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CLAUDETTEINABUSH

CLAUDETTEINABUSH

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CLAUDETTEINABUSH
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  • No space for me huh? :((((

    I thought we were friends I feel betrayed.....

    I'm committing the worst crime in the fog.

    I'm going

    To

    Injure a Dwight

    Jk if I do that I'll commit mass genocide to myself xd

  • @NullEXE said:

    I sometimes run it with Fire Up on Clown, then just fool around till the third gen pops - then suddenly it's like "Oh are we supposed to be looping now? Nah i'ma just dive this window like it isn't even there and roundhouse kick your-"

    -ash

  • @PigMainClaudette said:

    https://forum.deadbydaylight.com/en/discussion/comment/1000944#Comment_1000944

    Making in Aussie not swear is like saying that Fosters is a good beer.

    It will not stop us, because it goes against our blood. Nor will we ever touch that pathetic excuse of a beer. Or recognise ScoMo as a worthy PM.

    I believe that you don't try enough you beautiful piece of orange juice. If you freaking tried a bit then you would have to complain about something you really useful piece of human poopy

    (Hope you are not insulted btw xdddd)

  • @EZ5k said:

    https://forum.deadbydaylight.com/en/discussion/comment/1000931#Comment_1000931

    And? People still stop to heal mid chase at safe pallets, meanwhile one of the best killers in the game got gutted to the point that you can flat out outrun her by holding Shift+W. Before that, Legion got gutted into a movement killer, and then now we have one of the biggest tools removed for "accurate gen data" while literally nothing else related to gens get touched. Objectively they're either lying or too incompetent to understand WHY the perk was at 80% usage in red ranks, meaning that either they view killers as gutter trash, or need to be fired and replaced with people who actually do play the game at high ranks. No matter what scenario you pick there, the end result of absolute stupidity on their part remains the same.

    I have a simple answer on this,

    only

    time

    will

    tell

    Myers is hot

  • @Clevite said:

    Yeah I still believe they are going for a 1k average. Survivors tend to bring more friends to the game as they can SWF.

    Killers probably don't entice as many friends to join the game because killer is solo. As such they will cater to survivors in hopes that more escape and less ruin will grow the base.

    But changing gen times is silly. No one wants to sit on gennys any longer. And ruin already increased gen times and they got rid of that.

    As more killers learn to accept and are conditioned that 1 to 2 ks a game is alright the 4k = a win meta mentality will fade away. And I believe the game will evolve to killer kicks gennys, hooks some survivors and chases and then most get out and killer can pip.

    I believe that they will change the Gen times. Maybe for 3 secs more maybe for 3 secs less,maybe not at all who knows?

  • @PigMainClaudette said:

    I just want a forum section where censorship of swears is turned off for specifically 18+ or those of us who are mature.

    Especially since I'm Australian, and it's literally half my fecking vocabulary.

    Just swear but put these in front of the swear words like ash or sh*t or freak, synonyms are love

  • @EZ5k said:

    https://forum.deadbydaylight.com/en/discussion/comment/1000902#Comment_1000902

    I don't. After 3 straight patches of Killer nerfs, it's pretty obvious the devs don't care about them as players, and instead choose to placate the people who are bad with the red rank participation trophy

    Wait no,they nerfed bl and instaheals in one of these 3 patches xd

  • @Trwth said:

    https://forum.deadbydaylight.com/en/discussion/comment/1000789#Comment_1000789

    I... don’t think you read everything correctly.

    None of the Survivor perks encourage gen-rushing, nor is there a Prove Thyself with infinite range if you’re referring to A Drop in The Ocean, which is actually better for solo-queue. The aggressive perks come with huge drawbacks and require you to put yourself in danger in order for their effect to be useful.

    As for the items, the only things we have in this game are toolboxes, medkits, flashlights, keys, and maps(and firecrackers). It’s been that way for years. There’s gotta be more coming eventually. Also, the Entity motivates the Survivors with hope, teasing them by holding an escape in front of them only to take it away before they can grasp it.

    Other than that, I’m glad you enjoyed reading. I just wanted to clarify a few things.

    Actually for the items I have to disagree. The entity indeed feeds them with hope,but she doesn't want survivors to get comfy. Imagine that survivors are homeless people,the entity would give them a glass of water an a jar of rotten beans. You suggest of giving them a spoon 😂

    A drop in the ocean, and take the heat both promote something to help with genrush. The first one is obvious I believe and the second just says; I'm gonna swf,I'm a red 1 survivor and I will loop the killer infinitely while my team will do gens. Equip a flashlight or an instaheal and it's over :3

  • @CLAUDETTEINABUSH said:

    Oh great AAAAA,I would like to join. As an active member of the dbd community I consider myself....helpful.

    I am so nice that I always spare Dwights.

    You can't say no to me now >:D

    I would like to be whatever you like,I'm perfect for all jobs. Just don't declare me as claudetteinabush only,add a j there just for fun :3

    With justice,with honor,with Myer's legz

    -J

  • Oh great AAAAA,I would like to join. As an active member of the dbd community I consider myself....helpful.

    I am so nice that I always spare Dwights.

    You can't say no to me now >:D

  • @EZ5k said:

    That's an excuse they gave you. If they were serious about finding base gen speeds, EVERY gen pro/re perk would've also been trashed, but they weren't, just Ruin. They nerfed it to appeal to survivors, like every other recent patch, and did so in such a poor way that it's going to topple late games back to infinite level of stress.

    I believe that if we wait a little,we might get a major killer buff,just like with instaheals and bl. Just wait and see :3

  • Absolutely not. Iron maiden is in the game u know xd

  • @ppo8820 said:

    https://forum.deadbydaylight.com/en/discussion/comment/1000795#Comment_1000795

    Omg this!!! After seeing the posts and complaints from people who are pressed over the ruin change, I actually hope they do leave the game. They take it way to serious, seem very toxic, and entitled. I’d rather they do stop playing. In a way, the ruin nerf could clear a lot of really toxic killer mains and be a blessing.

    Now,let's nerf ds,exhaustion perks and swf in order for all toxic survivors to leave!!!! High five!

    *J raises his hand ✋

  • Amanda believes that none is worth to live. She is a killer,unlike jigsaw,she didn't give them a chance to live when she was in charge.

  • Honestly,the hag. She will eat my organs one by one,my flesh a piece at the time. Gross

  • Honestly,since some people (toxic people) left cuz of ruin,we will have less toxic people in the game!

  • I didn't like the complexity of the killer and the survivor perks that much. You created a perk that helps the survivors gen rush while they are swf. These perks are the worst for randoms,and op on swf.

    Secondly,I believe there shouldn't be more survivor items. The entity will give the survivors what little they need to survive. Nothing more,nothing less.

    I found your chapter interesting and exciting. I would like further explanation of the killer power,and please don't create a "prove thyself" that has infinite range xd. I can clearly see your points,and everything here is good on paper. But imagine swf gameplay with all these perks,a bit op correct?

    Offering wise,I'm ok. The end game collapse is interesting addition,so good job. Otherwise,the "resist an attack" is kinda too op imo. And if a survivor starts injured,they will just heal on the spot,or not,but they won't care. If someone starts injured,while they have no mither, what will happen? Will they get downed,or they won't be affected. A bit 2 op offering for oni imo. I don't enjoy the idea of more gamechanging offerings....

    Great job tho. You have exceptional fantasy. Keep on the great work!

    -J

  • Rick and Morty. Anime like my hero academia. Lastly Bones. I love em all

  • I just don't slug. I hook and I know that the immersed Claudette will stay in the same spot since,from experience,I know they don't learn >:D

  • @Fibijean said:

    (Only not to the extent of breaking rules because this is still the official forum and we don't want people to get banned or the thread to get closed because that would be rather counter-productive.)

    Oh yes,in an extent,use some.........manageable language and don't hurt anyone's feelings!

    Except if they are my guinea pig. Do whatever you want with that xd

  • Nurse was op without the cooldown. Now she is pretty balanced imo,just harder to learn

  • One that I remember is;noed? You are just a baby killer go kill urself idiot,as killer,cuz I had 4k with 2 perks as trapper with a lvl 1 bag and the more bloodpoints add-ons,third time playing the game. They got 1 gen done.

    As for survivor,a little bit of backstory; my PC teleports skillchecks,so at the start of the survivor experience I had to gen tap without ruin. They called me troll but when I explained they understood. They told me to play the game windowed,which is what I do now xd

  • Is the game hard to balance since at the low ranks it's a killer sided game and in high ranks it's survivor sided? Asking because I want to be a game dev :3

  • @AAAAA said:

    https://forum.deadbydaylight.com/en/discussion/comment/997955#Comment_997955

    Ooh, that's cool! Speaking Greek and seeing surgery on yourself XD

    It wasn't cool dude. Scary and it stays in your mind forever and ever. I could never be happier xdddd

    Also speaking Greek isn't much for me,I find this language important but not as cool as English. Me and my friends always speak English,none of them play dbd tho :(

  • @GrootDude said:

    I have dysgraphia

    My favorite color is pink

    My favorite tree is a cherry blossom

    My dream is to be a father

    I’m 15 years old

    I’m gay

    I also have dyslexia,disgraphia specifically,and one other thing I can't remember rn :3

  • @Spooky13 said:

    Still really into dinosaurs, aspiring paleontologist. Spinosaurus is the best dinosaur, fight me.

    Least favorite killer to play is Hag.

    Thinking about streaming some Alien Isolation on Mixer in the future while attempting to get the One Shot achievement on Nightmare difficulty. If anyone is interested let me know.

    When I was around 4 or 5, my grandmother had a snowman head candle holder. She had it on a TV, and I was too short to reach it, but I really wanted to see it or hold it, something like that. Instead of asking for help, I tried to reach for it myself, and ended up spilling hot melted wax all over my head. We then spent all afternoon trying to get the wax out of my hair. Gave my grandmother and mom a near heart attack.

    The therizinosaurs are scary-looking late Cretaceous theropods from Asia and North America. They were probably not carnivorous, despite their nightmarish Freddy Krueger claws. These unusual dinosaurs had a small skull and leaf-shaped teeth but lacked teeth in the front half of the upper jaw

    Fight me

  • @AAAAA said:

    https://forum.deadbydaylight.com/en/discussion/comment/997880#Comment_997880

    And this from the beloved leader of the Wholesome Harem!

    Greek,my native language is Greek. I usually try to keep it a secret but since I can disappear without anyone noticing,I really don't care.

    Fun fact,I also did surgery and cuz a big muscles from my eyebrows and made it smaller. I could see the surgery happening right in front of my eyes!!! Spoooooky

  • @Hoodied said:

    https://forum.deadbydaylight.com/en/discussion/comment/997896#Comment_997896

    I had something like that happen to me before

    Except it looked like I broke my nose when being thrown into a wall and only almost gave my mother a near heart attack

    Similar,hot water in my shoulders at the age of 3

  • I have dyslexia that's why it's hard for me to concentrate. If you tell me "think of a goat" I'll think of Myer's sexy legs. It's really hard for me to create pictures of a specific thing. Weird,but when I listen to music,I can imagine more. Also I have less temperature than the average person xd (35°)

  • It's obvious that is survivor sided in high ranks but killer sided in low ranks,that's why is hard to balance

  • @Tenebro said:

    https://forum.deadbydaylight.com/en/discussion/comment/996317#Comment_996317

    This ^^

    As a dev myself, I really can't explain why they are doing so few changes to the core gameplay (and in general too). There are now 230 people working there, and I can't believe this is the result of their work. They seem to not recognize the real problems, and focus elsewhere. They go 1 step in the right direction, then 2 steps backwards. Also, if they do something, they do it slowly (sometimes it takes months to solve something easy). Here a couple of examples.

    Example 1: why focus on Ruin for new players?!? It's obvious the problem is the matchmaker, new players should play against new players, not against veterans. You solve this problem fixing the matchmaker, not nerfing some aspects of the gameplay. New players shouldn't verse against Ruin in the firsts hours of the game. This is so obvious that I really can't think anything else. But the matchmaker was always broken, and they never managed to fix it even for "random" matching: some queue times are so long not for the lack of population, but because it's broken! They have 230 in the team: if in 3 years the team that was trying to fix the matchmaker didn't fix it the right way, then switch people, make another team, do something!

    Example 2: SWF. I know this can be hard to deal with ... but no so that hard. Close the gap! It's so difficult? With 230 people I expect in a couple of months this problem to be "almost" solved ... if not, there is something wrong in your organization. Until now they did nothing for the SWF problem. There are plenty of solutions the community proposed, pick up some of them if you devs are not competent enough to solve it on your own. Whatever choice you will make, it can't be worse than the actual state of the game ... but DO something!

    Yes ... I can go play another game, but this one has so much potential that is a shame they don't take advantage of it. I could play it a lot more, and even spend some moneys in the store if it actual gets good.

    What game dev? I am interested

  • @thelioncid said:

    That is what I have been thinking from the beginning. I develop indie and I know how difficult it is, I hope your dream is fulfilled and that we work together for the wishes of the entity;)

    PD:I'm not native English, I'm so sorry

    Thank you <3

  • The Livestream. I didn't see it xd

  • It will be hard to get a Friday the 13th chapter but great job!!!

    I don't like the idea of having enduring/spirit fury as a default power tho...

  • @Endstille said:

    https://forum.deadbydaylight.com/en/discussion/comment/997165#Comment_997165

    Okay yet in the livestream they specificly said, we didn't get any negative feedback regarding legion. I remember several people on this forum being more than vocal about it. Strange isnt it?

    I believe you,even tho I don't remember this incident 😂

  • @kate_best_girl said:

    https://forum.deadbydaylight.com/en/discussion/comment/997190#Comment_997190

    This isnt just about the ruin rework idk if you're deliberately not reading my messages or what

    They probably do,but choose not to answer it. Maybe they find them rude,or that they answered these questions before

  • @kate_best_girl said:

    https://forum.deadbydaylight.com/en/discussion/comment/997176#Comment_997176

    Then why don't they respond its still not answering my question...showing us your listening by just saying you do doesn't show anything.

    True,but they answer forums. They don't have 3k devs to answer all of them and it's time consuming. When the ruin rework was announced,every dev tried to calm people down. If I were them,I would just see all the forums,not answer all of them.

    BTW when you put the word "Dev"in your title you have less chance of answering so... :/

  • Both the traps for trapper and docs laugh when you shock someone. Also hitting a survivor while they try to 360 ooooooh yeeeeeees

  • They do get feedback,but they don't share it with anyone for good reasons

    Screenshot_2020-01-14-08-14-32-549_com.android.browser.png


  • @Endstille said:

    https://forum.deadbydaylight.com/en/discussion/comment/997029#Comment_997029

    Sure that is why ruin changes come out with a long list of buffed killer powers, oh wait..

    Screenshot_2020-01-14-08-14-32-549_com.android.browser.png

    This is from @Almo ,I didn't even bother to pull out this card but this is also proof they listen!

    BTW I forgot to include instaheals didn't I?

  • @epyon said:

    Yeah they do listen. Look how quickly they fixed the sound issue. Oh wait....

    I remember a Dev saying that the sound bugs are in their "to do list"

  • Because the mustn't spoil anything!!!!! Imagine. They will nerf exhaustion ok? How would anyone react to the forums for that? They must be careful

  • As a rank 11 survivor,no. I'm trying to keep being as immersed as possible

  • ROFL,made a same subject forum yesterday,"the devs don't listen" WRONG

    XD same idea

  • @Mister_Holdout said:

    https://forum.deadbydaylight.com/en/discussion/comment/996330#Comment_996330

    LOL 😂There's no way of knowing how much time the devs have worked on this game. All that information is private.

    Some of those devs could be doing a half-ass job and we wouldn't know.

    Although, to be fair, I don't think that's the case.

    Like I told you, just because they were hired doesn't mean they will make good decisions.

    As far as exaggerating balance, we aren't exaggerating much. Optimal survivors is a balance issue. The devs still have done little about it. Which is why this Ruin change is especially disappointing.

    Indeed there is no way of knowing.....buuuuuuut even if they are devs for a minute,they have 1 minute more dev experience than we do.

    Also,imagine in the next 2-3 patches,since you guys believe that killers will get gen rushed to Oblivion,they will buff many more killer powers and perks,in order to balance things out.

  • @BenZ0 said:

    @CLAUDETTEINABUSH

    I know thats why I took the example where I played with my 2 friends that just bought that game a few days ago, and both of them had no issues or complains about ruin. Luca one of them even said after his FIRST game, "yo dafuq is this genspeed? We escaped after 5min". Well I said "just apply pressure".

    Just clarifying because you said that NOW I'm too lazy,after my "adaptation"

    :3

  • @Mister_Holdout said:

    Just because these devs got hired by BHVR doesn't mean they are good at their jobs.

    DbD is over 3 years old and the devs still have not taken any major actions to address the core problem of optimal survivors. Veteran players have been telling them for years now that optimal survivors are very hard to deal with while playing most killers. In other words, the odds are heavily stacked against the killer (in most cases).

    But have the devs taken bold action yet? Nope.

    It's not like we're expecting them to fix everything in one update. But you know what? They could have done something like this:

    Hey community, we understand there are balance issues in red ranks. As such, we will be steadily reworking the maps to make them more balanced for both sides. Also, we will be looking at SWF to make them less arduous to play against. And finally, we will be adjusting overpowered killer setups that are simply unfair for survivors.

    If the devs focused more on things like this ^^^ ,they wouldn't be getting so much heat from the community right now.

    Instead, we mostly get band aid fixes that rarely address core issues. And most recently, the devs basically told red rank killer mains, we think the balance of the game is pretty good, so we're nerfing ruin to make it easier for new survivors.

    It shouldn't be surprising why a large portion of the community is upset (and rightly so).

    Indeed,I understand. But,they still have more hours as devs on a game than all the community put together don't they? I'm pretty sure they know their jobs,and they are doing well.

    As for the game mechanics,maybe we could over exaggerate a bit,I don't know. They should have a reason tho. Thanks for commenting!!!!

  • @BenZ0 said:

    @CLAUDETTEINABUSH

    No offence but then you are just to lazy to adapt and learn. Dbd is not the first game that has frustrating mechanics and a high skill cap to learn. Sadly BHVR is a new company to such a "big" game and makes the same mistake blizzard does and listen to the casual player community not to the pro players and mess up with the balancing.

    Blizzard did the same with world of warcraft, they nerfed everything that was to hard to learn and too to long to understand. And now wow is pretty much dead, even I quitted and I was playing on hardcore progress raiding for over 7 years.

    Edit: And I honestly never saw with 3k hours someone dc because of ruin xD

    First,I said "when I was a new survivor" so I did adapt... eventually after hard work,I'm able to hit greats 50/50

    Also you have 3k hours into the game,so that means you are an experience player. I'm talking about the low ranks/inexperienced survivors. Just wanted to clarify 😁

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