DatFastBoi
DatFastBoi
About
- Username
- DatFastBoi
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Comments
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@BrokenSouI said:
https://hover.gg/app/posts/295331
https://hover.gg/app/posts/444255
About 9-10 seconds each. With and without lethal
Billy clips <3
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@graveyard_7777 said:
Fastest hit was with Legion. Hit all 4 survivors within 15 seconds since they used an offering to spawn together and were relatively close to me.
A Legion main’s wet dream
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3,70 i think
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I’d love to know, but people barely know me here, unlike on Twitter for example where I usually get dm’d saying ggwp
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Stop running slowdown on blight. All you need is the blue skin and bbq infectious. You’re welcome
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@egg_ said:
Just a reminder of how broken range add-ons are
Clip starts at the moment I gained control of the killer
Jesus wow
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@El_Gingero said:
https://www.youtube.com/watch?v=8qW9YIVh9Tg
Think I had a faster one but my iPad about to die.
Console billy ? I respect that !
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@GeneralV said:
A little bit over 7 seconds, because I have to take the Transition time into account.
Obviously Lethal did not exist back then, but what did exist was that glitch that made the Survivors spawn extremely close to the killer. I spawned right beside a Meg on old Groaning Storehouse.
sounds scaaaaary dude !
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@DoritoHead said:
A lucky Huntress hatchet hit a survivor from a large distance away within 10 seconds of the game starting. Courtesy of Lethal Pursuer.
If that doesn't count, I sometimes use my chainsaw right as the match starts as Bubba for a small boost of mobility and to practice my charge timings, and on one such time I ran directly into a baby Meg.
Yeah I don’t think my 10s hits with blight no lethal can beat those sweet Instadown hachets across the cornfields of the Coldwind Farm
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This doesn’t help the hacking situation, where you have no choice but to dc
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@Vyne456 said:
There was not Lethal Pursuer by then. I was playing as Trapper at the old coldwind farm and I had a add-on that the traps spawn with the trap opened and then at that time they were trapped by the stone jungle gym by the tree and then I was surprised that happened but she managed to get out and she was lucky. 👀
Awe man ! Hope you caught her and killed her at the end of the game !
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@PlaysByShady said:
Immediate... the poor survivor and I (killer) spawned atop the same hill somehow. Instant smack :D Only ever happened that one time.
Would’ve been pretty scary if you were playing Myers !
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@ProfSinful said:
I played a game of blight on fractured cowshed, rushed across the map (I don't run lethal) and nailed a meg who just popped out on the other side of a jungle gym as I was flying over there
Ayeeee a Blight connoisseur my man
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@Mandy said:
I was playing KYF with a friend of mine, who happened to be an outstanding Huntress main - probably the best Huntress I have ever played against. At the start of the match, I was hit by a hatchet flying in my direction from across the map as he knew spawn points. (this was before Lethal Persuer was in the game)
Holy… That friend had Ace’s luck that day
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I don’t get why the ones that come with licensed characters aren’t part of their respective dlcs in the first place
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Object for survivor and Infectious for killers, I run it on every high mobility killer with slugging pressure because it’s just “that” good
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@GoodBoyKaru said:
Skill issue, honestly
Beat me to it
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@BrokenSouI said:
https://forum.deadbydaylight.com/en/discussion/comment/2774767#Comment_2774767
Got ya. Then I have no clue which ones you're talking about after lag flicks.
Mflicks maybe ? Idk but they’re not good and don’t change anything to the gameplay. They just look like the worst ######### ever
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@BrokenSouI said:
https://forum.deadbydaylight.com/en/discussion/comment/2774731#Comment_2774731
Only really hug teching exists now. And while it's just easier to do. Blight can get those same hits without it anyways 🤷
Yeah this, plus hug teching has been in the game since the removal of jflicks so I assume they would’ve fixed them if they were problematic. So it it’s safe to say that every blight unintended exploit that’s not a feature has been fixed.
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@GoodBoyKaru said:
https://forum.deadbydaylight.com/en/discussion/comment/2774723#Comment_2774723
Literally any of them.
aren’t they all gone now though ?
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@GoodBoyKaru said:
https://forum.deadbydaylight.com/en/discussion/comment/2774721#Comment_2774721
Honestly just delete all his addons and start over
Noppers
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@tenoresax said:
https://forum.deadbydaylight.com/en/discussion/comment/2774444#Comment_2774444
I've never seen Scott play Blight so I'd love to know what the jund tech is
Basically it’s like only using your power to break pallets, and not in chase either
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@GoodBoyKaru said:
The Blight is fine.
The Exploit is not.
The Alch Ring/Blighted Crow w/ Ruin Undying Tinkerer Pop vs solos is also not.
But at base, without using any exploits, Blight is an example of a perfectly made killer.
Which exploit are you talking about ?
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Basé, adrénaline Vial better than ring anyways now so i’m cool with that
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Mfs will say nurse with double recharge is fine then ask for alchemist ring nerfs
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because he’s rewarding if you play him efficiently without jund teching every pallet
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It’s not a COH but a boon problem.
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what did they even do to u bruh
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Dead Hard and Shadowborn
we all know why I’d remove it. As for shadowborn, I still think we could use a FoV slider
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Nah but like the fact that you slide off of it is kind of bullshit, get rid of them Iframes
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Just trust me, BBQ Infectious, Corrupt and a free perk slot (I personally use shadowborn). Now go and curve these mofos
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@CrashMADDS13 said:
https://forum.deadbydaylight.com/en/discussion/comment/2758985#Comment_2758985
Maybe you just suck at spinning killers, doesn't mean people can't and don't do it
Believe me I can 360 killer’s but if that happens it just means the killer’s bad tbh, and it usually is a free escape
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@JaysonTM said:
IMO there should be separate fov sliders for each side, 100 (or 103 maybe lol) for survivor and ideally 120 for killer. Would be nice to be able to play on native without throwing up, and the 10 extra fov on survivor probably wouldn't create big enough of an advantage if any.
Eh, the FOV for survivors is fine to me, no need to increase or decrease it. But yeah having a choice in the killer’s FoV shouldn’t be locked behind a perk slot and should be customizable. That said 120FoV can make some on the animations look weird so I’d love to see how it could look like.
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Having blood on every cosmetic would be so cool, imagine a bloody Steve with the “This is not Happening” set, or a bloody chained Demogorgon
Hell i’ll take a bloody blue blight
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@MikaelaWantsYourBoon said:
https://forum.deadbydaylight.com/en/discussion/comment/2758211#Comment_2758211
So you have Baby Dweets and Megans? And Blendettes ofcourse.
Sadly i still get oracle members in my Blight lobbies, as well as bully squads, strong SWFs, fog whisperers, and your occasional friendly neighborhood Dweets, Megans and Blendettes but these matches usually are quick
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@CrashMADDS13 said:
See the real problem is if you gave killers a greater fov, it would reduce the chance that survivors could spin and humiliate them, and BHVR will have none of that.
Who tf even gets 360’d in 2022 anymore bro 😭😭
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Yeah, I don’t run slowdown anymore and throw games for clips, if the game wants me to be bad to have fun, then so be it
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Just saying if you’re still confused.
DPI has nothing to do with anything but comfort anymore, you can perform every single blight tech on console
hug techs are the same, same goes for moonrushes and slingshots.
Shoulder bumping is kinda harder but you can try and practice them
You’re gonna need some time if you plan on achieving a skill level as good as LilithOmen or Ascension, but you’ll get through it. I recommend using the Alchemist Ring as you really want to use your power as much as possible. Don’t run speed addons for now though, it’ll mess with your muscle memory. I started playing after the POV fix on PC and it still feels like learning every single game, so keep on using your power in chase, play as much games as you can, perfect your bump logic and then try and go for some advanced Blight techs. Good luck out there, if you have any questions you know what to do ;)
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Shadowborn: cranks the FOV up to 100/110/120
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Skill diff…
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Yea lol
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God that looks fun lmfao
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Blight. All of his techs are well known and the only thing they could ever change are the addons. The rest just works as it should and won’t be touched
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@KolbyKolbyKolby said:
That argument doesn't make any sense at all. Like a Nurse addon that fully recharged her blinks with a shorter fatigue on a successful hit would be an equally terrible idea. It isn't hard to hit those hits as Blight, those are the majority of the hits you should be making if you're playing well. The normal downside of a hit is that you have to let them recharge and the addon removes the only downside. It forces there to be little to no counterplay as a survivor's best option when getting hit is to use the time and speed to get to a safer area, which just makes it a poor design.
Technically double recharge does that but I don’t agree with OP while being a Blight main
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No lol
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Yeah bro I tried to get the adept yesterday thanks to rank reset and it was still a pain lmao
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Just do it bro I believe in you B)
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@Pulsar said:
https://forum.deadbydaylight.com/en/discussion/comment/2737350#Comment_2737350
please bro how many more must i suffer through
The pain will never stop until you’ll have 100 losses. No kills, straight up 400 sur a escaping against you and you depiping for 100 games ggwp
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Just throw more games bro