Boss
Boss
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- Boss
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You probably answered it yourself. ๐
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If maining sides creates hate, play both. ๐
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They use it a lot, but it works only 0 to 1 time(s).
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@alienschmalien said:
https://forum.deadbydaylight.com/en/discussion/comment/699157#Comment_699157
Good luck. At their currrent rate? They'll be lucky. There's a reason killer lobbies are getting longer and longer to find.
It's because the current path they're on is chasing people away. Mostly survivors. The game is far too oppressive on survivor side because the killer meta is HELLA strong right now, while survivor meta perks have all been repeatedly nerfed. As well as window and pallet hits. Being moried instantly out of a game. Constant Ruin and Pop back to back.
But it's on both sides really. Survivors still have things needing address like instaheals, sprint burst negating a lot of killer abilities, most of the maps still in their favor heavily, etc.
The game has gotten to a very stale state in terms of meta and in terms of how the game in overall is played.
It's also why a majority of the Fog Whisperers program seem unhappy with the game or seem to be playing it less.
It's kind of like BHVR is in a state of ignorant bliss about just how bad of a path they are on.
And yet the playercount seems pretty fine.
I'll start to worry once that's very low. ๐
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The vision is to keep going for at least 5 more years.
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Does it make it a code if you just do it regardless of that?
Cause not tunneling/camping is often part of an honor code, but i don't do it just cause it's not fun.
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Lol, Plague's rank.
The face used to define her tier, i always imagine this:
https://www.youtube.com/watch?v=uyyNbT-mpbY -
@Captain_Spaulding said:
https://forum.deadbydaylight.com/en/discussion/comment/698825#Comment_698825
Lol I couldn't tell at all.
๐๐๏ธ
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Oh, Devour Hope, easily.
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@StupidPallets said:
Never tried it. It's true. It's true because it sounds true. That's all I need. *places hand on heart, stands for U.S. anthem*
Well, you can trust me. ๐
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Can confirm.
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@NMCKE said:
https://forum.deadbydaylight.com/en/discussion/88776/killer-interactions-sped-up
I can see damaging generators getting sped up just a little to help with time management.
Opening the Exit Gates should be instant, period. :D
Killer specific animations such a Pig putting a RBT on you can be sped up as a QoL change.
Good mention on Killer-specific!
Yes people, ANYTHING except movement speed!
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@Xboned said:
https://forum.deadbydaylight.com/en/discussion/comment/698043#Comment_698043
That would be pretty cool to see.
The main problem I have with the Wraith's mori right now is that it doesn't reflect his character in any way. Myers, Nurse, Spirit... they all have very telling animations. Myers brutally overpowers people, Nurse has that tender little touch at the end, Spirit is obviously filled with all kinds of pent-up rage.
Wraith's mori doesn't really say anything about him.
I agree on this except for the leg pull, that's very telling to me.
The whole animation should be that, though. ๐
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@Khalednazari said:
https://forum.deadbydaylight.com/en/discussion/comment/698073#Comment_698073
Thank you for participating!!!
It's more than fine, you got some good stories out of it, right?
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Yeah, real-life headphones don't usually come with Skill+5. ๐
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I've suggested it before and still like it...
- Wraith puts a foot on the Survivor
- Wraith starts ringing the Wailing Bell
- Because of the foot touching the Survivor, the Survivor starts cloaking too
- However, they're not altered by the Entity to handle going into the Spirit Realm, like Wraith and Nurse are
- Too much pressure builds on them and they simply die after some screaming
- Visually, they start getting Lightburn marks on their bodies until they die
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BING BONG BELL BOY!
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Probably not.
It's refreshing to get new tracks, but i don't mind.
Moris on the other hand, yes, suggested it myself before once cause i'd pay for that.
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@Mochan said:
Ahhhh so the profile pic colors have meaning!! I didn't know that hahaha.
Just a sidenote: While the Emblem icons are red, that won't necessarily mean they're Trusted members.
We don't know what that looks like yet since we get to decide what picture gets red and no one has chosen an Emblem yet, but since we now have the Tag as well, that's the best way to identify one.
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Uhh no, i don't feel like you murdered my wife and daughter if you cleanse my Hex Totem.
And i LOVE Devour Hope, as you can see.
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@Mochan said:
What is a red pfp?
Red ProFile Picture.
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@JawsIsTheNextKiller said:
Oh so it's a transitive trust. That means we can trust @8obot1c.
That's my understanding and I'm sticking with it.
A discussion having the "Trusted" tag just means a Trusted member posted there.
When a Dev responds to this thread, the same happens, but 8obot1c doesn't become a Dev.
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Just play how you want and follow the official game rules. ๐
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If you like the Perk and don't want to wait, then buy it.
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Ahh, the good ol' "All bad guys came from Slytherin, but not all Slytherins are bad guys."
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Surge.
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Mindbreaker sounds great to me for Wraith.
Too bad it has tight restrictions.
But even so, I'd have to depend on them having Sprint Burst, and we're in a Balanced Landing meta currently.
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You just made your 1000th post!
https://www.youtube.com/watch?v=1Bix44C1EzYAnyway: Ehh, i'm good without seeing ranks. ๐
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None that have that exist yet.
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I watched the whole thing once.
I think Nurse wasn't out yet back then.
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@daggersnight said:
I played the game for over a year without BBQ because I didn't want to buy Leatherface. I got use to predicting where survivors would be based on gen placement and other factors. For certain killers I do use it if they have a high mobility (such as Billy, Nurse, Spirit) but for the most part I replace BBQ with another perk that better suits the killer I am playing. Blood points are nice but I keep maxing them out without BBQ anyway.
Well B&C doesn't help you max out stuff, it just doubles the total amount on the scoreboard.
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Always have it on, i love them Auras.
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This is negative?
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@ad19970 said:
https://forum.deadbydaylight.com/en/discussion/comment/695142#Comment_695142
Interesting. My lobby times have seem to increased. The last few days before the new patch, here in germany in the evenings, I'd get queued up very fast. But since yesterday it's taking longer.
๐ฅ
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If anything, death seems to be removed from this realm.
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That might be because of bad school/work days.
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It's nothing like other games in my library.
It's also my first, and only, multiplayer-only game.
And nowadays, i love stalking around as Wraith, actually using cover to sneak up to them, going "PEEKABOO! HERE'S MY BING BONG!" on unsuspecting Survivors, and removing either half or all of the chases thanks to the VERY easy first hit.
("All of the chases", because Exposed stuff is so good on him, especially Make Your Choice.)
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Yes, it has, and yes, i want it.
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@ad19970 said:
Do you mean since the release of the new chapter?
If anything my killer queue times have increased I believe. Nothing terrible though.
Yes, ever since the new one, it's been way better.
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@PyroDude said:
https://forum.deadbydaylight.com/en/discussion/comment/692829#Comment_692829
My waiting time for a killer game was a bit shorter. Not 10 seconds but it was a bit better
Mine's a bit down since this morning.
Nothing unbearable though. ๐คฉ
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I hear your concerns.
To me it's honestly just like Lery's, and i'm very good at Lery's.
There's 1 loop i personally encountered that's absolutely broken when you run Balanced Landing, no fun to be had there.
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Aside from jokes, i would actually also like it if Survivors can rotate themselves for others to see.
Why? Well, to show off their outfits of course.
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Way too powerful.
He'd keep the Killer busy for hours just to load into the match, then somehow finds a new way to escape the match.
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@Yung_Slug said:
https://forum.deadbydaylight.com/en/discussion/comment/694911#Comment_694911
Yeah, survivors can be rotated in lobbies.
Sick.
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@Hoodied said:
https://forum.deadbydaylight.com/en/discussion/comment/694863#Comment_694863
https://forum.deadbydaylight.com/en/discussion/comment/694832#Comment_694832
This is a bug I got with SWF, the names are missing from above their heads
Ohhhhhh.
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@Yung_Slug said:
If only other players could see it so we could have a lobby of 4 survivors just spinning around.
Btw, i only play Killer, so: Can you rotate your Survivor in lobbies?
A Killer can't do that.
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Definitely, especially for grabbing them off the Generator on the 2nd floor that isn't in the glass room.
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Best way i avoid it is to go to towards the node that contains the Perk i want the most, then advance one note towards the other 2 Perks.
The Entity will show up and i take the Perk i want.
It then takes a random Perk.
I let that path be consumed and advance towards the other Perk that's still available.
The Entity is forced to consume the path it spawned on first, always giving me enough time to take the second Perk.
I agree it'd be more ideal to have it consume where it spawned outside of the Bloodweb, but i can still get the ones i want the most + get another one to speed things up tremendously.
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I haven't really been paying attention to grunts while healing, but i can still hear the healing sounds very well.