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Bradyguy99

Bradyguy99

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Bradyguy99
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  • Just coming in to say I support the movement for optimization for consoles.

  • @Rivyn said:

    Just a thought, but what if being sick increased skill check difficulty?

    Oh I like that. And maybe there's levels of sickness. Like Doctor. Harder skill checks and penalties like slower movement or something idk. Also while we're at it please increase her scoring events it's so ridiculously low.

  • Literally had a perfect game with 32K. Got Brutal Killer.

  • Thanks. If you're going to do it do it right. But also don't make it their only character trait either. Make them like every other survivor. Just throw in their partner or something being same sex and done.

  • Instead of going back and changing people why not just make new characters who fit these things. I think people who care will appreciate that more then getting a second used character that all of sudden meant to represent them. Remember Overwatch and Solider 76? Ya... no one was celebrating that.

  • Ya maybe. I don't know though. I used to be getting 4K every game now I can't even get 1K. Games last only 5 minutes.... I don't know what I'm doing wrong.

  • I want to like him I really do but playing for 3 days. He just out of control Legion or Oni. It's just so easy to counter if they don't run in a straight line. And the games go so fast. Like either gens speed have been buffed or everyone is genrushing.... He sounds fine on paper but in practice he's outclassed by so many others and playing him is the worse feeling when your power works against you. Idk... maybe I'll come back to him. I just can't stand playing him any longer right now. I wish I didn't buy him.

  • Ok after several games of killer the framerate drops are super common. It's a miracle I even hit anyone now. Please fix devs

  • Not being able to hook people and low frame rate on xbox

  • @TheWarNung said:

    https://forum.deadbydaylight.com/en/discussion/comment/1608438#Comment_1608438

    Nah man, it's all heartfelt.

    I'm a little fed up with people ragging on a higher-skill cap killer on LITERALLY his first day. It takes time for us to figure this stuff out. We all need to be a little more patient.

    That said I've had nothing but fun with Blight, even when I lost matches. He's clearly not as weak as people say - even if you don't use his power at all he's still a 4.6 m/s killer. You can get boink-boink hits at more places than you might think, and it just feels oh-so-satisfying to hit someone after boinking off of 4 walls first. He doesn't have an Oni-like flick but he can rotate up to 90 degrees before lunging, so anticipating your opponents movements can get you some down-low DIRTY hits. Like Legion (and Billy and Huntress and Bubba and... most killers) using his power is not always APPROPRIATE, so the initial hurdle is to figure out where using his power is appropriate and where it's not. This... takes... time. So let's all cool down with the hate.

    Was hard to tell when you mentioned OG Freddy. It seemed like you were joking.

  • @OniKobayashi said:

    Still waiting for a real carnival map.

    The Freakshow. (Used as a sideshow before killing people and escaping)

  • @TheWarNung said:

    https://forum.deadbydaylight.com/en/discussion/comment/1608391#Comment_1608391

    Amen. The first time I ricocheted off of 4 walls and then threw a syringe into a car's radiator I knew it was love. This was the first killer I've been truly hyped for since OG Freddy. I foresee myself boink-boink-smacking survivors for a good long while to come.

    He's not even as difficult as people have been saying, tbh. He just requires... patience.

    This sounds like bait.... I can't tell.

  • @Kumnut768 said:

    https://forum.deadbydaylight.com/en/discussion/comment/1603871#Comment_1603871

    killers like huntress billy and oni are all killers that are hard to be looped and still fun and viable against good teams

    Actually depending on the loop they are extremely loopable. Sharp corners and stuff is their weakness while Huntress can't shoot over high objects. Spirit power is mind games. Remove that and she's just a Blight without the slamming into walls.

  • @Kumnut768 said:

    a lot of the time on the "X killer has no counterplay" posts where i see people respond with "ah thats because you cant run them for "121021020121201288 minutes" when its not about how long you can loop them you can have fun chases that last 20 seconds and still be interactive for both sides, and thats something you cant have versing a lot of killers now because theyre counterplay involves zero skill to pull off

    rant over

    Because that's their power, ending chases quickly. Take away that and they have nothing. Not every killer is meant to be loop machine. Some are meant to be played stealthy around.

  • Idea if survivor escapes through hatch when the killer gets a 3K and gens are still up killer get points for forcing game end and survivors get the same amount of points as they always do. Otherwise nothing changes. This is just meant to reward killers who would of otherwise won if they found the hatch and closed it or there was never a hatch in the first place.

  • I think they're fine when I play but that could be just me. They're kind of bad when I play with a friend though.

  • What bugs me is people complain that it's a good Spirit that's always winning. Shouldn't the player with the more skill win? What about the bad Spirits? The ones who constantly swing and think their out phase attack has infinite distance. People only remember the good ones because they lost.

  • I'm just going to throw it out there but they were order to not kill them... Vader wanted them alive. They were missing on purpose. They actually have amazing aim.

  • @Dwinchester said:

    https://forum.deadbydaylight.com/en/discussion/comment/1592560#Comment_1592560

    Yeah, I get the feeling that McLean was like "holy crap, I actually programmed this? Better tell them that this is outdated so they will buy it."

    Why release something in the test build that's not even a current iteration? Any feedback they got would have been worthless.

    Because that version can have game crashing bugs that they're aware of and need to be fixed. Or it's just not stable enough. Would you rather them release a broken mess and have everyone report on the same bug they found after 3 games of testing themselves or release an older version which is more stable and find bugs in that which they couldn't because it only happens in every 600 games.

  • Reminder that these trailers are recorded in advance most cases.

  • My matches felt very one sided. Survivors always escape and I'm left with nothing since I'm just trying to use up my cakes to get BP so I can Prestige. Getting really sick of all these try hards... so ya if it is on it's not working....

  • Skill = no counterplay. Because being out played is never the answer... seriously he's slow and requires aim. They're complaining because he ends chases quickly with skill... that's his only power.

  • I just got grabbed when the bar was pasted full... it frozed for a second and then entered grab.... GG I guess

  • I agree but with less of a starky remark. FPS on console is quite rough all of sudden...

  • Didn't Spirit just got nerfed like a year ago? Do we need to do another one? Yet Freddy is ok with his dream pallets which is basically the same thing since you have no idea which one is real in a chase. Just like Spirit.... it's called a gamble. Just like pallet and tile placements.

  • She's a killer who can't stop killing even without trying. She killed all her followers leaving her broken but not ready for death. At least not for her.

  • I'm just going to not comment on why this shouldn't happen. Someone else will.

  • @Sonzaishinai said:

    https://forum.deadbydaylight.com/en/discussion/comment/1423371#Comment_1423371

    It doesn't make sense from a business standpoint for Scott though. He is a single man company, which means he would have to do all of the legal work and having to pay the lawyer all for something that he won't see revenue from for atleast another 6-9 months

    He's better of spending his time and money on his own franchise tbh. Could still happen ofcourse but if i was Scott i probably wouldn't do it untill fnaf popularity had died down a bit to relight it again

    Didn't stop him from doing millions of funkos. Beside he would make money off it as well.

  • Oni can run into walls and bump into things. He takes less skill to play the Billy plus he has that charge up attack which most Onis use anyways if they miss. Billy only has the chainsaw. Did I mention Oni can also see blood orbs so stealthy plays are pretty much void?

  • @bingbongboi90 said:

    No you are wrong! Just wait till live servers!

    Just kidding btw.

    You're still wrong. Wait until DBD2 comes out.

  • Ex Plague main here and there's a reason why she's underrated. She's terrible. Like actual garbage; she can't pip and/or barely makes any blood points, she can't 4k unless the stars align, she promotes gen rushing and more then half of the maps hate her. So ya she's garbage and this is coming from someone who loves her but hates to play her. Please fix or change her or just make her fun to play instead of making you wish you picked anyone else to play. And before you say get good or try her again I got to red rank with her after months of playing her and recently revisited her and lost all 10 games to see what the problem is. Then tried Bubba and 4K... so ya....

  • @thrawn3054 said:

    https://forum.deadbydaylight.com/en/discussion/comment/1417621#Comment_1417621

    Or it fit the obsession theme when they designed it. They simply didn't realize how powerful it could be. I imagine it hasn't been reworked because they can't figure out a good way to do it. Or there's a license issue preventing them from doing it.

    Well they reworked dying light and decisive strike.

  • Well some Youtubers all at once kind of been making FNAF fan music and theories and I guess it does make the most sense out of all the characters to get a actually killer who became a monster. Idk if it will actually happen soon but I know it will happen eventually.

  • @burntFuse said:

    It'd be nice if there was just some way for survivors to cash in their crown besides just escaping. Like if after finding it they had to fill up a meter by earning BPs.

    Thank you. Being MVP and then dying to killer because I had a crown is getting real old. I've been playing all day and still stuck getting one. Unfun event so far. Wish they didn't do anything for it.

  • 8 games in a row and people brought noed blood warden and moris. I have only gotten 3 crowns out of like 20 games...

  • I also haven't even tried for it yet but I can already tell it's not going to be fun at all. Isn't that the points of these challenges? Being fun and rewarding for playing the game? I don't know how hiding from the killer while following them is fun.

  • This challenge hurts the game so much. Literally seeing Dwight's just coming up to me and not doing any objectives. Heck some are literally ratting out their teammates. Dev's please never let any form of this challenge return again.

  • He's so small... why not witch as she's the size of Hag?

  • @Hippie said:

    I honestly believe that the semi-recent update that gave her an extra pool was actually a nerf. She used to have strength in the fact that people were more hesitant to cleanse and would spend more time sick and exposed, but now good Survivors just cleanse as soon as they're broken and they usually all do it at the same time as well. The fact that Survivors can heal an entire health state in 6 seconds through using a fountain is a travesty. This also means that Survivors don't have to spend time healing each other, since they can just heal themselves at a fountain and the other Survivors can go on with whatever they were doing. Think about this: When you play Plague, everyone essentially has a 6-second Self-Heal. And people seem to think that her Corrupt Purge is OP, and while it is quite strong, good Survivors just hide (and cleanse) whenever you ingest it.

    If you want to apply pressure through injury and make Survivors fear healing, just play Legion.... he's MUCH better at keeping Survivors injured (and exposed) and his power ACTUALLY keeps Survivors from doing things, not to mention that he ACTUALLY injures people and makes them spend time either healing each other or being exposed! I've never had better games as a killer against red ranked Survivors and SWFs as I do when playing Legion.

    However, I do have an idea for making Plague viable for high-ranked play: Survivors stay injured even after cleansing. It would be similar to Legion's Deep Wound, except it wouldn't be as strong since Legion can injure multiple Survivors quickly and Plague can't. This would keep the incentive of cleansing but not undo all of Plague's work once the infection is gone, and help Plague keep up pressure throughout the game.

    You actually nailed it. It's the healing. Everytime I'm playing they all cleanse at the same time and immediately I lose all my fountains. And now forced to use purge. They get hurt and down but then by the time I hook them it's gone. And oh look 4 gens done... and there's the last one. Games are super short with her.

  • Ok back and after having 2 perfect games and still losing I have concluded that ya she's bad... like below average. I say Legion may have more value then her. Well guess I'll stop maining her. RIP.

  • @ZeroJukes said:

    She's mid tier at best.

    And she's fine imo, it is a win-win for her...

    If you dont cleanse? You're 1 shot the whole game and you have a stridor that can't be countered by iron will.

    But if you cleanse? You need to verse a machine gun killer which will probably kill you all in less than 1 min, thanks someone cleansed.

    And with the recent build they give her i think she's fine.

    See I thought that too but I don't know. Most of the time it doesn't feels like getting them broken is a waste of time after playing her so much. I don't know. What is the general strategy you're meant to do. Also forgot to mention how you don't see many Plagues in matches to begin with so I don't know if that's linked to something.

  • It sounds more like you want a remake of the game. They removed huge loops and replaced them with unsafe ones. It may not feel super different but trust me. They are. Just need to time to see them.

  • I swore I saw them..... If that's the case then I'm a dumb

  • I legit just got a game with 2 red ranks and left me to die after being chased for a gen and the exits being opened... not to mention I got in a chase only because I saved one of them from the hook. So ya it feels that way.

  • @Might_Oakk said:

    Even just put a symbol that shows when others are in a chase similar to the entity legs around obsession.

    Ok so I think the game maybe doing that because whenever someone is being chased they light up. Its subtle and I'm still unsure if it's a 100% thing but it's something that may exist. If someone knows please confirm or deconfirm it.

  • I hope so because then I'll have friends.

  • I'm waiting for a Spider like killer. Something different.

  • Ok let me explain Clown kills people as an entertainer right? Well a mascot character is also an entertainer. He lures people anyway he can to kill them. So what about a old costume that looks silly. That's the whole point. It's meant to be a symbol you can trust being a mascot of a character but yet he's using it for his own twisted means.

  • The first part rings a bell. But I believe they said nerfing so they don't work as well together not completely unusable together. But everything else I don't know. It sounds like a troll.

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