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I first bought Dbd cause of Claudette in the trailer. I thought she looked super-cool. Shes always been my favorite. Just recently someone pointed out Kate was supposed to be Sally Hardesty, whos my favorite final girl..so Ive been playing/leveling her. But I'll still play Claude.
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@YaiPa said:
https://forum.deadbydaylight.com/en/discussion/comment/1223609#Comment_1223609
what I meant was that fire up was only reasonable running (hence not counting insta vault Myers, which is basically a trash build) on old Freddy, because he was an endgame killer which could gain minor advantage of it. when they reworked him, they removed the only killer who could do something with it, they made a useless perk.
just like old left behind, which was only useful for the achievement, and when they introduced egc they made it useless, that's why they reworked it.
Sorry for my misunderstanding. We dont have Freddy on Switch yet so I don't really know anything about his DLC.
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@YaiPa said:
no, fired up needs a rework, it was thought for old Freddy, an endgame killer, since his core idea has been scratched the entire perks needs to be changed. I mean the weapon recovery is nice, but anyone would just slap noed for an endgame perk, rather than fired up.
it's like trying to balance MoM keeping its original effect, it will always be almost impossible.
So what about Freddy. The perk can be used for any killer. Nobody knows who they are going up against ahead of time. So most of the time the perk has been used Im sure it was used for killers other than Freddy. So whether or not his core has been changed is irrelevant. You can use perks towards any killer...
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I love face campers! I know it will be an automatic win for me or my team.
The only way for my team to lose is toxic teammates farming the hooked guy.
I always giggle to myself thinking 'easy' when I see face campers. :)
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If you dont self heal up to the max you should start bleeding out twice as fast.
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My opinion earlier was if you get a safe unhook let the rescuer get all points if not the poor hooked guy gets them.
Dont try to unhook if you dont think the hooked will get away...your being toxic.
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@Fetchmetheirsouls said:
And people wouldn't let anybody to unhook them unless they are 1000% sure killer isn't near, making risky hook saves a suicide if the hooked survivor decides not to let you unhook.
dont make risky hook saves then. If you dont think you or the hooked survivor wont get away..just dont try.
Stop farming your teammates! (This is not directed at you) I dislike this toxic gameplay so much!
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@Peanits said:
This is not something we're looking to add, as it could be abused to avoid completely innocent people who have beaten you in the past. It would also have a negative impact on queue times and match quality as the matchmaker would have to work around any lobbies with blocked players in it.
If someone is doing something against the rules, I would strongly recommend reporting them. That's the best way to make sure you (nor anyone else) aren't matched with them anymore.
who has time to report for every occurance? I think at least survivors should be able to blacklist toxic survivors. If it take you longer to get paired so be it. Why stop people from playing with people who actually want to play?
If all survivors blacklist the toxic survivor they are the better for it and the toxic one can just go away. There is no way to abuse this. Because individuals would be blacklisting. So someone actually chose to bot play with a specific person.
I can see the difficulty in having killers block survivors and vice versa...but I dont see any problem with letting survivors block each other...
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@coppersly said:
https://forum.deadbydaylight.com/en/discussion/comment/1213694#Comment_1213694
After hundreds of hours you stop trying to justify the flaws in something and start to grow to hate everything about it.
That's me with this game. I used to make excuse after excuse and try anything to justify playing the game. But now it's just so full of toxic players who do nothing but abuse this game in ways it was never intended to be played that it ceases to be a game anymore. I play for fun, not to try and sweat my ass off for 4 minutes while survivors can just ######### around and get everything done. The original vision of this game has been lost to time and toxic people.
I'm sorry you are being so hurt by this game.
I would suggest playing survivor for a time if killer is getting too annoying. But know survivors can be toxic towards each other as well. It happens to me about 20% of the time. But most games are friendly.
Oh but let me tell you how much I dislike when say a survivor comes to work on my gen purposely to fail skill checks and when I try to leave and work on a new one they just follow me and do it again. Or fast vaulting through windows to draw attention to me working on bones...etc...
But like I say for the most part you dont have to worry about these people.
I'm in the minority in that I dont find killers toxic. The only thing I think killers do that is bad is work with survivors. Toxic survivors spoil everyones fun. I do sympathize with you as a killer.
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I love Sally Hardesty! She has always been my favorite final girl. I am over the moon to discover Kate is DbDs Sally.
I just got a new eternal main! I'm so happy to read this!
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@finitethrills said:
People have asked for a button to deny a save as the guy on the hook for ages now. Seems unlikely that we'll see it.
I wished they'd take more care to keep survivors safe from toxic survivors.... The button idea is good too.
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@ZoneDymo said:
I mean, thanks? ill play how I want though.
Meaning you play toxic towards your teammates?
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Run at the killer all you want. If you're rehooked youre gone from the game. The rescuer isnt out anything but the points he hoped to farm...
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Just DC and get the 5 minute ban. Its not that big of a deal. If you find you want to surrender too much and DC is going up to an hour ban or something...maybe just play somethibg else for a while.
I've DC from toxic fellow survivors several times but haven't had more than a 5 minute ban...its not that big or a deal I think.
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Thanks for the advice so far!
Is there a killer that is easier to start with..if your wanting to do gen rounds?
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Yeah, I have all the killers. I've been leveling Leatherface to unlock the Barbque perk (since I hear it talked about so much)
I don't think I'll be good at chases (but who knows?) I suck at them as a survivor. I think I'd like to start with patrolling gens.
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Is duping items a thing? Even if it is someone could bring a duped item into a game, drop it and an innocent player pick it up. If duping exists and injures unknowing people than thats a problem with or without a market. Lol
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@aregularplayer said:
https://forum.deadbydaylight.com/en/discussion/comment/1212173#Comment_1212173
killers would only be able to exchange offerings between characters, since addons aren't interchangeable. (and it would still be a little stupid, imagine a main legion with 1 million moris)
Where would they get 1000000 moris? You'd have to trade for even value for the most part. If you traded so you only had mori..these Mori already exist in the game they aren't being printed..nothing is being added.
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@aregularplayer said:
https://forum.deadbydaylight.com/en/discussion/comment/1212071#Comment_1212071
he is speaking from a killer's pov. imagine being able to have all your purple flashlights into your masked pink hair nea...
Killer gets too trade for items too. :)
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@KingOfBadRNG said:
Imagine if you could get all your items and offering onto a single character do you know what chaos that will bring so I'm going to say no.
It wouldn't cost anything. You'd be trading items for items.
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@Clevite said:
https://forum.deadbydaylight.com/en/discussion/comment/1211955#Comment_1211955
Because if you miss one. Then you have to search and find that one totem that no one saw all game.
If you leave easy to remember totems up. Then you have much better odds of knowing where noed is.
Same thing I do now really. I do totems in front of doors so a noed killer cant camp door and totem.
I leave easy to get to ones alone. Because if noed pops I have just increased the odds that I know exactly where it is.
I still dont see how this strategy is enough to not make a change. Unless youre a swf group most people wouldnt do this automatically. Also how would people know they were 99% once you start cleansing it would break..if someone left it at 99%. You wouldnt even know if it had been worked on til you go to work on it themselves. Also how many times have you seen someone 99% a gate only to watch someone else run up and finish it instantly? People dobt really work together with these strategies.
I think SWF would be the only ones who would really have to worry about these strategies.
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Let it only add 50% for inner strength than. So 14 secs if you have that perk. Honest 1 perk shouldnt stop it from resetting for everyone else.
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@Clevite said:
https://forum.deadbydaylight.com/en/discussion/comment/1211932#Comment_1211932
No this is what makes them effective. If they didn't reset, you could 99 all of them and at end game have a greater chance of finding noed and destroying it in 1 second.
Which admittedly sounds nice to the survivor in me.
Would you, though? If you 99% all of them why not just 100% them all? You'd have to track up to 5 at the end game with your method..rather than just break them all right away?
The resetting is dumb..it should at least slowing reset..not instantly.
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I'd still rather them not reset. It's so annoying to constantly start over. I'ave had to redo some 3 times cause the killer was close enough that I knew the breaking noise would get me killed. Just stop restarting progress on them..it makes no sense.
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I wouldn't mind if that were the case. I just want totems to not reset when cleaning is interrupted. It's so annoying...
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Can't killer just open exit doors? I don't play killer so don't know when they can do this?
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My Bunny Feng collects eggs(totems) she doesn't do anything else until she finds all 5. Then she works on gens.
This new way for me to play makes the game less stale.
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I don't think you should get BP back. You just get free levels.
I think you should be able to exchange 2 for the same color item (at random). Or three for the next color item (at random). Something like that.
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I like the struggle phase, personally..its the only actually horror aspect of the game for me.
Mashing the button.."ah..will my mates get to me in time??!!...nope they'd rather ue around" lol
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Also default outfits.
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It looks so crazy. I was so used to his other hair.
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The most toxic is teaming with the killer.
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They chose to work together (as a team) against the other survivor. Then the Yui (the killers new mate) was allowed to go free...
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So funny!
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Well thank you everyone.
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Could have killed the Yui and ended game just as easily and not have teamed!
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@xenotimebong said:
https://forum.deadbydaylight.com/en/discussion/comment/1204262#Comment_1204262
Whatever the sprint button is, the one you hold down to run. That should stop people from interacting with you.
Thanks so much!
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What can you push on nintendo switch?
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He let the Yui escape while killing who she pointed out. It is cheating.
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It was teaming no matter the reason. Nothing will probably happen but you cheated.
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Gross.
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Hopefully never. I never enjoyed playing with him on Xbox. 😞
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Is it April fools day joke?? Lol
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I've been playing on Switch since day 1 and I haven't experienced these problems. Only early mornings have lobbies been slow for me. Tons of matches otherwise. my zarina already has a 'll 75 level 3 perks. Matches just haven't been a problem.
I think I've only had 8 matches where a player disconnected while loading a game...Since ban effect. I've only been kicked from a game twice and sure it was my internet dropping that was to blame. Maybe you have a corrupt file or bad switch it some thing?....
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Every time I see that flat pasty butt...I chuckle. :)
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I've got 4 on my Zarina. Since she just came out I know I have gotten them recently. So they're still available.
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Its just a game. Dont take it personally.
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Gay pride.