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DelsKibara

DelsKibara

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DelsKibara
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  • Having an increased vault speed for Lithe would actually make it much more useful.
    Would definitely help against those bullshit hits through windows.

  • I won't respect it unless I decided if the Survivor can live if he Kobes ingame.
    If he Kobes ingame and I respect it, I won't ever go for that survivor again and instead kill everyone else.

    However, I only do that when I am bored.

  • @Lateral said:

    @Master said:

    @Lateral said:
    As soon as I wake up in the dream world I'm like "screw this" and leave. Killers get far too much babied hand-holding crutchlordery, cough-mori-cough. This toxic crap needs to either be removed from the game or to show up in offerings so the player can choose if they want to have a toxic one sided game or not.

    The game will be so much better if DCing is finally punished

    Yes, you will have your empty lobby simulator you always wanted so you can look at the toxic OP game breaking cancer you cried so hard to get sitting on the shelf gathering dust =D

    I'm all for a "fair, balanced and consistent" game but I'm not going to just sit there there while some cry babied killer crutchlord pushes his "omg I win by default" button (for example: 1 survivor STARTS match in dream world).

    Dear god the entitled easy-mode killers in this game. lol. just lol.

    Woooooooow. One survivor starts in the Dream World. What a tragedy, it's not like it's very easy to wake up from it or anything.
    I agree that some Killers are entitled but you got better options than the most useless Ultra Rare addon for the Worst Killer in the game to make an argument.
    Iridescent Heads, the Omegablink, Bloody Coil, Mint Rag. Do I need to say more?

  • +1 to this.
    Although like @Peanits said, I disagree with having shards being given from Bloodwebs. Since it can make Shard Farming way too easy and disincentivize people from buying Original Killer/Survivor DLC.
    However, I do agree increasing Shards from Bloodwebs and giving Shards as a Rank Reward is a good thing. Since that gives people an incentive to stay at high ranks and not derank (which is a problem with the ranking system at the moment) and it will give people who've played for a while more reasons to play it with the Devotion rewards.

  • @Nickenzie said:
    PinkEricka said:

    They should add more new offering in. I’m so tired of seeing the same ones tbh.

    @PinkEricka
    Secret Offerings: (Ultra Rare: Survivor)

    Iridescent Quality Parts:
    -Generators will spawn as far as possible from each other.
    -Secret

    Memorial Flowers:
    -The hatch will spawn into the trial faster than normal (AKA you don't need to do as many generators to spawn in the hatch).
    -Secret

    Secret Offerings: (Ultra Rare: Killer)

    Withered Flowers:
    -The hatch will not spawn into the trial.
    -Secret

    Lost Toolbox:
    -Generators will spawn closer together than normal.
    -Secret

    If Withered Flowers is added into the game, I will be very very VERY thankful so I can no longer deal with the Hatch bullshit whenever I attempt to do a Killer adept.

  • @yes said:

    @DelsKibara said:
    Given my temper (especially towards this game), I think being Killer would be much more suited for me.

    Title: The Monster

    Power: A howling scream which strikes fear and anger into the hearts of the Survivors. Survivors who hear this scream pauses for a second before resuming their action. The more they hear the blood curling scream, the more they themselves are agitated.
    Agitated Survivors suffer from 3%/5%/10% decrease speed from all actions depending on the Tier of their agitation.
    However, Survivors who recovered from their Agitation transfer said anger to The Monster. The Monster gains a 1%/3%/5% speed increase for every 2 tiers of survivors who recovered from Agitation.

    Perks:
    Rage Incarnate: You break Pallets you were stunned with at 25%/50%/100% faster speed, and you gain a speed boost of 2%/4%/6% for 10 seconds after breaking the pallet.
    "Don't you [BAD WORD] HIT ME!" ~The Monster

    Coward's Nightmare: You strike fear into everyone. Especially those out of your sight. Decreases the idle timer for survivors in a locker within your Terror Radius by 10/20/30 seconds.
    "I finally [BAD WORD] found you!" ~The Monster

    Calm and Agitated: You can focus down on your prey during a chase, calming your heart down. Your Terror Radius is reduced by 6/10/14 meters. However, if a survivor manages to Blind or Stun you. Your Terror Radius is increased by 12/20/28 meters for a duration of 30 seconds.
    "I can only be calm for so long." ~The Monster

    Are some of these perks OP? Maybe. Especially Coward's Nightmare.
    Does the power make no sense? Quite honestly, yeah.
    But of course this isn't about balance or "fun gameplay mechanics", but more about writing your Dead by Daylight Original Character.

    Yes, exactly. This is the type of stuff I was hoping for, not any balanced ideas. In fact, I'm gonna add a 'disclaimer' that allows anyone who comments their original character to make OP/Underpowered perks/powers considering they won't be added anyway. Otherwise, your killer idea sounds exciting. What's the 'idle timer'?

    Basically the amount of time before Crows notify the killer to your location. The Idle Timer is to prevent Survivors from AFKing to extend a match indefinitely.

  • @Twisted_Bliss said:
    Kenshin said:

    where in asia do u live?

    South East, we get all licensed chapters and updates, but we can’t buy Auric Cells.

    I am pretty sure you can buy Auric Cells in South East Asia. As they are handled through the Steam Store, so any purchases you make goes through the Steam Store. Which is available in South East Asia.

  • +1 to this.
    I am sick of getting Mount Lagmond and Backwater Swamp every game as both Killer and Survivor.

  • Given my temper (especially towards this game), I think being Killer would be much more suited for me.

    Title: The Monster

    Power: A howling scream which strikes fear and anger into the hearts of the Survivors. Survivors who hear this scream pauses for a second before resuming their action. The more they hear the blood curling scream, the more they themselves are agitated.
    Agitated Survivors suffer from 3%/5%/10% decrease speed from all actions depending on the Tier of their agitation.
    However, Survivors who recovered from their Agitation transfer said anger to The Monster. The Monster gains a 1%/3%/5% speed increase for every 2 tiers of survivors who recovered from Agitation.

    Perks:
    Rage Incarnate: You break Pallets you were stunned with at 25%/50%/100% faster speed, and you gain a speed boost of 2%/4%/6% for 10 seconds after breaking the pallet.
    "Don't you ######### HIT ME!" ~The Monster

    Coward's Nightmare: You strike fear into everyone. Especially those out of your sight. Decreases the idle timer for survivors in a locker within your Terror Radius by 10/20/30 seconds.
    "I finally ######### found you!" ~The Monster

    Calm and Agitated: You can focus down on your prey during a chase, calming your heart down. Your Terror Radius is reduced by 6/10/14 meters. However, if a survivor manages to Blind or Stun you. Your Terror Radius is increased by 12/20/28 meters for a duration of 30 seconds.
    "I can only be calm for so long." ~The Monster

    Are some of these perks OP? Maybe. Especially Coward's Nightmare.
    Does the power make no sense? Quite honestly, yeah.
    But of course this isn't about balance or "fun gameplay mechanics", but more about writing your Dead by Daylight Original Character.

  • +1 this change would make life for both sides much more easier and would make for some great surprises as Killer.

  • I am genuinely surprised how good this was.
    I can definitely see Killers and Survivors having some kind of love-hate relationship when they are not in a trial.
    After all, they're all here for what is essentially an eternity, held by The Entity. So why wouldn't they have their own relationships with one another?

    Bloody good read, although I wonder if you will give the killer's prespective on Atheletic Runner, Lone Wolfer, Effective Healer, The Obsession, and some others I couldn't think of witty names for.

  • @Jdsgames said:

    @ToxicFengM1n said:

    @Jdsgames said:
    Why would you allow anything but this?
    Right now nobody is using the offering (Except myself in my matches)
    Then purposefully killing me (sandbagging) to get the lantern.

    well, with level 50 survivors, it takes sometime to even get the items in the first place

    Playing the bloodweb to boost it to the next level is easy.
    I get 2-3 in each web so I find that hard to find validity in.

    Pretty sure you only get one envelope every bloodweb.

  • Being sandbagged by Survivors who want my Vessel. Overall having a terrible time playing this game during the event as a Solo Survivor.

  • Agree. Very much so. Even the skins were so much better.

  • I personally disagree with making skins exclusive.
    Stuff like cosmetics are pretty much worthless in the long run, any value it has will mostly vary from people to people.

    I do understand however, why people like seeing exclusive skins.
    Having something others don't have is always a good feeling, because you know that others can't get it no matter how hard they tried.
    That is how I feel when I got Chuckles and Dweard.
    However, that doesn't mean players after the event shouldn't be able to get the skins at all.

    After all, they're cosmetic. They don't give any advantages, and in the long run, these skins are another source of revenue for BHVR, which is what they ultimately care for.

  • @Bug_Reporter said:

    @DelsKibara said:
    This thread implies Rank means you are skilled in any way.

    It's not.
    Rank means nothing.

    So anyone who dies against Legion at any ranks should also UNINSTALL, thx for your contribution!

    That means half the survivors I go up against should've uninstalled by now. Guess not.

  • This thread implies Rank means you are skilled in any way.

    It's not.
    Rank means nothing.

  • They're purely cosmetic, if they wanna skip the grind, let them. They're not forced to play the game a certain way to get what is effectively pixels on a skin.
    If you care that much, please move onto Overwatch.

  • @HavelmomDaS1 said:
    Arsoul said:

    Dunno about you, but I usually let that survivor get a gen or two and the hatch when this happens

    What a waste of time. As if escaping means anything in such a situation. Who wants to farm/watch a survivor doing gens? I always kill the survivor asap and move on to the next game. I want the same treatment as survivor tho.

    Personally I would allow the Survivor to farm gens even if I get no points at all.
    It just feels wrong to just kill someone when they are clearly going to lose, I would prefer turning a depressing situation into a happy one.

  • Ormond. ######### Ormond.

  • @Attackfrog said:
    If behavior is listening to this forum. they have probably blown their brains out by now...so no more patches.

    If I was a game developer and this was my forum, I would read it for the LOL's but there is no way in hell I would actually listen to it.

    Honestly: except for the textbooks by @AlwaysInAGoodShape ... those seem to be insightful and well put together. The arguments there are well refuted as well. With that exception, this forum is just a place for folks to vent, boast and complain. And when you factor in the 10+ "Camping is bad" and "I am mad cuz ___" each week, it is just a place for us to rant.

    That is honestly the sad truth of every kind of DBD forums.
    At least this forum is not the Steam Forum, lol. Where the toxicity meter is through the ######### ceiling.
    I just figured that since this is their official forum, they'd take some of the things that are being said here into some consideration.
    Yes the community can be unreasonable at times (Like Killers asking devs to delete DStrike while Survivors asking devs to make Killers weaker), but there are times when those complaints are validated like with this event.

    No one likes it, and those who do, good for you. But it's obvious the majority of the community feels that this event is a bad idea.

  • I would love to also see the escape rates between Console and PC after the event ends.

  • This is utterly terrible for both sides.
    It takes ages to get games as Survivor, and even then, you will get matched with the sweatiest killers you've ever seen. And it is hell for anyone who wants to play Killer casually.

    Frankly, this event is just hell for people who are not interested in the cosmetics like me.

  • @Master said:
    Doesnt facecamping benefit you? Aka free escape with lanterns.....

    Also what do you expect, survivors and killers going easy on each other when they have to compete about the objective?

    Well it does... If I wasn't the one facecamped...

  • @Someissues said:
    No incentive to stay at high rank

    • Longer queue
    • Stressful games
    • you get insults whether u win or lose
    • force u to play competitive killers, killers that are trash will get punished here if u make a single mistake
    • Identity V have ranking rewards since launch, DBD has no ranking rewards for almost 3 years now

    Sadly the devs have 0 intention on adding incentive for players staying at high rank = we just stay at low rank no problem

    It's a shame when a Mobile Game is better than DBD.
    But seriously, BHVR needs to up their game.

  • I personally try to stick around and compliment the killer if they had an amazing play. I am always impressed when a Killer can outsmart or juke me, especially using low tier killers like Freddy.
    Although I never flame anyone, I will just keep quiet if I was killed because I got unlucky and get camped for an entire match.

    Cuz that's not fun, it never is fun.
    Being tunneled and being camped is never fun, that's like the least you could do to achieve kills as a Killer and I will never say a GG to anyone who won't improve and just stick with a strategy that may seem effective at first, but only in giving the survivors frustration you won't believe.

  • I personally would put Freddy in Low Tier rather than the bottom.
    Even though I agree he is arguably the worst killer in the game, with the right addons he really can be a Nightmare for some Survivors. But again, with the right addons.
    Addon/Perkless Freddy is pretty much terrible, but not as terrible as Legion (imo)

    Not that I am denying that most people who play Freddy just play Tunnel-o-vision instead of doing anything smart.
    Pretty good tier list, I personally agree with most of it.

  • I agree that there should be an incentive to staying in high ranks.
    But millions of BP is ridiculous, I cannot find myself supporting giving out 5 million BP that easily.
    I think just 1 million is enough, and you get 1 million regardless of how much you have saved up in your BP count.

  • As much as I want this to be in the game...

    No.
    DH will become a meta perk on every single killer game at that point. Because what are the chances that your HEX TOTEM will be found in the first minute of the game without any indication that survivors should look for Hex Totems like with Ruin or Huntress Lullaby?
    By that point DH would just be a free NOED before the game even ends. Just no.

  • I find myself going after Laurie the most.
    Not that I dislike her, every survivor is the same, they're shells with perks.
    But I find myself going after Laurie the most because as a Halloween fan, I just can't help myself.

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