CLAUDETTEINABUSH
CLAUDETTEINABUSH
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Every two games at least, if we assume crossplay is off. Generally, if I get at least 1 pc player there is a 70% chance to get toxic comments about my playstile or my life
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@Tsulan said:
https://forum.deadbydaylight.com/en/discussion/comment/1888318#Comment_1888318
https://forum.deadbydaylight.com/en/discussion/comment/1888320#Comment_1888320
https://forum.deadbydaylight.com/en/discussion/comment/1888343#Comment_1888343
Page 1 of the forum:
- nerf Deathslinger
- nerf tinkerer
- DS is not OP
- Doctor OP
- DS is fine
- toxic because killer bad
- don´t feel sorry for killers
Yeah... totally only killers complaining.
/S
That was a burn
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@MadLordJack said:
A little off topic, but I just want to say that I find survivor significantly easier to play on a controller Vs on m&k, especially for doing things like dodging hatchets.
It is kinda on topic since they said it's not, but thank you!
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@ShamelessPigMain said:
https://forum.deadbydaylight.com/en/discussion/comment/1888138#Comment_1888138
So you're saying she's a murderous MILF?
Maybe? 👀
Either way she's legal. The two people that ARE illegal are freddy because no pedos in my tier list and twins, because even tho they're over 18 in lore, it does stop both me and my friends on ranking them.
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@onemind said:
/Ok keys gonna be changed
(When)
(How)
Sorry no further available info
/ moris are gonna be changed when
(When)
(How)
Right now these are now useless unless you like to be dramatic and waste 7k bp and this is our final product
/ When is ds gonna be changed
(We can't say that its only been looked at for 2 years but long enough)
/ Can undying be nerfed
Yea here it will only save one totem and this is close to our final idea
/ can blights POV be fixed
(We know about the issue so until then here's clown buff new bottle)
See the issue they either say for killer yes the perk will be changed and never tell us when Or how or something will be changed and was barely ever brought up (billy change/ pop)
Or they will hop on something within weeks for survivors not to mention they won't back step if something was bad (twins)
I do agree they don't give info, but that's not actually the reason I created this forum. I'm talking about people that say nErF kEyS when the devs confirmed that they will. They're not asking when or how, they're demanding to be changed immediately. Hope I was clear enough.
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@ShamelessPigMain said:
https://forum.deadbydaylight.com/en/discussion/comment/1888036#Comment_1888036
Doesn't huntress have the mind of a child
Nope, not at all. She hunts and kills fairly easy, and collect trophies. She also believes that small girls will die in the forest, so she also acts like a mother to them. So no, huntress is legal
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@tactic said:
https://forum.deadbydaylight.com/en/discussion/comment/1887594#Comment_1887594
I don’t think pointing out behaviour is complaining, they do make a proper point
I could stretch it and say you were complaining about complaining about complaining, and that in writing this I am complaining about complaining about complaining about complaining - and so forth for whoever responds back
Lol I've done the same
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Stop stealing my ideas I did a whole tierlist 🔫
For real tho, here's my results, which match the community results when I asked on the forums
Enjoy :)
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Kate and Ace without a doubt
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Deathslinger has technically no weaknesses in chases without pallets. The only counterplay I can think of is dropping pallets early and hope your team genrushes. Because the second alternative is line of sight blocks and jukes. But if you don't get shot, it's not because you outplayed him, it's just that the deathslinger missed. So, basically, everything you know about normal m1 loops is almost completely gone with deathslinger.
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So, basically spirits post-phase dash is considered to be "out of her power" so it's a normal m1,like wraiths. Same with nurse, after she's done blinking it's considered to be "out of her power", if I had to guess. I'm not sure why blight's isn't considered a hit, I always thought it is considered a hit tbf. But killers that have different m2s (demo, huntress,ect,) are balanced around their m2 abilities. Imagine a huntress with noed hatchets lol.
I dunno why many are exceptions to this (blight), probably has to do with what I said about post-ability m1s. Since when blight m2s and then m1s, he's technically in his power since he has more movement speed.
But this is just a theory
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Betting on licenced
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Huntress, nurse and hag 100%
Some people say spirit, but if they do they probably don't know the torture of playing addonless spirit.
Huntress doesn't need add-ons if you're good at her, her add-ons just spice things up.
Same with nurse, she's probably the only killer that when you start maining her you don't run any add-ons.
Hag not only isn't addon reliant, but also perk reliant. Otz actually made a really good video about this (killer tier list I believe, but correct me if I'm wrong) and if you watch michi, then you know the power of addonless hag.
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Tbf it is something, free aura read, I like that
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@TWiXT said:
https://forum.deadbydaylight.com/en/discussion/comment/1875589#Comment_1875589
Whoa, whoa, whoa, whoa, ... Whoa! I'm NOT talking about rebalancing every perk and how they interact with each killer here... I'm simply requesting that killers should be allowed to save perk builds they like up to 5 times so that they can switch between them with a simple button press/click in the lobby, regardless of what killer they choose, as easily as survivors switch between characters...
I have NO IDEA where how you misinterpreted "5 save-able perk slot loadouts" = "5 perk slots." That is NOT what I'm asking for at all... re-read the post please.
Whoops! In that case I agree. I'm s t o o p I d
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Well, I haven't taken it off.
I don't really think spine chill is training wheels, it's actually a really good perk. You have so much info, it's insane. If spine chill flickers, that means the killer is looping somewhat close to you. If it's lit then he's coming for dat ash (see what I did there? :3). It's just such a good perk and I'm really addicted to it. Unfortunately, I wanna lvl up my Kate, and even tho she's lvl 40 I still haven't found spine chill. Every time I get exposed by a ghostface I always think to myself "God I miss spine chill" :(
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That tech should be removed, it's way to annoying and promotes camping. Explain to me why I should ever leave the hook in that situation? I literally have half their team there, so even if the rest of them start doing gens, it's literally impossible to complete as many to escape (assuming we're at 4-5 gens). And whoever does that tech, is a dick, let's not forget that. They're not only delaying the inevitable they're also pushing their teammate's death.
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That's not actually that much of an unpopular opinion. But I have to say, do you know the HELL devs will have to go to balance the game with 5 perk slots? They'll have to go through every single perk in the game, rebalance every killer and aspects of the game. Figure out what will happen if you have 4 hex perks+ haunted grounds,ect.
And then, the game could become even more unbalanced and they'll have to revert everything. Nope, not worth it imo
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*Pulls out gun 🔫*
Excuse me? Repeat please.
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It shows that the survivors are the true killers of the game 👀
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Everything you just said is correct. I have no observations or arguments, something extremely rare mind you. This is just true, the end.
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That's not how they work. Let's take for example the top and the bottom killer according to their killrate, Freddy and nurse respectively. They look at Freddy and ask: why is he so strong? They realise: oh! He does too many things too easily, got it.
Then they look at nurse and ask: why does she have such a low killrate? They realize oh! It's because you have to grind to get good at her, got it.
At least, that's my theory
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if i had to guess, they're going to rework him either way, so a small quality of life changes, for now at least, will help them figure out how exactly they should change him.
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@Retromind said:
So according to you undying needed a nerf because... instead of fixing a gen you have to cleanse the totems ? lol ok buddy, you conveniently forgot about the instances where undying+ruin get cleansed in a matter of 40 seconds. By the way, you realize with the new undying the tokens will be safe meaning devour hope will see much more use now, will you make a forum post about that as well in the future ?
so you didnt read my forum did you? The snowball effet explanation and everything? The fact that you have to spend all of your time running around the map to search for the totems? Yes they can be cleansed in 40 secs, but can last a whole match, so the boring rng factor comes into play ''So according to you undying needed a nerf because... instead of fixing a gen you have to cleanse the totems ?''
No, you have to look for them all game and then cleanse them. The killer either way snowballs, having the combo till late game or even being removed in the first 40 secs, he still buys time, for just having this combo.
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Unlike the majority of the people here, I agree. As a killer main I DESPISE old undying. It gives way too much stuff and it was too op. Saying undying wasn't op is like saying that old ebony wasn't op, or that old legion had counterplay in chase. Even if you "do bones" you waste precious time looking and cleansing each totem. It's like old ruin for new players, but with more rng. More rng hurts the game, and with this change it won't be so randomized
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It's basically free value and boring to play against. The killer has free regression and gen slowdown, because if they wanna counter it they basically have to cleanse 2-5 totems. Combine that with tinkerer or surveillance and you have a cancer multiplier.
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Kinds untrue, they don't only make decisions based of data. Feedback is important. Let me give you an example:
Remember old dying light? It basically promoted tunneling/camping the obsession for debuffs. It got changed because it rewarded that. The perk, was kinda #########, but data wise it didn't need any changes.
There are probably more examples that I can find with a bit of research.
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Doctor, dropped for spirit and then dropped for hag. Spirit is still my favorite killer, but she's too powerful, I can 4k most of the games.
I dropped doc cuz the fps drop was unbearable
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Good idea, like a sniper huntress that punishes survivors that are too close to each other. 10/10 for me daug
Will be somewhat useless tho. But this combined with nurses, oh my >:)
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@RepostRiposte said:
https://forum.deadbydaylight.com/en/discussion/comment/1851510#Comment_1851510
Well considering the devs themselves justify their decisions using the stats it would be hypocritical to tell us not to use them. OoO comes to mind.
Maybe we would be able to come to better understand the devs and get a clearer picture of the average game if they would just give us the full statistics instead of little parcels to bicker over. Show kill rates before/after mori nerf, excluding games with DC/suicide, with/without at least 3-man SWF etc.
@RepostRiposte said:
https://forum.deadbydaylight.com/en/discussion/comment/1851510#Comment_1851510
Well considering the devs themselves justify their decisions using the stats it would be hypocritical to tell us not to use them. OoO comes to mind.
Maybe we would be able to come to better understand the devs and get a clearer picture of the average game if they would just give us the full statistics instead of little parcels to bicker over. Show kill rates before/after mori nerf, excluding games with DC/suicide, with/without at least 3-man SWF etc.
Sorry for the double mention
But I don't think they have data saved from every patch
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People know that this build exist, but it's really difficult to counter because if a myers plays it correctly then the survivor team is forced to constantly be on their toes
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Imo nurse ghostface and huntress are misplaced, maybe hag too. It obviously depends if you're a console player or not tho. As a pc gamer I think the nurse is currently the strongest killer in the game if played correctly, followed up by spirit and hag. Nurse is perk reliant, and spirit is add-on reliant, but a hag doesn't need anything. A hag can dominate without any perks or add-ons, having these just make the job easier.
A god huntress is actually more scary than a god nurse imo. I've been against huntresses that down me from across the map because they're godlike. The only downside is that she's map reliant. I'd personally say at least A tier.
Ghostface is also incredibly strong if played correctly. Unlike Myers, the ability to remove the red stain and tr mid chase is almost godsent. The only flaw is that he's really often a 115% killer with no power. A tier for me.
Freddy might be strong but he's not unbeatable, just boring to play against. I'd put him top of A tier and that's me being generous. When you make tierlists you shouldn't consider a killer strong because they're strong with a perk or add-on, if that's the case forever Freddy is s tier and iri huntress is the best killer in the game. I'm glad to see that you didn't balance em that way.
Also I think that the clown is the worst killer in the game, but that's honestly my opinion. You can argue that wraith is, but my experience tells me otherwise. I won't challenge you on that tho
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I won't kill any baby dweets ever
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I really like the idea, even tho I really like this effect as it is since I usually track people with blood. But generally, it's a pretty balanced idea that turns a close to useless status effect to a great one
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Keys are generally pretty unbalanced so the killer is FORCED to remove the key holder as quick as possible to have a small chance of winning. The fact that you got a green key and you were treated like that is unfortunate, but honestly not surprising at all. If you find a green key in a chest I suggest leaving it and run far far away
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@horrortale_sans said:
https://forum.deadbydaylight.com/en/discussion/216286/hottest-killer-tier-list
why is demo at the bottom
Cute≠hot
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@Aneurysm said:
When blight gets the inevitable cosmetic that features a him wearing a kilt with a broken-off piece of bagpipe for a weapon he'll rush into S♾️ tier quicker than it takes him to traverse shelter woods
Cosmetics don't count
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@lagosta said:
https://forum.deadbydaylight.com/en/discussion/comment/1844990#Comment_1844990
But, he has a normal head under the pyramid! And huntress first?
He doesn't! The silent hills devs haven't confirmed that he does. If I remember correctly, it changes from person to person or something.
And huntress, the Russian thickness, why shouldn't she be sss?
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@AhoyWolf said:
https://forum.deadbydaylight.com/en/discussion/comment/1844985#Comment_1844985
Isn't Susie like 16 or 17?
Nope, they're all the same age, otherwise they wouldn't be allowed in this game.
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@ExcelSword said:
https://forum.deadbydaylight.com/en/discussion/comment/1844989#Comment_1844989
The Demogorgon is basically an animal. I mean I'm not one to kink-shame, but bestiality is too much for me, personally.
Well............I'm too lazy to edit the tier list so let's just assume he's a being from an alternative dimension, technically not an animal
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@lagosta said:
Why is that Fine Looking Ass mr. Pyramid head not SSS+++++?
I didn't make this myself, I made it with some friends, and even tho one of us wanted him in the SSS tier, we all agreed that the pose and the pyramid were too unattractive. Also we didn't like the character. So bottom of S he goes for the body alone
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@ExcelSword said:
I am a bit nervous to ask why you haven't ranked Demogorgon as "illegal" as well...
I don't know the stranger things lore, so I just guess it's legal
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@GannTM said:
Spirit is in a league by herself. Looking at her in her school girl outfit is the best feeling ever.
@freddymybae said:
https://forum.deadbydaylight.com/en/discussion/comment/1844346#Comment_1844346
This she’s s definitely
The reason spirit isn't SSS tier, or even S tier, is because of the hair and moans. She has a nice booty, but have you seen how dirty it is? Kappa
Cosmetics don't count btw
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@WeenieDog said:
Then why is legion on the list? if you think Charlotte and Freddy are gross, just say it. Don't lie to them.
Legion are 21 they're legal
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First of all, told ya :p
Secondly, I've been also practicing my huntress recently and she is so fun to play. I usually sing her lullaby as I play her, helps me get in the mood.
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Spine chill and corrupt
Without spine chill I feel completely blind, especially when I'm against a stealth killer.
As for corrupt, I won't play a killer without it, except when I do meme builds. I don't enjoy losing 3 gens in my first chase :/
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I've lost 5 posts like this and had to do them all over again, but as mandy explained is for the greater good.
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Let's see.....
Spirit on release, almost all add-ons and basic ability got nerfed some patches after
Moris got changed
Remember pre-nerf legion?
Ds that activated on first pickup
Unbalanced landing
Toolboxes and gen speed
Kicking gens wasn't a thing, now it is
Freddy rework AND nerf when he was too op with the forever freddy build
Doctor rework which made him fun to play
Upcoming clown rework
Upcoming key rework
They made fixated because people requested a perk that allowed them to see scratch marks
Remember old borrowed time?
Remember when a survivor could vault a window infinitely?
Infinites are no more
Old grab animation that lasted 10 seconds now is lighting fast
Hag doesn't take 10 years to setup now
Gee, I don't know!
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League of legends is free, but an ultimate skin costs 20$
So what? Just don't buy cosmetics/skins lol
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Easily my favorite survivor perk. I can't stop using it, I feel blind without it
