Axe
Axe
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- Axe
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No new maps will be made until graphic updates are done. Graphic updates gets released on mid chapters
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someone has not watched comp DBD.
Survivors run ######### camaraderie because killers (yes even Nurse and Spirit with 5k+ hours) will camp at one point.
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truly shows how many dog players relied on that perk....
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make cooldown 3-4 mins or so and I would be more then fine with it. tbh this perk is in desperate need of a rework or buff. it has a higher killerate then Freddy cause how ######### a team can get when someone is healing a corner :)
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plague undressed by bubba kind of scenes or?
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crackhead billy with old tuning guide and insta saw was literally the only issue with him, adding an overheat mechanic to his chainsaw was so unnecessary and the reason why it was added made 0 sense
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Yes because it shows who now get carried by their perks vs their skill
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@Phasmamain said:
I know this is an April fools joke but nurse does need a nerf
fix all her 100+ bugs then we can discuss her balance issues -_-
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if u want to teleport faster rebind secondary power to scrollwheel (if you play on PC that is)
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this bait doesn't even try to be good. NEXT
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Hi Sluzzy
love you :)
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you could always use it. tbh if anyone complains about that combo anymore they are basically admitting they want to tunnel you. Same with undying + ruin wich was pretty much its equal, you admit that you are to lazy to find and cleanse totems
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@th3 said:
https://forum.deadbydaylight.com/en/discussion/comment/2060785#Comment_2060785
It still deactivates even when you get tunneled which is unfortunate
I mean at that point the killer is just wasting time, 60 seconds of not pressuring gens, sounds like a free win for survivor
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run DS so you don't get tunneled
it deactivates IF YOU DONT GET TUNNELED
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I just want the overheat removed. I am used to it but it can be annoying at times.
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@blue4zion said:
Meh.
Remove all those actions to deactivate it, make it deactivate in a locker. My only problem with it, other wise I'm 100% happy to slug.
I think it's fine if it stays when you jump into a locker. That survivor either need to start being productive for his team again and do gens with DS getting deactivated or they can run around the map for a solid minute doing nothing that help their team progress the match
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the only people who are outraged over looping are killers who just hit 100 hours in the game its a small minority
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Nurse has already been nerfed and even got addons reworked. The devs said they won't touch her due to her high skill cap and low killrate.
Hopefully we might see some Spirit changes in the future one day...
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this bait is low quality, atleast Sluzzy got some fun twists on theirs
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u
you
YOU want another Pig nerf now? Leave her alone, she already got gutted patch after patch.
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anything goes for me
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not sluzzy enough 6/10
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ds nerf
yay
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could work on gearhead, but they need to make it actually consistent and not heavily RNG based like old ruin where you would either end up with 20 skill checks or 0
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I noticed a lot of killers recently stacking up to 4 anti gen perks (ruin, discordance, pop, corrupt) so I guess they use those to push the gens as fast as possible. If base gens was balanced neither side would bring these tools so often but here we are....
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Sluzzy back at it again :D
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home sweet home got released yesterday for early access. but looks of it, 90% of the player base is from the Asia region and its also a very small playerbase
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.... or we could give survivors more map interaction?
Its either be chased or do gen. and the killer can only chase 1 survivor at the time so the rest most entertain themself with m1 simulator
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every day.
I play cross off
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Dead hard
me press E me so skilled, me erase mistake I made haha chase now extended for another 10 seconds.
only ######### rats use this I spit on them, rat hard users
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Did that like 1 year ago and they nerfed it instead :)
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a perfect game includes all totems getting cleansed, shocking news.... it was not a perfect game
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you are not exactly being tunneled when working on a gen or cleansing a totem.
The nerf is healthy, you can no longer cheese a godmode shield while working on gen in front of the killers face.
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Scott Jund
Zubat
Sweh
OhTofu
Ayrun
Tithi
JRM
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I used to play Oni a lot and that addon is just
just so strong, its like old cracker billy with the install saw. can you play around with it? yes. is it difficult to play around? kind of.
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his lunge is the same as everyone else. it just look weird cause his weapon is short compared to most killers
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I play every killer occasionally, the one I play the least is Myers and Plague cause of their very slow snowballs. I like mine fast
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I agree very much with you Sluzzy, they should really take your heavy feedback into consideration when balancing this game
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it used to be that way but they removed it. I would say if the killer gets a safe pip or +1 pip they should be able to keep it as well
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I use it to get tunneled
other use it for info they can share with their team about what the killer is up to
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@LethalPugy said:
The horse is already dead. ITS ALREADY DEAD. OH GOD STOP BEATING THE HORSE. OH GOD THAT POOR HORSE.
*You can no longer recover while in dying state when DS is active*
there, now its dead dead :D
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@th3 said:
Hey guys look at my one match anecdotal evidence that proves the complaints about this killer are wrong.
That is what I'm getting from this post.
you surprised?
take this video as an example of tru3 saying Hag is not a good killer: https://youtu.be/tqEEXOAoEqE
If people actually gonna do this, at least showcase different games and how well the killer performed compared to each other in skill level.
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thanks for your daily informative post Sluzzy I can't wait about what you have to say tomorrow ^_^
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freddy over PH, blight and Hag?
Is Freddy even close to B against comp teams? now, that's funny.
Freddy is only good against uncoordinated teams, he cants do ######### against strong teams who are split on gens. 3 tinkerer proc but you can only teleport to one of them. good luck :D
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@Dizzy1096 said:
How is Spirit op exactly? And how is Ghostface too weak? I mean he has weaknesses sure but he’s nowhere near Trapper or Clown levels of weak.
If Spirit gets nerfed then Nurse will be the only viable killer in the game against experienced swf. That would be the saddest thing, especially when survivors want to stop lobby dodging, Some people literally want to be unbeatable in this game.
the lack of info you are given in chases when facing Spirit makes her so strong, combine her with stridor she will almost always know where you are. You will never fully know where she will show up from after a phase walk. infront of you, right, left, behind. You have no clue and all you can do is guess and hope you made the right play. Facing Spirit just comes down to pure luck for you as Survivor.
The issue with Spirit is not she is broken on strong, the issue with her is the RNG factors you have to deal with in chases, and like in casinos, your odds will often be against you especially if the Spirit got 3rd party audio software, good headphones, stridor, EQ anything just so she can hear you 10x times better.
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Just stay awake
I agree he maybe don't need nerfs, but would be nice to have QOL changes for him as solo survivor as the game can get rather frustrating when your team is not the best. Freddy will get crushed by SWF most times, but a solo team is like a walk on the beach for him
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can confirm this is what I do as a survivor now most days. Yesterday I got a Freddy on Azarov resting place just when MMR got turned on. I wanted to do a quick experiment if I can drop as many pallets as possible and just play ultra-safe while also holding shift W across the map. I manage to drop more then like 10 pallets and my team got 3 gens down before I got dead zoned and hooked.......
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sounds like you focus on too many chases and too little on map pressure. try hit n run strats and stop over-committing on the same survivor for 30 seconds+
