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moses_lg

moses_lg

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moses_lg
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  • IMG_5583.jpeg

    iirc back when the announcement for switch players getting the updates later then everyone else was posted, they said that switch players won’t be getting bugfix 1 anymore. they’ll get bugfix 2 which will have the contents of bugfix 1 added to it.

    unfortunate that switch players have to go through this, but hopefully this should clear up any confusions.

  • those maps have been boosted for like 5 months now. even the devs acknowledged it on a community stream back in october and stated they were gonna rework the map/realm repeat prevention to make it so all 5 players queue up for a map they all haven’t played in a while. ultimately there hasn’t been a word since then from the devs so it seems we’ll be stuck with this boosted rotation for the foreseeable future.

  • @Mandy said:

    Its definitely a bug! The fix should be implemented in a hotfix patch, I'm hoping the next one.

    will the fix also address Lery’s and Hawkins? they have the same bug as Midwich where a lot of pallets don’t spawn.

  • @FerrousFacade said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/4051456#Comment_4051456

    Are we ignoring that killers would have gotten additional basekit regression in the PTB? The system wasn't perfect but it would have been tweaked if it had been allowed further testing.

    that was the thing. all the crybaby killer players looked past the really good basekit buffs they were gonna get and all they did was avert their eyes and complain about what survivors were gonna get out of the update. as someone who tries very hard not to tunnel as killer, the basekit bbq and pop would’ve been AMAZING. but no, since killers can’t hard tunnel with free will and no repercussions, the entire thing had to get scrapped.

  • they should just transfer the sky of the main menu into his world breaker power on original maps. the mind flayer with the thunder and red lightning is just too good to only be a menu for a couple weeks.

  • i love how when a new killer comes out yall are so quick to tell us survivors to “just wait a few weeks to adjust, learn, and adapt to them. don’t jump to conclusions super early.” when yall couldn’t even handle the anti tunnel and anti slug ptb for more than 2 days before basically forcing bhvr to pull the plug checks notes, TWICE. funny how the killer that completely ignores the 2 main resources survivors have (windows and pallets) is “perfectly balanced” like nurse just suddenly wasn’t a problem for the past 10 years because of her ability to ignore said pallets and windows.

  • from my experience playing as and against the new “nerfed” kaneki, it feels the exact same tbh.

  • STRANGER THINGS TODAY!!!!

    IMG_5555.jpeg
  • @Balrog said:

    I guess we didn't Forget them afterall. 😜

    please keep it killswitched. survivor has been feeling a lot better with haddonfield and forgotten ruins out of rotation😭

  • @SoGo said:

    Where is this info from?

    if you hover over a characters perk’s in their bio page, it will say “not available in this modifier” if you come across the few perks unavailable in the mode. here’s a screenshot of what it looks like to view tenacity while in the chaos shuffle queue:

    158f991a-d476-49c2-b209-513587268a00.jpeg
  • after they tweaked pallets for the 3rd time in a row, my guess is their spaghetti code messed up and somehow changed the pallet spawns on midwich. but as ArcT said, it’s not a priority to them apparently so it looks like midwich will be giga killer sided until the devs find out they screwed up pallet generation on that map as well as Hawkins. some pallets just don’t spawn on Hawkins when they should be spawning 100% of the time.

  • not the title i was expecting to see on a sunday afternoon🤣

  • it’s actually the opposite. ever since the 2nd edition of pallet density, majority of filler loops are much easier to mindgame as the killer. all you have to do is fake one way and go the other and majority of the time, the loop will be so short that the survivor won’t make it back to the pallet before taking a hit.

  • he’s gonna become the next blight. moves around so fast that he’ll outrun (or outleap in kaneki’s case) the nerf hammer for years to come. i don’t expect to see any real nerfs to him at all this year. maybe if we’re lucky they’ll rework Centipede and Yamori’s Mask but other than that don’t expect anything within the near future. money talks and it seems bhvr self planted a money tree when releasing Kaneki.

  • 2024 Twisted Masquerade. it was so fresh seeing Tryks for the first time with her brand new game changing powers she brought. and the BP was phenomenal. the vibe was strong and it felt like an amazing time to play DbD. it’s a shame the 2025 version felt like a watered down version instead of an updated and improved version.

  • @Spupdeluxe said:

    They also forget about Knotted Rope.

    lol completely forgot they said “we will revisit this addon in 2025” at the end of 2024, and now we are in 2026 with no signs of a rework upcoming.