Brucecastro81
Brucecastro81
About
- Username
- Brucecastro81
- Joined
- Visits
- 755
- Last Active
Comments
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Click clicky: Sprint burst, Empathy, Iron will and fixated; then you can easily get the angle to click the killer
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It used to be definitively
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And toolboxes
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But with toolboxes yes
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Console tier
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Only for better queues
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@Helevetin_nopee said:
Im just here to say that self care isnt a bad perk at all...
MegHeads doesn't count
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@Pandamonium said:
Hello, a Meg main here, and I disagree with buffing noed.
Your first point on totems is true, but the incentive to break totems over generators right now is incredibly low, unless doing a challenge or if you need boldness points. Without thrill of the hunt, it takes 70 seconds to destroy all five totems, excluding the time required to locate the totems and run between them. So to be honest, the counter is there, but in the early and mid game, it isn't really a priority, so NOED usually does get activated from my experiences. I only see the occasional Dwight and Nancy tackle a totem, or a random survivor wanting to complete a totem challenge, but I rarely see commitment to break all five totems.
NOED can be quite powerful in the endgame, similar to adrenaline. Both perks give second winds to their respective roles. You catch up to loops quicker, you can end chases faster and traverse the map swifter. The only buff that I could somewhat agree to is gradually building up speed during the match after each generator is done which amounts to the value that is currently in place for noed.
So tier 1 noed would give you +0.4% extra speed per generator completed, giving you 2% after all generators are done. Tier 2 would give 0,6% up to 3% and tier 3 would provide 0,8% up to 4% after all generators have been completed. If that would be the buff, I can somewhat agree with a noed buff. It gives the perk slightly more versatility during the match. However, if that were to happen, I would like to see a similar buildup in the survivor perk 'hope' to accompany such a change.
Also, I hate self-care, so that is something that I can avert myself from the usual meg stereotype.
Good rework suggestion, then the perk is not annoying and somewhat good
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@xEa said:
Nice try, killer main.
Noed does not need any changes at all. If survivors manage to cleanse all totems, you got your value in the early game, if they dont, you get it in late game. The one or the other, it is worth a perk slot against bad players. Since 99% of the playerbase is bad, it is a good perk.
lol, I play more surv, but ok then
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@Helevetin_nopee said:
https://forum.deadbydaylight.com/en/discussion/comment/1097489#Comment_1097489
Selfcare isnt as bad as most of the people say it is
lol yeah
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@BabyKillersLol said:
https://forum.deadbydaylight.com/en/discussion/comment/1097487#Comment_1097487
Matters a lot to the baby killers crying that they cant hold red anymore without Ruin lol
no it doesn't
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@Aztreonam78 said:
https://forum.deadbydaylight.com/en/discussion/comment/1097485#Comment_1097485
I
Do
Not
Camp
Pallets
You're using the self-care avatar, so my brain instantly imagines a meg and then it also imagines a MegHead™
Yeah dude, ded servers are incredibly bad
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@BabyKillersLol said:
Strip killers of all their crutches, let's see who's actually red rank and who's a bum that gets mad over anti-tunneling perks lol.
Imagine thinking ranks matter lol
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Just stop camping pallets, if the killer is good he's 100% going to hit you
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@FluorescentLemon said:
https://forum.deadbydaylight.com/en/discussion/comment/1097464#Comment_1097464
Hopefully the devs implement an AI system soon because it's obvious that's what Survivors want
After they implement the forums is gonna be like:"Nerf AI"
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The list is going down, next is PopGTW
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Maps sizes
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I hate playing SoloQ, buff blendettes and MegHeads pls
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Use both engravings and you'll be ZOOOMING
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You need to enter the shop to claim the auric cells, in case you didn't know
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Kinda underrated imo
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Completely removes slugging, so now the killer needs to hook everybody and if you have DS is a win-win situation
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@Karaage said:
I agree with both of You that Luck is not useful. It affects:
- Unhooking chances (just use Deliverance)
Chest Search results (just use Plunderer's)- Freeing Yourself from Bear Trap (just use Slippery Meat... oh wait, please don't)
Edit: I checked wiki for any more uses and apparently it doesn't even affect Chest Searches, yay.
Still, I wanted the perk to be more interactive and reward You for completing objectives in a Trial. Getting 30% in the endgame is pretty pointless though, surely at this time You've been hooked at least once so no unhooking for You.
At least this discussion rn got me thinking of possible Luck mechanic reworks.
The up the ante rework idea looks great, but needs some changes
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I try to not be mean with the devs and the game, but like, how can that even be a thing?
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Isolation is simply an third seal
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I don't if you can even get 30 stacks and why wouldn't I use deliverance if I get luck bonus when safe unhooking
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@Mr_K said:
https://forum.deadbydaylight.com/en/discussion/comment/1093925#Comment_1093925
Yes
*PC master race*
that killed me inside
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@KrispiesChicken said:
https://forum.deadbydaylight.com/en/discussion/comment/1093912#Comment_1093912
Nah. If I'm at the door it gives them too much time to escape after one down. I stay in middle of map as all four gather at my feet after gens are done and I massacre them all, all of them too far from the doors to escape in time
lol, that's so funny
I imagine a nurse looking up, a survivor tbaging and when the last gen is done the surv gets jumpscared
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Honestly, I never got an crash bug
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You're complaining about graphics while console can't play with Keyboard and mouse, has the worst sensitivity I ever saw in a game and consistent Fps drops. Really?
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Insidious behind the door?
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I play a lot of killers until I see wich I feel better to play
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The Sheriff
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M I N D B R E A K E R needs a buff or rework
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Chain chomp, lol no. I dunno really
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@xllxENIGMAxllx said:
https://forum.deadbydaylight.com/en/discussion/comment/1091392#Comment_1091392
Man i'm currently probably one of the last good nurse on console.
https://www.youtube.com/watch?v=Vn6gXiSsYdg&t=145s
I play fine but sensitivity and frame fix will make her playable as much as PC. which is why i said that all platforms should be the same.
Next time think before commenting please he will save you from trouble.
I'm good with nurse too (I can kill pleople, dunno if I'm actually good, but I think so)
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@GHOSTfaceP3 said:
https://forum.deadbydaylight.com/en/discussion/comment/1091528#Comment_1091528
Well I’m sorry to tell you this but your in the minority lol most people want increased sensitivity especially those of us who play nurse on console BECAUSE it is a big deal
Yes, I want also
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@KnotEnthusiast said:
https://forum.deadbydaylight.com/en/discussion/comment/1086638#Comment_1086638
It absolutely needs to be a hex perk lmao. Any perk that allows you to mori the whole lobby needs to be a hex, especially with killers like Plague that force the survivors to be injured.
But I like this concept, albeit with a little tweaking. I don't like the idea that the only way to know that the perk that lets the killer kill you if you don't heal is in the game, is to suddenly be prevented from healing, thereby dooming yourself. I think Hemmorhaging/Mangled would be better, as it forces survivors off gens by making their repair speed slower, and them easier to track.
Also, I think it needs to reset on healing, and can't tick down in chase. Or else a killer could basically just injure and bloodlust every survivor, then mori them before hooking them. I know it's a hex totem so there's the opportunity for it to be cleansed, but the potential is there.
But then you just use Devour
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@GHOSTfaceP3 said:
https://forum.deadbydaylight.com/en/discussion/comment/1091392#Comment_1091392
Your either trying to bait or just don’t know anything about nurse
Yeah, totally. Why would I be baiting? What does sound like an bait? Its litteraly true, the sensitivity is bad, but its not impossible to play with it, personal experience
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@hex_genrush said:
https://forum.deadbydaylight.com/en/discussion/comment/1091392#Comment_1091392
LMAO, false statement I’m a nurse main on console and I can tell you that the sensitivity and frames are a huge difference
Yes they are a huge thing, but she is still good as in PC, but I'm not saying that increased sensitivity and K&M support shouldn't be added
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Also add K&M support
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Bud, stop blaming the sensitivity, if you don't know how to play her, just don't play
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Yes, HadNoFunField is boring for both sides
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Barney
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its just the beggining
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So soloQ its not that bad
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Its impossible to an survivor be toxic against me
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@Carlosylu said:
https://forum.deadbydaylight.com/en/discussion/comment/1086713#Comment_1086713
Whith all of your killers? Cause I only have end game build for Spirit and Freddy
I don't mainly use endgame builds, but I never use noed just in case i lose
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I'm a endgame builder btw
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This DemoPls is kinda blursed