AshleyWB
AshleyWB
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- AshleyWB
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Comments
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@Tsukirose31 It's another option for the killer. Less predictability. Killers don't need to use it but can if they want to get somewhere quick without the terror radius creeping up it goes BAM killers here.
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Maybe the action speed to go through the teleport is considerably longer on the small maps due to the fact that theres less space to cover.
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I would love to see hallucinations of other survivors in game as in a random claudette walking around 😮 like ######### you're not on my swf team.
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Still it would be the killers option if they wanted to use this. Maps are never too big to rule out new machanics. The shrines would be far apart anyway.
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New reporting system - The ######### list (Freddys new job) a bot which places players in a list of rule breakers and trolls. Freddy replies only a ######### would ...(name of offense) and bans the player account for x amount of days.
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@Tsukirose31 I feel like it would strengthen killers like myers, trapper, pig, Wraith, huntress, clown, leatherface and killers who can get around the map easily (nurse &billy) it would be an alternative method of travel and it would bring other killers to their level of mobility.
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Maybe environmental kill moris, hills sinking into the ground and forming elsewhere would be cool. Hooks floating around(homing towards killer).
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@ConsoleNurse Bad thing's happen when good people do nothing.
In order to improve the game the changes need to come in the right areas. The good people in the playerbase need to ######### and whine honestly to give a clear indication of the games shortfalls. #YesWeCan #BuffKiller #NotNurseOrBilly #SWFbalance #DSNerf #SBNerf #HatchBalance #ReportSystem #DedicatedServers #PLAY AND ENJOY -
@Envees not too close together but still pretty close where it is pretty easy to patrol. Just that i like larger maps and gens shouldn't be split evenly across the map.
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What if there was some mechanic which stopped survivors working on gens straight away. Whether that's finding a part, fixing before repairing gen or whatever.
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Dodged in lobby for 15 minutes straight, keeps auto queing , notification pops up "hey are you still there?" #netflixandKILLVisionmaker said:Wait wait. Real answer:#1: Let me see the store in a lobby.#2: Auto requeue if killer disconnects.If I'm gonna be dodged, I should be able to window shop while I'm waiting. -
They need to either implement a smooth reporting system or have dedicated servers. We need one if them pretty urgently but having both of these would be quite time consuming which would delay everything else they plan to do.
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Tighten the 'play area' up. So gens are more squashed together rather than being split evenly across the map. More frequent trifecta's of gens (final 3 close to eachother) it sometimes already happens through rng but positioning of gens is important to control the gens.
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@Orion I couldn't agree more. Base killer need buffs. And maybe a new mechanic where they can sense survivors. An idea inspired by dishonored (completely lifted) is a heart killers can pull out which beats heavily whenever nearby to a survivor.
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@Orion The amount of times I've seen people getting mad at the fact killers need buffs is actually astounding. I think there is quite a fair chunk of the playerbase who just want to have an excuse for not being able to win.
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@Orion I see. Damn those high ping lobbys.👿
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I want more hospital maps
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Killer- The mummy
Power- bees or beetles or whatever can be fired to home in on nearby survivors. Survivors must perform a 'get the f*ck off me' action to scare the pests off. I'd like to see a killer with 2 powers. -
@Jack11803 Bigfoot is stealthy like myers but can appear out of nowhere rushing right towards you. Small terror radius. He blends in with trees and stuff.
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@Jack11803 I can imagine ganondorf punching a pallet towards Claudettes face and standing over her laughing like he does. I wanna tea bag him.
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Big Foot - some man shaped thing covered in dark brown fur. Power - Rush - can sprint forward really fast and follow up with a strike attack which injures survivor and forces them to stumble.
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WE WANT GANONDORF WE WANT GANONDORF WE WANT GANONDORF WE WANT GANONDORF WE WANT GANONDORF we ain't gonna get him though.
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I'd like to see a killer who can freeze survivors in place when they get shot with a camera. Evil within 2 inspired. Stephano has a really good style and this game has a place for his beauty.
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The thing is ...Tyde is completely right. Simple as. The mechanic of Sprint burst which comes from every exhaustion perk (apart from dead hard) is unbalanced. Killers should start with the upper hand and good teamwork should be the difference between winning and losing. Killers need to be given more in order to balance this asymmetric game which in theory should be the killer able to bully survivors.
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@Runiver there is no point in kicking gens if it only takes a single tap to halt regression. Base killer mechanics need adjusting do that they are able to have more control over survivor objective progression.
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@Blueberry if anything your suggestion is probably easiest to implement. Double the regression speed in my opinion.
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Maybe killers could be given a skill check to determine how much damage they can do to the gen. Great skill check 10%. Good skill check 4% miss 0%. (Gen Progression taken away)
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@Lowbei didn't expect so much detail. Not heard of some of the earlier ones there maybe I'll check them out might be a classic somewhere. Just a question did you only come to dbd because Bill (from L4D) arrived?😄 That would be pretty funny if you did.
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A small version of pop goes the weasel (3%gen progression taken away) or just a basic over charge skill check built in(would get irritating). Or maybe a crazy shaky skill check which is silent follows. Ideas???
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@Lowbei What games did you used to play before dbd? I can't put my finger on what sort of gamer you are.
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Congrats...How did you do it? How many attempts did it take? I'm still to get it I'm gonna go on 100 straight tombstone games to get it done😄.Khalednazari said:I did it! YAAAAY! Thank you everyone for your valued suggestions. Especially, @celula, @Runiver, @BigFudge, @AshleyWB, @TheChanelOberlin, and @Someissues.
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If you are looped expect to be camped, if you camp expect to be looped. That's fair. But ds, flashlights, and general toxicity...the entity has a craving for these folk.
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I like doing the same against the most toxic survivors who click flashlight and teabag and every thing else. I normally just get them upto 50% then i go for the others who are likely nearby if it's a swf. There should be no shame in camping. Looping is fine as long as map balance is there.
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Small loan of a million Bloodpoints for respectful players. See he's not as bad as people say. Gg trump good idea rewarding good people. Toxic players are losers and always claim to be right #FakeNews your salt is made up toxic player.Grey87 said:It's Trump!

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What if the entity catches the survivor in a net (after successive vaults) and is unable to move for 1 min or until gens are done. The killer cannot injure the survivor whilst they are caught.
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Change the killers bloodstain to another colour (green, blue) to add a bit of glam into your inevitable death.
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No you dance with me 👿
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Stock up on white wards or whatever its called and keep trying it at rank reset. Best chance to get the achievement done. A cheeky tip would be to say "farm plz" pre game and just stare until infinite t3 abd get them that way. I'm too nice to do that but you know needs must.
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What if you're going around on circles and the enemies are respawning.
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No I do "whats your opinion" threads to find out and share opinions on that particular topic. @Lowbei do you pretend to be all mean and sarcastic when in reality you're just a normal person? You're not the anti Christ so stop acting like it.Lowbei said:
serious question. do you make “whats your opinion” threads just to up your post count?AshleyWB said:TELL ME -
New hex totem perk - No one cleanses ruin - whenever you survivors start destroying a hex ruin totem a mysterious white figure emerges to fill you with a sense of dread when you have to work through ruin.
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A survivor perks where you can see the killers footprints from the last 30 seconds 👣 sounds sexy to me.
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What if thrill of the hunt was built into ruin. Then you would have a chance to go get dem pesky survivors. Make thrill of the hunt do something else.
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I like clown a lot and I think he's pretty balanced but some survivors just can't accept he will slow you if you get gassed up by his manly juices which will wear away.
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Maybe instead of Shrek it could be his evil twin Wreck. The map could be a restaurant or something ogreish maybe a castle
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I think Jake and Dwight are more sexy than David King.
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What if there was a perk where killets could flip the pallet towards the survivor and instantly down them.
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I personally was a dark souls / bloodborne maniac but after completing them so many times it gets really boring...then some other friends were playing dbd so I checked it out and it looked a blast. Friday the 13th I played just before dbd. I suddenly got an urge to play multi player and it's been a fun ride so far.
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Agreed. Toxic players are being born too which is concerning. There is no other game like dbd and it well deserves it's playerbase who support and play the game.
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Well I have 57,000,000 in-game hours and I believe that pallets should respawn every 20 seconds after they are used. This game is all about circles and without pallets how can I expect to escape. Anyone who disagrees is either an idiot or has more in game hours than me.