Brimp
Brimp
About
- Username
- Brimp
- Joined
- Visits
- 0
- Last Active
- —
Comments
-
@ThiccBudhha said:
Because you didn't time it correctly. That is why I think Dead Hard is fine, it takes a lot more skill than killer mains credit.
Dead hard for its intended purpose is fine and takes some skill. But dh for distance against most of the killer roster is legit uncounterable and basically acts as a 3rd health state extending a chase for at least 10 more seconds which can allow a gen to pop in your face.
-
@Ruma said:
https://forum.deadbydaylight.com/en/discussion/comment/2541963#Comment_2541963
Now there really isnt any reason to play him over Huntress anymore.
Atleast not when you want to do well.
Huntress is just better in every way now, which is really sad since Deathslinger was one of my mains.
I mean yeah that's the whole reason I played slinger. No wind up like with every other ranged killer... Now I have no reason to really play him since his most creative part about his power was removed making him basically a worse huntress instead of a huntress with a few other modifiers.
-
6 minute games are just stale af. You could build up pressure on 2 different survivors and 2 gens still pop.
-
@supersonic853 said:
Rcpd twice and lerys once. Also multiple ghost saws and my chainsaw bumping on seemingly nothing. Probably best to keep him shelfed tbh. I was honestly hoping with him being revealed as one to get addon buffs itd be more then two and the buffs was just to make sure you don't overheat with engravings. Unfortunate. Hows everyone else hopefully doing that plays billy?
Billy rn along with blight and bubba have their collision bugged to be wider than normal.
-
@WeissSchnee08 said:
I'm sure I'm not the first to say and I won't be the last. Hooking someone and just standing there is just bad sportsmanship. You get points for making ppl bleed and chasing them. Why just stand there and barely get 10 to 20k points per match when you can get nearly 35k points per match even with one kill. That's my view on it.
You just proved your own argument wrong what? You said killers should lose points for camping when you said they only get 10-20k because of camping.
-
@GamerEzra said:
How would you describe the DBD community in one word or sentence?
Whiney babies (myself included)
-
@Sluzzy said:
5 years ago there was true infinites, twice as many pallets, Sprint Burst reset during a chase, there was actual double pallets at every jungle gym. Killers had no slowdown perks! It's now very killer sided with deadzones everywhere and some tiles have no pallet at all.
Survivors are walking out at high MMR because of the constant killer buffs and survivor nerfs.
5 Years ago the game was incredibly survivor sided... now its still survivor sided but to a more fairer degree. Just please tell me if you aren't trolling... how is this game so killer sided when they intentionally got rid of double pallets, infinites, vacuum pallets to make the god role into a power role instead?
-
@dspaceman20 said:
Survivors do not get insanely strong perks. When was the last strong or meta survivor perk that we have received?
They dont get any more "strong" perks because exhaustion perks, bt, ds, unbreakable all trump perks that are coming out
-
@botrax said:
https://forum.deadbydaylight.com/en/discussion/comment/2516102#Comment_2516102
Then i will drop the pallet and when you are close im just going to vault it and just like that i cancel youre good play and put you in a 15 sec cooldown.
You arent getting the point of spirit being faster than a survivor in phase...
-
@botrax said:
https://forum.deadbydaylight.com/en/discussion/comment/2516054#Comment_2516054
Shes not, lets say you and me do a 1v1 you are spirit im the survivor no perk no addon.
You start using your power i will have a sound queue with the direction you are going you know it so you try to mindgame me and you go in the other direction i see the cloud of dust so i know exactly where you are before i choose to move or do any action.
Do you see all the advantage i have compare to the spirit. Im not saying she dont deserve a nerf but what they did is too much.
That's why I would position myself better to be phasing on the pallet so my superior speed will catch up despite you knowing where I am. You just gotta use your brain more
-
I just hope they make one of the overheat addons base kit. Its stupid how you overheat in like 10 seconds of revving but it takes 30 seconds to overheat while sprinting.
-
@ThiccBudhha said:
No. Why is it too strong? Because it gives a second chance? How would that be too powerful unless the first chance was overtuned? But since that is not a common belief, I fail to see why so many killers can't deal with an extended chase. It is not that big of a deal.
"I don't see why so many killers can't deal with an extended chase" Have you forgotten that there is 3 other survivors also working on gens so that extra 20 seconds makes 3 gens pop instead of potentially 2?
-
@botrax said:
Forget it, spirit is dead she wont be a top killer anymore. Spirit did not change her gameplay but survivor gain the ability to know where she is when she phase so bad survivor are still going to complain but the average and up survivor are going to destroy spirit
Unironically shes still the same. you cant just phase in the middle of the loop anymore. It just punishes poor phase positioning and makes dropping pallets early more viable
-
Very short list but i would nerf
Charge addons for medkits
Charge addons for toolboxes
Even as a blight main i would say alch ring but reverting it back to its ptb state (Green rarity but +20% token regen rate instead of getting all tokens back on a hit)
-
@Rogue11 said:
https://forum.deadbydaylight.com/en/discussion/comment/2515783#Comment_2515783
that's not how this works. we've now decided to nerf killers because they're "unfun". I hate playing against Blight more than any other killer, with his inconsistent, broken mechanics, oppressive perk synergies, and several problematic add ons. Very unfun and lacking "counterplay". Can't wait for him to join my Spirit next to Billy in the killer graveyard!
Well when J flicks were possible and a blight knew how to do them he was much more fun to go against. This was for the simple fact that j flicks actually had counterplay and knowing when a blight would go for one and dodge it is nice
-
@Apollos said:
https://forum.deadbydaylight.com/en/discussion/comment/2515962#Comment_2515962
how about we ignore u instead 💅
Ah yes ignore me because you know I'm right. The average forum dweller
-
@latinfla4 said:
The last time I took a major break was from late may 2020 to late August of 2020.
I am a bit disheartened by learning that killer sbmm is to hard to lower and that my main killer sbmm impacts killers I haven't touched.
So no casual mode or offline bot mode to practice makes it just a bully session to try new killers.
So back to the original question what is your longest dbd break and why?🙂
This has been my longest yet because i refuse to play killer in a game that can be so heavily swayed by perks and maps.
-
@R2k said:
https://forum.deadbydaylight.com/en/discussion/282048/skill-based-matchmaking-thoughts
Game finally become healthy. It's not clown fiesta now since u don't face babies and actually playing with +/- same skill level players. It's how PvP game has to be. Want to win = play well. I mostly playing survivor and my escape score skyrocket cause i finally play with decent survivors, and my killer expirience improved cause I'm actually learning how to play and facing good survivors not clown fiesta mentioned above.
i would love to go against similarly skilled players... when there's so many unbalanced perks in the game that just make it more aids to play.
-
@VitoSa said:
What data did you even use to greenlight these changes other than your low mmr games?
Their powers function quite literally the same. They both play catch up, except the nurse has no cd, no charge up, can see, and can phase through objects.
You shouldnt, simple as that. Nurse is superior in every way as she literally makes loops non existant against her so her only counterplay is LOS blockers and hoping shes not a good nurse.
-
@Chilli_man2400 said:
oh yeah they are survivor biased it’s not like they buffed trapper and finally gave him his 2 traps by default and buffed Blood favor third seal and retribution! Wow so biased
Ah yes i see that you ignore the fact that most survivor perks have no earning requirement to use them, way more survivor sided maps than killer sided ones, toolboxes and medkits, fast gen speeds, a perk with literal I frames allowing you to walk over a trapper trap, etc. Funny how they reworked a lot of maps but they're still so ######### for killer instead of them being balanced out.
-
@Sakurra said:
If this game was survivor sided they would do something about camping and tunneling. So it's not survivor sided. Let's see in future what happens.
Hmm yes this game isn't survivor sided.... Lets ignore the amount of survivor sided maps vs killer sided maps, perks that have no earning requirement on the survivors side, items, gen speeds.... People only call this game not survivor sided because they removed infinites and pallet vacuums when those made playing killer unplayable unless you were nurse.
-
@indieeden7 said:
https://forum.deadbydaylight.com/en/discussion/comment/2513789#Comment_2513789
You do know that if a survivor Dead Hards over a trap, you can just....pick up the trap right? Suggesting that Trapper's main weakness was anything other than his set up is silly.
Its kind of like.... they get more loops out of the dead hard over the trap when that shouldnt happen? The time took to setup the trap in the right place just lose more time because that person just gets a get out of jail free card.
-
It will be but there's really no reason too because people just want to run mindlessly around small objects to "counter" blight when eventually he will get a 90 flick on you.
-
@Zozzy said:
https://forum.deadbydaylight.com/en/discussion/comment/2043672#Comment_2043672
They did increase the sensitivity and blight is still locked at 30 degrees for lunge. They really need to fix him on console.
Not gonna lie, I think it's bad if most of your hits are j flicks unless you do them purely for practice/fun since getting into that habit especially now since it's becoming more publicized is gonna rob you of a lot of hits when someone knows about it. Now if all the survivors loop is the cars on badham/autohaven then yeah it would usually result in a j flick.
-
@MadLordJack said:
Blight's 180 removes his only counterplay and really doesn't take that much to learn, not if you're already decent at Blight. I am by no means some amazing Blight, but I picked it up in 10 minutes with nothing more than a video clip. And promptly never used it after that session because it's blatantly unfair and essentially turns Blight into Nurse But With Extra Steps. Seriously, I cannot stress this enough: it removes the only counterplay Blight has.
Also, it requires you to edit external settings/hardware and isn't available for console users.
Just walk away from the loop if you know he's gonna j flick. Not that hard to understand. Plus if a blight knows how to j-flick you already are gonna lose because not all blights can do that and if they can that probably means that they're better than the average blight in every way. I'm talking 90% of their hits are in power and they know how to use power around ~90% of the loops in the game.