AverageAshEnjoyer
AverageAshEnjoyer
About
- Username
- AverageAshEnjoyer
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Comments
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@Devilishly_Rowdy said:
https://forum.deadbydaylight.com/en/discussion/comment/3273520#Comment_3273520
Gideon, Coldwind, Garden Of Joy, Eyrie Of Crows, Badham. Did you actually mean what you said? Or just said it for vote ups?
thats just 5 maps out of like 35. plus the new map allegedly has bugged pallet spawns so its probably not even going on that list
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how come no one was complaining about it on the ptb
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its just one map
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youll get used to it.
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thats just basic counterplay to certain killers
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just make hexes activate after the first minute of the match. problem solved
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@Cybil said:
You can't actually reveal ghost face unless I'm playing as him.
same
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@Cybil said:
https://forum.deadbydaylight.com/en/discussion/comment/3269479#Comment_3269479
You must not be using it right. Deja Vu has come in handy plenty of times for me.
i dont know how its supposed to be used. here is how it typically goes when i DO bring it:
-i get on one of the highlighted gens
-killer finds me
-eventually i go down
-by the time i get unhooked i no longer have the info
-team mindlessly does gens meaning we end up in a 3 gen scenario
not saying the perks effect is bad but it feels like i never get the chance to use it
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They've confirmed that twins are getting a rework...a full year ago. Honestly the changes are probably just going to be number stuff lmao
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BHVR justifies it with the fact that myers is a weak killer Shrug. If they haven't gotten to it in 6 years, we shouldn't expect them to change it soon
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This perk is dog water in solo games. 5% is nothing and it's only there for 60 seconds. the info also isn't good. sure, in friend games this perk can give you good gen spread but thats not a real expectation in solo queue
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Annoying breakable walls, pallets EVERYWHERE, no dead zones, stupid main building and the map is huge
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play him yourself and then tell me revealing him is too hard.
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20-30s corrupt for killer
kindred for survivor but without the killer aura part
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have you read the archive challenge?
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the buff they gave it was pathetic. but heres a cool rework idea i found on reddit:
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@some_guy1 said:
addtionally, his inactivity voice lines dont work, when they're supposed to trigger, the subtitle for the voice line appears but the voice line it self doesn't play
I haven't noticed that. The other day I had DBD running in the background and suddenly got hit by "what is this? a staring contest? come on lets go"
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@Marik1987 said:
https://forum.deadbydaylight.com/en/discussion/comment/3259329#Comment_3259329
Why not? Because he is the weakest killer in the game and barely playable in higher skilled games? I understand this, but I cannot quit Freddy, even if he has terrible Addons and is the purest M1-Killer.
I just wish to see some QoL and Addon-Pass soon.
its not so much about strength. hes just really boring.
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@Bot_Salvo88 said:
You know what? I've been seeing a couple of Ash recently and you made me notice that none of them actually had voicelines from my screen at least. I miss hearing "What now?"
I noticed it back in January. It's sad. On the rare occasion that I DO see an ash player, I don't even get to hear their witty voice lines :(
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If there's only a minute or so left on the EGC timer I'll wait just to avoid feeding their ego's. But normally I'll just push them out because I can't be bothered to wait that long
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@BringShaggytoDBD said:
https://forum.deadbydaylight.com/en/discussion/comment/3262672#Comment_3262672
This. Everytime I play as him I think he's just a worse Freddy, Dredge and Wesker.
nah hes better than freddy and dredge. arguably on par with wesker
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you could have gone for the meg. you tell me
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Clearly you haven't played against old dead hard.
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@Spirit_IsTheBest said:
Clown because he is a huge problem with people who have motion sickness from the gas bottles, the blurry vision can be really bad for people.
Just simply either remove the blurry vision but in return give him a buff/replacement instead. Or simply rework him as a whole because he is weak killer at the end of the day though.
Actually they've done something about this. You know that little crosshair that appears whenever you walk into a gas cloud? That's there so people with motion sickness have something to focus on
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Freddy is just such a sad killer. Bad power, boring gameplay, bad addons, and he doesn't resemble Freddy in the movie at all
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bruv theres much worse than hag
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@Gandor said:
https://forum.deadbydaylight.com/en/discussion/comment/3260694#Comment_3260694
Show which killer we run against and we can add it. Nobody wants to go against 4-man swf same as against blight&nurse (and many are fed up with wesker).
If SWF can't get speedy lobby and get sweat fest if they do, let's see the same treatment on killer's side
imagine trying to play killers like ghostface, plague and wraith. Or you play doctor and everyone brings calm spirit. As killer, you don't have an advantage right off the bat like SWF's do.
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Simple suggestion:
Let the killer know if it's a 3 or 4 friend lobby.
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the only problem is the house
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Freddy need's a full on 2nd rework. These changes aren't going to make him any less boring
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@AndyKuky said:
Awesome, can’t wait to chase a survivor around the 72 safe pallets on Gideon and finally down them just to have another survivor hold a button down and reset the chase.
bruv just look at a wall
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would you rather go against 4 medkits and toolboxes?
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they should just make it slow healing too
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They gave billy one so who konws
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I believe you unlock them once you get all the entries. Don't quote me though
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They don't affect gameplay so I don't mind them too much. What I would like for them to do is make the pallets slightly different for every realm
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Sucks when casual players get dragged into these sort of games
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Play a variety of killers, use different perks and addons every time, don't stress so much about the 4k. Another thing, don't take BMs so personally. I used to struggle with this myself. One exit gate teabag could turn my entire day upside down. I would get so stressed about it. It would take me half an hour of mentally preparing for a match. That's how it was when I first started playing. But over time you develop a thick skin to that sort of stuff. Took me a while to realize that it's nothing personal, just kids being kids. Sorry if I got a little excessive here, just had to get that out
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Honestly I don't know how you're mentally able to play freddy for more than 1 game. But if you like him keep playing him
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I'm more about the fun aspect of every killer. And if we're talking about that, he's artist 2.0
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ash and ghostface? you stole the words right out of my mouth
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150%, take it or leave it
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@BringShaggytoDBD said:
https://forum.deadbydaylight.com/en/discussion/comment/3255239#Comment_3255239
Speak for yourself, Ghostface 1 on 1 wouldn't stand a chance, especially when you consider how clumsy he is and the fact he's always just a teen in a mask with no supernatural abilities. He only succeeds in movies because of stupid decisions by the victims that most logical people wouldn't make.
Anyone else I'd be a puddle on the floor before I even had the chance to stand up.
you know dbd and scream ghostie arent the same right?
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Pig - in the movies she literally gets beaten up by a guy with a broken ankle
Ghost Face - I know he's a professional serial killer and all but at the end of the day he's just a guy. I think I'd have a fair shot
Legion - assuming its only one of them, ideally a female
Hag - she's made of sticks
but to be totally honest all of them could whoop my ass lmao
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RPD has kinda grown on me since the rework. way more navigable and less places you need to patrol. I would say its a fairly balanced map but that depends on what killer youre playing
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@Piruluk said:
https://forum.deadbydaylight.com/en/discussion/comment/3256533#Comment_3256533
Wesker...with 65% killrate at high mmr.
Sadako has 61% along with nurse.
What you mean is low mmr, where sadako is highest
No, she's 63% across ALL mmrs. And if we're talking about only high MMRs, sadako having the same killrate as nurse just isnt realistic. Then again, as if MMR does anything
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What does it matter? According to stats sadako is the best killer in the game
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@Archol123 said:
The revealing mechanic is way to inconsistent for it to be removed after 1 second of not looking at him...
Who would ever want back the old chase music? People complained so much about it that it had to get changed... Why waste an addon on that? Do you want to make people dc when they hear it? xD
The green and yellow ones seem way too strong... When you mark someone they cannot reveal you and when everyone else also cannot reveal you that does not seem fair to be honest... It does not necessarily make Ghostface sttronger, just more unfair in my opinion...
Crouch speed increase is fine I guess... and the 6 seconds decrease to his ability cooldown is basically already in an addon... that is a brown one... So I think it can stay as it is...
This change isn't as big as it sounds. Your stalk already regresses at 0.5s every second which is really annoying when you're trying to stalk someone behind a macmillain tree for example. The reveal mechanic is fairly survivor sided in those scenarios
The community seems fairly split on which chase music is better so I figured people would like it as an addon. I can't imagine people dcing over a chase music
The perfume would not be OP since your power already does very little in chase. It would only be good for stalking survivors during a chase which is already very hard to do.
Ghostface is really punishing to play. 1 unlucky reveal at the start of the game is way costlier than it should be. 90% of ghostface players use this addon every game so might as well make it basekit
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his TR should be 24m with a 24m lullaby. The reason they nerfed it in the first place was because of its synergy with monitor and abuse.
