DBD_Pinhead
DBD_Pinhead
About
- Username
- DBD_Pinhead
- Joined
- Visits
- 725
- Last Active
Comments
-
Nurse sucked on the console before and now with these nerfs, she's borderline unplayable. Now Spirit is "overperforming". Why don't they address the UNDERPERFORMING killers first? Oh wait, Bully Simulator 2019 is still a thing...
-
The best one I've had was someone messaged me that camping was ban worthy. When I told him that issue was already addressed by the devs, he said it was still valid, citing one of the version 1 builds. We we're in version 2.7.1 when this happened back in May. When I pointed this out: crickets.
-
Turn your messages off when playing the game starting out should be rule #1.
-
I got that same issue during this past event. I was showing someone the game and all they saw was loop city and gen rush. I was rank 6 and ended up with a SWF of a 1,2,3 and a 10. I thought they were going to adjust it so teams get a killer of the same rank of the highest survivor. If I wanted to play sweaty red ranks, I would be in red ranks. This game needs an actual casual mode so others can have the option of playing actual ranked competitive.
-
The objectives are diametrically opposed to each other on both sides so the base will always be segregated. It's not like other multiplayer games where you have different teams but the same objectives where it's easier to understand the other side as you're automatically placed in similar roles. You're not obligated to play on sides on this game and toxic players can keep people from wanting to play one side or the other.
-
Wait, what? So I'm sitting on a bunch of Scratched Mirrors that are now trash?! And those didn't get reworked. #########. Vault Master Myers and Tombstones for everyone then.
-
Usually when Ruin goes within the first minute (closer to 30 seconds) and if you're not a top tier killer or one that can give map pressure, a lot of times you basically already lost the game because of the inevitable gen rush that follows. There is no equivalent to this on the survivor side. Killers take the loss either way but it's faster to DC and move on. Maybe if totems weren't put in plain view or next to a gen all the time there would be less incentive to DC.
-
@SleepyWillo said:
https://forum.deadbydaylight.com/en/discussion/comment/798225#Comment_798225
You know Endgame Collapse is a thing, right? It's not holding the game hostage when there's a clock ticking down the end of the match.
I was playing before EGC. It's still holding the game hostage when you wait until the last second. A lot of times, the remaining survivors will congregate at the exits well after the game has been decided for points you can easily get in the next game. Some people say that it benefits both sides and there are some cases where those little bit of points are the difference between a safety pip and de-pipping. But the temptation to teabag and send taunts after the game is too great for a lot of survivors. Unless you know for a fact that your whole squad won't do it then good for you and the team. But some of us don't care to rush to the gates for survivor amusement.
-
@SleepyWillo said:
https://forum.deadbydaylight.com/en/discussion/99801/douche-survivors
I find this only happens with sweaty killers that tunnel and camp. if the killer played fairly most just leave...
The lie detector test determined THAT was a lie. Survivors do it regardless of how the killer played in game. If you make it to the exits, just leave. Stop holding the game hostage for extra points and grandstanding and move on.
-
Maybe remove the "leave game" option would help for starters.
-
Mortal Kombat 11 because you can Mori people all day long with half the salt.
-
"Overperforming" does sound like she's next to be nerfed into the ground. Then Billy will be next. I bet Freddy will be reworked again so that all high mobility killers can't win chases because it's not "fun" for survivors, leading to massive camping.
-
So if I want to derank I can just play the new and "improved" Nurse. Got it.
-
Prayer Beads Spirit or Vault Master Myers. Mainly Myers because it will be gen rush night when that happens.
-
More than 2 toolboxes = dip
Not worth the time, sweat and headache for practically a guaranteed loss. If the option to leave is still in the game, it's going to get used.
-
I'll enjoy it more when I grind out the 50+ perks for the killers I play and gen rush is addressed.
-
@legacy said:
https://forum.deadbydaylight.com/en/discussion/comment/771390#Comment_771390
Never takes responsibility I couldn’t stop laughing xD btw if you didn’t remember: we are in a game not in the real life. Then if I understand what you said, cuz someone was toxic in the past with you, you gonna be toxic with everyone ? Hmm it’s very mature then :D you just should get out and look at the blue sky sometime, you seems too stressful. Peace and remember that the point of a game is to have fun :D
You're exactly right. It's a game and I have fun being the Toxic Avenger on unsuspecting survivors. It's quite fun and a nice break from looking at the nice blue sky outside.
-
That's why Swing chains/ Jump Rope Freddy is a beast now. Add in Dying Light and Thana and someone is in for a LONG night.
-
Why wait? Will survivors wait to pop gens? F that. The sooner they die the better for you. Where is the downside in that?
-
I doubt you'll get an answer from an actual toxic survivor because they NEVER take responsibility or apologize for their behavior. This is why I have no problems being a toxic killer at the drop of a hat.
-
I just got the sword because it looks so badass on her.
-
Pinata time is counterplay for toxic survivors but go ahead and buff camping. It's a win/win situation for me.
-
Exactly. If you run without Ruin in higher ranks you have almost zero room for error on anything. Last night I showed my friend the game as killer for the first time and I got paired up with a 1,2,3, and 12. I'm rank 7. Naturally the red ranks were SWF, gen rushed, insta healed in my face, and teabagged at the exit gates. I DCed since they wanted to be douches and my friend asked me why I didn't do it sooner. I agreed.
-
There should be a ranked and unranked mode. For casuals who want to not play try hards and especially sweaty red ranks. There's nothing to be gained by going up in rank except more frustration and BS. Forcing two different groups together guarantees DCs.
-
Well all the extra stuff that don't have a bearing on the game like charms and cosmetics are taking precedence. I'm in purple ranks right now and even running without Ruin is a huge gamble. It's practically mandatory with most killers.
-
Good. Tired of people abusing the rank system by boosting.
-
@ahandfulofrain said:
https://forum.deadbydaylight.com/en/discussion/comment/660464#Comment_660464
Uh... no lol. Doc is one of the worst killers right now.
Uhh...no lol. If you don't know how to play him I guess that's true. I can get 2-4K without Ruin consistently.
-
Haddonfield and most maps where Blendettes play immersed. Seeing Haddonfield come up during offerings make me want to DC off the bat.
-
I used to run M&A, BBQ, Ruin, and Bloodhound. Now I'm having fun with DH, BBQ, PGTW, and MYC.
-
I like to use the camp hack. You know, the one where you stand still next to a hook and force survivors to swarm like flies on hot #########. So many games get turned around that way. 😂
-
Cypress is useless and Ivory is fine for what it is. Sometimes, you have to murder the whole lot of them to let survivors know you mean business.
-
The Doc is fun to play outside of the timing between Treatment/Punishment. He's one of the few you can play without Ruin and not get bullied.
-
Yeah I'd perma ban Haddonfield and most of Coldwind Farm.
-
The difference can be night and day. If I'm not running that I'm running Pop. Now I like both and find it hard to not dedicate half my perk slots to them. It sucks that you can't get much variety in builds without them on most killers.
-
Prayer Beads!
-
It should be by highest rank of survivors point blank. Because manipulation still exists when you do the average.
-
I'll camp. I don't give a damn. Most if the time it's not even personal but survivors like to think it is and I have no inclination to change their opinion of me. Their job is to make mine harder and vice versa. We're NOT on the same team. If I get gen rushed, I'll camp. The likelihood is directly proportional to the rush and survivor altruism which borders on disrespect at times. I've turned 1K or 2K into 4Ks that way and there's no reason to not pull the tactic out if it's highly effective. I usually don't do it with high mobility killers unless someone is actively toxic. Then you've had enough "fun" at my expense. The pip system for killers is broken anyway which is why I don't care much for it as you don't get any rewards ranking up anyway but more BS.
-
Why are you trying to "make them happy" in the first place? Survivors don't care about you so why should you care about their opinion of you? You're just a bot and a pip to them. Your job is to kill. Unless you're trying to make friends, to hell with how you get the job done.
-
Since LF generally sucks with his chainsaw chasing people down, I made him strictly anti gen and anyone who happens to get caught is icing on the cake. Gens don't loop and you can use them to track survivors. My current build is:
Ruin/ PGTW/ Overcharge/ BBQ or Surveillance. I want Corrupt Intervention but don't want to get Plague since she's lackluster IMO.
-
I like the option of playing such an "OP" killer. People make it sound like everyone plays her and that's ruining the game. Some of us don't like to deal with endless loops match after match and she's a nice change of pace.
-
At least that new skin is bad ass.
-
And your reward is what? Let me know what goodies you got other than sweaty BS.
-
She apparently needs her own section for survivors and "killer mains" that call for nerfs. Complete with a nerf thread ticker.
-
If anything NOED needs a buff to Mori survivors at the exit gate that triggers on teabag animations.
-
Nerfed to what? No teleporting? Not existing? Inquiring minds want to know...
-
"It is one of the most 'securing kill' strategy..."
Exactly.
-
Yeah his shock therapy needs a rework. Madness probably. But I found he slows the game down better than a lot of other killers.
-
@ClogWench said:
https://forum.deadbydaylight.com/en/discussion/comment/587883#Comment_587883
Lmao dude what do you expect Survivors to do
Lmao dude what do you expect killers to do?
-
Why is it ok for survivors to tunnel gens but killers can't tunnel survivors? Oh yeah, it gets in the way of their "fun".
-
Let's be honest, if it were up to survivors Nurse wouldn't be able to blink at all.