Awakey
Awakey
About
- Username
- Awakey
- Joined
- Visits
- 0
- Last Active
- —
Comments
-
Eat the DS.
It's as simple as that.
And yes, I did read your post. This is in fact a counter.
-
I could dissect this post and prove it wrong in 314159 different ways.
Or I could go do something, literally ANYTHING else, because this post is just about the biggest waste of time I've ever seen.
-
Currently craving some fried rice.
But if you want, I'll leave a recipe for homemade fried chicken.
-
@DWolfAlpha said:
https://forum.deadbydaylight.com/en/discussion/comment/1335876#Comment_1335876
Actually, Scream is a paragraph in Dead by Daylight. Chapters include a killer, a Survivor, and a map. All we got was a killer.
It was still considered a chapter, despite missing those things.
-
I don't see a need to prestige. I only wanted the p3 Spirit head. My Jake is p2 bc I needed the pants to complete my Sheriff Jake.
-
I don't wanna burst your bubble, because you obviously worked hard on this and I fully respect that, but Scream is already a chapter in DbD. Ghostface is a powerful stealth killer.
-
Did someone 4% in your game and deny your 4k?
That sucks. RNGesus must dislike you.
-
Pyramid Head has a massive skill requirement, and it's obvious you haven't figured out how to play him.
Not being mean, just a fact.
-
Pearl for the Key.
Why not just run beads + amber, or glass+ ring?
-
Blood Echo is OP, let's rework flashlight add-ons.
-
@Waffleyumboy said:
https://forum.deadbydaylight.com/en/discussion/comment/1317892#Comment_1317892
People still play Billy well?
Billy still has the best map pressure in the game. He's just less common now.
-
I'm also a console player with 1k+ hours. I'm just gonna go tier by tier.
S: Drop Freddy to A and Doctor to B.
A: Move Hag and Billy up to S and Deathslinger to B.
B: Bump Myers and Huntress to A tier.
C: Pig and Wraith up to B, Bubba down to F.
F: No complaints.
Edit: Spelling is hard.
-
@Yamaoka said:
Quote: "The issue is right now DbD as a new player experience is the worse it has even been ever especially for killer."
Wait... What? When I started in late 2017 survivors used the following every match:
- REAL instaheals
- REAL brand new parts
- REAL god loops
- pallet vacuum
- more pallets including god pallets that were not even mindgameable (pre school entrace to name a sample)
- more windows
- SAFER windows (Wretched Shop to name a sample)
- darker cosmetics
- Balanced Landing passive effect to nearly loop buildings infinitely
- multiple exhaustion perks if I commited to a chase too long because exhaustion used to cooldown WHILE SPRINTING
- REAL decisive strike (especially non-obsession decisive strikes that were completely unexpected)
I could list a bunch of other stuff that I remember but you get the point. Playing killer is really easy now.
Ironically I rarely moaned back when I was new. I just played and enjoyed killer gameplay because DBD was completely unique gameplay-wise. Were there any other games like DBD back then that allowed you to hunt down other players like prey?
Said it better than I could've
Ever had a gen pop in less that 5 seconds after the match starts?
I didn't think so.
-
@PigMainClaudette said:
https://forum.deadbydaylight.com/en/discussion/comment/1296673#Comment_1296673
For comparison then, who DO you play on the killers side? And why do you enjoy them?
Also, how are you using crouch/dash? Because that may be half the problem. Sprint Burst only counters it if they have distance already. Dash is faster than Sprint Burst.
You can also just stand up and use crouch similar to GF's Nightshroud ability. Cancelling your TR is a pretty effective strategy in a lot of situations.
See, this guy gets it.
Dash isn't just there for a first hit. It's a powerful mindgame tool that has a high skill requirement and ceiling.
-
I think she's mid-high B tier. She's fine, maybe needing a QoL.
-
I'm just going to be a broken record here.
GIVE ME ORIGINAL OR GIVE ME D E A T H!
-
@Foxfire47 said:
https://forum.deadbydaylight.com/en/discussion/comment/1246419#Comment_1246419
Thanks for the update, man! ^^ I really appreciate it! I'm so proud of Shanghai!
Something huge happened. The Vancouver Titans suddenly broke up and have been replaced by an entirely Western roster. Details are fuzzy, but it appears tension had been building for a long time.
-
@Vox_Nocturne said:
I think I've seen them somewhere before. The apple was a proposed perk for a fan-made killer "The Puppeteer" I think, and that brown one looks like a ruller weapon for the considered Teacher murderer.Not sure about the green one though. This could either be a random pic, or a clue. But I believe this isn't to do with the killer at this stage. Interesting find, though!
The hat was a scrapped perk. It's on the wiki; I just woke up and can't be bothered to check it's name rn.😅
-
@NMCKE said:
Oinkers: Amanda Young 🐷
Nemesis
Rancor
Spirit Fury
Enduring
Fun Fact: I have gotten a 4K Rancor with this build because survivors don't expect it. 😋
Y'know, pig was the first character I got to rank 1 with.
I run Nurse's, BBQ, Enduring, and Devour. But your build is quite unique.
-
Spirit: The "if you don't find my DH you're going to be very dead" build AKA the Snowball build.
Infectious Fright, Devour Hope, STBFL, and BBQ. It's dirty, but it works.
-
I DO NOT want any more licenced chapters. I feel the Devs have more freedom with original to create a product they really care about. I would be the top supporter of a permanent removal of all future licensed chapters
-
@Aven_Fallen said:
Around 3900, and still not good at this game.
I'm impressed. I'm sitting just over the 1k mark. You're the highest on the thread so far.
-
Exhaustion in general.
When playing Killer, I'll barely notice them. Granted, Spirit doesn't care, but still.
-
@Warlock_2020 said:
https://forum.deadbydaylight.com/en/discussion/comment/1247695#Comment_1247695
Considering the crap BP that survivors get, yes, 900 counts. Furthermore, lets take the average 750, add in the 50% bonus from running WGLF and getting 2 charges (375) and now you are at 1,125. Then add in a 75% offering for an additional 560 points to raise that total to 1,685. That adds up fast. Now, lets say someone else ran BPS, you are talking about a potential addition of another 750. Heck, if you got 4 rescues, and maxed out that struggle to 900, you are talking about upwards of 3-4k.
One of the top 3 reasons I switched to killer more than 2 years ago is because survivor blood points per hour were pure crap compared to killer. I can double survivor points with just chili and no offerings on killer in an hour of play (including que times). Taking away the struggle points because all are hooked basically is another F/U from the developers and another reason to absolutely hate slug builds.
In reality, it is just another reason for someone to run a slug build if they really want to stick it to survivors. You could be taking away a lot of points from every survivor. Pretty good job so far developers. Why do they keep adding to the problems and toxicity in this game? Any thoughts on that @Peanits?
Read my reply to Aven_Fallen. I'm not typing that out again.
-
@Aven_Fallen said:
https://forum.deadbydaylight.com/en/discussion/comment/1247695#Comment_1247695
You dont get that many Survival Points as long as you dont escape. Personally I dont care that much for them, the only time I struggle (and nobody can save me anymore) is when there is some double BP Event going on.
And since I am running WGLF during those and use a BPS every game, this indeed adds up. 900 base, 900 more for double BP, 900 for the BPS... Potentially nother 900 for each other BPS and maybe even 4 WGLF-Stacks... Its not a small amount.
Those perks/offerings don't just multiply survival. So in comparison to other bloodpoint gains (like gens and Chase's) it's still not a lot.
-
It's up to 900 bloodpoints.
Are we really complaining about 900 bloodpoints? And those 900 aren't guaranteed; it's directly tied to how long you struggle. And don't say "iT aDDs uP" because, while that's technically true, it's not true in practicality because you won't go into struggle every game.
-
@Foxfire47 I wanted to update you on your teams.
- The Shanghai Dragons are in 1st place. They're seriously one of the greats to win it all.
- Profit, Gesture, and Bdosin are all on Seoul after London. Seoul is in 2nd.
-
This post isn't even worth my breath.
-
@BigBrainMegMain said:
https://us.v-cdn.net/6030815/uploads/221/SKHCQ3G4LBEY.png
NOED is fine. Leave it alone.
What's the image for? That build is weak.
-
@[Deleted User] said:
Dying Light. One of my all time favorite video games. It's got nearly everything I love in a video game. Parkour. Platforming. Zombies. Customizable weapons. Changeable outfits. It's pretty much Uncharted combined with Left 4 Dead.
The game does have some aggravating moments, though. The beginning of the game, where all of your weapons suck. Some of the main story missions that force you to go into cramped and zombie infested areas. Virals (zombies that can sprint and climb). Assault rifle-wielding thugs that can kill you in about a second even with full health.
If dying a lot doesn't piss you off, then I recommend it.
I agree with DL. Staying on tapic with zombie survival, State of Decay 2. The game just got a massive overhaul, and all DLC is free. The stunning graphics and smooth gameplay is great. There's a lot to learn, though. If you have time, I'd pick it up.
-
They're top 10 tbh. Guxue will carry. They just got 0-3'd by Seoul today. Then again, Seoul is top 3.
-
@GrootDude said:
I don’t think my team is gonna win tbh
Who?
-
@silvio00 said:
https://forum.deadbydaylight.com/en/discussion/comment/1229490#Comment_1229490
Maybe I'm lucky and just get bots🤷🏽♂️ but either way it's not wrong. Just because you can't do it doesn't mean it can't happen. There are gonna be bad games but it's not that bad knowing I do my best running only 1 or 2 perks😛
"Just because you can't do it doesn't mean it can't happen"
You did not just type that out.
I'd bet everything I have that I can outperform you on Spirit. Do not say things like this until you are sure of the skill level of your opponent.
-
@silvio00 said:
https://forum.deadbydaylight.com/en/discussion/comment/1229125#Comment_1229125
I actually only run bbq, or Strider, sometimes no perks at rank 1.
I use Spirit (no add ons) I don't find there a need to run perks most of the time. It all depends on the killer you're using and your play style.
Yeah, this is wrong. Like wrong on so many levels.
I'm a Spirit main as well. I don't run slowdown perks, however I slow them down with my momentum build. A no-perk no add-on Spirit is unable to do that well at rank 1. I've tried.
-
@NMCKE said:
https://forum.deadbydaylight.com/en/discussion/comment/1225511#Comment_1225511
I can relate since I main Nurse, but I haven't touched DBD for a month — I'm probably rusty. 😕
Anyways, any ideas to making DS do what the developers wanted DS to do, better? 😄
Honestly, I would do this:
-Extend the timer by 30 seconds
-Every time a Survivor is hooked, the timer decreases by 75/60/45 seconds.
-
@tippy2k2 said:
Killers who waste everyone's time like that are just giant clowns with nothing better to do in life than to piss away everyone's time standing around doing nothing. I'd be more irked if it wasn't so sad.
Some of us have ish to do killer, let's finish the damn game instead of sitting around with our thumbs up our bums.
People are allowed to have fun.
You know that, right?
-
@NMCKE said:
https://forum.deadbydaylight.com/en/discussion/comment/1222728#Comment_1222728
Like I said before, DS's main purpose is to prevent tunneling. The developers specifically designed the perk to stop killers from hooking survivors who gotten unhooked at the worse possible time (something they had no control over).
However, the developers designed the perk in way that allows killers who didn't tunnel to get hit by the perk. Not directing this to you, but people in general, sometimes a perk doesn't work as intended. Needless to say, that doesn't change what the developers wanted DS to become, that being an anti-tunnel perk. If you do down someone from the hook and pick them up, you do take that risk of them having DS and wasting your time.
Knowing DS does its job [preventing tunneling] poorly due to the design of the perk, we can make it better by adding more conditions and make it more powerful against tunneling. 😄
I don't disagree with you. I was poking fun at the fact that I, personally, am not phased by that perk. As a Spirit main, they don't last long after stunning me.
-
You know what?
I have a strange respect for that guy.
-
-
The mid-chapter is already addressing it. It's addressing a variety of maps, in fact.
-
@Boss said:
That'd suck on Azarov's Resting Place.
Yikes. Makes me shudder thinking about it.
That or Mother's Dwelling.
-
It's not an anti tunnel.
It's nothing to me. They're just delaying their death 5 seconds.
-
Sylok, the Defiled.
Destiny fans will get the reference. I'll post a link precisely 15 days from now.
-
I wanted to Necro this thread, in case anyone wanted to talk about the season in progress.
-
@Kumnut768 said:
am i scared when i play against a really good huntress yes, am i scared going against a good nurse yes, am i scared going against a crackbilly ######### yes, the chase interaction is what counts so when you add a killer who has almost no counterplay apart from just guessing
Watch his behavior, and turn your guess into an educated prediction.
-
@PrettyFaceKate said:
https://forum.deadbydaylight.com/en/discussion/comment/1218986#Comment_1218986
Only half the truth.
And what's the other half?