Bloodlust_Gamer69
Bloodlust_Gamer69
About
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- Bloodlust_Gamer69
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Comments
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No. It would be op to get exhaustion back while running
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I agree. Survivors have too many second chance perks. The only one I can recall on killer is noed and that can be easily countered. Ds needs to stop working if u hook another survivor
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I saw a Jake try hiding behind a thin little tree. Also got in the basement and saw 3 survs. spinning around the basement hook xD
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@meatisadelicacy said:
I play on console so we don't have PTB Privilege. What happened with insta heals?
They no longer heal you instantlu
Y
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@thrawn3054 said:
https://forum.deadbydaylight.com/en/discussion/comment/745543#Comment_745543
Obviously if you're waiting around for the chance to use it then no. I'm talking about having the situational awareness to make the save at the right time. Similar to a flashlight save without the aiming. I never used the insta heals, so the changes don't really matter to me. I just think your assessment of how mindless it was is a bit unfair.
This guy is comparing Flashlight sves with instaheal xD
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@Hoodied said:
https://forum.deadbydaylight.com/en/discussion/comment/744748#Comment_744748
If the killer is harder, then people who actually know what fun is will try to learn her
Actually no. I got to play her coz I wanted to win. I have no reason to try her when there are killers more viable (Billy spirit)
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@Hoodied said:
https://forum.deadbydaylight.com/en/discussion/comment/744738#Comment_744738
I used to main Nurse on console, FPS never was a problem with me, the cooldown only means you cannot have a blink chain, but you can still down survivors without the chain
Gonna be a lot harder which would only descurage new players to try and play her
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@dfrenchiee said:
she is going to be a lot harder
So back to Billy I guess
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@Hoodied said:
No shes not
Nurse is still playable on consoles and always has
She is just harder on consoles
With the low frame rates and now cool down I would only pick her if I want to derank
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Hahahahahahahahahahwhhaha
Thanks u made my day
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Welcome to my world
EVERY GAME ON PS4
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No
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I'm on console and rarely I get green ping. I have adapted and I play killer now. Until they collect the data and improoveservers I'm not touching survivor
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@Mr_Goodman said:
https://forum.deadbydaylight.com/en/discussion/comment/735187#Comment_735187
You clearly are in rank 15 if you have this mindset, they camped the hook with the remaining 3 generators.
No. It's actually the way to punish campers
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Dc ing
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Happened to me at least 8 times today :D
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Thank you for speaking for all of us man <3
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I agree with all of this.
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Noed jk jk. I love DEVOUR HOPE. it's the most rewarding perk there is.
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@Cymer said:
The issue is, you cannot ban the exchange of information and how would you monitor it? If a flat of 4 playing survivors together in the same room, the just can shout. They don't even need any Discord or TS to communicate.
If there would be no SWF people would just queuing up together and hope to land in the same lobby, otherwise DC, rinse and repeat. This happen before SWF were in the game.
In the actual situation your cannot do anything against SWFs and ever buff to solos would inevitable buff also SWF and ever buff to killer would hit the solo survivors the most (over half of the player base).
So what is your solution to this?
Banning SWFs and voice isn't an option because you cannot follow up.
Forcing voice to even the field would go against the spirit of the game and would send a lot of solo player away.
Right now we are buffing killer and closing the gap between SWFs and try to get to a sweet spot, where everyone could at least have fun.
You could remove swf
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@Johnny_XMan said:
https://forum.deadbydaylight.com/en/discussion/comment/709459#Comment_709459
@Peanits I disagree that High Rank survivors should be in charge or protecting/teaching newbie survivors. Both Newbie survivors AND killers are capable of learning at the same pace. When I was learning Survivor most of it I learned from trial/error, not from friends teaching me. When I was learning killer, I learned by the things I learned from playing as a survivor (to think like they do) and from watching others play killer on stream.
If you have the majority as low ranks and 1 as a red rank...and end up with a rank 1 killer. Are you seriously saying that it is not any more unfair than it was previously?
It's sad that it took one "hypothetical" situation (The survivors who want to bully) for this to screw new survivors who just want to play with their friends without bullying. I mean, if you're going based on "possible scenarios" let's add the killers who purposely derank to only face new/inexperienced survivors.
At the very least you could have made the matches average the rank if most are low ranks.
Wow
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I love the new changes
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Huntress billy
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@Redd said:
https://forum.deadbydaylight.com/en/discussion/comment/691602#Comment_691602
The tier list isn’t any different imo. People just play worse so you rarely see a good huntress.
Iy is very diffrent
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I play better. Rip huntress :(
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I put on ruin noed stbfl and thrill of the hunt after a long swf seizure inducing losestreak
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@gamer123 said:
How many nerf haddonfield posts can there be in 1 week? Do what tons of other killers do, play op easy mode spirit and you'll be fine
But I main clown Freddy :(
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I can help
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@jeyers said:
https://forum.deadbydaylight.com/en/discussion/comment/675277#Comment_675277
Instead of making survivors use Iron Will how about Killers start using Stridor.
No? Didn't think so.
Da fuc
Iron Will is in the top 10 perks lmao
It is great at SOMETHING ELSE than running in circles. Try a different playstile.
I bet you complain a bout spirit too.
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I am fine with buffing solo survivors as long as you buff killers too.
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That's how killers feel against a good swf. It's just not fun. Gens get done in 3 minutes. That's why killers dodge swf in lobbies.
As for spirit, her addons are badshittt crazy, prayer breeds should be made iridescent instead of fathers glasses.
I love spirit. She is really fun to play, and manageable to play against with the right tools (spine chill and iron will) witch are already meta perks. Spirit makes you try different playstiles such as stealth. Honestly I hate running around in circles as it is unfun.
It also makes the game scary, not a bully simulator
Keep in mind that this is MY opinion, it may be different for yours, so don't come at me with the "STuPid KiLler MaiN" thing because I play both survivor (rank4) and killer, (rank 1)
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Swf IS a disease tbh.
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I agree. Swf is a problem, so is genrushing.
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@Kamikaze_Rose said:
https://forum.deadbydaylight.com/en/discussion/comment/668798#Comment_668798
Exactly. Everyone thinks perks are "trash" if they don't aid you in playing Nascar by Daylight.😂
That's a weird way of saying bully simulator bu OK
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@Acromio said:
She needs perks and a combination of rare/very rare addons to come somewhat close to matching the Hag. The Hag. No even the Hillbilly.
You are very very very wrong
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It's a really good perk as the tu otems can be f one in advance. But nooooo if it doesn't help you run in circles then it SUcKs
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Could be better
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@Frosty said:
https://forum.deadbydaylight.com/en/discussion/comment/668664#Comment_668664
Maybe people don't like playing as nurse, killer preference shouldn't dictate obtainable rank
That's the problem. If I play Leatherface at rank 1 I have worst chances to win than if I was playing nurse. I FUCCEN HATE NURSE
Yet I have to play a "powerfull" killer to have chances to win a game against swf at rank 1. Found a compromise, so I play billy
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I like it. It would make vigil viable
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@Hoodied said:
https://forum.deadbydaylight.com/en/discussion/comment/668748#Comment_668748
I used it 3 times then stopped
Its so boring it takes all the fun away from spooking survivors as spirit, it makes it too easy to do
Idk I kinda like pulling surv. Off the gens. It's satisfying
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@Hoodied said:
https://forum.deadbydaylight.com/en/discussion/comment/665921#Comment_665921
As soon as I saw prayer beads, ugh
How do you have fun with that add-on, its so boring
Try playing with it xD it's really fun
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@altruistic said:
Leave Adrenaline alone. It’s a reward for surviving until the last gen is powered.
You can have the rest, sounds like a good offer.
No the offer is adrenaline too
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@prayer_survivor said:
Camper is an ok strategy, as infinite loops were . You can counter campers doing gens, and you could counter infinite loops stopping the chase. Campers get low amount of bps and Depip. People who run infinite loops didn’t do gens or anything else, so low bp and depip
Infinite loops still are in the game xD
U never play killer?
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@ad19970 said:
https://forum.deadbydaylight.com/en/discussion/comment/664415#Comment_664415
I don't know what to tell you anymore. If you just want to ignore our points on why we actally want to nerf camping, then do so. But it really can't be too hard to understand that that is not our point.
I doubt it would chase many killers away, they can still play the game, unlike the survivor being camped.
And how often are we supposed to tell you we want a nerf to camping that can't be abused?
THEN SUGEST A NERF THAT CAN'T BE ABUSED FFS
O I forgot you just want fixes without knowing how hard it is to balance a 4v1.
Just improveing the tutorials would do the job as many new players don't know better than camping
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The solution would be to add a better tutorial to teach players that camping is Bad not only for the survivors but for you too.
This would go a loooooooooooooong way to teaching players how to play effectively.
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@kaio_stk said:
The Entity should kill the facecamp killer, she wants a hunt, it would be nice to see the entity mad at a bad player who keeps hitting you on the hook because he got mad because he was looped
Or if you clicked your flashlight and teabaged right?
How dare he punish me for being toxic after all I signed up to a bully simulator
(sarcasm)
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@thesuicidefox said:
https://forum.deadbydaylight.com/en/discussion/comment/663457#Comment_663457
This isn't possible if the killer has Ruin + NOED unless you are on comms. You will need to do 5 gens through Ruin and find 5 totems with basically 3 people. Chances are you will get 3 gens done before the first guy dies, a second will get caught now you have to do 2 gens and 5 totems with 2 people. If you do totems, gens don't get done he catches a third and then can play to close hatch or just slug them for a 4k. If you do gens, NOED procs and he will catch at least 1 more before the gates are opened, probably both of you if they slug.
If you throw Dying Light into the mix and the killer happens to catch the obsession first, then chances are everyone will die because if DL procs with Ruin you're not finishing any more gens.
That said you can't fix camping until you fix gen speeds. I'd be fine if camping wasn't a viable tactic but it would also mean that survivors couldn't just rush through gens too.
They gave the survivors 2 new anti camping perks and reworked Dieing light so this is in a preety OK spot
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@Karl_Childers said:
https://forum.deadbydaylight.com/en/discussion/comment/663663#Comment_663663
It also didn’t involve the Chaser emblem penalty though, so it was a garbage and invalid test. I’m also going to take a stab and say you are someone who thinks survivors need another objective, which if that’s the case I say git gud since thats a camping buff. So if you support camping as a strat, don’t complain about gens, simple as that. Otherwise it’s hypocritical
Gens are still done too fast. WE NEED A SECOND OBJECTIVE. Some killers resort to camping beacose in 2 minutes 4 gens were done and they caught 1 survivor. Try playing Leather Face on rank 1.You would want to #########. Camping doesn't benefit you so if someone wants to get out of yellow ranks they won't camp.
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@ad19970 said:
https://forum.deadbydaylight.com/en/discussion/comment/663465#Comment_663465
I mean I don't really know if you can apply the human nature to something like this. Like killers believing the hooked survivor is theirs? That seems weird and a little unhealthy for just playing a game. The point is, it's not good game design. It would be the best for the game to nerf camping. I mean, as long as another survivor is within that radius, the penalty should be removed anyways. So killers would just have to play smart when they want to defend a hook. It seems like a healthy change to me.
Also nerf genrushing
This can be fixed easly : just add a second objective.
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I like the idea