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Azurlynx

Azurlynx

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Azurlynx
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  • @Bongbingbing said:

    You underestimate how badly scratch marks are needed in this game, Everyone would be running around everywhere are just hide in a dark corner or bush once the killer comes. It'd be like death garden.. Nooo thank you.

    I guess

  • @se05239 said:

    Do you really wanna promote more slugging builds because buffing Sabotage is how you promote more slugging builds.

    I just want saboteur to be more that just plain usseles

  • @NoShinyPony said:

    Survivor's Dream Land

    Would it?

  • @NoShinyPony said:

    Survivor's Dream Land

    Would it?

  • @[Deleted User] said:

    I wouldn't buff it at all.

    Or, you also buff Slugging in some form or another. Cause Saboing is like Slugging from a Killer's perspective.

    They can't slugg if you sabo in their face, and if they do then that person on dead hook gets some time.

  • @Origamimaster81 said:

    Saboteur:

    This perk actually used to be quite good (before hooks regenerated), but now NOBODY uses it. I think they should revamp this perk to allow the permanent sabotage of up to 1/2/3 hooks on the map (because let's be honest, there's ALWAYS multiple hooks nearby). I don't think this would be too overpowered at all, and would definitely help this perk be useful again.

    Territorial Imperative:

    You rarely see this perk, and it's not hard to understand why. Its use is pretty limited. I think on top of alerting the killer when a survivor enters the basement, this perk should also barricade the entrance to the basement for 10/15/20 seconds after the survivor enters. This would allow the killer a chance to get a hit on the survivor. The perk would still have a fixed cooldown (Perhaps 60 seconds).

    I also would like saboteur buff but imagine if all 4 survivors had your version, 12 constantly broken hooks, how many hooks are on map currently?

  • @weirdkid5 said:

    Resilience is actually amazing.

    Is that sarcasm?

  • @miaasma said:

    resilience is great now that it affects vault speed again

    I doubt that those 9% do much.

  • @Mc_Harty said:

    Why sabo though? It does nothing but waste time for some points. It doesn't even reward you for emblems.

    There are ways to properly use it to get teammates out of dangerou, as for emblems, that is going to change.

  • @AetherBytes said:

    Only problem Sabotage is near useless. hooks regen, and you'd need to be able to finish the sabo just before the killer reaches it.

    Best way to use it is probably to sabo 99% 3 hook near gate or gen near corner. If you only sabo 1 hook, take a hit under hook, then break it, usually it works

  • I do.

    Increased speed would be affected by dead(or DCed) survivors and how many generators were required to be completed at time.

    Example for tier III

    1 survivor dead, increase speed for every gen required to be done at time by 10% up to 50%

    2 survivors dead, increase speed for every gen required to be done at time by 20% up to 100%

    1 survivor remaining, increase gen repair speed by 200%.( This way it should take one survivor 20 seconds to finish one gen, I think) ( In case killer wants to camp hatch like certain wraith and nurse).

    This should make it useful if you have teammates that like to disconnect at first down at 5 gens remaining.

    Thoughts ?

  • @Shad03 said:

    @kabarekabal

    Apples to oranges.

    Lowering their base movement speed without making their power useful would grind them even further down. Which the suggestions here would not do, since it's not asking for allowing The Legion to knock down the timer again. Please think about that next time.

    Agreed (Sup :))

    in Legion Comment by Azurlynx
  • Lots of people came while I was asleep.

    Thanks for feedback :)

    (PS. If you don't have anything useful to say in here except badmouthing legion like he dead, he buried, or just to give up on him. Please go away :))

  • @brokedownpalace said:

    You can unhook and open exit gates in madness 3. It would be ridiculous to prevent survivors from doing those things.

    I think I did wrote that unhooking wouldn't be included.

    But I still insist on gates

  • @HatCreature said:

    Any change to make Mending a REAL threat instead of the make believe fantasy it is now would be a QoL change.

    For realism I think Survivor movement speed should be decreased while they have DW, this would help Legion since his Vault Speed got nerfed for some reason. If you're ''bleeding out'' then moving fast isn't really an option.

    WHAT IF, interacting with Gens and totems etc decreased your Mend timer like interacting with objects increases your Sickness gauge with Plague? This would force Survivors to Mend within the Killer's TR before they do Gens. Normally they don't care if they're bleeding because they are within the TR and can do whatever they want but what if that in itself made the timer go down and forces them to stall the game and Mend before going on the Gen?

    Putting 'realism' aside, I think slower movement speed would be too much, especially since they are 115 killer now.

    And i think that stoping their action alltogether is better that just making their bar to go down.

  • @LCGaster said:

    Maybe it can be that they still can but every few seconds they scream from the pain if they are repairing, healing, etc. revealing their location

    Nah

  • @KaoMinerva said:

    Bro, Legion will not be touched for the next 2 years! Let it go. The fun we once had with him is gone. It's unfortunate, but I've accepted this fate.

    I ain't letting it go.

    Speed and vaulting aside.

    Survivors being unable to do certain actions in deep wound ain't that big of change either, and I think it would be small but relatively significant change

  • @ba_tetsuo said:

    I'd rather deep wound actually mean something. All his power is right now is tracking. Legion lacks two very important things right now:

    Map Pressure

    Quickly ending chases

    One change I would really like to see is a stacking MS buff per survivor hit with frenzy.

    IE:

    Frenzy base/tier2/3/4

    You get a tier every time you apply deep wound, and it resets when frenzy ends. Would really tie into the whole run fast and stab people fantasy, as well as give legion more incentive/ability to hit more people in frenzy.

    How about his vaulting speed would be increasing instead? (Or both at same time... Hm...)

  • @Peanits said:

    Being unable to save might be a bit much. If you've got a 20 second mend time, that's a third of a hook stage right there. The rest I don't think would be too game changing, ideally you'd want to mend before doing them anyway (maybe barring totems, since getting a hex out of the way might be worth going down). I wouldn't be against the idea necessarily, but I'm curious to hear what everyone thinks about it.

    If you would like to see thoughts, I made pretty much same thing in killers section. (Since I kinda wasn't getting response from devs and I got one in here pretty much instantly, and I really like this idea)

  • @Peanits said:

    Being unable to save might be a bit much. If you've got a 20 second mend time, that's a third of a hook stage right there. The rest I don't think would be too game changing, ideally you'd want to mend before doing them anyway (maybe barring totems, since getting a hex out of the way might be worth going down). I wouldn't be against the idea necessarily, but I'm curious to hear what everyone thinks about it.

    How about this: unable to fix gens, to break totems, sabotage and open gates.

    And maybe being unable to heal or mend others

    (For example it's supposed to be DEEP wound so mending should be your priority over anything else, but I guess not being able to unhook might be too much)

  • Great idea.

  • Sounds interesting, but they would have to change actually ruin and kindred as perks.

  • @Meep1nk3 said:

    thats a really good idea!

    I know, right?

  • @Shad03 said:

    https://forum.deadbydaylight.com/en/discussion/comment/475842#Comment_475842

    Mmhm!

    (I tend to find myself writing in Legion posts. I truly do care for them. But mayhaps I should branch out?)

    You do you :)

  • @OMagic_ManO said:

    Thank you, good idea. This would fix Legion for the most part.

    Good :)

  • Yaaas!

    (Also, nice to see you again, you wrote on my question about his add-on)

  • @Flyingdrull said:

    seems like a nice idea because of the new mend bar does not go down in terror radius so now they have to mend and not just sit inside the terror radius.

    Thank you! :D

  • Any thoughts about add-on that would increase vaulting speed?

    Brown for 5%

    Yellow for 10%

    Green for 15%

    Purple for 20 %

    Or something like that.

  • @Peanits said:

    We do not have any plans set in stone to change the Legion's add-ons at this point. The update was only released a week ago and we don't want to make any hasty decisions. We do, however, have some ideas for things we would like to change if they end up being necessary.

    Thanks for answer. :)

    (PS. Franks mixtape and Stab wounds study are literally usseles)

  • I think that's already thing.

    Isn't it?

    In KYF you can be spectator, same as when you die in normal match.

    Or did I not understood topic?

  • Sound's thrilling.

  • Or maybe should timer be longer?

    Like 90-120 seconds?

  • @Incurable_BOFA said:

    https://forum.deadbydaylight.com/en/discussion/60740/extra-effects-for-legions-mend

    Wouldn't this just send Legion back to square one, whereby he can just tunnel someone until they enter this stage and then finish them with a frenzy?

    How exactly would they do that?

    Countdown would activate after person would be done with mending. Then they have 1 minute to heal.

    So?

  • @Petraaahh said:

    Waaaaaay to much stuff there to be balanced! location reveal, insta down from frenzy, bright blood for tracking. Toooooo much

    It's also another case of this will be of no consequence to swf but will massively screw over solo players, Something we need less of not more.

    How about now?

  • BBQ, MaA, Bamboozle and Discordance

    Also duration add-ons.

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