BurnedTerrormisu
BurnedTerrormisu
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Comments
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The loser has to say GG first. If the loser dont say GG just move on.
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I bet we can find now 1000 threads about ping. High ping is a problem BHVR don't want to talk about and make everything possible that this topic dies out quickly because everything is in the hand of BHVR.
There are unused server locations worldwide, there is not even a need to use amazon hardware servers.
There could be a fallback to p2p connections for really remote locations.But BHVR think its the best thing to let player with ping over 300ms destroy the gaming experienceof 4 other people. This is a conscious decision that bhvr has made by setting the ping limit to 2000ms. You cant even have a phone conversation with 2 seconds delay.
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Dose it even count as working with survivors / working with killer?
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I like the idea of showing the flag of Bavaria!
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SUMMARY OF THE ISSUE:
When it's get past the connecting to server the "INITIALIZATION ERROR" shows up.
PLATFORM:
Steam
STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED:
Start Game in Steam, wait till Splash Screen ends, press space and wait until syncing friends list.
SCREENSHOT:
VIDEO:
https://youtu.be/6k_CPgrgqCwPLAYER LOGS:
DeadByDaylight.log -
Same here.
SUMMARY OF THE ISSUE: I could not login to game. the error message is "NO NETWORK CONNECTION".
PLATFORM: PC
STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED:
Game crashed with an unreal crash message while idling in the lobby. after restarting the game it says no network connection. restarting the pc did not help.
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SUMMARY OF THE ISSUE:
The 2vs8 survivor incentives should be fixed at 400%.
Currently (06:05 - Tuesday, March 4, 2025 (MEZ)) it shows 150% on killer in 2vs8 for me and 50% on killer for the normal mode. Restarting the game did not change anything. Playing one game changed it back to 400% (6:18)
PLATFORM: Steam
STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED:
Login, Check Menu 2vs8, Check 1vs4. Restart the game, nothing changed, play one game and get no bonus, correct bonus shows up.
Video before:
https://youtu.be/mWBjugIxLAgVideo after restart and one match played that restored the 400%:
https://youtu.be/JfYfs_VkrB8Screenshot:
Player Logs:
Log before the game:
DeadByDaylight.logLog after one game:
DeadByDaylight.log -
My guess is the server that provides the incentives value was down or the routing broke and the game defaults to something standard.
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Amazing!
Evoker should have the ability to rebuild destroyed totem.
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I thought 400% for survivor will remain in 2vs8?
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No XP bonus makes me sad
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How hard could it be to create a sanity check for trials?
2 minutes from start to everyone is dead? killer account gets disabled until a human can review what happen.
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Thats the good old cattle rock.
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Also a survivor DC right in the moment when he gets picked up can cause a bug that looks like cheating.
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@Nazzzak said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3888038#Comment_3888038
Hey whoa, how do you find this? I literally never get notifications when replied to. Even when I click All Notifications there's nothing. This is what mine looks like. I always have to try and remember what I've commented on.
https://us.v-cdn.net/6030815/uploads/BUY48OEG8MRB/screenshot-20250222-203904-chrome.jpg
must be because you are austrian
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when people look at the vote ratio first it increases the echo chamber factor.
this gives, for example, in this forum, BHVR the opportunity to make opinions look like they are rejected by the community, even if they are only rejected by BHVR with no way for people to know.
I'm not saying that this is the plan, but everyone should keep the possibility in mind.
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I love how they added Vote Down in front of Vote Up.
Not that every other social media platform dose it the opposite way. -
the soup is so thick, you can barely see your own feet
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The reports are for "exploits" (if google translate works correct) so without a video it's pretty much useless.
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It depends.
Obvious cheaters are banned within 12 hours of the support report. On weekends or public holidays it takes a little longer.
Subtle cheaters sometimes take several days to get banned. My guess is the video gets reviewed by multiple people or professionals that can tell the difference between ping, game or server issues before any action is taken.
Server based anti cheat checks would be nice because I don't think they exist.
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This guy sends his packets by carrier pigeon - IP over Avian Carriers (IPoAC) RFC 2549
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4000% survivor bonus and I might play Survivor
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who doesn't love to go against a high ping killer because they have no access to nearby servers?
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You hit the tree and the pallet on your screen. So whats wrong?
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I like the creepy pocket charms.
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A lot of things are not visually matching the action even if both players have good ping. Adds frustration on both sides.
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I love how the whole community agrees on the topic that high ping is awful.
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I don't think it's broken, but rather it was changed by a conscious decision by BHVR. The amount of the bonus seems to have been drastically reduced for whatever reason.
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Thats wild, both should use the same amazon servers.
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If you start matchmaking with a high prestige survivor, you get matched with similar prestige levels.
Same goes for low prestige chars.
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I truly hope that the other game designers of dead by daylight dont share almos narrow view of things.
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They might read everything but in my opinion the community managers do an awful job giving back feedback into the community. But this doesn't just affect regular users, even fog whisperers and big streamers sometimes seem to be unable to find a conversation with BHVR.
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I think he loses far too little distance when he misses. Missing is simply a skill problem of the killer.
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well, its hard telling that its not bannable even one of the staff members, mandy was a victim of that whole special software to steamsnipe people.
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Thats one of the topics the community managers (also called devs) never respond to because there are no arguments to defend high ping player. On the contrary, BHVR is in an extremely bad position with its decisions.
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@Malkhrim said:
I still haven't received my stats. Is someone else still waiting for theirs too?
I'm still waiting too.
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Don't the huntress hatchets use two different hitboxes? A narrow one, roughly the size of the hatches, that is used to check if the environment was hit and a second, beach ball sized sphere that is used to register a hit with survivors.
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@Rokku_Rorru said:
6.1.0 was annoying, Dead Hard a perk beloved by many coz of what you could do with it was taken away from survivors, new DH I'd argue is more unhealthy for the game 0.5s endurance which is actually 2 seconds coz of the awful server tick.
But tbf I like the game still, it's just with all the buffs/nerfs and the ######### servers it feels awful, they need to fix the servers and networking and it'd be a much different game.you are absolutely right. since the killer ping is shown you can tell that a lot of strange hits / stuns happens even if both player have an ping below 50ms.
that means it has to be the server that is the problem. -
40% average escaperate means your mmr drops on average and you get matched with worse teammates and your escape rate drops even further because a single survivor can't turn the match around.
I don't even want to start talking about the lack of fun losing more than winning.
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A higher percentage would be nice.
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They tried to fix it, failed and now they say its working as intended.
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@Roco45 said:
BHVR's stats are pretty pointless when they don't factor in DC's. Chucky is one of the top Killers that players DC from. If I'm in SoloQ and it's a Chucky, someone DC's. If I pick Chucky to play Killer, Survs DC. The ones that stick out the match are usually SWF.
They simply could give out the numbers with DC and without DC.
Just a simple spreadsheet, no fancy designed template, just a plain old spreadsheet.
They say the numbers are constantly monitored. So it shouldn't be to hard to gave us the killrate numbers.
But they don't give out the actual numbers. Mandy say because they haven't changed. On the other hand the DBD community constantly asks for these numbers on X, Reddit, Steam Forums and this Forum.
If the numbers haven't changed, that would mean that BHVR is doing a good job and the game is at least staying consistent. So one more reason to publish the numbers.
So BHVR is ignoring the wishes of its community, or the numbers would shock the community, or they don't have the numbers on hand and would have to work them out first.
Whichever way you look at it, as is so often the case, it doesn't shed a good light on BHVR. -
this is a hard one to tell reality and irony apart.
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They have to run across the whole map to return the tape. They can't use items in that time.
Thats the downside.
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region locked content in DBD … we are reaching a new low.
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That's one of the topics you will never get any response from the Community Manager Developers because they know it's problematic but someone in the Game Design Team decided it should be that way.
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I just want to remind BHVR that the Cheater problem is still massive!
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@Aven_Fallen said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3864580#Comment_3864580
Sadly this does not work. Because there are not enough Dedicated Servers to provide every player with such a connection. In some regions (e.g. Russia) they are not even supported. So having a Ping-Cap of less than 100 would just mean that some players cannot play the game at all anymore.
But I would agree that something needs to be done, because you can basically say the game is lost when you verse a Killer with high Ping, since you get either hit by hits which should not connect or chases are much shorter than they could be, simply because you have to predrop and can do less Loops.
You are wrong with they are not supported in russia.
BHVR use Amazon GameLift for Dead by Daylight [Source]. Amazon GameLift supports on-premises hardware (that means the amazon software runs on your hardware) [Source].
That means BHVR could rent or house own servers in russia and provide local servers to russian people or other locations that dont have local GameLift support.
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Amazon GameLift has a lot of unused locations by BHVR. Also Amazon GameLift supports running on own hardware for regions like Russia without any GameLift locations.
So its simply company greed normal players have to play with high ping.
All VPN users should be prevented from starting a game. VPN IP databases are common knowledge with every network admin and should be easy to implement.
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- holding shift - creates scratch marks and loud noise notifications








