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  • I want a christmas skin for Plague, too.

  • I absolutely love the concept of cleansing event totems, definitely something I'd want to see ingame.

  • Doesn't seem like this was addressed at all during the latest hotfix. is this even on their radar?

  • I'm very disappointed that BHVR doesn't acknowledge her existence anymore, she wasn't even mentioned during their last Q&A when they brought up killers they'd like to update or rework. If viability and popularity are factors to consider for new cosmetic releases then Plague should be at least very close to the top of that update list.

  • @EvanSnowWolf said:

    Freddy has NO cosmetics.

    Myers has ONE.

    Leatherface has ONE.

    In comparison, you have a whole freaking wardrobe.

    Those are licensed characters, they do not count.

  • @xenofon13 said:

    Who's playing Plague?

    I am.

    @KateDunson said:

    I don't see anyone playing plague at red ranks, maybe just bad luck, or they make cosmetics based on stats(?)

    That's simply unfair. If anything she needs some changes to escape that dreadful cycle.

  • @Artick said:

    https://forum.deadbydaylight.com/en/discussion/213106/cant-puke-on-exit-gate-levers-anymore

    "Extremely underperforming" at 62.08% in Red Ranks when the balance target is 50%. Yep ... "extremely underperforming". What would you qualify as "balanced"? 100% killrate?

    Please take a look at their statistics, she's literally among the bottom 3 killers in the game in terms of killrate. Also the amount of people who even play her is abnormally small. She's the least played killer in the entire game, if anything she deserves a truckload of love and help to change that. She gets genrushed to hell on every single game, period.

  • Because DbD as a game fails to be scary which means that survivors have little reason to hesitate in their actions. Killers should be the actual power role in this game, instead it's the survivors who determine the flow of the game.

  • @bjorksnas said:

    no

    I'm curious, was this meant as a response to the title of the thread or to the final sentence of my post?

  • @BillyMain77 said:

    https://forum.deadbydaylight.com/en/discussion/212758/would-you-consider-dcing-to-give-someone-the-hatch-an-exploit

    I mean while technically it is an exploit since the hatch auto opens if someone DCs but honestly, ole buddy just took a dc penalty to give someone else the hatch.

    Is that really an exploit? You still got your 4k i mean not technically but you should leave that game feeling like you won especially if you made them salty enough to dc just so one person could escape.

    Gg ez wp

    It only was a 2K, after all the third survivor had dc'd while the fourth one was able to secure an undeserved escape from that action. It actually robbed me of my 2nd pip.

  • I'd have to disagree, here's what my first games looked like as a new killer:

    new player experience.png

    Let's say that the experience sucks for everyone. Probably due to smurfs or people waiting to derank enough just to terrorize actual newbies.

  • Moris are the only equalizer if you're up against a SWF sweatsquad. Now killers are entirely at the mercy of these groups.

  • @Mandy said:

    No this isn't a survivor vs killer thing. Mori's were always stronger than keys - keys have a lot more conditions to be able to use them than mori's ever did. Also, this tweak to mori's is much quicker/easier to implement then the change to keys - this will happen (we already said previously we were looking at keys), but it's not going to happen right now.

    Keys are up to 400% more broken than moris due to the fact that they technically can grant immediate victory for up to 4 players whereas moris only work for one person, the killer. They also still work without the survivor needing to do anything just by letting your teammates die off. Killers meanwhile are still required to catch, down and hook survivors to get any use out of a mori.

  • @Rizzo said:

    The mori change was easier to make, since it's basically just a change of a condition. I believe nerfing the keys requires animation changes and/or addon changes, that require much more time.

    I sincerely doubt this. All it takes is changing the technical conditions for keys being used, it doesn't require any changes to their animations at all.

  • We always knew the devs were survivor mains, this however is far too extreme. It often takes far less time to simply hook someone for the final time instead of killing them with your own hands due to how long these mori animations take. You also get penalized in terms of emblem scoring for using a mori so what the heck is even the point of having them at this point? They're worthless.

  • He feels to terrible to play as, his camera is far too low and his actual gameplay far too inconsistent to be considered good. He's literally a worse Nurse since his power relies on knowing where survivors are at all times so that you can catch them out with your mobility. Making one single mistake will set you back massively. The key difference is that Nurse doesn't need to stare at a wall to use her power which makes it easier for her to keep track of survivors that are in her line of sight.

  • @MigrantTheGreat said:

    https://forum.deadbydaylight.com/en/discussion/210764/bhvr-kind-of-forgot-about-plague-entirely

    The problem with Plague is that survivors still have control over her power! An easy fix to this would be to give survivors motivation to cleanse by debuffing them the longer they stay sick

    Fully sick = Broken

    15s Broken = louder grunts of pain that IW can't surpress

    30s Broken = Hindered and the above

    45s Broken = Exhausted and all the above

    60s Broken = Slower action speeds and all the above

    This would be my idea of fixing Plague! I feel that her kit is alright, but survivors having full control over her power is the problem!

    Yeah I also think that survivors should be urged to cleanse in some way, simply turning them into instadown-targets isn't good enough for Plague if they can see her coming from several miles away. She also loses far too much time on infecting survivors in the first place, during that timeframe at least 2-3 gens pop before she even gets to play the game herself. Now add the additional time needed to pick up her corrupt purge and she loses even more time. She seriously needs some changes which speed up her gameplay.

  • @TheClownIsKing said:

    https://forum.deadbydaylight.com/en/discussion/comment/1792885#Comment_1792885

    At the very VERY least, it should be that the repair actions is automatically interrupted every time they puke and until they’ve stopped puking, kinda like repeatedly failing a skill check without the actual 10% regression.

    This would still slow down the game significantly if all survivors refuse to cleanse.

    Definitely, coughing should interrupt gen-repairs and cause failed skillchecks in case they pop up at the same time.

    @Emeal said:

    Plague is on BHVR's backburner.

    She does need cosmetics tho.

    What makes you say she doesn't deserve cosmetics? She hasn't seen ANY original content in close to a year, this is messed up. And what we've heard on that Q&A doesn't really seem to confirm what you're saying. I wish they'd come into this thread and tell me personally.

    @BioX said:

    They cant do everything, plague will come but later

    Wouldn't the least played killer in the entire game warrant some immediate attention? She's at the bottom of the barrel.

  • Hey, if you were playing a killer who's known for being awfully weak and bugged you would get angry, too.

  • @danielmaster87 said:

    If you play on one of the new maps as Plague, it's over. She's way too slow to pressure the gens. Her base infection rate takes SO LONG!

    Well it depends, the new Ormond kind of works on her since it's far more open now but most other maps are indeed terrible to play on for her.

    @shookhook76 said:

    I agree 100 percent with you she gets absolutely no love what so ever.i can tell no one plays her cause no one ever complains about her on these forums.Personaly I think she is a cool killer as far as lore wise an stuff love that she can vomit on people an ######### but she is not totally unplayable but you have to bring your A game an pray for a mistake or two otherwise it's a rap but a buff here an a buff there an she has a chance to be a real fun killer.

    Technically every single killer can be played but the amount of effort required to make them work really isn't worth it if you could master a far better killer instead for less effort and much greater results. Just because 0.001% of this community happens to do well on her doesn't mean that she's in a good spot, she absolutely needs a rework/gameplay update.

  • @StibbityStabbity said:

    I agree that she needs some love. The issue is that ON PAPER, her stats look good. In practice, she's a very rough ride. I don't have much experience with her, and wish I had the patience to git gud with her, but she frustrates me more than any other Killer. I played Clown up to level 50 without too much issue, but Plague? She drove me nuts after two games. Now I only play her for testing purposes, and even then, she feels inconsistent and easy to bully.

    And she is VERY easy to bully. She's so damned easy to see coming, you can run her in a circle all day and never give her LoS. I do it on my elf Dwight all the time. I've made multiple Plagues DC because they never see a target to attack. Just scratch marks to chase until the Exit Gates open. It was funny at first, but it quickly became sad that she doesn't have the kinds of tools needed to be effective. If the Survivors don't make a TON of mistakes, she has little she can do.

    I think a reduction of terror radius would help her a lot. I already play her with Monitor and Abuse but the 24m TR should become base on her, there's really no other way to play her. It really sucks how channeling her vomit slows her down which makes it extremely hard to tag and hit people which keep hugging walls just to loop you pretty much indefinitely. Her size also makes looping even easier against her.

  • @Felnex said:

    While playing Survivor, I hate going against plague, becuase she removes the ability to heal. There's already not much to do as Survivor in this game, but to remove an action completely and potentially invalidate your perks? Lame. Really bad design, gameplay wise.

    Yeah I'm also upset that anti-heal perks are basically worthless on her since forcing survivors to heal is one of the biggest timesavers for a killer. However this aspect of the gameplay does not exist on her so people pretty much genrush her into submission and then cleanse just to open the gates and get outta there while she gets nothing. It's quite terrible to play as her.

    If she's going to get a rework she should be able to determine via addons which effects and debuffs her sickness would transfer to the survivors. Those effects could be blindness, exhaustion, brokeness, etc. depending on the rarity of the addon.

    Her sickness should also slow down repairs since it makes no sense for a heavily infected survivor to be able to focus on gen-repairs while they're coughing like crazy as they experience a terrible fever. Her fountains could still exist but they wouldn't instaheal survivors anymore.

  • He still is far too hard to use to be truly considered "good". His killrate is at the very bottom along with Plague and Nurse with the latter being hard as heck to use as well.

  • One of the most glaring issues has to be how unreliable her hit detection is. I often hit people with a single droplet of puke and they also scream from disgust BUT it doesn't infect them. It's even more annoying if corrupt purge goes through them without even registering.

  • @TheRockstarKnight said:

    https://forum.deadbydaylight.com/en/discussion/comment/1776469#Comment_1776469

    Don't bump, it's against the forum rules and can get the thread closed. Trust me, I was on the console issues megathread a while back; bumping does not help.

    That said, Plague does desperately need some love. I've said this before, but her cosmetics are all just variations of original.

    https://i.redd.it/m6mdf3g8taj41.jpg

    This isn't really that different from this.

    https://mobile.deadbydaylight.com/wp-content/uploads/2020/05/Plague_Mobile-Header.jpg

    And while yes, there are limitations if you have to stay close to her power of vomiting on people, but you could still do a lot more than repeat variations of "scantily clad and disfigured by disease ancient priestess brandishing a censer".

    Give her a cosmetic that makes her look like a giant snakeperson - like she's spitting 'venom' at Survivors. Her weapon could be a smaller snake coiled around her arm.

    She could be a ghost; sorta tansparent - letting you see her skeleton through her outfit and skin - and spewing 'ectoplasm' on everything while she attacks people with her own skull.

    You could give her an ancient fallen warrior look; like all battered and beaten up - attacking with the broken remains of a morningstar.

    Vomiting doesn't make sense for that one? Who cares!? Sea Zombie Trapper can still use Bear Traps, Puppet Clown still chucks bottles, and Frozen Plant Hag can still make magic mud replicas of herself.

    Cosmetics should look cool first, and maybe make sense later.

    Well the alternative would have been to create basically the same thread asking for the same things. Oh well.

    I'd love some fanservice related killer-skins, survivors already have cute and pretty skins themselves.

    Why not do the same for killers? I'd throw my money at them just to get this skin alone:

    https://youtu.be/40FC1UvgzhQ


  • I had the same idea few days ago and decided to google it for the heck of it just to end up here. Well I definitely could imagine him using his hammer as his main-weapon, his mori/fatality would most likely feature him crushing a survivor skull with said hammer.

  • I'm bumping this since BHVR still hasn't acknowleged our queen's existence yet.

    I'm still waiting for a new skin to come out, please stop giving us these extremely lazily made recolors. She deserves far better.

  • I don't think they'd do that due to the fact that there are Archive missions out there which require the use of certain perks.

  • They should disable SWF for a weekend for the purpose of gathering data just to see how screwed this game's balance really is.

  • I simply equip an ebony mori and proceed with a punitive expedition against the next best survivor group.

  • Pop is far better than Surge will ever be. Its limited range makes it far too unreliable, also most survivors will lead you to areas where gens aren't being worked on. So when they finallly go down it won't make a difference.

  • It's incredible how BHVR still hasn't replied to this thread yet. FYI, sticking your head into the sand won't make the problem go away.

  • Meanwhile BHVR likes to pretend this thread doesn't exist.

    How little respect does this company even have for its dedicated players? Simply terrible. At this point I just want them to respond, I won't repeat my earlier arguments anymore. Just keep this thread up until they finally give in.

  • @Kurasuma said:

    https://forum.deadbydaylight.com/en/discussion/comment/1704289#Comment_1704289

    https://forum.deadbydaylight.com/en/discussion/comment/1704478#Comment_1704478

    https://forum.deadbydaylight.com/en/discussion/comment/1704290#Comment_1704290

    J

    https://forum.deadbydaylight.com/en/discussion/comment/1704290#Comment_1704290

    https://forum.deadbydaylight.com/en/discussion/comment/1704289#Comment_1704289

    This right here is definitely the definition of selfishness. You bully BHVR into getting what you want then complain about it more. Demanding a refund is not something you have a right to especially since its in the EULA. Didnt read it? Thats your fault, Bruh. You bought it so quit complaining. Even if it is a cash brah it pays for all the work they put into all your selfish desires. If you dont like it THEN DONT BUY THEIR #########

    You truly lack any empathy if you think this is morally right in any way. What they have done is a scam, nothing else.

  • Can we finally please buff/rework Plague into a viable state? She's been the least played killer in the game since she came out and consistently underperforms due to how unreliable her power is. She lacks any map pressure and can't even prevent genrushing.

    Her bp-income is abyssmal and her emblem-scoring equally bad. And her killrate always has been among the worst in DbD across all ranks, there's a reason why she's considered one of the weakest killers in the game. Also no new cosmetics since 8 months, instead they give us lazily recolored skins on the Rift locked behind their season pass system.

    I really love Plague's aesthetic and theme but from a gameplay and commercial viewpoint she's a complete failure.

  • It's quite appalling how BHVR hasn't replied to this topic yet. It's blatantly clear that many people were scammed out of their shards/money from this and now they won't even acknowledge the issue. Under no circumstances should this thread be buried, keep it up until they finally respond.

  • The cat cameo has to be the best part of this stream, easily.

  • I would have expected this kind of practice from EA or Tencent maybe, but BHVR? Seriously? That's such a low blow.

  • Like the title says. Me and many other people out there already spent their hardearned shards on these new cosmetics when they came out just to be told a couple of days later that there's an unexpected discount for them. I feel sincerely cheated by this.

    Will there be partial refunds? I haven't heard a single statement from BHVR regarding this.

  • Meanwhile those of us who already spent their shards on the new cosmetics truly got scammed by this.

  • Bumping this for justice, playing Blight feels terrible with his handicapped camera.

  • I'm bumping this, it's absolutely not okay that Plague hasn't seen a single skin in close to 8 months now.

    BHVR could at least try to remember her.

  • I just wish really tall killers like Plague would get a camera that's fitting for them. Imagine if we had a killer who could see survivors over walls.

  • Gentapping needs to be removed from the game, also enable kicks to remove a certain percentage of genprogress right away to make damaging gens somewhat worthwhile.

    It's unacceptable that a survivor can touch a gen for half a second to undo a kick that took 3 seconds to perform. Survivors should be forced to work on a gen for at least as long to enable progress again which means that they should be forced to repair for 3 seconds to stop the regression effect.

  • Gonna bump this one, Plague NEEDS more love. No new original skin since over 7 months, also still no buffs to her most glaring issues (bad addons, bad bp scoring and no map pressure). Come on, don't treat vommy mommy like that.

  • @TheWarNung said:

    https://forum.deadbydaylight.com/en/discussion/comment/1613449#Comment_1613449

    Respectfully, I Feel like you're letting your expectations of what you wanted the killer to be distract you from the reality of what he is.

    He's the boink-boink-smack killer. He doesn't need a secondary power, he just needs to boink-boink-smack. Live the dream!

    He would have been far better off as a werewolf then.

  • Fake pallets all day.

  • His power alone isn't enough to warrant playing him, he needs a secondary power which actually enables him to infect survivors with his syringes somehow. Right now he doesn't really fullfill his own theme as a twisted alchemist. He should be able to inject downed survivors with a temporary debuff or handicap of some sorts.

  • @[Deleted User] said:

    Plague is possibly the most bizarrely restricted killer on the roster. Everything that could make her good is slightly tweaked to render her subpar across the board.

    Ranged attack? You probably have to walk halfway across the map to get it and you slow down a ton when you charge it, so good luck using it at jungle gyms.

    Vile purge? You can spend a bit of time getting everyone 1 shot, and then the survivors can soft reset the game and heal after 2 or 3 gens. You're also the worst killer in the game in a chase without Corrupt Purge.

    All of her advantages come with such big disadvantages against competent players. It's really dumb.

    Absolutely! If you ask me she'd be deserving of a rework, her current kit has zero synergy with the way emblem scoring works in DbD. She's one of the least profitable killers to play as with terribly low bloodpoint income and hardly ever manages to get something better than a blackpip.

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