CEO
CEO
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- CEO
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Comments
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ur never gonna be able to fix tunneling or camping tho unless u can get banned for it
or make it that the guy who gets unhooked is immortal until someone else gets hooked(fixes tunneling but not camping)
and if they wannna fix camping then they gotta do smth about or killers cant come near the hook or killers cant use their abilities near the hook
or the timer just gets paused if they are too close to the hook
wich they are never ever gonna do since 80 or 90% of the killers use camping/tunneling
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@foxsansbox said:
What an essay.
ye
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@TAG said:
https://forum.deadbydaylight.com/en/discussion/comment/3031879#Comment_3031879
Try playing against competent opponents.
they are competent its just im better and know how to play pig
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@ShinobuSK said:
https://forum.deadbydaylight.com/en/discussion/comment/3031885#Comment_3031885
"Alright"
"Just like that"
Thats what it says
tnx
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@ShinobuSK said:
Playing pig on badham is very boss battle like
my friend i need ur help again
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@TAG said:
https://forum.deadbydaylight.com/en/discussion/comment/3031674#Comment_3031674
Try playing Pig on The Game. You will cry.
i did yesterday i got the 4K
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@jesterkind said:
I got that for Fortnite myself, which felt amusing as well.
I guess they're just tossing those out for literally any game you play?
fortnite has boss battles so
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happened to me too
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@CashelP14 said:
That was poor planning on your behalf. If you plan properly you always get 2 perks.
yes thats why i thought the entity would consume the mori or any other offering/add on but it just went straight for the perks
cus this never happened to me before
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oh i know how to bug report but i just wanna know if anyone else has had this
i played nemesis if anyone can confirm this also happens with them?
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just played another match and still had the problem so its not just on haddonfiel
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most people are contradicting themselves by saying its broken/op but then saying its a skill issue
and yes i know its a skill issue and no i do not get offended if u keep repeating its a skill issue
but people dont think before they type or they think so shallow (not meant offensive)
cus yes i understand its not fun to have a killer who can go trough walls
but pyramid head is exactly the same only he doesnt teleport he just hits u from the other side of the wall
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@Carrow said:
She is literally one of two killers that can absolutely demolish comp teams. This is a genuine case of a skill issue.
exactly so does that mean shes OP/broken? since i didnt get an easy 4K cus i didnt play her for alot of hours then that means she isnt
Since again for people who dont know what broken and Op(overpowered) it means To say that a character, weapon, or skill is OP is to say that they're so strong that it gives the player an unfair advantage over others. i dont see any unfair advantage here tho??
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@hiken said:
just by seeing your perk selection i can already tell you are not very skilled at her, is what it is. (or trying to masquerade reality with a lost game) plus you got that many points and everyone got that many points so you or farmed or double hook everybody and everybody unhooked and did stuff cause is rare to see many survivors getting so many points.
yes its cus i dont tunnel or camp unlike most nurses cus they are losing with like 4 hooks on the last gen
cus nurse requires skill and skill does not = broken/op
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@EQWashu said:
I am stepping in here with a quick reminder to please keep the conversation, as well as disagreements regarding others people's thoughts & opinions, civil and respectful. Thank you.
sorry i shouldve thought about that sooner tnx for helping
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@Hoodied said:
Nurse’s power by design in dbd is OP, she completely removes the cat and mouse part of dbd and her counter of “just lose LoS” doesn’t work as she literally has add-ons that counter that, and those add-ons are versatile that do counter it (trust me the range add-ons do alot more than increase your blink speed along with the range)
but there are so many killers that destroy the cat and mouse part of dbd
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@CEO said:
https://forum.deadbydaylight.com/en/discussion/comment/3013120#Comment_3013120
ok sorry i didnt make a documentary about why nurse isnt broken/op since seemingly no one even knows the meaning of those words
you know what i was even willing to do that for u but since the files can only be so large i would need to upload about 700 posts to then still be told its a skill issue wich bring us back to the conclusion that nurse isnt broken/op since that means i would have gotten at least 4k every game
negating my skill issue since thats what OP/broken means
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ok sorry i didnt make a documentary about why nurse isnt broken/op since seemingly no one even knows the meaning of those words
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@lemonsway said:
She is OP. Her ability completly removes the point of the game, CHASING. She can be anywhere faster than everyone else. She has been the Top killer since she exists and she never will stop being the Top killer. No other killer is gonna have an ability better than hers. BHVR learned fairly quickly that they can't make another killer like that.
arent there like 5 killers that absolutely destroy the concept of chasing
dorito head for example
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i already changed it for u
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@legacycolt said:
https://forum.deadbydaylight.com/en/discussion/comment/3013104#Comment_3013104
Actually you said yes you were.
when?
ow sorry u cant understand sarcasm i forgot we were on the internet
lemme quickly change it for u
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@legacycolt said:
https://forum.deadbydaylight.com/en/discussion/comment/3013055#Comment_3013055
Even if you lost the game, one screenshot of 4 survivors escaping against a nurse doesn’t prove anything. Are you serious?
i just said i wasnt farming
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@GannTM said:
*Plays one game and loses*
”Clearly the killer isn’t good and I will not admit to my own mistakes in game”
i didnt say she wasnt good
i just said she wasnt broken/op even though everyone always said she was
and yes i did admit that it was a skill issue so idk what ur talking about
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@foxsansbox said:
https://forum.deadbydaylight.com/en/discussion/comment/3013072#Comment_3013072
That has been my experience. I faced one Nurse in the last 2 months who absolutely ripped my shorts off. But it was a learning experience and as I adopted her strategies as Nurse I've encountered survivors with more experience than me demonstrate how they counter those strategies - and so my cycle of improvement continues. Painfully slowly, but it still continues.
Now I want a rematch against that Nurse.
what was her outfit?
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@foxsansbox said:
https://forum.deadbydaylight.com/en/discussion/comment/3013065#Comment_3013065
The ones who say Nurse is easy have played a few games as her, found some success, and never played long enough to start pairing up against survivors that can run her into the ground, forcing them to realize they have more to learn.
That's all. Keep playing her, you'll get there. (I'm at 300 hours or so and I'm still having some piss-poor matches.
ye exactly i mean when i play survivor against nurse we absolutely destroy her 9/10 times
and the 10 one always completely destroys us
and i also dont get many nurses maybe like 1 a week
i wonder why no one plays her even though shes broken/op
but DH gets used by almost everyone
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@ShinobuSK said:
https://forum.deadbydaylight.com/en/discussion/comment/3013058#Comment_3013058
Yea he was calling 2 of his teammates slurs
good to know
since i always wonder what they say
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@Aven_Fallen said:
Ah yes. One picture of a Nurse-player who let everyone go will totally change the mind of those people who rightfully call her broken.
i didnt let them go nurse wasnt strong enough for me to get a kill since i havent played her for 400 hours
but i thought because people said she was broken/op i could get easy 4K since that is exactly what it means
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@ShinobuSK said:
https://forum.deadbydaylight.com/en/discussion/329575/i-thought-nurse-was-broken-op
Why did you let them go? Only one cake game? I would kill them just for bringing one cake only
ah and btw u replied to my post for translation right?
did u know what that meant?
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@ShinobuSK said:
https://forum.deadbydaylight.com/en/discussion/329575/i-thought-nurse-was-broken-op
Why did you let them go? Only one cake game? I would kill them just for bringing one cake only
i couldnt kill them since nurse wasnt strong enough
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@legacycolt said:
This was obviously a farming round. Nurse is OP and everyone who claims she isn’t is delusional.
farming without offerings is pointlesss so i didnt do that since it would be a waste of time cus x3+y3+z3=k
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@[Deleted User] said:
She is. If you don't 3k-4k with her it's a skill issue.
exactly its a skill issue so doesnt that mean shes not broken/op
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@AcelynnBen said:
i think the language that u wanted translated was too spicy
yeah i expected as much
but now im even more curious lol
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@GentlemanFridge said:
Lost your adept, I imagine.
i dont remember for sure but i thought i still got the adept
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@Akumakaji said:
https://forum.deadbydaylight.com/en/discussion/comment/3006468#Comment_3006468
"It's frigging impossible to make survivors happy right now" - yeah, thats because we neither have a homogenious group of survivors, nor killers. Whenever someone gets tilted by this or that behaviour someone from the other camp will quickly chime in "I never do this" or "oh yes? But you know what your people do regularly? Despicable!".
The fabled "survivors rule book" by now has so many editions, revisions, submissions, gosh no one can keep up. Its the old problem: if you try to please everyone, you will please no one. Here is how I solve the problem for myself: I am a killer main, who now also plays a fair share of survivors, so I know how aweful hardcore tunneling feels. So I take the stuff that I thoroughly despise and don't do it, but also add my own arbitrary rules into the mix. IE I don't hardcore tunnel and most of the time let at least the last survivor go, and I also never equip DH. During the event I usually try to go for 8 hooks, but if someone tilts me, I will happily kill them. And if you do anything that tilts me, I might hardcore tunnel you out of the game.
I guess this is more or less the way how most people do it, but just make a few rules for yourself and mostly stick to them, with room for special occasions. Oh, and twitch streamers are always on probation. There are a fair share of nice people there, but more often then not they will be quite the toxic bully bunch, because that is just more fun content. So I am more willing to tunnel or slug them, then other survivors. But I also found a few nice peeps via twitch streams of my games that I watched AFTER the trial and that were quite wholesome and fun.
and i agree but some killer just get triggered from u looping them for so long even though its their own fault for staying in the chase
and the same with survivors bro ur already getting second life(DH) and then u complain i make u go in second state cus it made my hit go invalid even though u shouldve died alot sooner
my rules are
if a killer doesnt tunnel/camp i give them the kill ( if tunneling or camping a DH user then i still give them the kill if they deserve it)
if a survivor uses dead hard i tunnel/camp them if the hit is registered invalid (if not then i dont)
and with not tunneling i mean i am literally hooking everyone once then twice then 3
if someone is not on 1 hook yet and 3 other people are i will look for that person (but still down the other 3)
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@Jaxton2000 said:
Just had a match where the killer killed everyone, but let the last person escape...
It's the anniversary and everyone but one person used a flan... how rude could you be. If you're gonna let one person escape you should of let everyone farmed some bloodpoints before you killed them at-least but nope... just rude as hell.
He had the audacity to say it was fun at the end-game chat... wasn't fun.
when the killer wants to farm dont genrush and immediately leave
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@Audiophile said:
It defies logic. They could play a non-toxic game and earn double or triple what they do when camping but they choose toxicity instead. It just goes to show how large a portion of the community just plays to be toxic and cruel. I just don't get the mindset of people that take pleasure out of others’ pain. But no one can deny that many killers have this weird tendency to ‘roleplay’ as killer so that they can’t be sportsmanlike while playing killer… they have to be ‘evil’ on the meta level and try to hurt the actual players. Until the devs actually start punishing toxic behavior this will persist. It would be easy to punish camping and tunnelling more but they choose not to. And they could let survivors at least leave these toxic situations by surrendering in some way but instead we get penalized for DC’ing. I don’t know… this game is amazing when it’s played right but seriously, seriously awful when played with toxicity. I hope I didn’t break any forum rules by stating what I think is the truth here. If I did, I guess I’ll find out… Good luck enjoying the event everyone…
maybe them killers wanna farm but survivors are too dumb and dont understand even though u make obvious signs they can unhook
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i mean deathslinger and i win all my games so idk
but when i play survivor i also never see him
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@Sluzzy said:
Three times out of the few matches played today I have actually lost due to one perk.
A reminder that NOED is a perk that rewards failure. The survivors did well completing the objective against impossible and unbearable odds only for someone to lose because the game gives the killer a petty kill.
I wouldn't mind this perk if two conditions were true;
1) The survivor objective was much easier to complete.
2) Survivor had a similar perk.
It's not a good feeling to lose when the opponent played poorly but got rewarded for it. When the state of the game incredibly favors the killer, NOED needs a change now.
it doesnt tho
noed hardly has any plays in this game if ur playing with survivors who arent brain dead
almost every game ive played all the killers had noed but they hardly had any use since it got cleansed instantly cus the hex would go into a totem that was close to being cleansed or its near a player to begin with
but i agree noed is kinda rewarding u for failure but so is DH so i dont really see a problem
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@ElizaSteph said:
Every time I see a post about a surv complaining about a killer perk like noed, I always see killers bring up the same four perks as a counter response. Ds, bt, unbreakable, and dh. Now I definitely see how dead hard is a fair comparison or at least understand their pov because it does deny fair hits most of the time and overall I can see why they argue that if noed is unfair so is dh.
I, however, cannot get how bt, ds, and ub are in the same realm??? They’re always brought up when killers discuss unfair perks as counter points but I genuinely don’t understand how these are unfair. They always call them second chancey and a back up for bad plays, but the perks are made to counter otherwise highly difficult situations to escape from.
They’re in the game to make a certain game play style more fair for the other side bc other wise being tunneled and camped would have no legitimate counters, and this is even more true for solo que. It would be nearly impossible to get saves and escapes semi regularly if they weren’t in the game.
And all of these perks can be played around as long as your play style isn’t hard tunnelling and camping. And even then a good bit of the time they don’t help much depending on the killer. Ds? Only used once with a short timer and if you go for the unhooker you don’t face any consequence. Same for bt. Go for the unhooker and you’re fine? Also, on highly mobile killers these counter perks do not do very much to help and only become majorly viable in endgame. Plenty of blights and spirits have still mowed me down a few seconds after a ds stun before I could get to a gate, and fast killers like that can tank a bt hit and down you right after with little recovery time. On slower killers who can’t shoot projectiles I can understand the annoyance at end game more, but it still isn’t very difficult to avoid those perks if you don’t aggressively tunnel and camp. I’m not saying those strats aren’t fair or are toxic, but I am saying they only should be allowed because counter play exists against those strats within these perks.
Same for unbreakable. It doesn’t stop you from slugging, it only stops you from slugging for an immense amount of time before you face consequence. What reason would one have to slug for approx 25+ seconds when objective is to get hook sacrifices? That’s plenty of time to chase someone away in case of a pallet or flashlight save. It stops killers from bleeding out lobbies or preventing the other side from having no counter play for killers refusing to hook and denying saves.
If all of these perks were gone, what would you recommend to do to escape a face camping/hard tunnel situation? Or even have a CHANCE to escape? Letting the others gen rush while someone takes the L and dies because there’s no chance of a save isn’t fair at all.
Yes it’s true they can be abused, but a lot of perks can be abused. Star struck on nurse with infectious can easily give a good player a three man down because of her speed if she felt like it. Make your choice on a hag makes camping so rewardable especially with the add on that allows her to chose where to teleport without having to have traps triggered. Depending on the player and the build and the map many perks can be abused.
My point is these perks are always called unfair for killers during any discourse about broken or cheap perks when they have counter play and, depending on the killer, hardly work.
I genuinely don’t understand why these are always brought up as stupid and unfair and on par with cheap perks like noed and dead hard. They aren’t there to reward mess ups and bad plays. There are hook states in the game for a reason, survivors aren’t expected to never get hooked. So why should getting downed once automatically mean they shouldn’t have a way to avoid getting targeted immediately after a save? Why shouldn’t teammates have a way to ensure someone getting saved can last at least 10 seconds afterward?
I hear stories about bt saves with ds in the killers face to be annoying and all of that, but I rarely see this in my games? Survivors usually don’t do that unless the killer is actively camping, because our whole objective is to survive and willingly getting those saves just risks dying.
Plus you don’t get any points for unsafe rescues? There’s no real motive to do this besides being toxic, but that doesn’t tend to end well on our part anyway and because of that I don’t see any of that “oh well they unhooked in my face before I could even leave the area so I downed them” nonsense. I’m sure it happens and plenty of lower rank players have probably done it out of lack of experience, but in my mmr it doesn’t happen commonly at all.
The only answer I could think of is that the people who hate these perks are people who solely play with a camp and tunnel style. But I don’t wanna assume all killers who say that only do so bc of that play style, because it seems unlikely and that’s a narrow minded view to have. Surely there’s more reasons. So if any killers who don’t tend to play like that have an answer for why they hate these perks anyway I’d be happy to try and understand. Sincerely.
its because campers and tunnelers wont be able to instantly kill the same person so they cry because the survivors play like good people and vice versa
killers complain about bt ds and ub but u will never notice those perks it if u dont camp and tunnel
and survivors complain about tunnel and camp but then they use deadhard giving them a second life in an otherwise unsurvivable situation like a huntress hatchet in a straight hallway after throwing a god pallet
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@pizzaduffyhp90 said:
Though I really hate SBMM/MMR being a thing, if I wasn't gonna say that I'd choose probably Attack on Titan becoming a thing for this game because I really hate anime it's gross and I wish it was never a thing.
If you like anime than that's ok everyone likes something that someone else might not.
camping and DH
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it doesnt really matter just dont be a camper
make sure the game is fun for u as for the survivors
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@[Deleted User] said:
I'm honestly not trying to be facetious in stating this, but what kind of response do you want from us? We have no context to go off except for some end game chat that really doesn't add much.
i didnt really wanted a response i wanted something else that i cant explain in english(bad english)
i had to words in my head before i wrote this comment but i already forgot them
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@pseudechis said:
https://forum.deadbydaylight.com/en/discussion/comment/2980233#Comment_2980233
lol I'm not offended I'm just calling it like I sees it.
You don't have to be offended by something to point out when its kinda stupid, all that has to happen is for that thing to be stupid.
What you have here is schmuck 1 fights with schmuck 2 over a game. I'm not offended by this I find it comical.
So I stand by my previous statement... This is an example of fragile egos one of which came to the forum for external validation of their fragile ego.
Behaving like a fool in public used to be frowned upon but with the anonymity of the internet you can hang your own foolishness out there for others to see. Why you'd do it I'm not sure, its kinda foolish and open to mockery.
man if i had a fragile ego why would i play this game
and i thought u got offended mb
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@foxsansbox said:
https://forum.deadbydaylight.com/en/discussion/326126/huh-what
I'm convinced your username is as much a cry for validation as this thread.
wdym ?
if ur talking that i have a ######### username yes i know
but idk how to change it
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@pseudechis said:
Two man babies whacking their fragile little... egos together.
im sorry u got offended
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@Tsulan said:
I find this oddly fitting here.
https://www.youtube.com/watch?v=7LGTEI1RMoQ&ab_channel=Forza66
lol
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@GannTM said:
Clearly you’re the best DBD player out there, good job 👏
tnx
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@Satori said:
Dont care about rpd or iri head, but why are you using undying only without other hex?
what the guy above said
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for information they dcd before i hit anyone so they wouldnt know i have iri addon
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im coming back to find a solution for DBD giving me error code 30005 Createfile failed with 32.
