Astel
Astel
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- Astel
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Well, some people suicide or DC for various weird reasons.
I even saw the person writing "I will DC if killer is Nurse/Blight/Huntress" on the steam profile.
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If you want to insist that people should practice and focus on one killer to get much better, of course it can be right, but I think you should at least proof for that.
For the statement that killer would be able to outplay killer by practicing, there are some complex variants that should be considered. It is obvious that you would have better chance to achieve victory as you practice. However, it can be differed by the survivors you are dealing with. There are very good survivors who are very difficult to down even you practice a lot.
Also the killer power can matter. Playing Blight or Nurse will guarantee you to secure 4k if you practice and try hard even if you are against good survivors. But it would be impossible to get 4k against good survivors as Freddy.
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@D0NN1ED4RK0 said:
Speaking about pickrates how do you guys expect the devs would react if let’s say bond was the top most picked perk
They will nerf bond of course.
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Yeah, it seems like many people don't read patch notes. I have even seen two survivors and a killer having hook grab mind game to rescue me from hook quite recently.
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The right one is Meg? I thought it was Jane.
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Seems like fun meme perk. Nice
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@NomiNomad said:
https://us.v-cdn.net/6030815/uploads/CMJOB7R2OIFZ/image.png
https://us.v-cdn.net/6030815/uploads/CEXUE9A9WQ9X/image.png
Taking a quick look in the game reveals that the CryptTV skins can also be bought with shards, so... I really don't know tbh.
@Alionis said:
Legendary is reserved for licensed skins, so it's up to the license holder whether they want to allow players to get their outfits "for free" with shards or for money only with cells.
CryptTV were fine with players getting the skins with shards, hence why Look-See and Mordeo have shard prices, and Naughty Bear, while technically licensed, comes from an old BHVR game, so it's their own license.
Thank you for showing and noticing
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Both perks are totally fine. No need to change them.
I can't understand how these two perks can make Solo Q specially miserable. Is it really these two perks which made you lost? Perhaps it is your teammates' skill issue made you lost.
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@BooperDooper said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3597655#Comment_3597655
True, but it feels 10x stronger right now 😭
Well, I think the Solo Q situation became much better for me (I escaped 5 times in a row by exit gate as Solo Q), but this might be due to mmr or server difference. Hope you to have some good teammates.
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That sounds like normal Solo Q.
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What line are you talking about?
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But FTTE is not hex
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I am not sure with that, especially looking at the Trickster.
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Oh please, no more basekit mechanic. It would just make game clunky.
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Good concepts, but Minion AI and his add-ons are sucks
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The Artist is bad? It was my first time to hear this type of take...Isn't she A tier killer?
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Thanks
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Nothing's wrong with STBFL.
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I really just want them to readjust gen spawning points especially in the maps like Dead Dawg.
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STBFL and Mangled/Sloppy in this list is worrisome and makes me very anxious.
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@Annso_x said:
I think Onryo, Blight add-ons, STBFL, sloppy and UW will be nerfed and everything else will be a buff or a side step.
Also I guess the anti 3 gen thing will be OP in PTB and too weak live and Blight will still be one of the strongest killers.
And ngl I'm disappointed the only survivor perk mentioned is DS and it'll probably just revert the stun to 5 seconds.
You forgot Quick Gambit.
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Yes...What I concerned became true I guess... Hope devs buff him again as fast as they can.
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@Caiman said:
They called it a rework but all they really did was move a wall and tweak one, maybe two tiles. Overall it's still exactly the same as it was before, with exactly the same problems.
nothing literally changed lol
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1 million...? 6k shards...?
Thanks a lot
Btw, do you mind me noticing the expire date if you know?
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@C3Tooth said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3594990#Comment_3594990
- Why dont you injure the combo user before you down someone else? Or because you dont know combo user follwing you?
- Why dont you know someone else is following you? Or may be you dont know the user has the combo so you ignore the follower?
- Then why dont you know that survivor has the combo? Unless they never use the perk combo once until end game.
Then if someone doesnt use 3 perks an entire match, manage to stay alive and make a single use in the end, that's pretty much well play on survivor part.
- If you know the combo user is following you, injure them, or simply change your target to the combo user and hunt them down.
Wouldn't injuring the combo user would earn the time for the survivor who was you were chasing first, letting him/her to run away and hide, which would call the similar result of letting the combo user successfully use the BU & FTP?
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@Raconteurminator said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3594937#Comment_3594937
In all fairness, Freddy and Pig can't tonk you in the back of the head from 20ft.
But you need to throw some knives successfully, while the knives that are need to be hit to injure or down survivors are increased and the number of knives that are throws per second are reverted.
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@DrDucky said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3592815#Comment_3592815
You really don't think a killer going from 110% to 115% is not a big deal?
I mean, even Freddy and the Pig are 115%.
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Maybe because, you know, since it is new character, its counterplay is not found yet, so people are worrying about some people complaining that new killer is OP because they think there is no counterplay, and devs accept these kinds of feedbacks and nerf the new killer.
Just my thought.
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I don't think we need to deal with FOV because devs anounced that they will add FOV slider to the game for the killers soon.
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@Avo said:
He dominated dbd for years though and it was more than love, my friend
It doesn't mean that he shouldn't be beloved just because he was loved long ago, my friend.
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That is actually good idea
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@MikeStev said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3592679#Comment_3592679
yes I have, but this poll more to "build" rathen than which addon.
ok then
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Like Myers with PWYF?
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I think Adrenaline vial is much more problematic when it is used with C33 or Blighted Crow than Shredded Note. Have you faced Adren & C33 blight in The Game? That was literal catastrophy...
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@C3Tooth said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3592567#Comment_3592567
https://us.v-cdn.net/6030815/uploads/BR5JWU3DQSFT/image.png
Me play as Myers without slowdown with 73% killrate seeing other killers struggle for a win.
Can you post videos for the matches? I think I asked this before and you posted it but you uploaded only one.
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@Iron_Cutlass said:
Run Dragon's Grip...
Also no, Im not joking, DBD's design philosophy is focused around using perks to counter playstyles you dont like, might as well do what you can.
The problem is Dragon's Grip is garbage. Its cooldown is way too long...
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One of the most "unable to understand" perk nerf in DBD history.
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@MikeStev said:
Broken... too broken
@Raconteurminator said:
Borrowed Time: You get a free unhook and you get a free unhook and you get...
@Archol123 said:
https://forums.bhvr.com/dead-by-daylight/discussion/397867/some-survivor-perks-buff-suggestions
Borrowed time is problematic since you could basically solo safe against almost everything perhaps even without going down...
Scan enger would be really strong, too strong I think.
The rest is debatable, but those are no good.
Ok BT buff removed
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I heard that DH is deactivated when it is only successfully used...Maybe I am remembering incorrect.
Changes for COH and Thwack seem decent.
Personally I don't think that Hope, NOED, and STBFL deserve nerf.
If I buff Iron Will, I would rather increase the number to 90% than removing exhaustion part. You know, it is hard to control your breathe when you are exhausted. Maybe I am being too realistic in this game...
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I don't feel any necessity for it . Considering its concept, I think it getting haste effect is fine
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When I just feel to do like that.
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@BenSanderson55 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3591344#Comment_3591344
"power fantasy" cringe. I want the main character fantasy where I always escape (also cringe).
I think you found wrong game then.
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@Avo said:
You forgot to add: "Make survivors starts to trial on the hook with %4 kobe chance"
Can you give something better? That is quite useless feedback.
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Agreed
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Wait, did devs really nerfed Batteries Included?
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Bonus: BBQ: roll back BP incentives
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@HaunterofShadows said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3591081#Comment_3591081
First perk is: after a certain amount of time after placing a survivor on a scourge hook, you can place another survivor on that same hook. You can have multiple survivors hooked on the same hook simultaneously, pretty much. Probably more situational than the other two though
Oh that is very interesting
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I couldn't understand first perk...
Other perks look cool though they might be situational.
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Agreed on speed boost part and the part that he needs much better addons
Marvin's blood basekit plz
