Antares2332
Antares2332
About
- Username
- Antares2332
- Joined
- Visits
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Comments
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I don't know, but hopefully one day they will. it feels very empty some DLCs
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Well, the truth is that its appearance fits very well. A killer like this wouldn't be bad
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Ok, i hope you get your revenge. Luck.
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Oh God! clown urgently needs a nerf!
I propose that he cannot throw bottles
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Yui for lift pallets
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@BubbaMain64 said:
https://forum.deadbydaylight.com/en/discussion/comment/1457519#Comment_1457519
Just because they aren't used often doesn't mean they're under powered. I love Demo and went on a 2 week win streak with him. I lost it since I only got 2 kills against a sweat squad. All killers can apply pressure, some are just better at it than others. The only ones that can't are the ones who have very little going for them, like Clown. Clown has an underwhelming anti-loop and nothing else. Clown and pre-rework Bubba are probably the worst 2 in the game because they just don't have anything to use in a substantial way. You see Freddy and Spirit in red ranks all the time because they have so much going for them and they're extremely easy to play. They have mobility, a small amount of stealth, and extremely strong anti-loop while also being some of the easiest to pick up and play. There's just not a reason to play anybody else outside of whether you want to or not.
Well, we have different opinion and i respect it. Freddy is the most balanced killer. His traps remember that they only activate in the dream world. Spirit is just a matter of luck, you just have to learn to trick her with the marks. It is also easier to escape it if you have an iron will. I wouldn't say extremely strong anti-loop.
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I hope the devs delete the final chat of the game one day, it is ironic
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@[Deleted User] said:
Bro like, who even complains about BBQ?
This dude, just looked at that part of the photos lol
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"Survivor receive more bps"
I do not understand this part
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They must change something in the mechanics of the generators that is varied. it's pretty boring just holding M1 for a long time
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Today, this is already typical in dbd
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@28_stabs said:
Only Mories? No Dorrito head? Easy life. :^)
It's easy to counter his mori, you just have to be careful where you step.
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That is normal at first, I advise you to practice as a survivor first.
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Killers throw a mori at any rank just like survivors with keys, it doesn't matter.
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@ich_häng_mal_rum said:
A game will never be perfect. I said it’s a statistics which looks on solo and swfs...
I think swfs have a better escape rate than soloqueues, but in total the killrates are around 70%. No killer plays always against a four man swf and if a killer goes against a full swf they often gets 2k or more while the match is harder. Surely the swf have advantages to solo player but nearly 0 swf team will have always 4 escapes.
You trust yourself a lot because of the statistics. There are several types of SWFs, one of them is the experienced SWF and they are what show that they have all the advantage against the killers. If an experienced SWF plays well, the killer will never have a chance. On the other hand, if the killer plays well he can get 2k for a small SWF error. This is a fact and I do not say more, I hope you understand.
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@ich_häng_mal_rum said:
The matchmaking was broken still before the statistics. After the stats the infinit loops were removed and mapsizes reduced.
The truth is that as you say the game is perfectly balanced if they are games against survivors playing alone. Knowing this, I want to ask you something. Is the 4 person swf also balanced for you?
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First of all, if matchmacking doesn't work, the statistics don't work properly.
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@BubbaMain64 said:
This list is awful. Clown is really the only I would say needs a rework. By rework I'm assuming they're getting their entire kit changed. Most killers just need small buffs. Also the obligatory Freddy and Spirit aren't okay, but honestly that argument just falls on deaf ears since, y'know, "survivor op".
By rework I mean you need an upgrade for more pressure on the maps.
In red ranges these killers that I have mentioned are almost never used.
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@bubbabrotha said:
Micheal, slinger, and demo are fine.
Reasons
michael: without accessories, he is the weakest killer in the game.
slinger: little pressure
demo: teleport power is very easy to counter
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@Maxwell said:
Clown and pig desperately need a rework. Everyone else is fine. But why choose Pyramid Head as a rework? He is a perfectly balanced killer, especially after the nerf he got.
When i face or play him i feel he has little pressure on the maps, its power is good against loops but sometimes when you fail the survivor goes far enough and it's also difficult to handle
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@Financial_Stability said:
https://forum.deadbydaylight.com/en/discussion/comment/1457399#Comment_1457399
Bro what's going to be the killer? The cute kid or some calligraphy apparition?
killer: the cosmic cat
survivor: nobita
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Someday it will come..
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doraemon
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@oh_0k said:
https://forum.deadbydaylight.com/en/discussion/comment/1457248#Comment_1457248
Im not saying he should but ok
lol this message did not go directly to their discussion, it went to those who were saying they wanted the old freddy.. they asked for buff for old freddy and now they want him back, that mechanics makes the killer a trash.
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solo survivors they already have a lot of information. they can see survivors hooked, hanging and they can know when the killer comes with terror radius
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nerf swf
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Old Freddy won't be back. end.
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They must upgrade the character without addons and nerf tombstone. That will make the killer more balanced. Most of those who use myers only play it with that addon.
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@Fran1994 said:
https://forum.deadbydaylight.com/en/discussion/comment/1456957#Comment_1456957
Both luck and shame of mobile version is the lack of a post game chat. You save yourself lots of toxicity but still cannot have a decent talk. On other mobile games i start counting the insults every time i win and then start reporting for obscene talking. In a game of 10 people i once reported 9 😂
https://forum.deadbydaylight.com/en/discussion/comment/1456966#Comment_1456966
It's a game. You need to have fun, if i wanted to get nervous i'd spend my free time doing extra work and not working. Cannot be toxic if you have this mentality
Only thing i could complain, in the game, is that the sacrifice is kinda boring. Always the same animation. I'd have more fun being sacrificed if they added several kills like in friday the 13th. But overall, i value dbd a Better game overall. I'm still hoping to see the xenomorph, Jason and some mind controlling or shapeshifting killer here on DBD. Would be cool to see a killer that can shapeshift and have a more dangerous but slow form and a very fast but very weak form (maybe someone who needs to hit 2 times in a row to get down an health status)
Seriously there is no final chat on mobile? I hope it continues like this because if there is a chat, I assure you that there will be a lot of toxicity. I say this from experience, I am a PC player. Now that you can send requests to Dbd's profile within the game, it wouldn't hurt to remove it. I'm thinking of moving to the mobile game right now..
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The chat of the end game should get it out. No longer an excuse to leave it there because applications can already be sent. The truth is that if they remove it, this will greatly solve the toxicity.
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This discussion definitely proves that there are still friendly and non-toxic people in this game. That's the fun there must be. I hope you find out who that nurse played! :)
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The killer is a joke in this game. It is supposed to be scary, the problem is that if they make him strong, the survivors appear crying in the forums.. It seems that if they die in the game, they really die.
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I think if they put pennywise with the same power as the movies, it would be very op. But if they make it weak it would be a disappointment. They will have to make it fit the game perfectly somehow.
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Mm is so bad that I got used to it, it's something that I don't care about anymore.
First of all balance.
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rip balls
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Nurse
It is very difficult..
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@Veen said:
Look at the floor.
And pay attention to the sound.
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Instead of nerf the ruin to make it less used, they were able to improve other skills, it was a bad decision on the part of the devs.
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It's just a matter of luck
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@Nurgling7 said:
https://forum.deadbydaylight.com/en/discussion/comment/1456677#Comment_1456677
This. Math is additive in DBD.
They should put percentages on all things instead of "considerably", "moderately" etc.
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Excellent idea, although i'm sure this has already occurred to devs, but i guess they didn't because of FPS issues
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And why not? If iron will override stridor, stridor it would be a useless perk
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@NuclearBurrito said:
The only strong thing that Survivors don't usually complain about is Billy. And apparently we can't have him either. Everything else is either weak, or strong but complained about.
I think because it is fun to play with/against him. Pity the devs have changed.
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The only thing that is okay to complain about is against tryhard SWFs. It is a fact that this is the only thing that is really unbalanced, SWF mode needs a change.
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I agree, this perk needs a change, nobody uses it
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@Kellie said:
https://forum.deadbydaylight.com/en/discussion/comment/1455147#Comment_1455147
Good survivors will never beat a god nurse.
God Nurses no longer exist because he became a boring killer. It is literally buried in oblivion.
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Clown still needs a buff, when refilling bottles you shouldn't slow down.
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@AhoyWolf said:
Werewolf when?
I'm also waiting for that
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Matt Cordell from Maniac Cop