DrDeepwound
DrDeepwound
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@Munqaxus said:
https://forum.deadbydaylight.com/en/discussion/comment/2921303#Comment_2921303
Yeah, it's absolutely horrible how hard it is for killer to get kills at high MMR.
I Tried Otzdarva's Killer Challenge... - Dead By Daylight - YouTube
I Did Otzdarva's AFK Challenge TWICE | Night Survivors VS Day Survivors - Dead by Daylight - YouTube
I AFK'd for 30secs with NO PERKS / ADD-ONS! | Dead by Daylight - YouTube
I Did Otzdarva's AFK Challenge TWICE | Night Survivors VS Day Survivors - Dead by Daylight - YouTube
using Otz videos as evidence that killer is easy.
cringe
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@ThatOneDemoPlayer said:
Slugging for the 4K is fine.
It being unfun for both sides is the result of the badly implemented, free pity escape mechanic known as "Hatch"
yep, survivors want the hatch mechanic to stay rigged in their favor, well, that means you get slugged too.
its a give and take world,...
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@MB666 said:
https://forum.deadbydaylight.com/en/discussion/320480/trickster-should-be-115-tbh
current trickter works like Old legion but worst , depending the map , just keep hitting the same survivor with the blades over a over again untill they eventually go down at almost any loop even if the pallet is drop you are a range killer, just keep hitting them and dont break the pallet.
making him 115 would be miserable to go against. sorry but is true 🤐
there ya have it bois.
Trickster is worse than Old Legion.
I am p3ing him and love all the salt, I was one of the first p3 Legions, and am glad to have something new to slice you all up with
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@sizzlingmario4 said:
https://forum.deadbydaylight.com/en/discussion/comment/2921029#Comment_2921029
A killer that can down both the unhooker and the unhooked survivor in one attack THROUGH BT should not exist, period. It doesn't matter how it happened.
Yes, unhooking behind the killer's back when the killer doesn't intend to camp/immediately swarming hooks is stupid. That's why hook grabs exist.
Bubba exists, deal with it.
He was given to us to specifically counter the hook swarming. Every other killer cept maybe Trickster or Plague with corrupt bile, has to sit there smack one and watch all 3 run away.
Bubba exists and always will.
SAW IS FAMILY
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@zippie said:
https://forum.deadbydaylight.com/en/discussion/comment/2921018#Comment_2921018
The hook swarming is necessary. Bubba traditionally camps, one person usually tries to bait him away while the other person goes for the hook. It’s not some toxic or idiotic survivor tactic, it’s a direct result to Bubbas play style.
Sooo, survivor hook swarm, cause Bubba to stayy there now it's his fault?
i see this almost everyuu match, you guys swarm the hook then blame Bubba for standing there. I have countless videos of this. It happens every day, and it gets old survivors blame Bubba for their own bad plays like hook swarming against a killer who can take you all out.
If you hook swarm against a Bubba it is your bad play, Bubba is doing his job
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@sizzlingmario4 said:
https://forum.deadbydaylight.com/en/discussion/comment/2921018#Comment_2921018
Just because bubba is good at shutting that down doesn't mean his facecamping ability is healthy for the game. If he wants you dead on that hook you will die.
What they need to do is find a way to change it without nerfing his chase power because there's no issue with that.
My post was nothing about facecamping, it was about hookswarmers and body blockers.
If you swarm the hook as Bubba you get what you deserve. And I am putting 500 hours into him right now and see it every single match.
Don't swarm the hook, that is literally WHY BBUBBA EXISTS, if Bubba catches two or more at hook, it's not his faul;t, it is yours
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@zippie said:
https://forum.deadbydaylight.com/en/discussion/comment/2921005#Comment_2921005
This is called a ‘slippery slope logical fallacy’ it’s where you take a simple request like ‘hey this killer has too much power in one key area’ and take the idea to the furthest extreme to make it sound unreasonable, like suggesting a small tweak would result in aggressive bully hook farming and body blocking.
Bubba was given to us specifically to deal with those types of players. Hence Franklins, BBQ etc,... to understand Bubba you have to remember where the game was at that time.
Bodyblocking and hookfarrming is meta. I record all my matches, play Bubba daily, you know how many times 2-3 are at hook to save the one person?
EVERY GAME
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I am loving Trickster lately
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"You have a killer who can 100% prevent hook saves regardless of how many survivors attempt."
Translation: we want to hook farm bodyblock booly da killer but Bubba wont let us
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You started a thread about this at 7:51 am
now another at 8:03 am
@Nos37 said:
I went against a Nurse and was the only one to escape through hatch.
Next match, it was the same Nurse (found out after), and instead of hooking, they slugged until they found me. They chased me non-stop for 2 laps around Eyrie, never relenting, just o harass me for escaping the match prior.
30 minute disconnect penalty because I get matched against the same killer twice in a row and the killer can pick and choose who to harass
A little upset this morning are we? Maybe don't be so toxic in game and killer won't remember your name?I never remember anyone unless they are overly annoying or toxic.
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@Nos37 said:
https://forum.deadbydaylight.com/en/discussion/comment/2920928#Comment_2920928
That's beside the point.
No, your complaint was "30 minutues penalty for vsing same killer twice"
No, you got a 30 minute penalty because you DCed 6 times against 4-5 other killers.
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@JimbusCrimbus said:
https://forum.deadbydaylight.com/en/discussion/comment/2920937#Comment_2920937
The ability for the killer to see what they are up against is INTENTIONAL. It allows for strategy and planning, which killers NEED.
Stop asking for your already unbelievably easy survivor matches to be even easier.
Not only that we can no longer change killers during lobby.
They really should change that. Sometimes you log on with a low tier killer and bam bully squad, I don't mind vsing SWF, but would like to be able to change killers to something more powerful if need to.
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Ill be honest, normal players can be boring. I love the rush I get when facing a good bully squad. It's like 6 + minutes of adrenaline drops, win or lose, it is fun at that level of gameplay. Saw one in lobby, put on Franklins and Mad Grit, oh its so lovely to get thyat flashlight drop while carrying someone to hook.
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30 minute disconnect penalty
then you were DCing more than just the once or twice
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IF I see you when I down the 3rd, I am going for you. If I don't I am hooking the 3rd and using BBQ to try and find you.
Either way I am coming for you
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People always say Bubba, but if you watch a true Bubba main who plays doing Moonsaws and does not camp, playing Bubba at high levels and good takes skill.
Sure catching one and camping is low skill. But playing Bubba optimally, takes more skill than others in roster.
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They do it to get around government control over game time,...
and to ruin your fun
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first half of 2017
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@Munqaxus said:
Shelter Woods needs a rework. The map is bland. I'd love to see a large tree-house area in the big tree in the center with stairs leading up to it, going around the trunk. And when I say tree house, I'm talking about a house built into a tree.
no thanks, all two story buildings in this game are basically time wastes for killer. I dont even go into Dead Dawg Saloon main building anymore, they can have that gen. You are better off ignoring it and securing the 3gen. No more buildings.
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I didn't know this, but good.
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I too miss those wild matches, just going berserk trying to chainsaw everybody the moment the match started.
Stopped playing Billy after overheat was introduced
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@GoshJosh said:
https://forum.deadbydaylight.com/en/discussion/comment/2919669#Comment_2919669
Outside healing does not deactivate DS. Only self-healing with a medkit, Self-Care, and/or Circle of Healing. Inner Strength and Second Wind are exempted.
thanks.
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@[Deleted User] said:
It's The Nightmare right now. I really like the way the Dream World looks and i enjoy playing as him. I just wish his add-ons were more interesting.
https://us.v-cdn.net/6030815/uploads/2TLJHMXGP9CA/20220424213516-1.jpg
Old Freddy and his addons were cool, now we get "50% louder footsteps" addons.
I really miss OG Fred playstyle, seems Sadako is an effort to recapture it.
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@Dionysus42 said:
Because toxicity isn't real according to BHVR
Now that chat is filtered, you can't even report people for what they say anymore.
I think it's by design tbh
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close chat and never look back.
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@prettysusplayer said:
Yesterday as a survivor I had a hatchet wielding ghostface come flying down to from the sky (the devil outfit). They had Iri head hatchets and all four of use were down instantly. They just let all four of us bleed out (one had unbreakable got up and some how managed to get the hatch before they were downed again). There are major issues with cheating but honestly there are way more players who are subtly cheating then out right cheating which is why everyone questions if it was a cheat or not. How many times have you chased a survivor and felt like no matter how fast you are with BL you just never catch them.
one of the ones I have seen recently is endless sabo, they have no cooldown on sabo,... they can sabo a hook and before you get to another hook, sabo that one too. I have that on video luckily. I have noticed way more sabo lately, no one played sabo style for long time, now all of a sudden its back.
yeah because they hacking
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If someone is downed, and their teammate is healing them , but they are not healed back to get up, DS stays active right?
Just had it happen and thought if they were healed it could deactivate?
I downed 1 coming out basement, I chased the unhooker across map. Downed them, hooked them, went back to the downed slug, they were being healed, chased off the healer - picked up slug, got DSed. Literally chased two others, hooked another, they were getting healed, and people think DS is fine.
Just curious, I have been paying more attention and recording matches lately due to all the hacks/cheaters doing subtle things. Just want to verify if thats how it works
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It has gotten pretty bad it seems. I never used to see so many hackers. I started recording all my matches again just to verify and make sure things were ok, but I have found numerous subtle hackers after reviewing game footage.
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Havent even seen a Billy in 3 years
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@danielmaster87 said:
Freddy has an add-on that does just that. Not the deafening part, but simply making survivors' injured noises louder as an add-on. 🤦♀️
Don't forget the all powerful 4k Everytime addon: "Makes their footsteps 50% louder.
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@dugman said:
So what exactly do you mean by “tunneling”? It’s such a vague buzzword. Are you talking about reentering chase against someone you just injured? Or do you mean the ability to hook someone multiple times in a row? Or are you talking about the ability to redown someone who just got unhooked? These are all different scenarios and some killers are really good at doing one of them while others are really good at other things.
For instance, Blight and Nurse are excellent and reentering chase against someone they just hit because they have tremendous speed in the midrange to catch back up to a survivor fleeing from them after a hit. While Bubba is excellent and redowning someone who was just unhooked after a hook trade. And Pyramid Head can ignore Decisive Strike with his Cages. These are very different types of situations but they all get labelled “tunneling” by salty survivors.
Basically if you commit to a chase, they will say you tunneled them.
Survivors try to body block all match and then get upset because you focused on Bill to down him instead of playing their little whack a mole body block game.
Just get Bill on the ground and hook him again
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edit wrong thread
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@EntitySpawn said:
https://forum.deadbydaylight.com/en/discussion/comment/2919486#Comment_2919486
That definitely sounds like an issue connecting to a server, while at the start of the DH hit validation it was common I havent had the issues in the longest of time and I believe they made changes to it.
Either you're connecting to a wrong server or something else is going on in your end because that shouldn't be happening anymore. It should be a hit or it isnt and sounds like you are getting big desync issues
I record all my matches and never have any other type of lag, my ping is always good, every othert hits register fine. I have ZERO complaints about game performance, but those deadhards are clunky it doesn't happen all the time, it just feelsbadman, but I always just say its dedicated. I see it on streams too so not just me
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I don't care if its nerfed or removed or changed whatever, my problem is too often I swing, get noise for hit, hear the survivor moan in pain complete my swing, THEN the deadhard happens and they rocket forward escaping the hit.
I do not lag, am on fast connection NA West, never have any other types of lag thats for sure, not like that.
Whatever causes that needs to be fixed because it gets old. They clearly pressed E AFTER I already pressed and swung.
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Game already has two modes.
KYF you can play with your casual friends and meme all day.
Ranked play is where the PVP is.
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good job. havent had survs do the merry go round in a long time.
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@Marigoria said:
https://forum.deadbydaylight.com/en/discussion/comment/2918286#Comment_2918286
Just because a killer is just 110 doesn't mean the rest of his kit isnt good.
What's the PVE aspect of this game? Must have missed something :)
Real PVP gamers do not quit or DC, hence me referring to people who do as PVEers.
Fact is: ANytime you play a low tier killer good = DC, survivors hate being outplayed by a killer who is low tier.
Happens to my clown, my bubba, my trickster etc,... I don't really play high tier killers much, dont even have nurse up to lvl 50 after 5 years lol
People who DC on Trickster or killers they do not like should go play something else, simple as that.
There's multiple forum threads today about this lol https://forum.deadbydaylight.com/en/discussion/320211/why-do-so-many-dcs-against-trickster#latest
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@Chappy04 said:
https://forum.deadbydaylight.com/en/discussion/comment/2918286#Comment_2918286
ye, i might do that myself cause survivors just dont want to deal with killer like his counter is wait for it, a pallet like most of them counter him, the only ones that dont are basically filler pallets and even then some do like the coldwind.
The laughable truth about is, the survivors think they hurt the killer, LOL "Thanks For DC" bro, I'm about to get an easy 3k, I appreciate it. After all the tough matches, a nice easy one is great, thanks again DCer!!
HAHAH
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Breakable doors, fixes via perks, are all just ways to not fix something by saying you did.
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Changed my in-game name to Thanks For DC after p3ing my Trickster this week, got so many DCs.
bunch of cry babies who can't handle a 110 killer. Now even Trickster is OP to these PVEers, go back to Warcraft kids this game aint for you
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@Adjatha said:
Well, 55% of Steam users have quit over the last nine months.
The people who enjoy harassing strangers on the internet? Nothing they love has been taken from them, so they're all still playing.
You're roughly twice as likely to encounter horrible people than you were before. And the concentration is just going to keep going up as nothing is done to make the game less appealing to those sorts of people.
Because the only people marketing the game via YT vids and streams, mostly only gather followers and fans by playing toxic and being toxic. Their fans then go on to behave the same.
Small positive streamers who enjoy PVP and treat opponents with respect: 100 viewers
Large DBD popular streamer giving out codes: toxic af and held on pedestal by community despite past use of racial words etc,... 3000 viewers
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Bubba.
He gave us two of the best perks in the game.
BBQ
and my favorite, Franklin's Demise. I get so many DCs when I see 3 flash;lights in lobby, throw on Franklin's, it really makes my heart warm
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@MikaelaWantsYourBoon said:
https://forum.deadbydaylight.com/en/discussion/comment/2918111#Comment_2918111
DS is needed perk in solo-q more. Because SWFs are planning when they are gonna save or who gonna save.
But solo-q is different. They can save you on killer's face without BT. And then killer can hit you and leave on ground. I know it was my mate's mistake but i am not SWF with them. Game decided match us together, not me.
I did not ask for DS removal, I just think if you do any interaction with something it should deactivate. Much the way they made it so you can't get healed etc,... we all know people would work on gen, get healed, then get downed again just to DS.
Hopefully more conditions are added to perks like this, so they will stop you from getting tunneled, but not exploited the way it is now.
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@MikaelaWantsYourBoon said:
https://forum.deadbydaylight.com/en/discussion/comment/2918107#Comment_2918107
So you just wanna punish solo survivors while you can not choose your teammates. So we all should play SWF while killers hate it? Is that your solution for me?
I do not make the rules nor am I a game dev.
PLay whatever you want, I don't want to punish anyone. I just think getting DSed when you were not tunneling anyone is a cheap shot.
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@MikaelaWantsYourBoon said:
https://forum.deadbydaylight.com/en/discussion/comment/2918101#Comment_2918101
It does matter. If you don't jump in locker, killer can slug you for no DS and they can pressure on other survivors. If you jump in locker killer have to eat DS or they need to leave.
Blame the guy who unhooked you in front of killer.
If you were not unhooked in front of killer then caught a second time, you were never being tunneled.
I play a lot of hag, I can be on other side of map, some idiot off the hook triggers trap nowhere near hook, I teleport hit them and get DSed, I was not tunneling anyone, its BS perk and everyone knows it. Glad they made it so you cant work on gens and still DS, it needs to include lockers.
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@MikaelaWantsYourBoon said:
https://forum.deadbydaylight.com/en/discussion/comment/2918095#Comment_2918095
How? Killer is chasing you after hook, you have not any strong spot to defend yourself. And you don't wanna being slug. So you are jumping in locker. How you are not being tunnelling?
In that situation you are downed either way so it does not matter. If there was no locker you going down, you jump in locker, you getting grabbed.
As survivors say about killer stuff, this is clearly an exploit. Not intended ;)
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If you go in a locker, means you were not being tunneled.
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My in-game name is Thanks for Dcing
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@humanbeing1704 said:
definitely I find it dumb how a perk can just be unusable because of lag
tell that to the R key to drop survivors, you can mash it, hold it down, it is about as non responsive as a key can get.
Imagine if the E key for deadhard responded like the R key does for killers
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the day corn is lame.
the old night looking corn was so much better, I don't like daylight maps, I mean, its dead by daylight, not hide and seek during daylight