Rework perk rarity
To be honest current perk rarity is bull**
Mostly because there are like, what, 3 tiers of rarity?
For example resilience or even vigil or wake up and other crappy perks
In game they are concidered on same level as adrenalin, self-care, borrowed time ,...
Which we all know nonsence.
Any thoughts on how it should be changed?
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resilience is great now that it affects vault speed again
Resilience is actually amazing.
Actually the rarity of perks has never to do with the effect itself. I feel like they chose the rarity of perks just randomly, because many "just" green Perks has strong effects like Balance Landing, Spirit Fury, Enduring, etc.
I would like to have the five-level of rarity back. (GIMME MY MAGENTA PERKS BACK!11! :<)
I doubt that those 9% do much.
Is that sarcasm?
It's not sarcasm. Resilience is actually a very good perk, the 9% faster vault speed is not to be underestimated.
@miaasma That totally went by me. Is this change coming with today's new patch?
it is
the addition of new medium vaults sort of messed up resilience, to the chagrin of many (including myself, i was a resilience enthusiast), but it's making its comeback this patch
I don't get why some green perks aren't purple.
I miss ultra rare perks ;(
Ehh, I don't know about a full rework...
But it always weirded me that the best exhaustion perk Balanced Landing (fight me (no, not really, I apologize)) is a green rarity, but all the other exhaustion perks (including Vigil) is purple. what the actual he11?