DontNerf
DontNerf
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Hex: I see you!
Injuring your prey fills you with euphoria.
After hitting a survivor with a basic whiles they are Healthy allows you too see their aura for 4/5/7 seconds.
Hex: I see you has a cool down of 40/35/30 seconds.
The specimen seems to have know the location of its victim after spilling their blood.
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Devs slacking again, its been less than 24 hours now where is it!?! >:(
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@NursesBootie said:
https://forum.deadbydaylight.com/en/discussion/comment/1656074#Comment_1656074
The last person alive can have an active DS timer.
Its not free if its the last person left, at that point the survivors have lost
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@ausanimal said:
https://forum.deadbydaylight.com/en/discussion/comment/1655909#Comment_1655909
So your saying people that have DS should just get a free pass if they are spotted working on a get 45 sec after being unhooked?
@Heartbound said:
Decisive being an issue is amazing to me in the first place.
Just go after someone else for one (1) minute and it's a non issue.
You're actually the "Just play better forehead" meme
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@NursesBootie said:
Because DS. If you can mori the person for free, why should you worry about anything else?
You know what a cypress mori is right?
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@Science_Guy said:
Or, maybe... they realized 60 seconds for a perk you can use on-demand 11 times in a game may be excessive in a way 60 seconds for a perk you can use once per match is not.
This post reveals one thing about the OP: salt.
You know after 10 hooks the game is over right? At most you can use pop 6-9 times
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Talking to a brick wall mate
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@FFabeq said:
https://forum.deadbydaylight.com/en/discussion/comment/1633295#Comment_1633295
what about combos?
What about Ds and unbreakable?
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@EqMonkVeeshan said:
https://forum.deadbydaylight.com/en/discussion/comment/1631352#Comment_1631352
DS can easily be avoid if you slug them and wait the timer out.......
Not if they have unbreakable also who waits 60 seconds? Thats so much time wasted
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@FFabeq said:
Okay, so if you want to change ds then change one powerful killer perk too
No killer perks are on the same level that DS is
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The Lore makes me come back to this game all the time its what makes me love dbd
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That could be super creepy love the idea, sadly i doubt we will get a fnaf chapter
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@Deadeye said:
From camera perspective, survivors are larger than the killer. And you cannot look above knee high rocks or the boats (not the ship) on swamp map. Tall grass makes you blind and every type of grass literally covers scratch marks completely. I really hope they notice this (not the first post about it) and change it. I think it will just be a QOL change and not give huge advantage to the killer
Completely agree
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@TKTK said:
The funny thing is his model is at eye level with spirit and legion but he's taller than pig, all of which have a higher fov than him.
Its so odd i dont understand why they havent changed it.
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@Creepa99 said:
The whole point of playing survivors is to repair the gens. I main killer and I know that. There is no "gen rushing" it's literally their f*cling objective.
Tell me, do you think tunneling exists?
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See you in a week
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@[Deleted User] said:
With no video proof, all survivors spawning at different generators and a killer who is obviously afk. No 4 gens popping in two minutes.
You dont play killer much do you?
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@azame said:
I appreciate you guys. Even when I argue with you. Even if you may think I'm an entitled survivor main. I do know some survivors can be toxic and you put up with it. So thank you.
*hugs*
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@CrowVortex said:
His perks could certainly use a buff. I do wish they'd incorporate the upside-down a bit more, like a passive effect upon being hit, kinda like freddie's dream world effect, only it's something like reverse skill check direction and blindness until you cleanse a portal.
Personally id love it if they buffed his parks if Cruel limits blocked all the vaults on the map when a generator is done it could be pretty good with blood favour. Also mind breaker is in need of a full rework
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@OniWantsYourMacaroni said:
His power is in a really good state right now. He doesn't need that much changes.
-Rework his addons
-Add a part of the buffs rat tail and rat liver would give him (The way the devs have done it with pig and the combat straps)
That would be enough for him
That would be sufficent yes
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@BigTimeGamer said:
https://forum.deadbydaylight.com/en/discussion/comment/1616477#Comment_1616477
play solo survivor without DS
you will change your mind quick
I do sometimes and as far as i can tell the killer still treats me like i have DS because guess what! Its the strongest perk in the game because you dont even need it for the killer to be scared of it.
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What do you expect? We play dbd
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Big pp build? Nothing no perks, im scared of survivors who are that confident.
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@ToxicMyers said:
https://forum.deadbydaylight.com/en/discussion/comment/1616760#Comment_1616760
thank you now im going to have nightmares tonight
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Good for you
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@Sluzzy said:
https://forum.deadbydaylight.com/en/discussion/comment/1616477#Comment_1616477
My insurance against bad killer behaviors. I bet you can't play without BBQ, Pop/Ruin, NOED, etc....
I never use noed and pop/bbq/ruin arent nearly as strong as DS since you know DS is the strongest perk in the game.
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@Sluzzy said:
Because cancelling his M2 has no counterplay. That should be a long cooldown. He also shouldn't cancel out survivor perks.
Cant play without DS huh?
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@hillbillyclaudmain69 said:
https://forum.deadbydaylight.com/en/discussion/comment/1614817#Comment_1614817
I wouldn't. That attack is hard to aim. It would make him take actual skill, and if I die, I got outplayed, not forced into a lose lose situation with his free zoning.
Tell me, do you know what anti loop killers do?
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Rip PH he was good whiles he lasted, time for for another round of gutting
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@Zani22 said:
https://forum.deadbydaylight.com/en/discussion/comment/1612338#Comment_1612338
Why else do you think she has adreniline perk.. I mean that's his needle in her heart
*Takes off glasses* dear god
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I Honestly hope they change his POV
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Nice bait
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Just a tiny bit of speculation but could it be possible that the adrenaline was extracted from meg?
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Wooops thanks
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The only issues he has are is really low POV and his lunge when rushing
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@Nemmy_Wemmy said:
https://forum.deadbydaylight.com/en/discussion/190352/please-change-blights-pov
Not even hag size. Feels even lower/smaller to me. Makes it hard to see over tall grass sometimes like the swamp maps xD
Just played on rotten fields THE CORN DEAR GOD THE CORN
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Honestly i dont know why they havent changed his pov, maybe its something to do his animations?
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@Starr43 said:
I’m having trouble enjoying killer in general because I have to spam the hook button and the same issue is happening while trying to open lockers or break pallets. I ended up inside a locker while doing a legion daily when I was trying to open it.. I managed to spam my way back out..
https://us.v-cdn.net/6030815/uploads/5CNWOB0YXQ32/4ca84fc9-9e1d-44c1-a1bc-376e1834bdea.jpeg
https://us.v-cdn.net/6030815/uploads/NGQ7WH8JCCU1/ece00601-03aa-4abd-b2c0-c8a38b61144b.jpeg
Im having the same issue with hooks and lockers too ive got to mash the buttons to hook someome
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@MadLordJack said:
No, I like him. I like that he's got one of the best mobility powers in the game, and also one of the most chaotic chases. I just hate that he can only lunge while in a lethal rush, not do an otherwise-basic attack like Legion.
But I don't think that making him Oni With No Instadown would be a good idea. Right now you actually have a decent amount of control over whether the hit lands, it's just the fact that you can run straight past someone mid-lunge because your reactions were on point but your predictions weren't.
Agreed ive also found that body blocking windows and pallets when starting a rush and before survivors can get to it really works in alot of chases
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Dude, it hasnt even been 24 hours
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@Primalux135 said:
PLEASE make fov taller it look like survs are taller than me what the hell
Yeah ive noticed it as well its really odd, i think it would help playing him if his fov was taller
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Nice bait m80
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I usually feel bad for people who get stuck in there so i usuall just down the survivor and put them near a gen
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@Todgeweiht said:
https://forum.deadbydaylight.com/en/discussion/comment/1603992#Comment_1603992
Here
In resume
- Compound 7 now has the (nerfed) effect of compound 33
- Chipped monocle only displays the location of the slam
- Compound 21 increases movement speed by 15% for each consecutive rush! which is massive! right now it only gives 6% for each consecutive rush.
- The ring give you 2 tokens instead of increased token regeneration
- Soul chemical got buffed from 3 seconds of hindered to 15 seconds
- Adrenaline Vial still consumes 1 token, but now has the other effect of the Chipped monocle (makes you face the nearest survivor to you)
- Iridescent blight tag now applies exposed status after consuming all token, which implies that lethal rush will count as a primary attack next patch
- Compound 33 now works like the carburetor tuning guide for bubba, instantly consuming all tokens and lowering movement speed
God damn his addons are noice
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@Todgeweiht said:
Haven't gotten the chance to play him since I am console peasant, but from what I saw in the PTB he does not look very good.
- Reduced collision hitbox
- Increased turning rate, especially on lunge.
- Remove the double cooldown, but make it so that he has to inject himself if he fails a hit.
- A buff to blood favor, right now it may be the worst hex perk out there, especially against good survivors
- DO NOT nerf his add-ons, they are amazing for the most part, even the leaked ones from the german PTB look great, he possibly has the most interesting add-on set in the game
Yeah i pretty much agree with that, what were his addons from the german ptb?
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Ive had this happen to me as well its an issue that happens whiles hooking and using your power whiles also lagging....i think thats when its happend to me
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@CalamityJane said:
https://forum.deadbydaylight.com/en/discussion/comment/1603092#Comment_1603092
Except IT ALSO HAS AURA READING.
You flat out cannot do totems if the killer has 2 brain cells.
Then stop going for totems and do gens theres 4 of you, you dont need all four people doing totems
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@ZaKzan said:
anything that interrupts the mindless survivor pathing of looping, throwing down a safe pallet, then beelining to the next pallet loop is unfun.
Pretty much


