head there's a blood splatter that looks like three slashes
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I was super excited for Resident Evil, I just hope August's teaser will be Candyman
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@Shroompy said:
Blights teaser since the moment I heard that syringe inject and then the sound of it hitting the ground, I knew immediately we were getting the long awaited Alchemist
I was not disappointed
I was just a little bit when I learned his power, but then it grew on me
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@GeneralV said:
https://forum.deadbydaylight.com/en/discussion/comment/2382923#Comment_2382923
Well, it isn't.
His new P3 is #########.
Oookkk then.
I'll go look at it
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@Ruma said:
https://forum.deadbydaylight.com/en/discussion/comment/2382928#Comment_2382928
What are his goal now? Whats coming next?
Some said he was mad, others said he was stupid, but only a small few said it was fearsome.
Quentin was tired of being ridiculed as the true Nightmare on Elm Street, men hid their woman and children from Quentin the troll.
"He'll eat our young" but Quentin would never hurt a butterfly. Eventually, Quentin had enough, he raided and pillaged enough goats to become strong.
Now that he has achieved his goals, he'll take over David's position of character next in line wearing a Speedo and everyone would main him
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@Ruma said:
https://forum.deadbydaylight.com/en/discussion/comment/2382925#Comment_2382925
Into what did he morphed?
HE
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@Ruma said:
https://forum.deadbydaylight.com/en/discussion/comment/2382694#Comment_2382694
What did he do with the goats..?
He feasted until he got enough strength to metamorphosis
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Oh, his p3? It should still be there, right? I never saw his new p3,
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@VioletCrimes said:
I’ve heard of him (it?). The issue is Siren Head is like 40 feet tall. No way that would work.
Well, the actual creator said he wouldn't mind if they shrank him down to Demogorgon's size, if not just a smidge taller
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@GoobyNugget said:
https://forum.deadbydaylight.com/en/discussion/comment/2382318#Comment_2382318
damn how did you break into BHVR HQ
I dunno... I was hoping to have you clarify that for me haha
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I'm sick at the moment, but I'm drawing a Lovecraften Blight. Yellow King, an aquatic killer would be intense
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@GeneralV said:
How come an ANOES survivor no longer looks sleep deprived? And where are Freddy's claw marks?
BVHR, ruining a character's personality is one of the worst things you can do, and yet you did it.
Wait, there were claw marks? Where?
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This is how much it gives at tier 3, OP
Originally it was much more powerful.
You give it too much credit, no offense
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Old Quentin's personality was him hiding under bridges and stealing the nearby village's goats.
I much prefer this Quentin's look
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@johnny5isnotalive said:
Charlotte stole his weapon though
Hillbilly and Leatherface both have hammers
The entire stabby cast uses knives
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For Killers: Shrowed of separation and Strode map offering
Survivors: Hawkins, and Dead Dawg Saloon
These seem like the least picked offerings imaginable
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@Trickstaaaaa said:
https://forum.deadbydaylight.com/en/discussion/comment/2382347#Comment_2382347
Could be a factor. I tried the game out on my ps4 pro a couple of weeks ago. And It's bad, it reminds me of fallout new vegas on my ps3. And that was a single player, now imagine an online game were a freeze could cost you a down, or an escape. I thought people were exaggerating, but once I saw it with my own on eyes I believed it.
Yyeaahh, it isn't enjoyable, I'm betting that when the issue gets fixed we'll see more console players.
And if hackers can finally grow up
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Well, with this tome we just completed, there is a hint of a Dracula based creature existing.
So, I'd say just wait
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@Huge_Bush said:
Nea obviously likes Pineapple
Trapper likes Mushrooms.
Clown prefers hamburger and olives.
Plague likes toasted locusts on hers.
Nurse likes a caprese pizza with white sauce.
Bubba likes double sausage and bbq chicken.
Hill Billy likes bacon and cheddar.
Trickster likes a crispy thin crust veggie mix.
Hag likes liver and onions on hers mixed with goat cheese.
Death Slinger likes sirloin steak, mushroom, onions and swiss on his.
Oni-chan likes shrimp and smoked salmon with a nice white miso sauce.
Spirit likes extra cheese and garlic butter to dip her crust in.
Wraith is a pepperoni kinda guy.
Freddy has no preference, he likes it all.
Nemesis likes Gouda and Blue Cheese with heirloom tomatoes and spinach.
Blight likes a 5 cheese pizza with double anchovies.
Pyramid Head likes grilled chicken, green olives and red onions.
I SPAT MY DRINK OUT
FREDDY IS SOUL FOOD
This scene lmfao
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Well.. the frame rate issues are still a thing
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@HaunterofShadows said:
Random question what would rate it out if ten
For me personally, I'd say 8/10 it's good, but a bit slow in the beginning.
If it wasn't slow in the beginning and not rushed but treated perfectly, solid 10/10 for me.
@Orion what about you? What do you think?
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Can you explain the steps in detail again? I followed Steps 1, 2, 3, and 4 now I somehow became a Candyman main
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@Damarus said:
https://forum.deadbydaylight.com/en/discussion/comment/2381930#Comment_2381930
No, but we should give survivors a chance at surviving even when they get tunneled. As it stands right now, if you get found and the killer decides to hard tunnel you, you will be going on the hook, sooner or later. You can be "skilled" as much as you want at looping, or predicting what the killer will do. The game is made in a way that you're gonna end up on the hook, anyway. And if you managed to keep the chase going for a while, and pissed the killer off, he's gonna camp you on your first hook, making it also be the last for you. I'm not saying, as I have already stated, that ranged killers should not get the chance of attacking with melee. But with the way the game is spam-friendly (see Clown, Deathslinger, Huntress), allowing them to also bloodlust you when (and if, considering not all ranged killers do so) they run out of ammo, that's a bit overkill. Can I loop a huntress? Sure. Will I escape if she decides to tunnel me? Hell no. That's what doesn't work. If the killer puts a bounty on your head, there is very little you can do to survive, unless you get the best map ever and very good teammates (which is far, very far, from the ones I usually get, for instance).
So, my previous comment was deleted as I was typing. So I'll nutshell it.
1.) Spamming killers are unable to recieve bloodlust. It's actually impossible. In addition, every update there was to bloodlust has been a nerf.
That is the latest change. That's right, the max tier 3 bloodlust possible is .6
.6 meters, now if it was what it was originally, I would be inclined to agree with you, but.. no. It's balanced right now and I can still prove it.
2.) You specifically stated "No, but we should give survivors a chance at surviving even when they get tunneled." There are actual perks for this and these new maps being made are extremely survivor friendly. Coldwind is generally hell for killers, and Dead Dawg is generally hell for survivors. There's less survivor hell maps at the moment, the game was one of them, but now it's pallet city.
3) how can you both have issues with spamming killers getting bloodlust? It's literally impossible, Deathslinger and Clown would be the least of your concerns for bloodlust since they can constantly reload on the go, which also shuts off bloodlust. You may have noticed that anytime a power is involved, a generic stat a killer has will be changed. In addition, this would just be a nerf to Huntress and Trickster who missed their power and want to try to secure a hit at least so they have some pressure.
This whole argument seems to be "I hate bloodlust because I'm doing a good job."
Removing bloodlust makes this maps even worse and it actually hurt reading
"Sure, that I know of. BHVR claimed, falsely, to have removed infinites. And although they did, in a way, some loops still act CLOSE to infinites." While you argue that bloodlust should be removed. This is why I said "you play more survivor than killer" because no killer or in between player would ever say something like that.
Also.. what? How can a survivor need more of an easier chance dealing with being chased? The what?
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Ah, okay. I reread the post like six times. The passive aggressive attitude threw me off a bit.
Why there is no competitiveness is quite simple, DBD is a hit or miss game, it's too much of a financial risk to make.
Tf2 is like this as well, Hero shooters are a dying game genre like DbD's.
Now that TF2 is doing so well, some people got a little pissy and made bots just because they dislike TF2's success or just out of spite.
If it dies, we might never have another good class/hero shooter.
The same goes for dbd
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@LordGlint said:
https://forum.deadbydaylight.com/en/discussion/comment/2382118#Comment_2382118
Normally his T1 speed doesnt bother me if your just doing a normal build where you dont STAY in T1. You typically arnt chasing anyone and just moving to various spots to stalk to hit T2. Its when using that addon that keeps you in T1 and therefore changes what your using it for that it becomes an issue. You USE to be able to get bloodlust in T1, so...theyve actually NERFED it. I dont see them undoing that.
I like playing around with scratched mirror and have tried doing it without map offerings (was out of the map offerings and had plenty of the addons) and its mostly just a giant pain in the ass that feels impossible on most maps.
Yeah, that's true.
Those percentages make ah absolutely huge difference. Not having those can be too stressful.
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@CornHub said:
Its not even the most efficient way to carry someone. Nemesis is the worst since he basically holds them with one arm. The lack of proper carrying techniques is setting a bad example honestly.
Hey, no. Nemesis is perfect, plus he has the strength to do that lmfao
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@HaunterofShadows said:
https://forum.deadbydaylight.com/en/discussion/comment/2382094#Comment_2382094
That would be very hard to implement
Oh without a doubt, it's more of a meme than anything
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@HaunterofShadows said:
Your on the thinnest of ice when you call this a clue
True, but this was also a way to confirm what chapter was released.
So... I'd say it's more iffy than anything
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@Northener1907 said:
Man you are giving me hope. Child's Play is my dream license. I really wanna see this chapter. Chucky will be my new killer main and Andy is my new survivor. I hope they comes soon.
Disgruntled Andy from Cult of Chucky is a great survivor idea
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@HaunterofShadows said:
https://forum.deadbydaylight.com/en/discussion/comment/2382127#Comment_2382127
If I run into a hacker I'm gonna have to take a break
I try not to let it get to me, but I also ran into a hacker here and there.
Like I said, people suck. But, they're just feeding for attention. Ignore then and move on, if there is a whole team of hackers, record the match early on then DC. Acquire their page infos and report it to proper place
@MandyTalk Would the player DC be truly accounted for being negative if they're going against ungodly hackers? If they made a proper case would this stain be removed from their record?
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@Northener1907 said:
https://forum.deadbydaylight.com/en/discussion/comment/2382113#Comment_2382113
He will not be my fav killer but he can be interesting with this power. And also i will be happy for people who wanna him so much. Survivors possibly will hate him. But my dream license is Child's Play.
Ah. Chucky. Maybe some day he'll be in. But, he's unfortunately one of the characters that got put into a jokey series so they're seriousness is drastically reduced significantly.
Like Robert England Freddy, so maybe one of the newer Child's Play movies would be the go to pick because it genuinely feels more scary than the original.
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@HaunterofShadows said:
I'm seeing a lot of posts about hacking recently
Because just genuinely suck. Honestly, they have nothing going on in life so they're only satisfaction in life is to mix it up and bully players by cheating and dodging the banning system. It makes things more "fun" for them than them just actually getting up and taking a break so the game can be fresher to them
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@LordGlint said:
https://forum.deadbydaylight.com/en/discussion/comment/2382099#Comment_2382099
Those suck for even NORMAL killers, but were talking about someone moving at 105% movement speed, no bloodlust ever and still deals with larger than survivor hitboxes forcing him to loop SLIGHTLY larger than survivors. Even if the pallet isnt even there, its too much of a time sink to chase someone around loops where they can clearly see you.
I know, I know. I'm not trying to diverge away from this conversation. I was just agreeing with you about how God awful it would be.
They'd need to buff his normal tier 1 speed in order to deal with some the crap the realm beyond maps has to offer
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@Northener1907 said:
https://forum.deadbydaylight.com/en/discussion/comment/2382038#Comment_2382038
Thank you for explain but how him powers work on DbD. So he will be sneak killer with teleport power right?
So, I thought about this for a bit.
Every single locker has a mirror inside of the locker, he starts off in this ethereal plane like Spirit, but he must use a mirror to emerge from a locker, he can go ethereal any time he likes, but needs a locker to emerge from, he moves faster, etc.
But his secondary power causes all survivors in his terror radius to be effected with bees, these will not tick if you're in his terror radius, but will rapidly tick down when you're out of the terror radius (hence his ethereal form) you will lose a health state when your bar goes down, but it will not stop until you get in a locker. For a certain time frame, which if Candyman emerges from the mirror in the locker you're hiding in, you'll be automatically downed.
Obviously this sounds stupid, but this is just a general idea I have
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@LordGlint said:
https://forum.deadbydaylight.com/en/discussion/comment/2382085#Comment_2382085
Those loops thats just like waste high junk with a pallet are basically godloops for a T1 Myers without PWYF stacks. If you can reach one of those, your safe.
My personal hated one is the stack hay bail that goes in a circle, it's short enough to be safe for the survivors who can also easily look over the bails to tell if you are gonna mind game








