Apollos
Apollos
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- Apollos
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The original RE2 on PC is abandonware at this point, so no better time to play it and get acquainted with the RPD. ๐
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@Huge_Bush said:
https://forum.deadbydaylight.com/en/discussion/comment/2512865#Comment_2512865
It is against forum rules to tag mods or devs.
Wasn't always like this, but they changed it recently. I guess they got tired of people tagging them for bs.
To be fair, what isn't against the rules lol
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im gonna dead hard u ๐๐ฅ
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A doctor did this to me before, but I think it's safe because you bleed out eventually.
It's a bullshit way to play, but I don't think it's against any rules.
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Pretty close, minus shooting rockets at us and choking us out and hurling us across the map.
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@Rey_512 said:
https://forum.deadbydaylight.com/en/discussion/comment/2512405#Comment_2512405
You are mistaken, sir. Iโm NOT offended regarding the nature of the joke by any means. Iโm simply ANNOYED at the amount of jokes people make about it. Itโs like being in middle school when everyone is discovering the new sexual stuff like โoh my god Becky, he said the word CAME! Hahahaโ.
Ok, the Pinhead line was funny but the โjokesโ have overstayed their welcome.
Then just don't laugh lol
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@Irisora said:
Because they ######### up the dlc so much that capcom don't want to have bussines with them anymore? If i was part of capcom i would think that. Since release the dlc was full of bugs, the map, the characters faces and even today Jill have her face bugged..
Capcom has always been fairly loose with the RE license. They're a bit more careful these days, but still not enough to where I'd think that they would refuse to do business or renew the license based on how the chapter was launched. It would have to get really bombed by the media for them to rethink things.
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All of the challenges are extremely grindy and don't feel challenging at all, just tedious.
I wasn't able to get to it before with the gen challenge busted, so I'll let you know how it goes on my end. GL ๐ญ
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/2512429#Comment_2512429
Yeah. They should at least tell you in game how to get it, and give a progress bar.
I'm of the belief that no cosmetics are sacred, so I'd even be fine with people getting them without any work at all lol
I think keeping them hidden is fun, but they should definitely keep in mind how difficult it is to complete the longer time goes on.
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I'd be fine reducing it to 1. Or if it's still an issue to people, 5. It's a hidden challenge that's going to becoming too punishing to complete.
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@GoodBoyKaru said:
https://forum.deadbydaylight.com/en/discussion/comment/2512391#Comment_2512391
My bad- I only meant Jill's Classic Look. But since that's Classic is the 3make Classic and not the Classic Classic it feels like Capcom are really trying to erase the original RE3: Nemesis from history.
Yeah, the new games have been acting as a soft reboot (everything's still canon, but getting a fresh coat of paint so to speak). What's particularly bad about it is that it's the 25th anniversary this year and they've done nothing to honor RE1, only the new games. That's why I was so surprised that the RE chapter even had anything based on RE4 and 5. That's what makes me think it's still possible, but you never know.
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@Rey_512 said:
https://forum.deadbydaylight.com/en/discussion/comment/2512376#Comment_2512376
Because itโs childish and tiresome after seeing everyone use it 10,000 times.
Whatโs so funny about the line that makes you want to repeat it and emphasize the sexual innuendo every single time?
I never said it had to be funny, but the opposite of funny is unfunny, not offended. If something's unfunny, just don't laugh lol People care too much about it. It's especially bizarre given the bubbly sexploitation the horror genre is built upon.
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@GoodBoyKaru said:
https://forum.deadbydaylight.com/en/discussion/comment/2512359#Comment_2512359
And so is it not entirely possible that Capcom, wanting to exacerbate the looks of remake Nemesis since that's the new canon storyline they're going with apparently, didn't want to give him any skins?
It's probably a Capcom issue. It's why Leon and Jill got their "classic" looks except it was from the remakes.
Leon's was actually reconstructed from 4, similarly to Chris with his S.T.A.R.S. outfit from 5. The only difference is that Leon uses the same face from his remake design.
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@Rey_512 said:
https://forum.deadbydaylight.com/en/discussion/comment/2511800#Comment_2511800
Itโs a stupid quote and frankly it was tiresome seeing all the childish comments on Twitch, YouTube and these forums โhurrr durrr he said CAME, so funnyโ.
Glad they removed his voiceline.
I will never understand why people are so bothered by a joke. If it's so stupid, then why pay it any mind at all?
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@gibblywibblywoo said:
https://us.v-cdn.net/6030815/uploads/7F44U5LPNGAM/1210170-re3-nemesis.jpg
Give it to us please.
Trash bag nemesis looks so, so bad. Not even creepy just dumb.
Also he's shaped like a Coca Cola glass.
Capcom isn't very into referencing the past titles directly post-RE7, but having RE5 Chris in-game could be a good sign that they'd allow pre-remake Nemesis as a skin.
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No, this is really stupid. This behavior isn't "toxic" and it's not something you can really punish.
They're all mechanics that aren't used solely for BM (i.e., survivors using the teabag motions to communicate with one another) and asking for them to be changed due to hurt feelings really sounds more like a personal problem.
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@Dino7281 said:
https://forum.deadbydaylight.com/en/discussion/comment/2511976#Comment_2511976
I never know where people on this forum find all those camping and tunneling killers.
Most of them probably because they don't understand what it means and every killer that kills them is filthy tunneler for them...
and how the hell is it rewarded?
Everyone's experience is different, but earlier this year I noticed an increase of killers standing next to hook or proxy camping for very long periods of time (not chasing someone around hook or just checking to make sure no one was hiding nearby, but keeping the area totally secure until 2nd hook or longer) and tunneling (actual tunneling, determined by reworked DS's rules) without going after anyone else trying to take aggro very early in the match.
That trend has continued all year long. It wasn't uncommon to be sweat out of a match very quickly during the anniversary event even with 5 cakes.
Going back to everyone's experiences being different, several players are only now noticing the increase in camping and tunneling, while nothing has really changed on my end.
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@woundcowboy said:
https://forum.deadbydaylight.com/en/discussion/comment/2509063#Comment_2509063
Donโt you know? Killers only exist to make sure survivors have fun
๐ฑโโ๏ธ๐ ๐๐
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Play a horror game that isn't stressful. When I'm in the mood and I'm sick of DBD, I'll play a little L4D2 or raid mode in RE Revelations 2.
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I don't wanna be a debbie downer, but behavior are not the ones to ask for fun gameplay.
Do whatever's possible to make the game fun for yourself and manageable. If playing killer sucks donkey D then don't do it. Never feel like you're compelled to do something just to have fun if it's not fun.
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@SasukeKun said:
https://forum.deadbydaylight.com/en/discussion/comment/2508733#Comment_2508733
For the strength that perk provides you with in countless scenarios unlike the others, It isn't us vs them, whos us anyway? the people who actually know that perk is busted?
you're busted โ
get down, you're surrounded โผ๏ธ
๐จ๐๏ธ๐ฎ๐ข๐จโ๐ฉโ๐งโ๐ฆ๐ฎโโ๏ธ๐ฉ๐ฉ๐๏ธ๐๏ธ๐จ
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Make all devs and players prioritize making the game enjoyable over all else.
Maybe then we'd see less sweat and more effort to make the game fun and stable instead of trying to balance it competitively.
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๐คถ๐คณ๐ฅ๐ค๐คฌ
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Do I get to choose the new name?
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@HaunterofShadows said:
Same reason people ######### on me for playing spirit. They find the killer unfun so they take their rage out on us.
๐ปโ๏ธ๐๏ธ๐คฌ
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get the [BAD ASS WORD] key and start locking doors omg i can't w/ u ๐น
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The same thing happened with Steve's high school hunk shirt. The torso is probably too far forward.
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mew ๐๏ธ
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remember when people demanded modding get removed because stretched res.
and it's not even a mod.
๐ต
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I volunteer to be the outlet for that anger. Turn me into a stretch armstrongโผ๏ธโ๏ธ๐คช๐
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I don't ######### on people for playing Trickster. I don't even ######### on him as a killer. I just ######### on him as a character. ๐
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@BrokenSouI said:
https://forum.deadbydaylight.com/en/discussion/comment/2508051#Comment_2508051
As pointed out. We have different skinned survivors with different voice lines. This is the farthest from the truth.
Even if it was. I question how people can have a job if they can't code something as simple as not having the audio play while in a different skin.
They're not spoken lines though, which would be their own separate audio cue. I'm sure even spoken lines would be a simple swap though. But it's a possibility given how busted the game is and continues to get over time.
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@Kira15233 said:
Cheryl and Lisa's skin have different voice and are 2 separate skins, Leon and Chris also have different voices, it does not make sense to rsmove Pinhead because of Chatterer, honestly, I do believe it was because people were immature with the line "I came" and removed it
If this is the reason, all involved in that decision are ๐คก
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You probably have a point there. It's not too far out of the realm of possibility to assume they couldn't turn the voice off without breaking a ton of stuff, which they can't manage to do as is, so they opted to remove it entirely.
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@UnknownKiller said:
https://forum.deadbydaylight.com/en/discussion/comment/2508034#Comment_2508034
With actual balance kpoper cant wink wink anymore :(
I edited it too late, so I'll throw this back in:
The game is built for those loops though. By introducing new killers to change the meta in that way, it makes loops less reliable so less people are going to bother with them.
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@UnknownKiller said:
https://forum.deadbydaylight.com/en/discussion/comment/2508032#Comment_2508032
Im not main trickster lol Despite I like playing him a throw daggers to surv butts :$
This is the post I meant to respond to. He's a yucky kpop twink, that's the punchline. ๐
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@UnknownKiller said:
https://forum.deadbydaylight.com/en/discussion/comment/2508028#Comment_2508028
You get that with actual balance no one wanna play a m1 killer and turn around a loop till you break it.Okay go Full W but make most pallet unsafe.
wrong post lmao
The game is built for those loops though. By introducing new killers to change the meta in that way, it makes loops less reliable so less people are going to bother with them.
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I'm guessing you main Trickster, so who's the "fool" really? ๐ง
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###### ### ##ย๐คฌ๐คฌโผ๏ธ -
The more they introduce killers that make loops unsafe, the more survivors are going to say F the loop altogether and just run away.
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The way the game used to look would make fog awesome. But now it's pointless, even with all 4 survivors running fog offerings. It doesn't even spawn properly on maps like Coldwind either. I wish they'd just say F visibility and make the game moody again where fog actually plays a role.
Luck needs to have more of a use. I'm skipping Ace's perk in the shrine even though I don't have it because it's a crappy perk I'll never use, just like the offerings.
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I just had a nurse match where we all banded together at the end to save our teammate, a clown match where I was hooked right next to NOED and chose to off myself to get the two remaining survivors out, and a demo match where I was tunneled the entire time and my teammates never healed me or took a protection hit.
So it's still all across the board for me, like it always has been.
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@GoodBoyKaru said:
https://forum.deadbydaylight.com/en/discussion/comment/2502830#Comment_2502830
Blast Mine counts as 2 I believe, because it blinds the killer as well as stuns them for 4 seconds.
If you're still stuck on it have you considered Head On?
I have a really interesting rate of luck with Head On. The killer tends to pull me out of closed lockers a lot lol I got a baby freddy I was able to stun a lot at least and that helped.
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@Purgatorian said:
https://forum.deadbydaylight.com/en/discussion/comment/2506746#Comment_2506746
An unfunny, immature joke that should only funny to teenagers that was overused far too much.
Even if it was haha poopy poopy, it's still a dumb reason to remove content.
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@wxnickxw said:
https://forum.deadbydaylight.com/en/discussion/comment/2506743#Comment_2506743
It be nice if they would sticky downed maps on this forum somewhere but I guess I'm the only one who thinks so I started a thread asking for it but no takers
I'm down for them doing anything to get the info out there because expecting everyone to read patch notes every time isn't really good.
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@SMitchell8 said:
https://forum.deadbydaylight.com/en/discussion/comment/2506140#Comment_2506140
Or people just grow up. It was funny once, just about.
no sex jokes in my teen sexploitation genre
If anything, the people in charge should grow up and realize it's just a joke.
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@GoshJosh said:
https://forum.deadbydaylight.com/en/discussion/comment/2506109#Comment_2506109
They used to and still do on mobile, not sure why the change on PC and consoles.
They did it when RPD was down during the RPD chapter but haven't since. It seems like a pretty simple thing if they've done it before.
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@ryseterion said:
https://forum.deadbydaylight.com/en/discussion/comment/2506132#Comment_2506132
Well it was in my YouTube feed and where else are you going to get a good video explaining something touchy like this?
It's not a criticism of you personally using the video, it's just something I've noticed a lot. It's always like "x streamer said this" lol I don't get it.
@VikingWilson said:
https://forum.deadbydaylight.com/en/discussion/comment/2506132#Comment_2506132
Who else is really going to demonstrate these things? You?
Who else is really going to demonstrate these things, genius?
ummm well u smell bad so...
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It was but they took it out for whatever reason. If it's because it got memed on, they need to get tf over it.