ASAPTurtle
ASAPTurtle
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- ASAPTurtle
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Comments
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@YaiPa said:
Huntress infantry belt and 90 seconds exhaustion add-on.
Why the hell is there a 90 second exhaustion addon?
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@Snow_Lep said:
https://forum.deadbydaylight.com/en/discussion/120243/borrowed-time-should-be-an-exhaustion-perk
And if it should be an exhaustion perk. It should work for both survivors again. Change MY mind.
No. It doesn't make sense either, why would I be tired from lifting a person off a meat hook. I'm not that weak. And can we stop with unnecessary exhaustion, like the ones with add-ons, Mindbreaker, and Nemisis.
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BT isn't a perk I normally run honestly.
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If a survivor is a ######### up for their team I'll tunnel them, so basically Megs, Davids, Aces, Fengs, Kates, and Claudettes.
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Yeah.
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@Nubgutter said:
https://forum.deadbydaylight.com/en/discussion/comment/985201#Comment_985201
But thats a totem issue that the devs could fix but are apparently too lazy to, totem design is the reason why a lot of the mechanics in this game are unbalanced but they still refuse to fix it when all they have to do is make totem spawns more random and put them in better hiding areas and also make hex totems regular totems that way it can be harder to find them and not make them clear as day to find and this would also improve game play and have survivors doing more objectives by trying to find the specific hex they are trying to get and not just make it super easy to get it in 16 seconds when it makes sounds and glows.
Making hex totems not lit sounds kinda but but it should be vice versa making all totems lit.
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It's annoying seeing everyone saying they're bringing this and that after the ruin nerf rework. It's like get a grip.
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Ghostface or Wraith since they are common to go against.
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@Actually_Jesus said:
https://forum.deadbydaylight.com/en/discussion/comment/985195#Comment_985195
Saving..time...
Oh my.
š
It does. You'd be surprised how much people do it.
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@Nubgutter said:
https://forum.deadbydaylight.com/en/discussion/comment/985171#Comment_985171
The only other decent one than ruin is corrupt but that only last the beggining and did you really just say ruin was the worst?
Yes it was, The RNG of survivors matched up, Map, Skillchecks, Totem spawns. It's just to much for one perk to work perfectly that's why I say it's bad also it's effectiveness sucks. And corrupt is not the only other alternative. Pop Goes, and Dying Light are other perks that are just as good.
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@Actually_Jesus said:
https://forum.deadbydaylight.com/en/discussion/comment/985174#Comment_985174
You're*
Also - the devs kind of threw survivors as a whole under the base by throwing the blame on them when they said "it's frustrating to go against". So you have to excuse killers for being upset that it's okay to nerf something that's "frustrating to go against", yet DS is still here.
When they said "Frustrating to go against" they were mentioning the literal survivors under 13 which is where the bad survivors roam which isn't all clearly.
And Yeah I know it's spelled "you're" it just saved time spelling it "your".
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For both sides it's doing things too early.
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@Actually_Jesus said:
https://forum.deadbydaylight.com/en/discussion/comment/983451#Comment_983451
Killer overall is stressful. If killers stop playing, you can't play survivor either.
https://forum.deadbydaylight.com/en/discussion/comment/983763#Comment_983763
Survivors will take the majority of the punishment for this one. After all - this change was made for survivors, even if they didn't ask for it. So killers will send a message to the devs in the form of survivor complaints.
Still doesn't make sense how you blame one who has nothing to do for it. Your acting childish.
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@Nubgutter said:
https://forum.deadbydaylight.com/en/discussion/comment/983707#Comment_983707
Considering how you're a survivor main, I wont be surprised if you dont understand, ruin was the BEST for gen slow down to where killers didnt have to be super sweaty to win the game and get the pip but now thats about to all change thanks to the devs.
I play both survivor and killer and actually a little bit more killer. And there's still plenty of other slowdown perks that do their job someone even better than ruin. Frankly, ruin was probably the worst of them all though.
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@Adeloo said:
https://forum.deadbydaylight.com/en/discussion/comment/980656#Comment_980656
i play both sides and what i see is that you only show the survivor side pov.
Ebony = counterable by not getting hook then found again and killer actually have to work to get it to work and survivor will pb DC or not load the game when they see secret offering
Annoying build and addons = both sides have the same amount of annoyance to the other side in term of build and addons
scummy playstyles = see above
hitbox = yeah they are busted right now but people choose to only see the one that hit when it shouldn't and not talk about the one that doesn't hit even if it should
if you talk about the recent survivors nerfs :
BT = was abused by survivors and is now truly an altruistic perk
DS = was actually buff as you have the same effect if you are the obs or not + killer can't juggle you anymore
Balanced Landing = merely a nerf more a adjustment so it's like the other exhaustion perk.
Insta heal = abused by survivors and was a no-brain addon
Not getting hooked let alone being found by the killer is something almost impossible. It still doesn't make up for the fact that it's bullshit though
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@Actually_Jesus said:
https://forum.deadbydaylight.com/en/discussion/comment/983334#Comment_983334
You know what else seems like a broken concept? Gens being so quick to repair, that on a large map, a gen will be done by the time you get across the map with a non mobile killer like Trapper or Myers. So, we tunnel the crap out of, and eliminate one person ASAP. Whether that be by mori, or just plain tunnel. Mori's are quicker, however.
A lot of killers will be doing this going forward, with this ruin nerf.
Frankly no one gives a #########, blame the devs for everything that's happening. Not survivors.
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@Chewy102 said:
https://forum.deadbydaylight.com/en/discussion/comment/981789#Comment_981789
Stopped reading at pipping at 1 kill. A low rank can pip with 1 kill, but the emblem system is often more ruthless than a woman on Black Friday. Iv had far too many 3 kill or 25K BP black pip games to count, but don't recall ever earning a pip off a 1 kill game outside of yellow ranks.
https://forum.deadbydaylight.com/en/discussion/comment/981831#Comment_981831
You asked me for proof. I gave examples. Now Im asking for you to do the same. That's now these things work, you gotta back up your claims with examples. Not just a "he said/she said" one line reply.
Please explain how SWF isn't cheating when if gives information Survivors aren't suppose to have without paying a cost and/or when it actively bypasses ranking and matchmaking systems.
Devs haven't said it was cheating. PERIOD.
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@Fleece said:
https://forum.deadbydaylight.com/en/discussion/comment/980656#Comment_980656
Scummy playstyles? Survivors are always finding new ones for example going behind hook until killer swings and it autos to the hooked person yep definitely not scummy at all why don't you spread your asscheeks already fraud
Camping and Tunnel is scummy Imo, but I'm not complaining about it. And sitting. Behind a hook as a survivor and another person on the hook as actually somewhat beneficial to the killer. Since the survivor behind the hook is making the unhook not safe. And it is possible to hit that survivor.
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@Poochkips said:
https://forum.deadbydaylight.com/en/discussion/comment/980740#Comment_980740
Fine by me. If you don't wanna read it don't. No one's gonna force you too.
I asked for you sum it up. A lot of people ask for that. Don't get why your upset. And another user actually gave me a tldr which in thankful for.
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@Nubgutter said:
https://forum.deadbydaylight.com/en/discussion/comment/980656#Comment_980656
That literally works both ways for killer and survivor lmao and with ebony moris you dont rank up or get as much points but with keys you do lmao and yeah because it was the best perk for gen speed slow down top stop the gen rushing and unbalanced speed times so now that gen speed slow down is not as good you're going to have more tunnelers and campers now ironically lmao.
So because one perk is getting reworked you need to tunnel for the 4K? It's not like there's any other perks that help with slowing the game down.
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TL;DR
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@coppersly said:
https://forum.deadbydaylight.com/en/discussion/comment/980656#Comment_980656
Did you ever stop to think that even after YEARS of nerfs and people still saying survivors are too strong, that maybe they are the POWER ROLE and not the killer?
If it takes years of nerfs and they are still too strong... There is nothing more clear than survivors are the intended power role.
Survivors are not that strong as they were before mate.
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Despite all the nerfs survivors have got to balance them out there still not good enough for some people? What about Ebony Moris, Annoying Add-ons/Builds, Scummy Playstyles, Hitboxes, inconsistent windows and pallets. Those are just some of the things that are still in this game that survivors face yet they keep playing, but one killer perk gets reworked and everyone goes berserk.
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@HexMoriMeMommy said:
https://forum.deadbydaylight.com/en/discussion/comment/980026#Comment_980026
Decisive strike was bullshit and you know it, four of them meant that four chases in a game were just null and void if a survivor could hit a basic skill check.
Self care allowed survivors to literally HEAL IN THE FACE OF THE KILLER IN BETWEEN HIS SWINGS, totally not bs or anything.
MoM was broken as you literally got free chase extenders for doing nothing.
Balanced landing was nerfed in place of fixing maps because it made literal infinite in which you genuinely could not catch the person if they had half a brain cell.
Borrowed time was bullshit because it allowed survivors to divebomb hooks with zero repercussions and get out scott free.
Vaccume pallets allowed you to extend chases in a better way than dead hard without getting exhausted.
Windows had the same infinite problem because structures like cow tree or wreched shop made it so that you couldn't chase around them.
Instaheals were piss easy to get and would constantly rob killers of entire chases or downs because of how braindead you could be with them.
And you forget, medkits got a buff to healing speeds shortly after.
Comparing the amount of nerfs killers have gotten is like comparing a slap on the hand to getting tazed and beaten.
And these were all nerfed heavily because of that. This game despite the ruin change is the best it has ever been.
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@NullSp3c said:
https://forum.deadbydaylight.com/en/discussion/comment/979531#Comment_979531
He's not in charge of what lead to that (what i said, basically). Also the changes aren't healthy so i don't penalize him for that.
It's basically and eye for an eye mentality that he has. Even though it isn't a healthy mentality, i don't blame the guy for doing that as i would do the same if i wasn't waiting for the patch to be released to know if i will uninstall or not.
@NullSp3c said:
https://forum.deadbydaylight.com/en/discussion/comment/979531#Comment_979531
He's not in charge of what lead to that (what i said, basically). Also the changes aren't healthy so i don't penalize him for that.
It's basically and eye for an eye mentality that he has. Even though it isn't a healthy mentality, i don't blame the guy for doing that as i would do the same if i wasn't waiting for the patch to be released to know if i will uninstall or not.
It's not like you can't pair the perk up with another perk that's good with it. Like Pop Goes. You can make a insane generator protection build with ruin now. People are just so quick to pick and don't give it a chance.
Also learn how to play with Ruin. I had to learn the hard way by making a post about it. I took off ruin for a while and ran Pop/Corrupt instead games were the equivalent like the ones with ruin.
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@immortalls96 said:
Or perhaps your not understanding..removing two pallets is not equal to slamming the killer meta with a sledge..giving killers the ability to close hatch came with the condition survivors get 3 chances to escape, every patch has been how survivors feel over and over for MONTHS..basement bug fixed in two days, killer sounds may not return EVEN now a month and a half later, sure had time to nerf oni to the point nobody plays him though despite spirit and wraith severely being bugged too..you see..we are what they are doing..its just far from equal
They bring onis flick back
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@NullSp3c said:
https://forum.deadbydaylight.com/en/discussion/comment/979521#Comment_979521
But they were the source of that "very healthy mentality" that you criticised. So, neither is the guy in charge of that.
So the guy isn't in charge of how he plays?
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@NullSp3c said:
https://forum.deadbydaylight.com/en/discussion/comment/979510#Comment_979510
Very healthy changes.
I'm not in charge of that.
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Was this one of the rank 15s that got ruin nerfed?
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@sorrowen said:
I figure if the devs are going this route we will just play very dirty and unfun.
Very healthy mentality.
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Depends on the killer your playing and your playstyle.
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I'll still play, though instead of just BBQ and Ruin, I'll just use Corrupt and BBQ
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@HexMoriMeMommy said:
https://forum.deadbydaylight.com/en/discussion/comment/974329#Comment_974329
Same, but since survivors don't seem to give a ######### about my enjoyment of the game anymore I don't care about theirs.
https://forum.deadbydaylight.com/en/discussion/comment/974362#Comment_974362
I've got 163 more mori's to burn through.
Oh wow. But ngl I seen a lot more moris on one killer before.
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@EverflowingRiver said:
https://forum.deadbydaylight.com/en/discussion/comment/972667#Comment_972667
Except the devs said the change is to help survivors hit skill checks. So who really needs to git good?
Yeah, because their mind is balancing around rank 15s not red ranks. Did you not see how the post was worded?
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Ok then.
Well what are you waiting for? Uninstall already.
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@Herman_CMH said:
Those killers who need to setup at the beginning suffer a lot, Hag , trapper
Those killers should use corrupt then.
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@luka2211 said:
https://forum.deadbydaylight.com/en/discussion/comment/967965#Comment_967965
Thats the point of passive sleep,to waste your time and slow down gens overall which is everything in this game.
You sure? Never heard the devs stating that.
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Teabagging is a mindgame in it self. Killers generally get annoyed when a survivor clicks their flashlight or teabags them which makes them devote all their time into chasing that survivor, that also gives the other survivors time to get gens done and in the end eventually escape.
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Huntress.
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@FearlessHunter said:
https://forum.deadbydaylight.com/en/discussion/comment/965122#Comment_965122
I highly doubt that you have only just escaped against Freddy.
Tell me what is it that you hate about Freddy so much cause you have made like 5 posts on Freddy. You do realise that if you wake up he becomes useless.
Yeah and for some reason you pAsSIvEly go to sleep anyway for no reason which wastes time having to run back and forth around the map just to get back to what you were doing.
Not only that but we have those surreal hits from him which should always be based of of the killer's weapon not any others which also puT'S yOu tO sLEep. Even Fredrick looks surprised sometimes when his hand knives hit a survivor.
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He's good. But good Lord that fOREvEr FREddY Build is nasty. But y'know there's always that one guy that thinks he's boring or annoying to play against and I can't disagree with that.
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@JC316 said:
https://forum.deadbydaylight.com/en/discussion/116981/how-on-earth-is-this-fair
Mess with the bull, you get the horns. Flashlight saves are EXTREMELY annoying and I have absolutely no mercy when someone does it.
It's a ######### game mechanic. If you don't like flashlight run Franklin's or bait it out. Jesus.
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The survivor that did nothing, or the survivor that thinks they're good but they're really not escaping.
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@Neas_last_breath said:
https://forum.deadbydaylight.com/en/discussion/comment/956088#Comment_956088
I'm a survivor main and I know how painful is camping, tunneling etc..
do you think I've done something wrong? I Guess you are the perfect player.
Know I meant that the survivors message the killer. Not vice versa sorry that wasn't clear.
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I don't understand how much times people have messaged killers on this forum. I rarely get messages from them and I Play at Red ranks. You guys must be doing something. š¤
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The cool down on blinks was a little unnecessary but at the same time this also gives her strategic gameplay instead of just holding down M1 for a couple of seconds and then releasing.
Too much excuses saying that "So and so finally got their way" that's not gonna help anything.
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Ultra Rare offering that adds another gen on the map.
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Wraith
Looks like the type of roomie to give you space. He would definitely love to talk to you with a spot of tea also. :)
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There's a lot of maps that aren't survivor sided and are actually fit for both.