Blueberry
Blueberry
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- Blueberry
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Comments
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@legion_main said:
https://forum.deadbydaylight.com/en/discussion/comment/386148#Comment_386148
do you not realize thats what happens anyways thats the point hes making
This literally JUST happened with the recent change and will be fixed. Calm it down a little and breath.
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Actually my bad, I was thinking of Bills Left Behind. An aura reading intensity based on killer distance would be nice. Good idea.
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@doitagain_ said:
Both of her ultra rare add-ons are trash I hope they get a rework. I only find the “vile purge effectiveness” add-ons to be helpful.
Yeah this basically.
Sucks that this can be said for a lot of killers though.
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@Master said:
Saboing has recently received some pretty hefty buffs while slugging has been nerfed.
By the way, if saboing becomes meta, then this means that killers will let you bleed out like they used to 2 years ago. do you really like that playstyle?
This.
While sabo is quite weak currently, it isn't a perk that can ever be made strong. Long ago when Sabo was strong it was heavily abused.
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The killer perks to help find survivors aren't really an issue or what's killing stealth at all. The core reason it's weaker is because of poor map design that doesn't promote its viability and how overly strong just pallet looping is.
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Yeah 15+minute que times now. I'd rather have unfair rank matching so I can at least get to play.
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@LCGaster said:
https://forum.deadbydaylight.com/en/discussion/comment/386137#Comment_386137
Yeah, that's what I thought as well, but since OP didn't specify I just wanted to make sure
That change would essentially just give it a weaker version of the ultra rare effect that Legion has and I would put that addon on the weaker side. So seems fine to me.
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You really wanna have rank 15-20's put up against rank 1's? Do you want rank 20's as your teammates on survivor? This is what you'd accomplish with this change. A terrible idea.
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@LCGaster said:
I would make it so the pallet must have been dropped first. Destroying unused pallets is a bit too much
I think that was implied. I don't think he meant undropped pallets. At least that's what I was assuming.
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So we were getting matched with unfair ranks before, but at least we were getting matches. Now we aren't getting those unfair matches because we aren't getting matches at all. I'd rather have the prior version.
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I actually like this. Doesn't sound too strong at all. Just the aura reveal on vomit is pretty underwhelming.
On the topic of Plague's ultra rares, her Iridescent Seal is also quite underwhelming. It's "okay", but no where near good enough to warrant all the downsides they threw on it. Just take the 2 negatives off it and it would be looking alright.
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The corn maps are just awful maps for killers to play on. I could get behind these. Not sure why the see through walls were ever left in. It literally makes every single pallet have no mind game potential.
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@NekoGamerX said:
Playing solo survivor is frustrating right now with the ranking/matchmaking as it is. Also I don't see a difference in DCing and killing self on first hook other then one being against the rules. I mean I've DC'd intentional and also by connection errors/game crashed on me which been happening alot lately also if DC is so against the rules they shouldn't of give an us the option button to leave I know if they took that out and the only way to dc would be to close the game. I wouldn't do that because I hate rebooting the game over and over again.
"other then one being against the rules" That's all the reason that should be needed.
Also, even though matchmaking is messed up right now the least people could do is use it as a time to practice and improve from playing against someone better. Not mention you are screwing your teammates.
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He needs more than QoL to get him rank 1 viable but sure I'll take whatever he can get.
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@Neska said:
https://forum.deadbydaylight.com/en/discussion/comment/385545#Comment_385545
Survivors don’t lose anything anymore. You lose your pips but as soon as you restart your game, you’re back at that rank you were before you dc’d, that and the fact that you get red rank killers even if you’re purple,green or yellow rank yourself makes survivor dc more often imo. & if you report the people that dc, you could also report for suiciding on the hook, because it’s the same thing other than that the killer get’s the bbq stack..
The difference is DC'ing is against the games Terms of Service, killing yourself on the hook is not. Reporting at a DC isn't because of a moral code we hold, it's because it is breaking the rules.
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You're making a very large assumption that to get their 4k they must have camped/tunneled. This is inaccurate.
I've been getting 4k's without either of those. /threaddelete
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@Mushwin said:
@Blueberry LOL and you thought of a blueberry? not a burger or pizza? lol too cute
I'm a health and gym nut so that's basically my ice cream..lol
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This perk doesn't need a buff. The only reason it looks weak and no one uses it is because of the broken end game hatch mechanic which renders the perk pointless. If they finally ever fix the hatch mechanic to actually be balanced this perk will finally see use.
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I was hungry.
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@PatBrutal said:
Hello Backstabber,
Rest assure that we are aware of the those issues and we are having a lot of discussion about it. Me and Not_Queen are gathering information from the community to share with the Dev team.
Thank you
Thank you for letting us know you are aware, we appreciate that.
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@NeaJovovich said:
@Blueberry "It's more a bunch of survivors whining about imbalance when in reality they just suck at the game and can't come to terms. Typing on forums is easier than learning to play better."
It's more a bunch of killers whining about imbalance when in reality they just suck at the game and can't come to terms. Typing on forums is easier than learning to play better.
See how easy it is? You can't even back up your hyperbole statements of 4man SWF with flashlights insta heals ADR, DS, SC, BT/SB... If it was so common, then you need to start streaming your Killer games so we can all shut up and agree.
But you can't do that cuz it doesn't exist. Just be honest. You occasionally get spanked by a great Survivor team and you don't think that should happen since you are the BiG bAd KiLLar!
Except the difference is that it doesn't work when you say it because I actually do play both sides at rank 1 where as you, do not. You play only survivor and at a low rank hence this uneducated opinion. I have achieves, hours and videos to back my claims, you do not. You're even afraid to link your steam because everything I've said is true and you don't want to show how new you are to the game.
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@Eninya said:
https://forum.deadbydaylight.com/en/discussion/comment/384629#Comment_384629
I've been disconnected just running from the killer, while a friend was in the match. He says it looks like I plug pulled, but he was able to stay in the match and finish it.
This patch has been incredibly bad with this, so we can't even tell which ones are intentional anymore.
Not running, this was literally right after they were down and I started to carry them or pick them up. Those two scenarios look very different.
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@radicalidea said:
You words are meaningless and worthless, pronounced by hundreds of killer biased kids before you.
Truth is just truth and is obvious to everybody: https://steamcharts.com/app/381210#6m
Because the majority of you are low ranks that are bad at the game and come here to whine instead of getting better. That's life.
It's also not killer bias when they play both sides at rank 1 regularly.
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Legion
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@radicalidea said:
Writing this will for sure make players come back.
Well done blueberry, you are a hero.
The truth hurts.
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@radicalidea said:
Devs got tricked into satisfying killers suggestions from the louder and more whiny killer community.
And now the game is trash, playerbase is shrinking (ive said it for months) and nobody is happy.
Well deserved devs, good job killers: enjoy your vomiting AOE ranged machinegun killer vs nobody.
It's more a bunch of survivors whining about imbalance when in reality they just suck at the game and can't come to terms. Typing on forums is easier than learning to play better.
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@NeaJovovich said:
Somehow there's potatoes everywhere but all I ever see him or Wolf_1974 comment is "SWF!!1"
Find a quote of mine and post it here where I'm talking about SWF specifically as an issue and not just as a side note.
You won't. This is because what you're saying is just not true as I don't almost ever post about SWF specifically. Much less something stupid like "SWF!!1"
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@The_Crusader said:
https://forum.deadbydaylight.com/en/discussion/comment/384643#Comment_384643
They aren't super low though. They can be rank 10 playing like they're rank 20.
If it ends up being a red rank killer then I can understand why the newbies went down but often tbe killers are low rank too.
In short...I just dont get why survivors have been so bad recently. I can not stress enough how bad they have been playing. Genuinely like rank 20s. I've no idea why. I don't expect everyone on my side to be a pro I just want them to have a chase last longer than 20 seconds. Or not go in lockers when the killer is within view of them.
I include rank 10 when I say low ranks. Rank 10's play very poorly.
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@The_Crusader said:
https://forum.deadbydaylight.com/en/discussion/comment/384699#Comment_384699
No it's the damn truth and you know it.
I've been on this forum for months now. Everyone cries about swf and how survivors need nerfs/killers need buffs yet they all admit to dodging swf lobbies anyway.
Hell even as solo I sometimes get dodged in lobby after lobby after lobby.
Killers just want easy 4ks. Because why does it matter if the game ever got perfectly balanced for swf when you can just dodge that lobby and find an even easier game?
The only people that actually believe this nonsense are people with low hours and ones that don't play both sides at rank 1.
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@The_Crusader said:
https://forum.deadbydaylight.com/en/discussion/comment/384728#Comment_384728
It was fine up until recently, but like you said there are potatoes everywhere 😉
Weren't you the guy saying you had good success with sloppy and thana?
No, I was the guy telling that guy that Thanata is trash.
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@The_Crusader said:
https://forum.deadbydaylight.com/en/discussion/comment/384694#Comment_384694
No, Billy players tend to hover around in areas where they can make it back to the hook in a direct line. They'll often zip back and forth just waiting for the tunnel because Billy can do that.
Rushing unhooks is a bad idea I wouldn't advocate that, and even then Billy can easily turn around and zoom back. You say you can walk some distance, umm not very far and it's easy to find injured survivors who have just been unooked.
Tunneling is going for the guy who literslly just came off the hook so you can get them on the next hook stage and eliminate someone from the game as quickly as possible. Most killers will ignore the rescuer to tunnel the unhooked survivor or at most give them a hit then persure the unhooked survivor. When you have a killer with unlimited instadowns though it's easy to knock someone else down if they're in the area.
Its like "well I was just sprinting back here to tunnel this guy as soon as he got off the hook bur I spotted this other guy in the area so gave him a quick instadown. See guys!!? Totally not tunneling because I got someone else while I was busying tunneling the other guy".
Him going out of his way to "tunnel" and your teammate putting your body in front of him are two different things. Just because he took the free hit that was handed to him doesn't mean he's a tunneler. Billy is also highly loopable anyway.
This scenario you are playing out isn't tunneling, it's a bad save from a teammate. There are plenty of chances to save in the scenario you're describing, he just did it poorly.
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@The_Crusader said:
https://forum.deadbydaylight.com/en/discussion/comment/384716#Comment_384716
.....
If you guys think the game is so unbalanced I don't know why you play it.
"There's potatoes everywhere."
Like I already said, it's rare you find actually good survivors.
Tbh with how much you complain about how hard it is as survivor I'm not sure why you play it.
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@NeaJovovich said:
https://forum.deadbydaylight.com/en/discussion/comment/384699#Comment_384699
No it's not a made up story. Every Killer main always say "SWF this" and "SWF that." I've never EVER seen a Killer main complain about "solo survivors."
You and that Wolf1974 guy are something else.
Some of us actually have experience in the game so we know a little more.
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@The_Crusader said:
It's not impossible to win games without Ruin.
Never said it wasn't. There's potatoes everywhere.
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@Caretaker said:
https://forum.deadbydaylight.com/en/discussion/comment/384699#Comment_384699
SWF is rough, but they have a chance of making mistakes for altruism and trying to save their buddies. Coordinated solos are a pain in the ass just as much as SWF. All it takes is one good chase, and you've lost 3 gens.
That's why SWF aren't the only issue. A killer playing the best against a group of solo's playing the best and you are going to lose every time. That is a balance issue that isn't just swf. The only exception to this are things like nurse, ultra rares, etc
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Ruin isn't the problem. The real problem is WHY is Ruin necessary? It's because of the games underlying issue of imbalance between the two sides and the time they have to complete their objectives. Fix this and people won't need Ruin. It's currently used because it bandaids very slightly a problem in the games core design.
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2 different que's, yes.
2 different game modes, no.
They can't even get their one game mode balanced in 3 years, this is definitely not the time to add another mode into the equation.
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@The_Crusader said:
https://forum.deadbydaylight.com/en/discussion/comment/384454#Comment_384454
Killer mains "balance the game around swf"
Devs *balance the game around swf*
Killer mains *proceed to dodge all swf lobbies until they get 4 solos with no items*
*Throws on iri heads, ebony mori, ruin, noed*
Killer mains: "You know I still think survivors could use another nerf or two."
This is the imaginary story survivors like to make up in their heads but is so far from actual reality.
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@The_Crusader said:
https://forum.deadbydaylight.com/en/discussion/comment/384670#Comment_384670
How is it not tunneling? He goes out of terror radius then comes zooming back at 200mph.
It's a killer issue but that killer can still use the same perks as everyone else and is still affected by survivor perks the same as everyone else so...
If he waited and timed his save as soon as is zoom goes off to leave you would have been unhooked and walked some distance before he can even zoom back. ie a bad play if he was on you already during unhook. He zoomed back because he saw a save and there you both were. He isn't going to just stare at you and wave because he doesn't want to be a tunneler. Your teammate gave him a chance and he capitalized. "Tunneling" is when he literally ignores everyone else and goes only for you.
If you were the last one hooked and you decided to walk over next to him should he not hit you because "tunneling". That's essentially what you're equating here.
If that same scenario happened to me I wouldn't be blaming the killer, I'd be blaming the survivor for a stupid save. The killer just took was put in front of him.
Every killer can use the perks so vouch for changes to that killer not the perk just because there's a couple exceptions.
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@The_Crusader said:
https://forum.deadbydaylight.com/en/discussion/comment/384678#Comment_384678
Survival rates were low. Now from what I've seen they're lower than ever.
But killer mains can't accept that maybe, just maybe, they're not as good as they thought?
I don't even feel a challenge as killer now if I'm against solos or 2 & 2.
The average survivor is a potato. Hence winning a lot. Against equally top tier survivors that aren't even swf, you will lose. The only exceptions to this is things like nurse, ultra rares, etc.
This is derailing the main topic of this thread though.
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@NeaJovovich said:
https://forum.deadbydaylight.com/en/discussion/comment/384610#Comment_384610
It's hilarious. The Killers cried and cried for Survivor nerfs. Survivors were never the issue, it was SWF that was the issue. Now Survivors are truly a chore to play.
I honestly don't blame purposeful Survivor DCs. A little more than half of Killer players take the game too seriously and just make it entirely unfun for Survivors. Whether it's meme add-ons like Prayer Beads Bracelet or Iri Button or Coxcombed Clapper or Omega Blinks... Players shouldn't have to endure an unfun time just cuz ONE out of FIVE players wants to be ridiculous and use balance tilting add-ons.
Add that the Supernatural killers are getting more and OP with their basekit... I'm not surprised (Spirit/Priestess/etc)
This is like some rank 20 foaming at the mouth thoughts. All if this is inaccurate. If you play the game more you will see this.
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@powerbats said:
https://forum.deadbydaylight.com/en/discussion/comment/384629#Comment_384629
Those are annoying and if it's a Legion I can understand it totally along with the hard camping/tunneling going on. The sad thing is people don't know you're probably not that type of killer.
But given the high ratio of absolute jerks to good and fair killers I can see them dcing because getting tunneled and hard camped repeatedly will finally make them quit.
Oh and just loaded into a game only 3 of us got in, all green ranks we get matched with a rank 3 nurse with an ebony mori for what was 4 solo players lobby. She even went so tryhard to proxy camp just out of terror radius for the hooked person.
With people crashing as well it's bound to lead to a ton of frustration with everything else going on.
If they load into a 3v1 that's a different story, I'm talking a full game where everyone loaded in. It's happening no matter what killer I'm playing but no, Legion was not one of them.
The problem is a lot of survivors are calling everything tunneling or camping these days even when it's not.
Also, if they're DC'ing because some killers camp/tunnel and I havn't even done that yet as it's their first down, then that's pretty messed up and shows that we need some harsher DC penalties.
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@The_Crusader said:
https://forum.deadbydaylight.com/en/discussion/comment/384645#Comment_384645
Billy can zoom back to the hook, M1 you to tunnek you down. Turn around, instasaw the guy who unhooked you and then pick you up for another hook.
It's tunneling and your proposed theory wouldn't work in this scenario. Same for the Nurse.
Others killers however, much more unlikely that they're going to be able to do that.
Then that is not tunneling. Someone else made a stupid save and your teammate played badly if he actually pulled that stunt off.
Also, that is then a killer issue, NOT a perk issue.
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@LexTalionis said:
https://forum.deadbydaylight.com/en/discussion/comment/384541#Comment_384541
Hey, that's my idea that you liked so much :P
Sorry couldn't remember where I had seen it, props to you then. It's a great idea. It's current state punishes killers still that aren't tunneling and your change would fix that very well.
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@The_Crusader said:
https://forum.deadbydaylight.com/en/discussion/comment/384541#Comment_384541
If it didn't apply to Billy or Nurse that would be fine by me.
Well then you should make a thread about Billy and Nurse because now you aren't wanting it for tunneling purposes. You are just wanting a strong perk against strong killers. That isn't what your thread is about.
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@The_Crusader said:
https://forum.deadbydaylight.com/en/discussion/comment/384634#Comment_384634
But how am I meant to get out of scrub ranks when my team gets destroyed in under 2 minures and now you can't earn enough to pip when that happens?
Well that has more to do with the matchmaking system being broken right now and you being put with super low ranks. Also, survivor side is probably slightly too difficult to pip atm.
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@The_Crusader said:
https://forum.deadbydaylight.com/en/discussion/comment/384547#Comment_384547
People go down in 10 seconds. Not exagerrating. I don't even get how it happens because the attack cooldown + speed burst from the first hit alone should extend the chase more than that.
I'm seeing a shocking number of survivors pulled out of lockers too.
People are injured and run in for the unhook before the killer has even shown a sign that they intend to leave. So they just double back and now they have 2 survivors down. Because the survivors lack the knowledge through experience of when a killer is going to camp.
Its not a personal skill issue at all. I know this because the only time we have won games is when I am able to extend a chase against a killer for an excessive amount of time. Guess what? I get no pips for that though and it's not always going to be possible.
Are my teammates bad? Yes. I can unferstand thst bad players are going to get wrecked. However are the killers good? Not really. Had a LF just the other day. Downing survivors at lightnine speed. Back to back. Yet I managed to evade him for a long time and keep him occupied for ages once he found me. He was ok but nothing special.
The point I'm trying to make is that killer has become so easy now that weak to average killers can destroy weak to average survivors.
"killer has become so easy now that weak to average killers can destroy weak to average survivors."
All you're talking about here is low ranks essentially. Killer is always strong at low ranks because the survivors are stupid.
As soon as you have both sides playing very well the game is extremely in survivors favor.
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@Squaty said:
Keep in mind there is also a bug since the update that forces some users to DC. I have this bug. I had to quit playing cause I can't finish a single match without getting disconnected. There are quite a few of us that have this. I submitted a ticket a few days ago. Hopefully it's fixed soon since I do miss playing this.
That is not the DC's I am referring to. These are all exactly on their first down. Highly intentional, every game.
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Worth it? Meh probably not but I P3 all my killers for collection purposes.
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I havn't had any issues. The only games I ever depip on are when there are DC's (which is A LOT of games right now) but that is another issue and unrelated. If you are depipping even when there's no DC's then that is a personal skill issue and I don't mean that in a rude way. Maybe you were red rank before, but there were A LOT of people at red ranks that shouldn't have been.