Azurlynx
Azurlynx
About
- Username
- Azurlynx
- Joined
- Visits
- 509
- Last Active
Comments
-
@FireHazard said:
https://forum.deadbydaylight.com/en/discussion/comment/1128711#Comment_1128711
No problem... (I'll assume you were thanking me)
Yup
-
@FireHazard said:
After every PTB's launch, BHVR gives a 2 week rough estimate for players to prepare for the LIVE version.
This Chapters rough estimate is March 3rd, so it's either on March 3rd or around that time. If everything goes well, it should be on that day.
Noice
-
I honestly dunno about whole no mither and lucky break deal, but, try these:
Spinechill
Sprint Burst
Balance Landing (works great for stealthing away, even if you don't run)
Fixated ( if paired with Sprint burst you can just tap Sprint button and you get 126 speed without scratchmarks for 3 seconds, same with balanced landing, works great on haddonfield)
Kindred (you can tell if killer is coming your way)
Urban evasion
Maybe Calm spirit
Quick a Quite (can use to hop into locker to wait out terror radius if you don't see killer)
Good luck
-
More face-mask based cosmetics like Jake's and Nea's.
-
@MysticMusician said:
I think it should be sometime in the first couple weeks of march
I would prefer more accurate answer, but I guess this is start.
-
@DamienDuff said:
https://forum.deadbydaylight.com/en/discussion/130860/dc-penalties-are-bs
I've never seen a 2 minute and 4 minute punishment times, it starts with 5 mins
are you sure youre talking about DBD?
He say it was 2 and 4, he probably missed complete time cuz he had to reopen dbd.
-
3 Fixated and healing perk = + 60% movement speed
116,5% speed, no scratchmarks
-
Yeah
-
Don't want him, 1 is already enough.
-
Seems too much, no?
-
Hello Bill, I see we meet again.
-
@LordRegal said:
https://forum.deadbydaylight.com/en/discussion/comment/817666#Comment_817666
Then you don’t get the benefit. Simple as that. Just like I wouldn’t mind Decisive Strike but I don’t use teachable perks and I play Bill, so I don’t get it. Don’t see me asking to make Decisive base kit.
It’d be like asking for BBQ to be base kit for killers.
I would be fine with both.
-
@LordRegal said:
https://forum.deadbydaylight.com/en/discussion/comment/817648#Comment_817648
You want it as a base thing. How does that NOT make it a good perk?
I don't remember writing it's bad perks, it's great perks, but I don't wana use up slot for it.
-
@LordRegal said:
https://forum.deadbydaylight.com/en/discussion/comment/817628#Comment_817628
Absolutely not. Kindred is an extremely powerful perk if you’re not SWF. It effectively enables swf level coordination when you’re hooked. It’s 100% worth the perk slot for me, and I think the fact I find it to be such a core perk as a solo survivor proves it should remain a perk, not be in basekit.
SWF breaks the game via voice comms since the game isn’t balanced around that level of communication. No need to make it busted every single game for every single hook.
If you say so.
-
@LordRegal said:
I say no because there’s a perk that does both of those things already: Kindred. I love that perk as a solo survivor, and its functions go beyond those two emotes. Adding the emotes would take out 2 of its 3 functions.
In that case they should add it to basekit.
-
Her being able to bump into me screwed me over multiple times, as if it wasn't enough she can always hear you, she can also touch you, it almost doesn't make difference that she can't see you.
-
Noed and DS
-
@FireHazard said:
Short answer, no.
It says so in the description itself that the perk will turn the generator yellow for a few a set amount of seconds and than go back to red.
It must be a bug or something... I actually buffs it if you think about it.
Yeah, its bug-buffed.
-
@Carlosylu said:
I need this and I will actually consider maining Feng Min...
Very cool.
-
Is watermelon vegetable?
-
Legion or Pig
-
More would be interesting, in kyf at least.
-
Noice
-
Would be nice if they gave it little buff, cuz some killers just don't care, thet eat ds and continue tunneling you, maybe after you d strike killer, your scratch marks and grunts of pain are dissabled for like 10 seconds?
-
@Chocolate_Cosmos said:
When Generator is finished while Trap is active you die.
Kinda, other survivors just need to pay attention and not killof they comrades, they can just 99 gens.
-
@Chocolate_Cosmos said:
This is not buff but overkill.
I would like to see you play few games as Survivor againts Pig with this change so you can see how OP this would be.
Which one?
One where second gen kills you or one where just tapping gen activates your trap?
-
How about certain conditions for noed?
Like noed doesn't activate when 2 survivors are alredy dead?
Cuz when there are 4 of them still alive you need little boost in getting those kills.
But what if only 2 survivors are alive, and they manage to get that last gen to pop.
Or you get same amount of insta hits equal to hooks you got?
Thoughts?
-
All you really need to be spirit is ears.
-
@Mad_Toe said:
Which perk is more effective if you’re trying to slug?
(I’m slugging as the Pig if that makes it any different)
Neither
-
Semi-slug build
Monitor and abuse
Infectious fright
Deerstalker
Discordance
(Dead rabbit)
Activate tier III, down survivor
find another one using infectious fright with range of 48 meters
Down them, either hook them and go back to first one or go find another one.
-
Myers
Monitor and abuse
Infectious fright
Deerstalker
Discordance
-
@Garcia said:
https://forum.deadbydaylight.com/en/discussion/comment/630819#Comment_630819
"if you see somebody going for unhook go get him, don't camp just because you 'think' somebody is around." .
You just describe camping, and that's why a killer should camp in that scenario.
Did I? How?
-
@Locker_Monster said:
https://forum.deadbydaylight.com/en/discussion/comment/630787#Comment_630787
Sure. And if Survivors teabag at the exit gates, they should teleport onto Hooks.
Once again; Survivors would camp JUST outside a Killers Terror Radius and force him to camp until the Survivor can unhook for free.
Or the Killer would have to leave and GIVE the unhook to the Survivors.
Either way: The Killer is punished for doing nothing wrong & the Survivors have an abuseable mechanic.
Just stop. Camping is fine. All these ideas are terrible attempts to force a biased playstyle on people and shoehorn in Survivor-sided mechanics to make the game easier for them.
I didn't say anything about terror radius. And what problem with giving unhook? Just go patrol gens or go back and smack em.
-
Just give survivors ability to unhook themself if killer is within certain distance for certain time.
-
@Carlosylu said:
Both, killer rank 4, surv rank 5 (before yesterday's re-rank).
Killer: Toxicity is to camp or tunnel when it wasn't the survivor's fault (you know? those random dudes who get unhooked and run right towards you or have the bad luck to find you the next 3 minutes after?), I don't mind slugging, that's a strategy, not an exploit... ANY PERKS GO, I don't mind playing against a ruin or a NOED, you need to be smart, you're a SURVIVOR, not a killer bully.
Survivor: Anything, if they gen rushed me is cause I lacked good patrolling, sometimes is better to hit everyone once instead of downing a specific surv just to make them scatter.
BTW... If I find you with a map you're dead... I usually use maps to get rid of the 5 totems as soon as the game starts and as a killer I ain't playing against that, got a map? got my attention
You sound like fun one :)
-
@Talmeer said:
Aw you are right. My mistake. Have forget it about the rest.
Survivor could mostly annoy me with the extensive use of flashlights.
Killers could annoy me most with... Mhm... I don't know... Well with choosing Meyers I guess. But this was not the fault of Meyers, it was just so that I have meet him more as every other killer and sometimes I had wish, that I got a bit more variety as 60/40 of 100%, of my survivor games, or what ever it feeled for me was.
Edit: And yes, I know the counter to flashlights. Still, they can be annoyance in certain situations, but I would nothing call from it toxic, besides flashlights in very rar situations.
Edit²: You see, I am a very calm person^^. It's hard to enrage me :).
I think at one point I also played against just Myer, but right now, I would take Myers anytime over Spirit, Nurse or Hag.
-
@Peanits said:
https://forum.deadbydaylight.com/en/discussion/comment/630588#Comment_630588
It didn't. You've got a great imagination though, credit where it's due.
Thanks :3
-
@Talmeer said:
https://forum.deadbydaylight.com/en/discussion/comment/630607#Comment_630607
What did you have expect to see? :)
After the first rank reset, I guess, was just my spirit gone to go again in higher ranks. Besides I still got my games against red ranks. Don't know if the matchmaking is still the same, but to the time I had play it was the case and I have found that ok.
It was just another reason, not to rank up. Because why rank up, if you get already everything on lower ranks?
I didn't meant rank, I wanted to hear what makes you mad that survivors or killers do, not game itself
-
@Talmeer said:
Uhm I don't remember my highest killer rank. It is a long time ago. I guess it was something around 4, or 6.
The point is, after a rank reset, I had just play for fun and had let the most survivor go. So even with hundrets of game after that, I had thanks to my behavior only stay at rank 15 mostly. Sometimes it was a bit more, then again 15 and so on...
My highest Survivor rank was 9. My survivors I had play less for fun and mainly for looking how the survivor game play is. So that I could use this knoweldge to play better mindgames with survs and so on and also because of the dailies I had got (feeled I got always bombed with either surv, or nurse dailies for what ever reason).
Me and my dailie luck ->
dbd: Play survivor and survive a match.
me: Damned dbd, I am a Killer - Legion main. Recognize my main PLOX! *takes a new card*
dbd: Safe 3 survivors from a hook
me: quieter voice Thanks dbd :|
Hmmm
Not what I was expecting to see, but I can relate.
Gl with dailys :)
-
@drimmalor said:
Yes, he is immune to detection perks such as Spine Chill, Premonition, and aura reading (Object of Obsessio, Kindred, Alert, etc). This has been a thing for at least two years if not since his release, as far as I'm aware
I know that he had detection immunity but I have feeling spine chill ussed to work against him.
Or was that just my imagination?
-
@Carlosylu said:
Both, killer rank 4, surv rank 5 (before yesterday's re-rank).
Killer: Toxicity is to camp or tunnel when it wasn't the survivor's fault (you know? those random dudes who get unhooked and run right towards you or have the bad luck to find you the next 3 minutes after?), I don't mind slugging, that's a strategy, not an exploit... ANY PERKS GO, I don't mind playing against a ruin or a NOED, you need to be smart, you're a SURVIVOR, not a killer bully.
Survivor: Anything, if they gen rushed me is cause I lacked good patrolling, sometimes is better to hit everyone once instead of downing a specific surv just to make them scatter.
BTW... If I find you with a map you're dead... I usually use maps to get rid of the 5 totems as soon as the game starts and as a killer I ain't playing against that, got a map? got my attention
I already like you :)
-
@I_am_Negan said:
What is this an intervention?
Yes ;).
-
Only thing about Billy I hate is face camping Billy reving his chainsaw constantly going REWREWREWREW like absolute #########.
But other that that nothing.
Really good Billys are scary but I got no problem again those nor do I want them nerfed.
Cuz those ######### corner chainsaws or crossmap snipes where he appears out of nowhere is relatively enjoyable.
Unlike certain bitches *cought*spirit*cought*nurse*cought*hag*cought*cought*cought*
-
@Yamaoka said:
Mostly killer but I play both sides. Both sides usually rank 1 except for now due to rank reset. Will probably not play a lot till the next chapter gets released because I'm bored of both sides at the moment.
As for what's fair and what isn't: I think there aren't too many things in the game that I'd consider "unfair" or "toxic" tbh and the few things I can't stand are never going to change so it's no use mentioning it.
In that case just write what makes you mad. :)
-
@LCGaster said:
https://forum.deadbydaylight.com/en/discussion/comment/630426#Comment_630426
He was likely asking about Billy
Pretty sure last sentence is about leatherface.
-
Jump into locker, might make em wana hook you.
-
@RoKrueger said:
As @suicidefox said "...you need to play fair with survivors"
So do as I do and ignore the Emblem System altogether and just have fun: Camp a survivor, tunnel them, mori them, hit them on the hook, leave then on the floor all the match, etc. When you play killer you play by your rules, not theirs! There is no such thing as "fair play" when you are there to make sure none of them escape!
You are kinda scummy, aren't you?
You probably met bunch of clicking, tbaging little ######### huh :/ .