Waaaaaay to much stuff there to be balanced! location reveal, insta down from frenzy, bright blood for tracking. Toooooo much
It's also another case of this will be of no consequence to swf but will massively screw over solo players, Something we need less of not more.
@Petraaahh said:Waaaaaay to much stuff there to be balanced! location reveal, insta down from frenzy, bright blood for tracking. Toooooo muchIt's also another case of this will be of no consequence to swf but will massively screw over solo players, Something we need less of not more.
@Petraaahh said:
How about now?
I was inspired by someone to make suggestion about Legion's mend. To make it more threatening for 2.7.0 patch. Idea:
Wouldn't this just send Legion back to square one, whereby he can just tunnel someone until they enter this stage and then finish them with a frenzy?
@Incurable_BOFA said:https://forum.deadbydaylight.com/en/discussion/60740/extra-effects-for-legions-mendWouldn't this just send Legion back to square one, whereby he can just tunnel someone until they enter this stage and then finish them with a frenzy?
@Incurable_BOFA said:
https://forum.deadbydaylight.com/en/discussion/60740/extra-effects-for-legions-mend
How exactly would they do that?
Countdown would activate after person would be done with mending. Then they have 1 minute to heal.
So?
Or maybe should timer be longer?
Like 90-120 seconds?
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Waaaaaay to much stuff there to be balanced! location reveal, insta down from frenzy, bright blood for tracking. Toooooo much
It's also another case of this will be of no consequence to swf but will massively screw over solo players, Something we need less of not more.
How about now?
Wouldn't this just send Legion back to square one, whereby he can just tunnel someone until they enter this stage and then finish them with a frenzy?
How exactly would they do that?
Countdown would activate after person would be done with mending. Then they have 1 minute to heal.
So?
Or maybe should timer be longer?
Like 90-120 seconds?