Chilli_man2400
Chilli_man2400
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- Chilli_man2400
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It’s funny how when they announced Realm beyond they said they want to rework all the graphics by the end of 2021 where here now and 3 realms still never got updated
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@espooked said:
https://forum.deadbydaylight.com/en/discussion/comment/2681736#Comment_2681736
pinhead is wayyy more funner to play. don't be ashamed to admit it, the NFT drama has nothing to do with playing him
Oh no I don’t care about the NFT stuff all I’m saying is Pinhead has more fun addons and he’s more unique cause he introduces another objective to the game
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@dallasmedicbag said:
https://forum.deadbydaylight.com/en/discussion/comment/2688437#Comment_2688437
I've got too much morals to support such a thing, sorry.
It kinda doesn’t matter one person not buying dlc will not hurt a company. One person not buying DLC=99,999 others have bought it we will never take them down by not spending cause almost 70.4% of the player base is casuals
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@dallasmedicbag said:
https://forum.deadbydaylight.com/en/discussion/comment/2688125#Comment_2688125
it's a real shame two out of those three perks are locked behind an NFT killer sigh
So? Who ######### cares buy him does it affect your personal life? I’m not forcing, you do what you want but something so stupid on the internet shouldn’t discourage you
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This whole thread is basically
Biased killer main: devs hate killer perks they only like survivor perks! WAhhHHHhha pentimento should be reused every time to guarantee boring 30% slowdown with holding M1 wow totally fair
seriously, you guys are complaining about something so stupid if pentimento could be used infinite times it would suck image 30% slowdown on objectives forever. It’s strong but it’s not good game design it’s not fun. Yes you could say boons are the Same but it’s only 24 meters this is infinite range! No wonder the devs don’t listen to you
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@Myla said:
https://forum.deadbydaylight.com/en/discussion/comment/2685256#Comment_2685256
I got a 5 stacks pentimento earlier. I lost the game just waiting for 5 stacks to set up but I'm pretty happy haha
With plaything and Pentimento?
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Why you have to bring Friday. I miss that game so much I loved it. It really sucks that dam lawsuit killed the game. I hope Jason comes to dbd with a actual unique power and not a hold w power
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I will admit she’s boring as ######### I hate playing as her cause it’s just annoying using the crows. I’m just gonna say it. Pinhead is more fun to use. Yes his chain sucks and is unrewarding but atleast his power is unique
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@Devil_hit11 said:
https://forum.deadbydaylight.com/en/discussion/comment/2681096#Comment_2681096
I really wish they buff this perk for killer to be passive perk with no token count. it would be dream come true.
I would make coup de grace so that you get tokens when you hook people and when gens are complete and you press the Action button to consume a token to super lunge
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It’s good when it works the problem is you have to bless the totem in a area near the slugged survivors and you have to run into your boon area to get value without the killer seeing your totem
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@GoodBoyKaru said:
Absorbing the blood orb has always been the case. Idk why it's been removed from the description but...
Also, from the wiki, it's coded to remain as 2 seconds.
https://us.v-cdn.net/6030815/uploads/JORX9VCAIALP/image.png
Either way, definitely bug report time if you haven't already.
But when the patch came out Mandy said the addon was buffed but nothing happened to it
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It’s a terrible idea I’m suggesting I acknowledge what I’m doing is wrong but these threads won’t stop. All the killer mains keep whining about survivors playing unfun and to survivor sided and to help out fight back give them a taste of there own medicine
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@Nathan13 said:
https://forum.deadbydaylight.com/en/discussion/comment/2679308#Comment_2679308
I’m not the one complaining about a “survivor sided game”. I’m just stating I don’t agree with your idea cause it’s too OP.
I’m sorry about that I’m just annoyed right now I didn’t mean to go at you like that.
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Then don’t cry and complain about how the game is survivor sided and killers are weak when I’m offering the key to help save killers from going extinct(I sound nuts but it’s true every killer is leaving)
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@Pulsar said:
The answer is yes.
Killer is extremely stressful when all players in the match know what they are doing. This causes players to burn out fast.
There is no argument.
I don’t mean to sound cocky but remember that post I made about how exposed should work on all attacks. This is what I’m talking about! People said it would be overpowered and to strong and then complain about how the game is unfun for killers. With the way killer is right now would it really hurt just to make exposed work on M2 attacks?
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@PigMainBigBrain said:
https://forum.deadbydaylight.com/en/discussion/comment/2669629#Comment_2669629
All too true. I'd argue some of them do more harm than good for the game overall. Even if they mean well, their spazzing about things that don't deserve to be spazzed about ruin peoples brain sometimes who lack independent thought.
I agree I love the dbd YouTubers but sometimes they say stuff that’s so stupid. An example Scott’s 7.0.0 video a joke yes but people said all the changes were great. There’s a reason the devs sometimes don’t listen to high profile YouTubers there ideas won’t work in practice but some are good
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@Leatherface1990 said:
Spam crows @ Gens. Wow, fascinating gameplay.
Atleast nemesis has a dynamic gameplay of his zombies and infecting different people and spreading pressure
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@Tr1nity said:
https://forum.deadbydaylight.com/en/discussion/comment/2669536#Comment_2669536
And as they make a killer that is countered by Hold-W, they release Overcome.
honestly this might sound stupid but I wouldn’t mind a stamina bar I would make it so if you run for 20 seconds without stopping the bar hits 0 and survivors run at 50% speed until the bar refills. This would shut everyone the ######### up about holding W
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@Tr1nity said:
She doesnt.
I agree she doesn’t need nerfs but she’s making me want to play nemesis and Blight more at least there more fun she is not very fun to play cause of the hold w
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The most overrated ######### killer ever added I almost drove my ######### head into the wall cause of anger of playing her the gun rush squad the W holding I ######### want to spike my controller through my TV
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@GoodBoyKaru said:
https://forum.deadbydaylight.com/en/discussion/comment/2668389#Comment_2668389
Pyramid was gutted on release?? The #########?!
No he wasn’t since he was the last years killer I wanted to see what killer was gutted on there release. He wasn’t gutted though
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Guys can we stop this mentality that she’s going to get nerfed just for fun name one killer since Pyramid head that was gutted on release I’ll wait
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@jinx3d said:
https://forum.deadbydaylight.com/en/discussion/comment/2668372#Comment_2668372
theyre predictions. they were never going to all bee 100% accurate
I know you predicted all of that and some of it came true.
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Well updates out here are the results
@jinx3d said:
-pig nerf
-one of the ranged killers will get a really bad bug that makes them almost unplayable
-new map will be disabled within a week
-new killer will be gutted
-blessing totems wont deactivate ds
-dead hard wont be balanced
-bugs that heavily effect one side negatively
-billys overheat wont be removed
-freddy wont be reverted
-ghostface stays broken
-slinger buff
No pig nerf
none of the range killers are bugged(so far)
the map hasn’t been disabled yet
killer only got 2 nerfs but is still very good
no bugs so far that effects one side it looks clean so far
everything else is still in the game so your half right the stuff from blessing not affecting DS to bottom is still happening but half the predictions were wrong
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@Zozzy said:
https://forum.deadbydaylight.com/en/discussion/comment/2668296#Comment_2668296
Did you read pinheads nerf or just gloss over everything but the box change?
Yes they nerfed those addons it was bad. But the Engineers fang is still strong as #########. They kind of buffed the tourture pillar a little. Yes the solve time addons were nerfed but atleast they didn’t nerf hoarder and franklins again. Like I said before just because it was strong doesn’t excuse bad game design not only with the box chains interrupting but with increased solve time with the chains keep interrupting was unfun. I might sound biased but I’m not I played as cenobite he was pretty much my main and I admit the chains interrupting the box while trying to solve was annoying
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@Zozzy said:
They nerfed pinhead... A killer people were asking to be buffed but the rank 50/1900 survivors got destroyed so they nerfed him.
What makes you think that this killer has any chance to survive bhvrs "FUN" (for survivor) over balanced philosophy?
Pinheads game design of chains interrupting while trying to solve was unfun as a killer main it was a problem being strong in one thing doesn’t excuse bad game design image if you had to solve a Rubics cube you have to do it without moving if you move the cube I instantly resets, while you do that I’m throwing ######### at you it would drive you ######### nuts that was basically trying to solve the box in a nutshell
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@Nathan13 said:
https://forum.deadbydaylight.com/en/discussion/comment/2667943#Comment_2667943
ohh, I saw someone say they don't make changes until it's been an entire chapter.
Who ever said that was a liar
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@Nathan13 said:
https://forum.deadbydaylight.com/en/discussion/comment/2667931#Comment_2667931
I didn't think boons would get changed because it hasn't been a whole chapter since they came out.
Ash Williams came out and they nerfed his perk in a month
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@Jplanas98 said:
https://forum.deadbydaylight.com/en/discussion/comment/2667608#Comment_2667608
I never said Killers don't get changes, but they never get that many good changes in one patch, it takes them years to make good changes for killers, just look at how long it took them to give Trapper more than one trap as base kit, or even fix the eye level of Blight. People wouldn't say BHVR didn't care if they actually put more effort and showed they cared. It's either they don't care or they're just incompetent, and neither choice is farfetched.
You all are the same you all great game development like it’s click 2 buttons and where done. Blights camera fix was not that simple They had to completely rework his animations to fix his camera it’s not that simple. The only thing I kind of agree with is trapper but the rest like docs rework the after piece antidote love or hate it took a while to make it’s not easy coding a game is complicated and hard
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@StarLost said:
As others have said, his only actually problematic addon (Engineer's Fang) barely got nerfed, which means that the Cenobite nerfs (and the Wraith nerfs) are the clearest indication that BHVR are balancing this game based around low MMR kill rates, intermediate/high MMR viability and enjoyment be damned.
Fang is still going to be very strong. With it, he'll still be annoying to face. Without it, he's going to be awful.
https://forum.deadbydaylight.com/en/discussion/comment/2667043#Comment_2667043
At my MMR (which I'm guessing is intermediate, possibly high-intermediate) even solo survivors know how to handle the box for the most part. The only way I was able to really challenge decent SWFs, however, was either using 'faster hunt' addons or 'slower solving' addons. Without these, he's going to be another comfortably 'B' tier killer nerfed to 'C' tier.
And that's very, very frustrating.
Which brings up another problem why the ######### did they even make the MMR to balance around high ranks in the first place? It’s clear at high MMR pinhead is not strong and yet there still balancing for low level players so the MMR is entirely pointless
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@Thunderfrog said:
I think its probably fair imo. It would certainly make the twins more viable.
And it would increase the meta people would run starstruck, make your choice and more exposed perks cause now they work on any attack
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For people confused on some of the killers here’s how it would trigger
vile purge doesn’t work on exposed only corrupt purge
trickster needs to hit a exposed survivor 6 times with his blades to down them
nemesis needs to infect someone first then if there exposed one tentacle strike will down them only if there infected
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@jinx3d said:
https://forum.deadbydaylight.com/en/discussion/comment/2666231#Comment_2666231
i was about to say lmao
flashbacks to when blood favor counted as one knife hit
I’m not that mean. I should clarify some stuff real quick
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@jinx3d said:
https://forum.deadbydaylight.com/en/discussion/296990/question-about-exposed
With trickster im hoping you mean you need to take one health state and not one knife to instadown
hell no I mean if a survivor is exposed you have to hit them 6 times to down them. One would be way to strong
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@GentlemanFridge said:
Yes.
Maybe?
Absolutely
Yes (imo)
Depends on the map
Yes
Absolutely yes
Victory doesn't work like that
Yes
Can't say for sure, but most likely yes.
Victor actually does activate perks I ran blood favor on twins and when I downed a survivor with Victor the pallets were blocked
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@GoshJosh said:
Trickster’s Blades is the only one that stands out as blatantly OP. I’d be ok with the others, provided a NOED nerf or rework.
I would also change some killer powers to work with the new exposed like trickster I wouldn’t make him a tunneling machine I would make him a spread pressure killer
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@Pulsar said:
Are you asking if making all of those attacks one-hits would be OP?
Basically an example let’s say I’m nemesis someone is infected by T Virus and there exposed if you hit them with tentacle strike they go down in one hit.
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@Pulsar said:
Are you asking if making all of those attacks one-hits would be OP?
Yeah it’s not a joke yes it sounds overpowered and it is but with the way everyone is talking about the killer side right now this would kind of fix it a little. Probably not it’s probably a terrible idea but I wanted to hear what would everyone think of it
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That whole chat is the whole reason Basement Bubba is still around killers try to play fair they get harassed and bullied to the point of ruining other peoples fun to get revenge
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@Yords said:
https://forum.deadbydaylight.com/en/discussion/comment/2662016#Comment_2662016
The whole thing is still better than what BHVR could every hope to come up with.
Cause it’s literally the best player of dbd every game always has the one player that comes up with something better than the actual devs and don’t think there not listening they could take any of these ideas at any time. Otz suggested that wraith should have true invisibility and they added that Otz suggested lots of stuff from his blueprint and the devs pretty much did all the stuff he suggested
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@Slickstyles said:
https://forum.deadbydaylight.com/en/discussion/comment/2662016#Comment_2662016
I'd rather ship this patch than not have anything remotely close to it.
We had this patch with Boons. Yes we had some very controversial changes like Slinger and boons but they buffed blood favor they buffed most of the bad perks they nerfed hatch buffed Trapper(thank god) and plague a lot of stuff was changed that patch
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even though the video is a joke(which was actually pretty good) I disagree with some of these changes. First off Topknot was nerfed already I don’t think he knew that. Making Slinger 115 would not fix his issues he needs more than just more speed, people said the same about Hag and yet she became the best. He mistaked Flip Flop for Buckle up, Flip flop makes recovery progress wiggle progress not range he made a mistake there(I don’t know if that was part of the joke)? Some things I don’t agree with
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@IamFran said:
Is one of the killer perks that have cooldown for no reason, like Thrilling Tremors and Territorial Imperative.
Thrilling tremors is the only perk that actually needs a cooldown it would be op as ######### if it had a cooldown
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This game would ######### erupt like Yellowstone if it was free to play forever think of all the new customers and players we would get and big this game could get. I think it’s a great idea. Just deal with the hacker situation first then make it free to play
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@DangerScouse said:
https://forum.deadbydaylight.com/en/discussion/comment/2656245#Comment_2656245
You must need glasses because I never said that.
You literally said and I quote “Nerfed into irrelevance” which basically means into garbage tier.
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@DangerScouse said:
Nerfed into irrelevance as per BHVR policy on killers.
They only nerfed his addons. I love it when a killer gets his addons touched a little everyone screams Dead KIlLer OmG HeS GaRBAge TiEr
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@Haddix said:
https://forum.deadbydaylight.com/en/discussion/comment/2652584#Comment_2652584
they still think pig is a top tier killer so its no surprise they gave that addon the tiniest buff in the world
cool buff, but lame.
I disagree The letter is much better than what it was it’s actually a great addon. Yes you sacrifice your bear traps but atleast the aura reading is better it’s very good
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No but plaything is actually very good now cause of the hexes because since they boon totems there not destroyed you can snuff out the totem then hook someone and activate plaything on the totem so the person has to wait to boon the perk if they have it
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@[Deleted User] said:
Yeah that was a lie NEW MORI , MAP & PERKS! | Dead By Daylight THE LEGION GAMEPLAY (PTB) - YouTube
People say this because their teaser trailer implied their power was going to be some sort of Spy TF2 kind of thing
There is no evidence to suggest their power was ever actually going to be like that though. I believe the trailer was much more in reference to the theme of the chapter.
It’s annoying cause the teaser picture and trailer teased that we were gonna get a multiple personality killer or a disguise killer but nope we got teens run fast with knife
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@StarLost said:
https://forum.deadbydaylight.com/en/discussion/comment/2648587#Comment_2648587
Watch Otz's recent streams with him. He's...rough. Relies heavily on addons (most of which are getting nerfed) and a gimmicky playstyle involving finding the box early using Lethal Protector. If this fails, he's only really good for crushing newbies.
His anti-loop tool is weak. Easy to dodge, often barely gains ground. Almost useless indoors.
He has to try and either find the box, or reclaim the box. Without hunts, he's bad.
you have to memorize where the box spawns and know it’s logic when I played I pretty much found the box every time cause I knew when it would spawn

