ClickyClicky
ClickyClicky
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- ClickyClicky
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Comments
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Ruin is arguably stronger now for a number of killers. Admittedly it is weaker on killers like Trapper.
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Dead Hard is practically every game. You’ll never see a good survivor with DH.
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@Mister_xD said:
give me a reason to and i'm leaving.
Fun of chases? Earn more points? Give everyone a fun time? Learn how to track and chase survivors better?
I dont know how people enjoy just sitting around hooks all game. It’s not very interactive.
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i dont touch survivor anymore other than the challenges now. Its total garbage unless you’re playing 4 man swf
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Just sit around hooks and bring NOED. It’s the easy way to play.
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@Nos37 said:
With a name like yours, I could see why killers never seem to venture far from your hook.
Nice deflection. Totally invalidates what I was saying.
Killers dont leave because most are garbage. Easier to sit around hooks than it is to try and play any other way.
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@DwightOP said:
https://forum.deadbydaylight.com/en/discussion/comment/1164318#Comment_1164318
I know, that's why I personally don't have any issue with it, I never tunnel on purpose. But I see some complains about specific niche situations so I thought this rework will shut it down and fix it.
The people that make the most fuss about DS are the ones that tunnel. They just won’t admit to it.
DS is barely ever an issue for me.
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If you dont tunnel the perk isnt that annoying.
Imagine that
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You don’t need any skill to win with a top tier killer that can apply pressure and NOED but hey thats how most people want to play the game. Why bother getting good when you can be carried?
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DS is fine as it is. Most killers don’t leave hooks and they’ll just try to tunnel one person out of the game as fast as possible.
Funny how when you play fair DS isn’t so much of an issue.
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I agree. So many killers on here complain nobody fares about their fun, but how often do you see killers camp and tunnel one person out of the game as fast as possible with no remorse? They couldn’t care less about anyone elses fun.
not to mention most are extremely toxic in game and post game now. “Ez ez” and hitting on hook
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I’m struggling to get any pips since reset. 2 gens done max then the entire team ends up on the floor. Survivors that just crouch around the edge of the map.
cant do challenges because im sweating so hard to try and carry a team. You dont pip based on the survivors you’re put with. It’s ######### ridiculous. This is why the new MMR will be a failure just like this. You’re punished for being put with potatoes.
Meanwhile play killer and watch how many 5000 hour players you get.
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On the opposite side I see survivors that are red rank that have very little time on the game and still hide around the edge of the map doing nothing
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Claudette is the most OP character in the game yet this somehow gets overlooked as people focus on Nurse/Spirit.
I played KYF and my friend his as claudette in a bush and I must have walked past so many times as he laughed at the fact I kept missing him and walking past and he was in a bush not moving
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Killers are no better
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It doesn’t matter. Killers can get their ez 4ks now. Thats all this was about, appeasing the loudest voices on the forums.
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Hillbilly with specific add ons is who you pick when you want to 4k but aren’t that great at the game.
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Because the devs want to allow this. Its part of the game for them. Thats why they ban you instead if you disconnect now.
You need to let the players like this have their fun. Just be a good little boy and enjoy your tbagging.
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13 minute game, 3 dead 1 escapes, why do people always post the worst examples?
He did a lot of damage after the gens were done. Imagine if he had NOED.
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The rift is garbage and sucks the fun out of the game. All about that $$$ though like a lot of modern games.
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Just do what I do. No more money for them :)
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As killer - Coldwind. Any of them.
As survivor - Hawkins
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Im in the same boat. Lose due to other players just refusing to do gens. Getting 1 hooked due to other players refusing to unhook.
mmr will solve nothing. You’ll just alide down the ranks due to everyone else
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Very bad design. Just straight up sucks the fun out of the game as survivor and isn’t all that cracking to use as killer either.
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@underlord99 said:
https://forum.deadbydaylight.com/en/discussion/comment/1138223#Comment_1138223
"safe unhooks" right so hook bombing right as the player is hooked is the only way to get a "safe unhook".
Some killers will not leave the hook area. If you don’t use Borrowed Time then you don’t get a safe unhook. Again its obvious some of you dont play survivor.
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He just needs a rework.
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"If the killer has no luck in hooking many survivors before the doors are activated, then the survivors should have been able to cleanse totems without feeling pressure, thus, not giving the NOED edge to the killer. It's on them if it activates."
Someone obviously doesn't play much solo survivor. You can not stop the others from finishing the gens. There's no group decision to make sure all totems are cleansed. If you run around from the start getting all the totems you'll earn minimal points, and it's not even a good idea because you don't know if your team even has a chance at getting the gens done.
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@Polychrome_Baku said:
https://forum.deadbydaylight.com/en/discussion/comment/1136747#Comment_1136747
Right. Because every survivor also plays killer? Like 90% of the jUsT pReSsUrE gEnS memelords haven't played a killer match outside of brown ranks. But they love to discuss killer balance as if they're 4 thousand hour Trapper mains.
Acting like BT/DS are "only strong because of killers camping" is a false argument. BT and DS are strong because they're strong. DS is 60 seconds of invincibility if you find a locker, and BT rewards bad unhooks instead of punishing campers. Survivors have too many second chance perks and mori offerings are busted. Why won't survivors ever admit that their second life perks bave gotten ridiculous? Oh, right. Because that would be admitting that something in the game isn't the fault of that magical demigod Bubba that simultaneously facecamps every survivor every game.
Tunneling sucks the fun out of the game and too many players are content to do it without shame, they'll ignore 3 survivors to ruin the game for 1 and then try to score and extra kill or two with NOED.
BT is the only way to get safe unhooks in some games. Killers just won't leave the area because they're waiting for the tunnel. You say survivors don't play killer, but it's obvious a lot of killers barely touch survivor either.
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Its a known bug. It was in the last time they trialed disconnect penalties last year. Its still in the game now.
All this time and they can fully implement a disconnect penalty system but cant fix one little bug that causes disconnect standoffs between killer and survivor.
Pretty outstanding job so far
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The Ghostface changes.
You know when you see a GF you’re not in for a fun game. Frustrating reveal mechanic and he’s likely to just sit around the hook.
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SWF with OoO. One person with wallhacks relaying your every move to the team, who get all the benefits of OoO but none of the drawbacks. Its insanely overpowered and used by the most toxic players who are out more to ruin the game for others rather than anything else but it’s Behaviour interactive we’re talking about so yeah it gets a free pass from the dev team.
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I agree. A lot of these people don’t play much survivor. When you do you realise that DS/BT are mandatory perks and that all blame for those perks being so strong lies with the killers that are content to just sit around every hook.
Yeah map sizes are way too big too. If you get mothers dwelling you’re probably just better off camping them walking for ages to get to the next gen.
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I don’t get how they intend to make this work with all the items/add ins in the game.
Say I go against a player called Bob and he likes to use Huntress. One game he could take yellow add ons. I win and move up in the ranks. Or he could take iri heads + infantry belt + ebony mori and I lose and go down in the ranks. Its still “Bob”, he’s still of the same skill level however Iri heads and ebony mori drastically reduce my chances of winning.
Likewise I could go against a 4 man swf no items or a 4 man swf with the best toolboxes and bnp.
How do you judge who played better with all the random crap in this game?
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@BigTimeGamer said:
https://www.twitch.tv/scottjund/clip/SparklyHotPeanutEleGiggle
all you need to know
The absolute state of this and its been like this for over half a year now. Sadly they’re afraid to fix it because they know the community will complain they nerfed another killer
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The game has been overrun with hackers recently. Plenty of streamers have seen them. I had one too the other day.
They try not to make it too obvious. The clip where tru3talent goes against one is a good one. Hes playing wraith so they run at lightning speed when they think they’re not being watched but try to dial it back to a more realistic speed if they know the killer is watching them.
After so many hours in the game you get a feeling for chase speed. You can tell when a survivor is just a little bit too fast
Its escalated recently. So either theres new hacks out or people are doing it because killers cant dc now.
So far silence from the developers and EAC is useless. But hey new dlc to buy soon $$$
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It’s impossible to close the gap. The information solo players have is only as useful as the players receiving that information.
For example you can bring Kindred but still be left on hook because some people just don’t care. Whereas in SWF you’ll always have a buddy to unhook you.
You can take better together to highlight a strategic gen to be rushed, but some people may consider it too risky and just stick to the gens on the edge of the map so that you get caught first.
Basically you could give survivors every information perk in the game but you will never get that same sense of co-operation that you get from a swf because most people don’t care about randoms, they’re in it for theirself.
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Just tunnel, camp and play lame when you get toxic swf. The kind that run OoO and tbag at every pallet.
Sure it’s lame but the idea is just to make them salty and ruin the game as much for them as they’re trying to for you.
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Bit of both.
People asked for a buff. So they buffed him. Sure it doesnt work correctly but at least people cant say he’s weak anymore.
Its more of a half-assed effort than anything
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Because its less work than fixing the reasons why people disconnected
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The devs could not care less. They’re just out to milk this cow before it dries up
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Yeah. McLean said it would on his stream
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Legion is nowhere near as bad as people make out. Everyone acts like he’s bottom of the barrel. Its mostly just reddit edgelords though that want him buffed for the ez 4k.
He’s not amazing or anything but he’s certainly not far at the bottom as people claim
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Thats why if you see one doing gens and one who has been all game you let the one that tried have hatch and you search for the immersed blendette instead.
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I think I’m getting burnt out. The game is just a hot mess right now. I haven’t played it all week, turn it on today wait 8 minutes for a game as survivor just for someone to go down quick, I unhook them as nurse is hooking another ans they just stand there not caring. Think they didnt want to play on hawkins. Flat out refused to play or move. When nurse hooked them again they killed themself on hook. It happens so often now. The disconnect penalty is a joke, an absolute joke that solves nothing . “Oh wow bbq stacks!!” You have to be a pretty petty killer main if you think getting some crappy stacks makes up for the fact that the game is just quite simply 💩 right now.
It wouldnt be as bad if the queue times werent awful. But you wait close to 10 mins just for people to decide “nah, dont like this map/killer i’m done”.
Then you switch to killer and its the opposite. 4 man swf with 10,000 hours between them, they pick the map with offerings and bring all their strongest little toys. Green/purple toolboxes, med kits etc with bnp and instaheals.
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Billy needs nerfing before Oni. Sure Oni can flick better but Billy is basically Oni in his enhanced state all game
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Infinite load screen is still a thing so no. It has to be this way. People are getting enough penalties for server disconnects right now, they don’t need a penalty for infinite load screen on top
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It’s random. Some days you get none at all, other days it can be your first three games in a row. At that point I just switch to killer.
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I complete agree. Its mostly only used as a vehicle for toxicity and gives SWF an unfair advantage.
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Well if you remember the gates were meant to take 15 seconds to open when EGC was first revealed but people complained so....
I just grab and gate and hold on. No point trying really. I dont have the patience to play it sneaky, its so boring at that point and i’d rather take my chances and if I die I at least get a new game
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Why does blood echo have a 60 second cooldown when the exhaustion only lasts for 45 seconds?
Make them the same.