CaptainCastle
CaptainCastle
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- CaptainCastle
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Comments
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@PGJSF said:
https://forum.deadbydaylight.com/en/discussion/comment/801458#Comment_801458
Okay, now I get the point of these posts. I don’t have experience on Michael so didn’t know he was immune to some specific perks.
I still don’t get how is he that bad? I mean he was nerfed against a perk nobody use (Premonition) and a barely meta one which some think it’s good and some don’t (Spine Chill) and buffed against everything else.
The only buff he received was losing a 6m terror radius. Now monitor is less useful but still pretty mandatory on scream for myers. So yeah. Not much of a buff.
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@Star99er said:
https://forum.deadbydaylight.com/en/discussion/comment/801536#Comment_801536
Oh I’m sorry. I mean when he’s not“in tier 1” which makes little difference.
You're only undetectable in tier 1. Just stop.
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I actually love the archives. I think the rift is kind of a slap in the face.
Oh dailies suck and you want lore? Well now that we've found a way to monetize it, here you go!
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Remember how they hired a team last year to make events awesome?
That for sure paid off
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@UbiSubject17 said:
Ghost Face you can call him out of his stealth. There really is a large difference between him & Myers. Myers has to take a long time stalking, Ghosty, not so much!
Don't bother. You can't reason someone out of a position they didn't reason themself into.
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@Mochan said:
Are you playing on PS4 or something?
Because on PC Spine Chill is still as rare as ever, and Premonition? LOL, that's a "Blue Moon" perk. I can't even remember the last time I saw a potato bring Premonition into a game.
If it bothers you so much how about, you know, not looking straight at the gen when you approach it.
You're kind of missing the point friend
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@Micheal_Myers said:
Like I said in multiple comments and posts this nerf is miserable to Myers mains. Dev's need to revert it fast.
(And yes Myers was the very first killer I EVER played)
Literally bought the game because of him. First they introduce ghostface who is almost strictly better, and now to be more consistent with his replacement he's been nerfed, however slightly.
Real gut kick devs.
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@Mochan said:
https://forum.deadbydaylight.com/en/discussion/comment/800482#Comment_800482
LOL that's nonsense.
Half of the tasks require you to screw around. Like, Disturb 25 crows. I was camping the edges of the map to bother the crows perching on the rocks. Found a nice spot with 5 of them and got it done in five goes.
A Pig Player reported a Jake screwing around in her puzzle box resetting it to get 3 skill checks per got to do the skill check task.
Survivors are NOT playing optimal for this event.
And if you can't get a safety pip unless you run Ruin, well guess what you've turned Ruin into a crutch perk. You're never gonna get better at the game if you keep using Ruin as a crutch.
Yes those 3 anecdotes for sure extrapolate the way you want them to lol
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@Elk said:
No Lauries....or pantless Myers. *sigh*
I think the new cosmetic is dope but he must stand way the ######### out in all that white
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I am just as disappointed as you friend, but I'm not sure its going to be tier shifting. Mike is already pretty mid tier, a nerf like this is both in principle and from a balance point of view uncalled for.
But I'm used to the devs nerfing things to cater to low skill players (the consistency was explicitly stated as intending to facilitate new players understanding the powers of killers)
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@thrawn3054 said:
https://forum.deadbydaylight.com/en/discussion/comment/800744#Comment_800744
https://forum.deadbydaylight.com/en/discussion/comment/800752#Comment_800752
That doesn't mean making it a healing action makes sense.
Very little in this game follows rules of logic friend.
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Couldn't care less wasn't an option
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To quote mclean "nobody ever said it was balanced"
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@thrawn3054 said:
https://forum.deadbydaylight.com/en/discussion/comment/800209#Comment_800209
Snapping out triggering Nurse's would make no sense. It's not a healing action.
It was for years
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@Micheal_Myers said:
-ish sad-
Like I said a 0 terror radius is NOT a buff. He didn't even need a TR reduction and he definitely didn't need to get detected by S.C. or P.
People don't play him because guess how he's more unique than ghostface? He ain't. He's weak, he's slow, and has the exact same power as ghostface. No one will play Myers after that nerf.
(Unless trying to get Evil Incarnate)
Nah i still will, it's just a gut kick from bhvr on top of this event embarrassment.
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@FireHazard said:
https://forum.deadbydaylight.com/en/discussion/comment/800260#Comment_800260
I don't follow, are you insulting me or something?
No more speaking generally, sorry if it came across that way
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Sitting in the corner, nerfed and forgotten.
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@8obot1c said:
Spine Chill doesn't give you the direction. You could walk into him on accident. Premonition does give you a direction, but it's on cooldown and doesn't give you an exact place he's at. If anything he got buffed because now mirror miers doesn't need Monitor and Abuse and he has undetectable so you can't see where he's at AND if somebody with OoO looks at you they can't see you, but you can see them.
Stop spreading misinformation. He ALWAYS was immune to OoO. That wasn't a buff that was base kit. They fixed a problem that wasn't there and added more counters.
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@GrootDude said:
No offense but this build was already hard countered by just paying attention.
So it for sure needed a nerf, right?
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@FireHazard said:
https://forum.deadbydaylight.com/en/discussion/comment/800237#Comment_800237
Just one of those unlucky stealth Killer hunters.
I mean it also works on spirit.
I love that when you suggest everyone runs meta try hard perks everyone trips over themselves to talk about how they run off meta, then downplays hard when you suggest off meta is a silver bullet to a lower mid tier killer. Love it.
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@FireHazard said:
https://forum.deadbydaylight.com/en/discussion/comment/799710#Comment_799710
Yes, that's true. But it's a 1 in 17 chance you'll get Myers... and if you're not actively expecting a stealth Killer and preparing for it... than you'll have nothing to fear when using him.
Besides, not every Survivor will have it if someone does show up with it in the match. So it's kind of a 1 in 4 gamble, or a 2 in 4 gamble... if it's a SWFs hunting Myers, GhostFaces, Wraiths, etc... than it's a 100% chance but that's rare.
First game as myers last night had 2 spine chills and it made getting out of ew1 pretty rough. Lost a lot of pressure early game.
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@Carlosylu said:
https://forum.deadbydaylight.com/en/discussion/comment/797167#Comment_797167
You do know that they literally promissed a joint release of content right? You do know they said BOTH content would be released at the same time right? Not keeping their word in terms of content is something AWFULLY CRITIZICED by the gaming community, way more than bugged content (have skyrim as an example, a best seller game with the most amazing quantity of bugs and glitches ever). Don't get me wrong, they sucumbed to the communitie's demands in terms of time and that is a mistake, but they already have lots of weight on their back with the "pretty good job" meme. How about you add a "Halloween event in christmas" meme to that?
I'm not saying they don't have blame in this, I'm saying it's ALSO the communitie's fault.
This game has so much to offer, but you have to admit the toxicity of it's gamers is way to high and it affects the devs response, just look at the "You should have more self respect bud" message you just sent me kid... And which you just edited... This is something that influences decision making, and a hell lot...
I'm just deleting this post, I'm pretty sure i misread your post so its mostly irrelevant. We can agree to disagree.
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@OMagic_ManO said:
https://forum.deadbydaylight.com/en/discussion/comment/799510#Comment_799510
You should for sure not over exaggerate, no one uses Object of Obsession, not much people even run Spine Chill over the meta clutch build like Adrenaline, DS, some exhaustion perk and Self Care, if you can't kill a Object or Spine Chill user, you just need to git gud, what you don't realize is that as they can always see you in EW1, you can always see them.
Dude this conversation is genuinely impossible because you don't even understand how his ew1 power works enough to understand the nature of my complaint.
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Nobody on xbox burns event offerings, so even if i burn one i only get two hooks. Last night both were in the basement of the temple of purgation lol
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@OMagic_ManO said:
https://forum.deadbydaylight.com/en/discussion/comment/797368#Comment_797368
Lmao you act like everyone runs Object of Obsession, and if you can't kill Object of Obsession player? Git Gud. You have a negative opinion about it and don't look at the bright side, what's a 6 meter difference anyway, it's not any different from a 0 meter, 6 meters is not that far, that's why he had such a small TR in the first place, you could hear it but by the time you did you would get hit in a normal scenario.
You legitimately are not paying very good attention, are you? OoO isn't a factor. Ew1 mikey was always immune to it. Now he's vulnerable to spine chill, which makes getting out of ew1 harder. You're also agreeing with me on the 6m tr being neglible.
You should for sure work on reading comprehension bud.
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@OMagic_ManO said:
https://forum.deadbydaylight.com/en/discussion/comment/797098#Comment_797098
His EW1 did not get nerfed and rather buffed, he now has a 0 TR and no red stain while in EW1, the only unfortunate thing is that OoO works on him whenever but he disables Survivor terror radius perks.
No dude, you're dead wrong.
Pre nerf: immune to all 3 detection perks
6m tr (negligible and a non factor)
No stain
Post nerf: only immune to 1, no tr, no stain.
Now two perks hard counter him in ew1, making getting out of ew1 potentially very difficult. Giving up a 6m terror radius to be vulnerable to a 32m detection perk is a NERF. This is only a "buff" to scratched mirror builds since you don't need monitor. Though he'll be countered harder by those perks.
We gave up his unique charm and a strong benefit to give consistency. Now ew1 myers is a straight shittier ghostface. Slower, lunges shorter, and now more detectable. Love it.
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Edited
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@Carlosylu said:
https://forum.deadbydaylight.com/en/discussion/comment/797112#Comment_797112
*Son's birthday
Mom: Son, you can't have the cookie, it's still raw
Kid: But I want it!
Mom: If you eat the cookie you'll get a stomach ache
Kid: I don't care! I want my cookie! It's my birthday!
Mom: You have to wait, it's still raw...
Kid: I don't care, I want to eat it now!
Dad: Just give it to him
Mom: Don't say I didn't tell you it would harm you son, you can have the cookie, but it's not cooked as it should (mom's brain "I hope he's gonna learn from this")
*Kid eats it, get's stomach ache
Kid: It's your fault mom! My belly hurts because of you! How dare you give me a raw cookie knowing it was raw?! Don't you love me? I'm your son!
Dad: Either you're Incompetent for giving him a raw cookie or a coward for giving him the raw cookie when you said at first it wasn't ready!
Mom:
So a more appropriate analogy would be that a mom promised me a cake for my birthday, but decided to also add a new chore wheel dynamic to the cake. But then they didn't have it ready for my birthday, because they actually split the cake up and the frosting is only available by completing chores on the chore wheel. Oh and they used really ######### ingredients in the cake.
People complained they wouldn't get cake for their birthday, and also that the cake wasn't a birthday thing, its a chore wheel thing.
Then they give us the cake anyway after we're upset, but didn't take out the bad ingredients or separate it from the chore wheel.
So in this case its the kids fault the mom planned very very very poorly and then when they received pressure caved and poisoned their kid? No one said they should give it to us broken, we're pissed they backef themselves into a corner with poor planning.
Its a nice little strawman you've built though.
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Yeah they've turned their events into a joke this year. Huge let down.
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@Carlosylu said:
https://forum.deadbydaylight.com/en/discussion/comment/797071#Comment_797071
Just think of this, this game updates OBVIOUSLY come with bugs, lots of them, now, what would you think about an update the Devs said wasn't ready? It's gonna come with hell lots of more bugs.
I get you, don't missunderstand me, I do support BHVR but I know this is a game with serious bugs in each new update, but this one was pretty much obvious that if it was released when the devs said it wasn't ready (based on the fact that when they are ready they do have bugs) it would come out OMEGA BUGGED wouldn't it?
No one made them release. If they bent to pressure and released it broken anyway then its double their fault. Might as well have not delayed it then.
Incompetence or cowardice. Neither is a good look.
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Pretty funny that they finally drop new cosmetics for him while nerfing his ew1 the same day lol
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Oh so the vast majority of them...
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@Tyurru said:
Halloween-Event after Halloween seems pointless (╯°□°)╯︵ ┻━┻
In fairness they kind of made the whole event pointless. I don't play survivor so no spooky flashlights or medkits, and the cosmetics are unrelated to the event. But yay for creeping monetization. Literally been looking forward to this all year, thanks bhvr.
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@NoShinyPony said:
The devs gave us an update Friday evening. They just started working today.
Not to defend them, but I'm sure they will let us know when they have new information for us.
When my dev team misses a deadline we work through the weekend lol
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@xllxENIGMAxllx said:
F13 did the same mistake by give a release date for a second game mode which was call paranoia. This game mode never released because of the lawsuit even if it was announced even before. That was very unprofessional but they learned from it, BHVR don't seem to learn from it.
Sure we all understand that sometime there is mistakes we are humans after all. PTB is the pure concept that devs don't listen to the right feedbacks. This as been proven countless and now he proved once again.
Now here my advice for devs even if they will ever not listen or read. Do not release date in before you are 100% sure, This only lead to negative reviews and make a community angry. The community have the right to be angry. why ? Because in the end the game will be even more buggiest than now.
Since a few patches i got huge drops frame , sensitivity still slow and do not forget that 60 FPS and dedicated servers was supposed to come with the last update (Stranger Things)(Console BTW).
Paranoia didn't release because they couldn't make it work. They released a statement months before the final shutdown of content that they teased it early but never got anything fun out of it.
I mean your point remains, bhvr should either get their dev cycle ######### together or stop promising dates. How are those summer 2019 dedicated servers?
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Nah he just trotted out the old "hurr hurr we just goof off bruh" line regarding swf.
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@FireHazard said:
https://forum.deadbydaylight.com/en/discussion/comment/787834#Comment_787834
I think if they implemented the same thing as last year, the same issues would arise.
Having it within The Archives while having Spoooky themed challenges (Or I think they're themed) is a better call... despite it not being as... "amazing" as collecting nectar was, it's a safer bet for the overall match making.
Last time the Hallowed Blight happened, it was mostly Killers playing so the lobbies as Killer took as long as 20 minutes 10+ if you're lucky... And most people just died when they got the nectar.
Feelsbadman, so that's kind of why it's better to have it integrated into The Archives despite it being less exciting.
That's lazy man. They had a year to improve the event, did so with the moonrise event, and then decided to left turn and make it all archives based. I don't think people understand that just because behavior treats these decisions as boolean, they aren't. There is a world where they could adequately handle their workload without massive delays. Where the team they hired specifically to do events aren't just stripping existing events back to below bloodhunt levels in order to show off their fancy new revenue stream.
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@FireHazard said:
https://forum.deadbydaylight.com/en/discussion/comment/787226#Comment_787226
Like I said, if they could than they would've already done it by now. If I had a nickle for everytime someone died on a hook i'd have a decent amount of cash in my pocket...
Suicide by hook isn't looked at the same way as DCing is, yet its pretty much the same thing so I don't see why it isn't personally. And if it is, than they don't exactly tell us that.
I could tell you 100 more times why the Hallowed Blight event was flawed in every-way based on how you collected the nectar alone, but it's getting us no where so i'm gonna just stop talking about it now. The only event that was unique that was actually enjoyable was the Moonrise event because the 2nd objective didn't take 30 seconds to complete and you wouldn't get bonus tokens if you just died on the hook with the lamp...
You actually HAD to escape! That's what the Hallowed Blight should've done... you should only be awarded with the vials if you escape with it, not if you just get it full and die...
That's what's weird i thought they really moved in the right direction with the lanterns. And then they just go boring extra bp with the nectar being completely unrelated. Feels lame.
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@Leyoyo said:
Well i think that they are aware of it but rather than take time to explained clearly there are in a rush to relase this update out ( i hope so T_T )
You know peanits doesn't actually do code right?
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@Science_Guy said:
https://forum.deadbydaylight.com/en/discussion/comment/784856#Comment_784856
Yeah, Summer doesn't "technically" end in in September, it DOES end in September. And it is the Blight, not Halloween. Thematically it's more Fall than Halloween.
What's your point friend?
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They've known about cert for years. Not budgeting their time for that is 100% a bhvr issue, not consoles.
They don't still get a pass on that, its not their first rodeo.
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@LegionGhostface said:
https://forum.deadbydaylight.com/en/discussion/comment/784785#Comment_784785
i’ve noticed that as well, the devs are really just creating more problems by rushing these things and fitting them close together.
And then they gaslight us and pretend they never confirmed anything or "technically summer 2019 ends in September " stuff. How long until "its hallowed blight not halloween!"
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Eh its just a worse bloodhunt, they took out all of the best elements to shoehorn another profit stream onto us.
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@doitagain_ said:
The devs have been a little sketchy lately. They released the new blight skins super early for 1080 ac and then made a so-called “sale” on the old blight skins for 25% off but marked them up from 1080ac to 1200ac so you have to pay 900ac which is technically only 10% off. Not to mention with the battle pass coming it’s obvious where their priorities are right now. I get they have to make profit but they feel really stingy for a game that isn’t free-to-play.
None of this is lately. This has been pervasive with the devs for the two years I've been playing.
They go through periods where good things happen (rework freddy and his map for example) and then start feeling themselves and schedule two ports and dedicated servers to one quarter, along with an entire new reward structure. Remember when the store and the emblem system was delayed for weeks on console?
Focus on fixing your ######### before adding more and more monetization options.
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@ShadowRain said:
Tomorrow we will get an update, confirmed.
Lol remember all those other confirmed things that the devs then gaslight us for treating as confirmed?
The console community remembers
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You can for sure stalk in ew3 except where explicitly stated otherwise, you just don't gain meter.
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@Mellow7 said:
Scrap the Halloween event and give us Double Bps for 3 days. The hype is dead
Its barely a halloween event. The halloween "rewards" are strictly battlepass rewards.
I don't understand how they suck this hard at events this year, last year was pretty good. Didn't they literally hire an events team? Money well spent folks.
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@rd_dex said:
I think they should stop giving release dates if they can’t deliver in time.
Been saying this for literally years lol
Halloween PASS
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@Peanits said:
https://forum.deadbydaylight.com/en/discussion/comment/783849#Comment_783849
There's is no update to give. We're going to let you guys know as soon as something changes, but we don't want to spam people by sending the same message every day. There's still some issues we need to iron out first, we're still working on them, we're still trying to get it out as soon as possible. I'm sorry if that's disappointing to you, but beating a dead horse won't fix it.
No update on the nature of the delay? Still playing it 100% opaque?
Its a halloween PASS
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How does getting a hatch escape punish him? He got a free 3k lol
I thought this was going to be a story about how you used skill to get the person off the hook and escape not a story of a doc winning handedly.