100PercentBPMain
100PercentBPMain
About
- Username
- 100PercentBPMain
- Joined
- Visits
- 2,205
- Last Active
Comments
-
Double the survivors, double the weak links, half the brains.
Somehow in 2v8 you have less chance to be unhooked before second stage or dying outright. Bystander phenomena is real. I need friends
-
The only solution is to let Wesker do a slug race to lessen the blow of a killer and survivor being held hostage by a bug
-
Seems like a solid support character for duos. There's no way Ghostface is worse than Slinger or Nemesis
-
Eric said that was coming to the 2v8 after this, sometime in the summer
-
@イエローミント said:
I was hoping for a change in this week's patch, but the rarity color was not altered.
I don't like leaving this change as it uses up mental resources.
I love the color blue the most, but blue is not necessary for rarity.
I miss yellow.I'll keep fighting for yellow :(
-
Roleplay and pretend you're literally Ghostface, I guess. I'll see how that goes
-
@MaTtRoSiTy said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3927901#Comment_3927901
I am getting up to 7k hours in this game, I know how to verse Legion.
If you are able to avoid every frenzy hit and the Legions you face fall for FOV techs (do any fall for this other than completely new players?) then you are facing really stupid or really baby Legions, or you are the best player I have ever encountered in this game.
I am not sure you're understanding the problem to be honest.
The key is for you to take the chase against the Legion since you know how to face him. His frenzy hits are free be cause your team gives him free hits by camping pallets and dropping it in his face every time.
Legion needs to snowball past the first frenzy but when Legions come against people who play the killer they'll have to change targets or commit to a bad chase, or even better, call their friend for help.
-
@Gplays2000 said:
Haddonfield has to be one of the worst maps imaginable…Brother there are 2 pallets on the side of the street which are 1 meter pallets and then 1 in the road. What are u supposed to do against a billy exactly?
When in doubt, I pray for the "bush tech"!
The worst I've seen was probably Agitation Huntress who hooks on the end of the street and camps exactly outside anticamp range and just holds hatchet. Like, come on brother we are at 5 gens
-
@xGodSendDeath said:
Yeah a red stain that you can make as bright as the sun and shine through walls is totally fair!!!
Then when they go to Toba they complain it's too red
-
I'd love nothing more than to bust out the AoT killer theme for survivor to amp myself up.(don't stop believing...don't stop believing! ...or is it bleeding?)
-
For a moment I thought this game just rolled out irl ID checks involving cellphones; i was worried because I know people who refuse to own cellphones
-
This is how surge gets a 30 second cooldown again. Pls no, my poor m1 killers will not give it up
-
@MechWarrior3 said:
Thank you for all the helpful tips everyone! Any recommended builds you could suggest for a beginner on artist?
I never play Artist, but when I do, I like using that as an excuse to bust out Zanshin Tactics. My brain is working overtime with bird angles that I don't want to devote any brain power towards vaults and pallets
-
That would be really nice.
-
WIcked+Babysitter with a basement offering is my standard for cozy yet powerful. Sometimes I go all in and take Second Wind; that combo in the end game is so satisfying.
I'm big on Empathic Connection right now as a substitute for Botany for Strength in Shadows.
I still horse around with Birdvocations despite my teams hating it
-
@AlreadyTracer said:
That's a very old spawn that's been around since before the map was reworked 💀
This is why I say a couple thousand hours in dbd doesn't make you a veteran lmfao
I'm approaching 4,000 hours and I'm almost confident I could tie a pair of shoes without looking.
-
My favourite part of dbd is consuming other media in anticipation. Reading the Tokyo Ghoul manga while intermittent fasting was fun, now playing fnaf has been an experience. My ticker can't handle binging it so I'm breaking it up with bunny Legion on Greenville
-
@LockerLurk said:
Y'all are keeping track of different gen spawns now?
We have to, because these changes are usually not documented and if nobody brings it up, they just go unnoticed. Map balance is more important than perk or killer balance imo.
The obvious one for example is rpd main lobby; back in the day it was one generator. Somewhere around the rpd rework and skull merchant era gen placements got tighter overall
-
I always hate being right. That game just gave me weird vibes compared to f13. It's a shame,because f13 is more precious to me than dbd was.
Gun really dropped the ball
-
Ill never get a Parasyte chapter so I'm just gonna vote for a mimic lite type killer.
Obviously a killer can't have a power revolving around deceiving people, that idea is dead on arrival. I just want to flex survivor cosmetics as killer(non licensed obviously) . Think of the cosmetic double dipping as killers are now buying Nea and Claudette outfits.
-
Unknown. They don't need a buff by any conceivable metric, but darn it il gonna keep yelling to give em basekit Monitor until I'm blue in the face
-
Not bad reward for 1 huntress match
-
I used to like Dead Dawg on both sides but I just hate it now. Which is odd, because when I loved dead dawg I didn't even know how to loop the main building.
Too open, too many sightlines. Don't like the gen spread sometimes.
-
@Rickprado said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3925909#Comment_3925909
Yes but do you really think someone would jump on survivor just to test a new map, if they can do it too with the new killer? Probably what is going to happen is the same as Kaneki: everyone will want to play the new killer so the queues will be absurd.
Yeah. In my case, get home from work, link up with other people who like dbd and just got home from work too, then play the game together as a group until we go do our own thing (in my case, play killer)
Theres plenty of us. I'm already deciding which boons I want to bring.
-
I'd be surprised if half of players even knew they got changed despite patch notes appearing on updates now
-
Chucky has 2 terror radius reduction add ons you can pair with the perk monitor and abuse
-
He's a fun gimmicky macro killer. He is powerful with various tools but he also has powerful and frustrating counters. I think he struggles in the top tier and can have consistency issues, but he still has a lot going for him. My best winstreak as killer was with him when he released.(42)At the very least he's got an interesting addon set. He's got neat things in all colours.
I'm biased though as somebody who mained old Legion just for the killer Instinct. I love information. I also love elevation on this killer for thr skeletons
-
I saw my first Eyrie offering and made sure that person died. Guy was just trying to get an adept.
I'm thinking it was probably for thr better to hide the offerings until the end
-
@Rickprado said:
No survivor content = 15min killer queues. I hope they bring at least something for survivors.
Killers aren't playing on the new map by themselves. A map is content for everybody. Research needs to be done in the name of science.
-
I'm honestly happy there's no fnaf survivor. That and making fnaf 3 sprintrap base and movie Springtrap as a skin gives me a lot of hope. I think they're nailing this just like they did with Tokyo Ghoul
-
You don't need to be a swf; xeno basekit gives survivors a "LOOP HERE" aura. Give up a couple seconds now and get a payoff later. These auras and chase breakers make xeno one of the smoother Solo Q killers to face
It baffles me how solo players can think ignoring turrets is a smart play and it won't bite them later.
-
I can't see too well with my glare, but would standing still not have been the play here?
-
@Chilli_man2400 said:
https://us.v-cdn.net/6030815/uploads/OWMJF02DSP8O/img-3747.jpeg
Dr Richtofen From COD Zombies
Id love zombies! They should add that Robert Englund guy from Call of the Dead!
-
@Mooks said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3924523#Comment_3924523
hate to be the one to tell you, but those folks will just use other excuses then.
True, but at that point we tried everything. If people still load in and run killers into my invocations on purpose then they have nothing to fall back on at that point.
-
@Neaxolotl said:
The biggest reason it can't exist is because matchmaking, anything that divide playerbase can't exist in dbd
We would need true skill based matchmaking, the kind that locks twin mains in queue for 2 hours.
Bhvr will never go back to that, which imo invalidates any integrity to a competitive mode. I'm not playing comp with essentially backfill logic.
-
@Garboface said:
Most folks use bond for sandbagging, myself included. This is the art of being chased and using teammates for "taking a hit" without prior authorization or volunteering. It's just what we do for each other.
The ol' "I'm death hook and yall haven't taken chase yet" maneuver
-
@Nomade said:
being not fun to play against for survivors is a sign that the killer is powerful and good at doing their job. Wear it like a badge of honor.
We all know that's not true. Fun does not care about balance or power.
-
I haven't done a deep dive as I'm at work, but all I want out of this chapter is a good new indoor level.
Plz tell me this is a Greenville with a super huge main building. I need some Lerys competition.
-
@buggybug said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3924517#Comment_3924517
Bond= people sandbag when your on a gen by purposely running killer to you or other teammates on gens. They also sandbag by running killer to you injured who is injured, yet they are healthy or other injured teammates who just got unhooked. Finally big shocker, they use it to hide and let everyone die for hatch. They are 100x worst than distortion users.
Sprint burst= getting put in stage 2 hook from 1 exists still because people trying to save their sprint burst.
I sometimes take Bond to counter Bond sandbaggers. It's crazy the things you see
-
Fingers crossed Nemetoad gets out of jail faster than Tarhos
-
@Mooks said:
yay, never again playing with No Mither teammates or other obstacles (as if I would pay enough attention in the lobby to notice)
Seriously, i hope this will lead to perk adjustments down the line as some perks are mostly used for trolling or are just detrimental for your team and will get dodged more oftenAnd I don't need to worry about people killing themselves like a crybaby because they didn't like my perks.
Win win, my friend.
-
What unknown could use most of all that doesn't fundamentally change him is give him base kit Monitor like they just did with pig and toast face.
-
@LockerLurk said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3923832#Comment_3923832
Oh thank the Entity. If anything we need more casual modes and casual-minded changes, not more competition! Glad to see the Devs have their heads on straight about this.
Yeah, give me more things like My Little Oni and Lights Out.
-
I've been dropping pallets. Getting stuns and still getting hit like crazy lately
-
@Hex_Ignored said:
How does someone even get ping this high?
Happens to me a few times a week. I usually cap out at 1100. One time my game decides to literally go for the moon and I shot to 11,000 ping. I decided to hop in a locker until it blew over but I got permanently trapped in the locker.
NNot Even being pulled out of the locker and being hooked could get me out of the locker.
-
@DragonMasterDarren said:
A patch being called Steady Pulse that added a new healthcare themed survivor that ended up breaking the game harder then any patch in recent memory is funny, in a ironic sort of way
After the operation health update, no less
-
@MoZo said:
I will never forgive myself for not buying the armored titan skin for oni. It’s so cool and my stupid self didn’t buy it smh
If it's any consolation(it's not) but if you did buy it, then you'd experience the despair of watching everybody else enjoy licence content in 2v8 while the yamaoka titans watch from inside like Squidward
I swear I see more AoT skins in 2v8 than normal T_T
-
@LockerLurk said:
I have a list of all the Killers I have found that also are glitched to my knowledge, alongside other general glitches:
Ghostface: Glitched (Minor)- Reveal latency off, causing long "THX" style Reveal noise.
- Reveal mechanic seems bugged in that he's not being revealed when he really should be (not sensitive enough).
- Ghostface is sometimes at distance able to stalk through solid objects.
Dredge: Glitched (Game-Breaking)- Occasionally cannot see locked lockers while teleporting especially during Nightfall.
- Nightfall causing SERIOUS Survivor-sided frame drops and lag.
- Teleporting to a locker or doing anything with a locker may crash the game.
Dracula: Glitched (Major)
- Transforming to another form is extremely laggy.
- Teleporting to vaults as Bat can sometimes crash the game.
- Drac may freeze while transforming.
- Scratchmarks occasionally do not show up for Bat.
- Hellfire is seriously delayed; collision incorrect on short walls.
Pig: Glitched (Major)
- There appears to be a slight delay with setting Reverse Bear Traps and performing Ambushes.
- Pig can occasionally get stuck on objects if she hits them when she finishes her Ambush.
Oni: Glitched (Game-Breaking)
- Demon Dash is still having issues with flicking, this is an old glitch that wasn't fixed.
- M2 attacks may improperly be gaining the effects of certain perks.
- Demon Strike is STILL causing Oni to freeze and may crash the game if performed against collision objects.
Myers: Glitched (Minor)
- Myers can, like Ghostface, occasionally stalk through walls at distance.
- Tombstone Piece and Tombstone appear to rarely crash the game during Mori.
Nemesis: Glitched (Game-Breaking)
- Multiple cosmetic and in-game tentacle difficulties.
- NO attacks are acting as anything other than basic damage.
- Worse than usual zombie spawn logic.
- Chests appear to be bugged in that sometimes the Killer Instinct of vaccine use does not properly proc.
Pinhead: Glitched (Major)
- It appears sometimes that the combo Iridescent Lament Configuration + Chatterer's Tooth is not highlighting/hiding the box like it should.
- Problematic Box Spawn logic.
It's very unlikely that these will be fixed soon because Pinhead is no longer in the game, technically. :(
All Killers:
- Hit detection is wonky on all attacks.
- Hooks sometimes spawn in ways that make them unusable.
- Killers with spawned objects have bad spawn logic.
- Xeno tunnels and Sadako TVs can spawn in a way that using them freezes the player.
- Some perks improperly activate on M2 attacks.
All Survivors:
- Some Killer effects cause serious latency and framerate issues.
- Pallet stuns appear to be bugged in that they are refusing to work, or work and then cause the player to vault by mistake, often into the Killer.
- Vault logic feels badly off.
- Using lockers may crash the game.
All players:- Problemetic cosmetic glitches.
- Graphical errors from new shaders.
- Ping issues and server latency issues.
- Issues with spawn logic.
- Some maps are spawning broken tiles or extremely strong tiles meant for 2v8.
- Certain icons are badly glitched and show a broken texture image.
And this is just what I have noticed over the past day or two I have been able to play. It's really, really bad right now…
Crap...I'm actually playing chatter tooth and box....rip.
Care to elaborate on problematic box logic? Is the box spawning near pinhead?
-
I feel this colour change was made while Gene Wilder was doing his "common clay of the new west" bit from Blazing Saddles.
-
@frozzenk said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3923818#Comment_3923818
He actually wrote a "no you" level of argument, after one of the cringiest posts in the forum listing a bunch of bugged killers as "fine". Impressive lack of self respect. Keep on keeping on. You're getting somewhere.
We've all been under the rock. Nobody ever expects the hasted Nemesis