100PercentBPMain
100PercentBPMain
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- 100PercentBPMain
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Winning in dbd is like discussing religion...nobody can agree in anything.
I don't think bhvr can "win" by anything they do. This game does not need a rank mode.
Imagine how mentally stable the average player is, then imagine the crashout and sandbagging when I bring Treacherous Crows...lmao
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@Brokenbones said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3923387#Comment_3923387
So Rapid Response is the new object because it could potentially counter indoor maps…?
I really don't understand why people have latched onto this horrible perk. I assumed people would complain about it giving wallhacks midchase.
Pre run is the best and most efficient way to play dbd. The mid chase aura ain't bad since scene partner+troubleshooter do that job better. Those perks are fine as they give safety in the eye of the storm
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@Brokenbones said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3923375#Comment_3923375
But if the Killer's chasing someone in a SWF (Which they will), then what's the point in a 2s callout when everyone already knows who's being chased and the person being chased can just say where the Killer is
With old Object, all the obsession had to do was sit on gens and look at the Killer from afar and they had total uninterrupted wallhacks p much. 2s is nothing.
Indoor levels (my favourite) make it hard to specifically pin where a killer could be. A chucky might take an off angle to prepare his power(which will result in nothing if I catch even a millisecond of his aura), or a loud and proud Wesker/Ghoul could be littering the entire level with TR on a multi floor area and you wanna know if he's upstairs or downstairs.
Swf technically don't need as much info since they have comms and 4 sets of eyes but they use info better than anyone else because they have comms. No strings, no hassle, just easy info.
I'm having a field day in midwich and rpd. huntress getting pre run to oblivion
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@Brokenbones said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3923353#Comment_3923353
How is seeing the killer for 2 seconds every 30/40 or so seconds in any way comparable to unlimited aura reading on the Killer as long as you're not being chased?
There are quite frankly survivor perks that do Killer aura reading much better, longer and in more important situations.
- Poised let's you see the Killer for 6 seconds when you start a gen and 14 when one is finished. Isn't used by SWFs.
- Inner Focus let's you see the Killer for 10 seconds whenever anyone loses a health state. Isn't used by anyone, nevermind SWFs.
- After a gen gets done, Dark Sense let's you see the Killer for 10 seconds whenever they come within 24m of you. Isn't used by SWFs.
- Current Object will show you the Killer's aura every 30 seconds if you're the Obsession and also shows the Killer if they can see you with their perks. Still not used by SWFs really, some might use it for calling out perks.
- Wicked shows the Killers aura for 20 seconds any time you are unhooked.
- Fogwise shows the Killer's aura for 6 seconds after hitting a great skillcheck. Isn't used by SWFs really.
This isn't all of them but do you see my point?
You know what aura perks are used by SWFs? Windows of Oppertunity, Scene Partner and sometimes Kindred with someone using Open Handed. That's it from my experience. Bond/Empathy for Flashie save oriented teammates as well maybe.
You get on demand team wide callout on a similar cooldown to Object. Just hitting the sprint button is easier than touching a gen for the first time or meeting any of the other prerequisites or requiring Killer interaction like Alert. Fogwise relies on RNG. Fogwise also depends on not being chased.
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@Nun_So_Vile said:
https://us.v-cdn.net/6030815/uploads/LCNV1NSTFG28/bp-grind-struggles.png
Indeed. Really felt it during the Blood Moon event. I've been spending BP though since before the auto-spend feature and have learned to sort of turn my brain off when spending.
Booting up blood moon to see I'm at 5 mil I'd consider if I even want to play. I don't wanna spend, but I don't wanna not spend.
Apparently my friends except 1 straight up decided to stop spending bloodpoints
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@Brokenbones said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3923287#Comment_3923287
Notice how none of the perks you mentioned are info perks.
No info perk in the game is as strong as any of those perks, SWF or no SWF. The only info perk that's ever been super broken with SWF was old object of obsession. Nothing else comes close
This perk is the new object.
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@radiantHero23 said:
Still playing pig and do not intend to stop anytime soon. 🐽
I really hope i don't see your kind any time soon..I'm sure after the blood moon yall are out for blood!
You guys now are like Goku taking off the training weights
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I'm sorta hyped. I only watched a let's play within the last year or two, so I don't have any actual nostalgia or love myself. Fnaf 1 and 4 looked interesting though. If fnaf released in 1999 I'm sure I'd remember it fondly.
What I'm excited for is to see fnafs retirement home here. Dbd will probably the best place for the animatronics to be, and bhvr does a good job with the licenses. After how they handled Tokyo Ghoul I think they'll do a good job with it. This is why I don't believe we will be trolled and get the mimic or Danny or whatever because fnafs most iconic characters will never get a better glow up than here.(ok, I don't actually know if springtrap is in fortnite)
I really hope we get the bulk bp spending! I'm dying for it
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I used to be a recreational dreamer. But I started getting nightmares so I tried lucid dreaming to control my dreams. One thing I had always been afraid of more than anything was dying in my dream. Does dying in a dream or killing yourself kill you IRL? Could you shock yourself into the next world?
One night I dreamed I went parachuting but my parachute didn't work so I had to watch and wait for the SPLAT. This is where I'd normally wake up instantly, but this time I just saw my exploded corpse everywhere while I was just standing there. I thought I turned into a ghost :(
I felt like an irl Quentin trying to stay awake to avoid the Dream World . I can't tell what's real
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I hate it tbh. He's a ticking time bomb just like Kaneki but I'd rather loop a kaneki. He has his cheese vaults but that's still more preferable to singus boring chase loop.
When one has fun against singu, it's usually because he's getting rolled by the map and or EMP usage.
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I hope it waits a bit i want to take springtrap to toba landing
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The blue is flarked for colour blind people. My one friend thinks it's black
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I dropped a pallet with power struggle and I missed. I missed!
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I was too busy playing Orela to play Pinhead, I'm sorry
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Fun fact: Babysitter and BT work un self inhook; wicked gamers rise up!
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@NarkoTri1er said:
i think at this point you are looking for the Skull Merchant treatment for Kaneki bro
Which i don't understand. I hear here all the time that "chase is the most fun part of dbd" and that's what this killer does. He has no zoning anti loop that "forced" Survivors to pre run like mean old knight, artist, Nemesis etc.
I think Survivors just wanna call evet6thing out pre running everything that's what it comes down to.
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@Shroompy said:
Yeah the more I think about it, this update is definitely up there for worst patch in the games history. It would of 100% been it if haste and hindered stacking wasnt reverted
The old new UI was pretty horrid, and I don't think anything can ever top Resident Evil. I still don't use exhaustion perks to this day because of the abuse I suffered on last gen consoles
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Guess it's time for us to get Dissolution nerfed
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@vol4r said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3922032#Comment_3922032
I also feel like 2v8 chases take away power from me, as a survivior when 2 people are chasing me. There is literally nothing I can do.
On top of gameplay I enjoy prestiging my characters. It gives more depth and reasons for me to play. I came from grind games when I came to dbd. That's what I am used to do. I am now having 11x p100 and 4x p75, I enjoy the grind and accomplishment from "finishing" another character.
Your chase gains as Survivor are multiplicative/exponential; by sheer numbers, being chased by 2 killers is efficient and the "easiest" way to win games.
I love that challenge, because I can take direct credit for buying a team escape.
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I'd maybe tolerate it (not really) if they brought unique colours but the fact they messed with green makes this objectively terrible
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@[Deleted User] said:
It's like BHVR's just rage baiting to keep people engaged with their game at this point.
Theyre called Behaviour because dbd is a psyop funded by the Canadian government /s
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@cesspoolechochamber said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3921476#Comment_3921476
Weaker killers based on what? High mmr? Like seriously that's how you want to create gameplay based off of? How about you just play the game and have fun instead of worrying about winning every match.
By weaker killers i mean people with less game sense. People who don't know how to win. As in, face camping and thinking that's gonna win the game by making survivors rage and die to altruism.
Good killers were already proxy camping because face camp gives 0 pressure. That's why I say weak killers face camped. Bhvr literally whispered in their ear the wisdom of the ancients and now every killer proxy camps like a pro.
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I like iron maiden on doc. I never ever ever play doc, but when I do I usually use Starstruck. After playing m1 killers and playing into mft, some days I just want to take it easy.
Iron maiden ensures survivors scream and be exposed. I'm not a good doc, but I'm sure good at confirming the expose downs by denying vaults.
Speaking of iron maiden, it can be a fun Lil surprise to pair with friends til the end. The counter to the counter
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Killers mindlessly secure hooks so that's their reward
Just go for the unhooker
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@SoGo said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3922241#Comment_3922241
JUSTICE FOR YELLOW!!!
It's a bad day to love yellow :(
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Adam's dnd skin is still bugged and missing scrolls :(
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Anti face camp made weaker killers stronger by encouraging them to proxy camp, something they should have originally been doing.
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I get more easy quits off Pinhead.
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I'll carry on David's energy with Orela
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Best we could do is offer you Toba :p
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IDk what arbitrarily limiting build creativity has anything to do with complexity in regards to newcomers. Sounds like an extra layer of jank to me.
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@IronKnight55 said:
No, I like the new color. It doesn't change anything gameplay-wise, so I don't understand why anyone would be sad or upset.
I could tolerate the loss of yellow if we got all new colours , but the fact that they changed the value of green is the real crime
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@squbax said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3919350#Comment_3919350
That voice line doesnt exist, it is "life… is what we make it"
Those are two motivational pieces by the Unknown!
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@Coffeecrashing said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3920104#Comment_3920104
I’m doing these things specifically for matchmaking purposes.
I purposely want the highest ranked matchmaking I can get. I don’t want the easy matches. It’s boring if I get a 4k at 5 gens.
You can do that, and I understand why. But it's pointless because even with 42069 MMR, you're going to be paired against the Potato Leagues, so sweating or 8 hooking is pointless because you're going to get tryhard/silly matches no matter what you do.
A true, skill based mmr matchmaking was tried and it made queues too long for fringe cases.
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@Rokku_Rorru said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3920197#Comment_3920197
the longer hinder, the reduced teleport recovery speed, the increased hallucination spawn rate would be enough honestly. having more people isnt gonna effect their base chase, infact they'd probably get a lot more apparitions because of the amount you can infect, and in RPD with shadow omg, it'd be so fun.
Oh yeah, with double the survivors we could potentially get some crazy hallucinations going. I tunnel visioned so hard on uvx at first I overlooked something that basic
I can't wait to see the cooldown on 8 man weakened
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I can't let bp go to waste by sitting at 5 mill, but I also don't want to spend them.
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@Rokku_Rorru said:
I really want Unknown in there too
im dying to know what they'd do for him as I dint think his base kit could keep up in 2v8. I hope they don't give him a non UVX addon and call it a day.
I don't know if uvx cooldown or splash damage buff is the way to go. Longer stare cooldown maybe? Lower base terror radius?
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A killer that forces survivors to loop instead of mindlessly prerunning can only be good for the game.
People say anti loop is unfun because it forces you to run away, well, that's perfect then because all you need to do is run to a loop and make Kaneki play dbd
Fact is, maps suck bologna. Hyper mobility requires Hyper awareness but what do you do on Haddonfield besides immediately explode?
Kaneki is a true pub stomper, probably the biggest dbd has. Kaneki wins off little mistakes. Moreso than Blight. But Blight is just a consistent powerhouse.
Ghoul still needs some nerfs but his design will be good in the long term. Meanwhile, weaker killers than him do not deserve to ever be as strong as him. A clown or knight pulling in Ghoul results would get nerf batted very fast
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@squbax said:
Imagine waiting for a 2v8 match like 15 minutes only to be met by hag and skullmerchant, truly a tragedy I would stop playing the mode for the day tbh.
It's a good thing survivor queues are 5 seconds
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@LockerLurk said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3919599#Comment_3919599
This is why I like Lights Out as a mode: Nobody can bring anything that can sway the game in anyone's favor, and everyone has to deal with the same difficulties finding things/Survivors. It's just the more balanced, better mode of the two, always was especially after Lights Out 2.0.
Bring it back, less Chaos Shuffle until they randomize everything or remove the ability to bring items/addons/map offerings.I genuinely enjoyed Light's Out more. My only complaint is that bhvr should have just let Doc and Legion be useless as they were supposed to be
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@Nazzzak said:
I have Julie's one but never worn it tbh. I've seen all of those skins at one point but they used to pop up mostly at Easter time. That's kind of died down the last couple of years. I might use it next Easter for funsies
How did that never occur to me? And easter just passed
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@F1Billy said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3920059#Comment_3920059
Yeah, I hope this doesn't become a Nemesis situation where they barely tweak the killer and they end up falling behind, and it would be a lot worse for Ghost Face since he is already one of the weaker killers on the roster.
I'm sure Ghostface will have a decent team power
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My baby bill unhook build is safe!
Yellow is still my favourite colour :(
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@Shroompy said:
Something looks Wong here...
call her mrs Ada, call her Mrs Wong
Call her insane
I know what I want and I want it now
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It got to the point where I'd login at 5m BP and go "ugh...."
Now that I'm poor and broke i need a Lil break to reset my BP expectations. I played quite a bit trying to hit that 500%
That bulk spending cant come any sooner
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@MarbleThrone said:
The hack in question seems to involve someone spawning in stuff or spamming animations, causing the framerate to drop fast and the game to eventually freeze to a point where ALT+F4 and even Task Manager won't work anymore.
Your only option is to dc before the freeze and get out of the lobby fast, leaving no room to report anyone. It's a sad state of affairs and is not going to be a warm welcome for new players when the FNAF chapter drops.Hopefully that won't allow me to fry an egg over my xbox...
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With the kaneki brutal nerf I've gone back to Dissolution.
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Honestly why not lol
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I miss the old slug and injured animations.