BongoBoys
BongoBoys
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@random1543 said:
https://forums.bhvr.com/dead-by-daylight/discussion/463279/vecna-undergate-attack-got-buffed
I personally have not had any issues when facing the underground attack and the speed compared to PTB.
Well that's besides the point I'm trying to make it's faster then the ptb was and were wondering if it's intended or not.
If you thinks it's fine even while it's faster that's fine too
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@[Deleted User] said:
https://forums.bhvr.com/dead-by-daylight/discussion/463279/vecna-undergate-attack-got-buffed
I noticed it, as well. I wonder if it's a bug or because of potentially bad servers.
It seems pretty consistent in all my matches so I don't think it's servers it might be a bug.
I've checked the path notes and they didn't mention any changes to it
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Bro take a break fr
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I'm just glad it's gone I was so sick of stevegulls
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@ClumsyApe said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4049452#Comment_4049452
This chapter is going to bring a lot of frustration especially with all the gen perks when we're in a era of gen speed and gen regression meta.
Depends the new perks ain't worth it on the survivor side just bada boom and the gen perks on killer side ain't that strong I don't see the frustration
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@BongoBoys said:
Who's ready to use your MIND POWERS
Im getting downvoted for saying it's strangers things 2 launch day some people really are miserable
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I'm sorry but I can't take the floating head seriously if I wanted to fight a floating head I'd play Starfox
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@moses_lg said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4049018#Comment_4049018
please keep it killswitched. survivor has been feeling a lot better with haddonfield and forgotten ruins out of rotation😭
It's been gone so long maybe that changed stuff around? I say hopefully
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It'd probably make maps more interesting step on this snake and you get injured.
You run on this ice you move faster but slip around.
You move slow on this tar pit. Stuff like that
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Stevegulls
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@Abbzy said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4049024#Comment_4049024
They are in terms of power on the same level as ghoul so what makes ghoul s-tier i ask, you just say he is s-tier but larry and drac plus billy they all are in terms of power the same and the fact they are harder because you must hit your dashes or projectiles thats just another thing but nothing that makes them worse so again what makes ghoul s-tier?
In terms of powers is not the only thing you should be measuring it's should also be skill Larry Dracula and billy have to have knowledge and experience in order to reliably hit there power however Ghoul is just auto aim near general direction of survivor and profit nothing skillful and low effort in terms of power that's what makes him S-tier. Larry has to setup pods, infect , teleport and get an m1, much more effort and skill required.
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@[Deleted User] said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4048302#Comment_4048302
Blight can down with his power, Ghoul can't. You just want Ghoul butchered.
E: Like here's the thing, you suggest 4.4 m/s which is already a flawed idea but then you were like "also let's nerf all these other aspects of his power" to the point where you can't seriously say you think that he'd be worthy of being 4.4 m/s. I get it, he can be annoying, but you're not actually arguing for a reasonable solution. You want him Skull Merchant'd.
I want ghoul to be fair but let's be honest every part of his kit is not fair which is why he needs adjustments in most of his kit you just wanna keep busted killers for the sake they are busted so they don't get nerfed.
But I'm reasonable we can either start with making him 4.4 or increasing his cooldowns your choice.
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@Abbzy said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4048629#Comment_4048629
If ghoul is s-tier than dracula and singularity are too, he is only easiest killer whose effectiveness is easily achieved compare to other top tier killers like s-tier (blight,nurse) or high a-tier (dracula,billy,larry,twins). Ghoul was nerfed more than blight and he still was weaker than good blight on his release version which was his strongest state in which he ever was so Idk how he can be now s-tier.
Dracula is A tier and so is Singularity also takes a lot more skill then ghoul
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@Aven_Fallen said:
Chapter will go live in Tuesday.
Got it thanks
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@Shroompy said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4048363#Comment_4048363
Ana is quite literally the first thing I thought of when I first saw her.
We need granny bro
If old lady wins and I get sleep darted as killer I'm uninstalling this game bro 😭
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@Skillfulstone said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4048321#Comment_4048321
I mean, Vittorio isn't that far, one of his perks is literally using some sort of magic glyph to store energy.
I'm sure a more "classic" wizard is gonna happen at some point.
I completely forgot Vittorio uses magic cause he just doesn't look the part and the perk is bad someone make him a Wizard cosmetic STAT
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@Abbzy said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4048181#Comment_4048181
His hitbox hit you through the wall because he hit you when you werent behind the wall its just the difference in players screen like sith ghostface reveal where when you get sound cue that survivor is looking at you he already started like second ago and you will get revealed no matter what if he is still looking at you and foesnt look away, the ghoul has like 2,5 meters hitbox so if there is just some part of your character that hatchet would hit than ghoul hits you too and those hits where you are almost behind the wall are just hit validation where you ran off behind the wall but he hit you with leap a second ago and your charscter just moved so I dont zhink this will be fixed because dome things like crouch tech cant be fixed without making normal gameplay way worse (in terms of crouch tech).
That's not really a good excuse? If it's hitscan and it shows it hits you through a wall because of massive desync then devs should be fixing it.
It's like when a killer swings at you when your vaulting a window and even though your clearly on the other side already YOU STILL GET HIT people just don't like that and Ghoul is like that x3 it needs to be fixed and fine tuned.
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Ghoul sided
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@top500spiderman said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4048384#Comment_4048384
That was a response to you saying he was OP then you tried to twist my words by trying to imply that i said him applying his deep wound was a skill issue on your part.
Your not very good at rage baiting
Yeah your clearly a troll someone this dense about ghoul is just absurd
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@JPLongstreet said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4048389#Comment_4048389
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4048467#Comment_4048467
From what I remember, their current servers do not do any "sanity" checks, like looking for impossible speeds or positions etc. and just accept what they receive. And I believe they'd have to purchase the next tier servers that cost wayyyyyyy more to do anything along these lines.
Then I geuss they gotta figure out how to do sanity checks with the servers they have
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@TeemoSurfer said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4048156#Comment_4048156
So cheating is not against the rules? Maybe you guys need to deal with that first or else you won't have players.
There should be a category or section on these forums that lets us report Cheaters
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@diablo916 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4047970#Comment_4047970
Advantage maybe, massive? Nah. Shape outclasses in every way and let's not forget chucky is a 110 killer
Y'know shape in stealth moves at 105% right?
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@diablo916 said:
https://forums.bhvr.com/dead-by-daylight/discussion/463067/dbd-need-a-non-humanoid-killer
Dredge, xeno, chucky....
Dredge fair enough is debatable
Xeno still qualifies as humanoid
Chucky being short doesn't make him non humanoid xD
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Either a full team of TTVS or all of the same character or all having the same item are the biggest red flags
A team of Stevegulls
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Is it really that hard for some kinda validation to check if a cheater insta heals themselves with no items or player to help them or if the cheater is flying for long durations and phasing through the map it detects that your not supposed to be there?
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@top500spiderman said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4048292#Comment_4048292
Clipping a thread about more complaining and no actual Data isn't gonna get the job done, and I never said it was a skill issue that you were getting hit by his deep wound. Its a skill issue that you think the killer himself is OP. If your saying hes OP because his deep wound is so easy to hit that makes no sense because legions deep wound is extremely easy to hit aswell and hes considered weak.
And I also linked a video showing you how ghoul can be countered by exploiting his weaknesses that I noted above and I backed it with actual data not by my words. You ignored the video and proceeded to complain, so its literally no point in continuing atp this is venting, I know hes annoying to face but calling to make him worse because of it doesn't make any sense.
Your own quote "This is definitely a skill issue and I'm pretty sure you just find him extremely annoying to go against, I do to but that's not a good reason to nerf him."
if your feigning you didn't say that your just trolling at this point
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@[Deleted User] said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4048322#Comment_4048322
By your logic since he has "insane" mobility, let's also nerf hillbilly to 110% speed. See what happens then. Krasue to 110% speed too, because she has some decent mobility in the head form.
You're honestly missing the point and I feel like you have very minimal if at all experience actually playing ghoul. This shows in your reply too, you've "seen" ghoul players do bodyblock. Which I have already addressed btw. But you seemingly dont care about real ghoul experience or facts so that's why you ignored it.
very simply here's why the ghoul would be garbage at 110% besides the other nerfs you listed: The ghoul has no way to down survivors except by hitting them normally.
I'm not missing the point I have vs and played as ghoul extensively my ghoul is at p45 because he's so easy to play i can turn my brain off during my play sessions
Auto aim attack -Chase- Scamper over vault or dropped pallet- downed surv- repeat- 4k That is the Ghoul experience in a nutshell your just biased in keeping him in this busted state cause your scared about skill merchant treatment.
Legion is nowhere near as insane mobility as blight billy or ghoul and if you think so apparently your clearly not experienced enough to tell the difference. Hillbilly actually requires skill and knowledge to use effectively Ghoul does not that's the difference. Nobody plays Krasue she's as dead as Twins while theres way to many ghouls you see while playing.
Ghoul is thee most hated and miserable Killer to go against and no contest has the highest survivor DC rate against and I don't blame them. Devs are not gonna be able to ignore the massive amount of complaints forever Ghoul is going to get more Nerfs in the future and even more in the inevitable later future a rework and your just gonna have to accept that.
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@cogsturning said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4048316#Comment_4048316
Oh no she really does look like the inner art for a book about politics and dragons in a magical kingdom. I can't unsee it now.
Dragon age character lol
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@[Deleted User] said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4048302#Comment_4048302
Blight can use and depends on his ability in chase
Ghoul cannot use his ability in chase except some certain loops and even then it doesnt down, it just shortens the loop
On top of that you are removing the scamper even though it has a counterplay.
Then you are also nerfing his kagune mechanics so he basically cant use it to bodyblock in chase too.
Do you want to make the killer powerless?
Let's ignore the rest of your changes and focus on just 110% and why that would be a massive issue and a gigantic nerf for ghoul. It's like making legion 110%. Make legion 110% and see how trash he immediately becomes.
Blight can be 110% because his ability is usable in chase and can get you hits. Even if he doesnt use the ability, the capability that he could changes how the loops are played. You have to factor in the blight rushing so you cant play against him the normal way you do with other killers. Ghoul doesnt work like that, you just loop him mostly as usual but vault back when he vaults onto you with the "good boy" tech, nullifying his scamper. You have to watch out for bodyblocks in some loops and surprise bamboozle but that's about all he can do in a pallet loop.
You would make the ghoul probably the next skull merchant with your changes
I think the reason why chucky is 4.4 is because of his small stature which maybe lets him hug the loops tighter, idk im not sure. He is innately harder to m1 loop than the other normal killers because you cant see him over stuff too. Anyways it doesnt make sense to compare killesr on why this one is 110% and this one is 115% just to somehow justify nuke level nerfs.
1.Legion doesn't have insane mobility like Ghoul so he doesn't warrant being 4.4 so your argument is invalid for that.
2. Ghoul can interrupt/ cut people off with his power so it can be used in loops I've seen ghoul players do.
3. Your acting like being 110% is putting him in a wheelchair and making him powerless he'll still be able to get people.
4. That's not good enough reason for Chucky to be 4.4 then they should buff him to 4.6
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@Nazzzak said:
The young girl is like the heroine from some YA fantasy series. I won't be able to take it seriously if she wins. The older woman has clearly seen some ######### and I want to know her story. I do think you're right that it'll come down to the women.
Yeah not to be hater I'm just being realistic the women sell better then the men due to the consumer audience so we know what most likely winning and since it's a community vote yeah we know it's the women winning.
I voted for the older woman cause she would fit better at least
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@Chilli_man2400 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4048202#Comment_4048202
i think cause it’s cool seeing a giant spider and being able to control and play as it seems fun
Imagine the giant spider from resident evil but you can play as it
If anyone remembers last year the game it had a giant spider killer as spider killer for dbd is very possible I believe
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@100PercentBPMain said:
I need Jaws. I want Jaws. I DONT CARE if he's restricted to 1 level only. I want Jaws.
just think, how many people play Artist? or Hag? Or Krasue? surely Jaws can't be a waste of effort to make for one map seeing as we have a plethora of killers people can't be bothered to play as it is.
Perfect time to show the Jaws DBD killer concept video
https://youtu.be/rvahsUEfoHU?si=fEDhZ--1Y11HaNqr -
@Marc_123 said:
We could have a Medusa. Krasue already moves like a fast snake.
https://us.v-cdn.net/6030815/uploads/LGNWJ048HIF2/grafik.png
Realistically could work and if The Medusa became a killer would love to be a snake lady that turns survivors to stone.
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@MechWarrior3 said:
Why do we keep going back to a “spider” there are way scarier monsters to choose from. I want something just as creative as The dredge.
Realistically the spider is the safe bet we ain't expecting Jaws or the Blob to be a killer
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@Rogue11 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4048296#Comment_4048296
Just fix the mid-air cancel. make SOMETHING about his kit require some skill and fore-thought. also getting deep wounded through the floor on 2 story maps needs to be fixed…
While I do agree with that I think my problems I have pointed out about ghoul also need to be part of the consideration devs need to look into
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@[Deleted User] said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4048296#Comment_4048296
Do you wanna make ghoul C tier. because that's exactly how you do it. Why would you make an M1 killer 110% That doest make sense.
This is the blight problem you don't give a killer an insane mobility ability and then make him regular speed there has to be a tradeoff and if your arguing against this then why is Chucky 4.4ms? Make him 4.6 then make it make sense.
Furthermore even if ghoul is 4.4 he still has a insane mobility ability to close the distance this wouldn't be an issue for him or blight if they were 4.4
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Bruh I'm sorry but I can't take the giant head serious it's literally just so laughable
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Ghoul is not fine he clearly needs a rework due to his design making him an easy S-tier Killer but I know devs won't do that for ages so nerfs are needed to make him tolerable to play against.
Changes:
Grab attacks tuned to no longer hit through walls
Ghoul 4.4ms. Ghoul no longer keeps survivors locked in place during the grab animation.
Ghoul Scamper Removed.
Ghoul kagune leap no longer cancelable mid air.
Kagune leap cancel has increased slowdown and attack cooldown when canceling leap.
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@top500spiderman said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4048109#Comment_4048109
At least legion has to aim compared to ghoul? I hope werent serious when you made that comment. Hitting legions deep wound is just as easy and pressing play to get into a game.
Can you show any data that shows survivors aren't capable to realistically get to the next loop against ghoul? Cause at this point its pretty clear you dont play the character and just are a survivor main because that's not true.
This is definitely a skill issue and I'm pretty sure you just find him extremely annoying to go against, I do to but that's not a good reason to nerf him.
Playing windows, and corners, staying out of ghouls line of site looping well, cripples the hell out of the ghoul. Watch this, this video will show you how to counter/play against ghouls a lot better
It's not a skill issue it's bad killer design you don't give a killer an auto aim injure ability and then say it's a skill issue to survivors for getting hit. There is plenty of data and feedback however of ghoul being the easiest Stier killer to play as however and why he's the most hated killer in the game currently.
For actual insight visit the multiple posts and threads on why ghoul is miserable to play against
@random1543 said:
PTB seems to be lacking any changes to the ghoul even tho your community is out crying for you to nerf him.
I personally wont keep quiet until he is fixed so he isn't miserable to verse. -
@SoGo said:
Chucky's main thing was Scamper.
It's not nice, nor satisfying, but it was. So logically taking it out was going to tank him.
As for Myers, well, I feel like the problem would be lesser if he actually had to commit more than 5 seconds to get to his Tier 3.
Bring back manual scamper for Chucky if they won't get rid of it for Ghoul and Krasue then Chucky should regain his.
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@Xray said:
I can't even believe thats a sentence i even had to type but this has been bothering me since the Shape's rework. Michael now does everything that chucky can do but better. Chucky can make himself undetectable but it only lasts for a certain duration, while Shape can just push a button and he gets all the undetectable he wants. Chucky can sprint forward to hit someone, well Shape can do the exact same thing but Shape's dash is a instadown and he can break pallets with it while chucky has to equip an addon to do that. The only advantage Chucky has on Shape is that his dash can make him jump over a window during his dash which is not that great considering Chuckys dash controls like a drunk rhino. So i ask you BHVR why? Why did you take michael myers and just make him chucky but better? It shouldnt have been this way, was it that hard to just gigabuff him to atleast mid to high c tier in his old state before you lost his license? Shapes identity is gone because you gave him Chucky's identity instead.
First thing we can do to make Chucky more unique his regular slice and dice and when he dashes over a vault or pallet while in slice and dice should have no turn rate restrictions. That way he can have more opportunities to get the survivor
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I'm sold nerf ghoul buff ghostface
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Sometimes for fun other times to discuss balance and give feedback
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@top500spiderman said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4047925#Comment_4047925
You should not be trying to gain distance on a ghoul this is holding W one of the things i just told you would get you destroyed by ghoul.
Ghouls power is no where near as a effective like blight or nurse in loops. If you cant loop a ghoul when hes m1ing thats just a get good situation. You shouldn't be calling for nerfs just because you cant hold W and pre-drop pallets and vault windows around the map until 4 gens pop.
Ghoul isnt skilless just because you cant hold W, legions first hit is skilless aswell but your not complaining because his mobility isnt as good. lol be real.
Ghouls problem is he doesn't just counter holding W he counters using W at all you can't go to the next loop or pallet because his high mobility and short cooldowns can get to a Survivor before they have any chance of safety.
But it's clear you just want Ghoul to just stay broken and no skill required on him.
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@top500spiderman said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4047860#Comment_4047860
This is a skill issue, ghoul is nothing more then a legion with a leap. After your injured just like legion, he turns into a m1 killer. Theres only 2 ways you could think such a thing is OP.
- if you struggle looping killers
- If holding W is your main tactic towards every killer
because if you do any of those things against ghoul he will destroy you. Ghoul has plenty counterplay and pretty blatant weaknesses which is why he hasn't been nerfed. Annoyance doesn't = nerf
If your a ghoul and your response for Survivors is skill issue the whole room should laugh you outta there cause Ghoul requires no skill to play.
Least legion has to aim his strikes while ghoul just has to look a general direction to auto aim the survivor injured.
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@Philscooper said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4047592#Comment_4047592
Theres bond and kindred but forcing soloq to use these perks seem counter productive
Well I've been wanting kindred to be basekit for a while now
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@Langweilig said:
Leave this map alone. They‘ve ruined more than enough maps already and besides it‘s not even a problem if you just play it smart
Explain then tell me how a simple m1 killer can win on this map without tunneling or camping
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@Leon_van_Straken said:
Well Gideon has nearly no windows… thats the reason for the pallets.
But since the Devs showed in their live stream, that they don´t know why Gideon has so many slugs… yeah… I don´t think they know what is going on on this map.
What you on about? There's the freezer window, A T and L window, The giant boiler Window and a window jungle gym with a pallet.
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@vol4r said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4047640#Comment_4047640
Considering your answer - why isn't the ghoul being adjusted yet?
Everyone has problem with it and we (as most community) have been vocal about this for long time now.Like balrog said they can bring all the complaints about ghoul to the Devs but it's the Devs that have the final say and it seems Devs don't think he's a problem
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@top500spiderman said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4047616#Comment_4047616
See this is what i dont understand, why are we nerfing a killer that isn't even S-teir, that has real effective counterplay to him, but we nerf him because hes annoying to play against? Why are we not doing something about the amount of potential SWFs have in higher MMR that killers are forced to be in the more they win?
You guys want to nerf the only killers that can at least have a chance against SWFs? We shouldn't be nerfing any killers right now until we do something about 3 gens popping at the first hook.
If we bring down the potential gens have to be popped by pure experience and coordination in SWFs we can begin to nerf killers with crazy mobility to compensate for solo Q players.
The problem is solo Q players wont do gens as fast as SWFs most of the time. So lets nerf gen speed in a appropriate way whether through perks or whatever and then nerf those killers with crazy mobility because it wont be needed.
Oh brother here we go again Ghoul is literally the Easiest S-Tier due to how he was designed he's extremely low effort high reward easily able to injure due to auto aim grab attack. Not to mention his power lets him catch up any distance the survivor made with extremely short cooldowns to immediately follow up with a m1 attack. Finally his problematic Scamper that's very fast and also hinders survivors by 50%.
If he was a lot more technical and had to put more effort into him kinda like Singularity then people wouldn't have him so much of a problem but currently he's braindead easy and very strong.

