FujinRaijin
FujinRaijin
About
- Username
- FujinRaijin
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Comments
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@WickedMilk03 said:
https://forum.deadbydaylight.com/en/discussion/96055/so-i-have-a-few-things-to-talk-about
Generators are a bigger problem than spirit.
Spirit needs the vault to remain the same and the phase being still to remain the same. Those are mindgames. Mindgames are great for this game. If you need an animation to tell well then you should pay attention as her head tilts (looks like a lag) when she begins phasing. So you can wait til you see that before moving.
A better change would be to instead:
Add some sort of punishment for not landing a hit. Maybe a stun but have the sound be better. She shouldnt be nerfed but made more difficult.
They aren't good mindgames, the vault one perhaps can be argued as such, but fake-phasing is so incredibly unintuitive and brainless. The survivor knowing she's phasing does NOT remove the mindgame of where she is gonna reappear at.
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No, he can set them so easily that there's no way to justify that, he'd legit just be a better Hag then.
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hell no.
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The idea is great. Too bad the game's base code is literal spaghetti and I guarantee it'd lead to an assload of exploits. Unlucky!
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I bought this game to play killer. And honestly, if you find killer stressful you probably shouldn't play it. I haven't felt bullied, abused or stressed in this game after my first 100 hours or so at all.
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Rank means practically nothing after you're in the greens. I feel no difference between R10, R5 or R1, it's a placebo or a non-connection you make based on luck.
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Agreed:
a) It either gets cleansed early and now you play with 3 perks.
b) The survs just work through it.
c) The surv's can't hit the skillchecks.A ): Well wasnt that a waste
B ): Well wasn't that a waste
C ): Yours survs probably aren't good enough that you'd even need the perk in the first place. -
Hag is INSANELY powerful if you know what you're doing:
Most Hags I see just start chasing turboearly for no reason, you NEED to set up your web and shouldnt have more than 2 or 3 traps at hand at any given them.
-If you find a surv early, pretend to chase them while setting up your web.
-Do not chase outside of your web.
-I like to put traps around places with no pallets, but still where survs tend to run to get free hits.
-TP to a trap even if you're chasing.
-If youre chasing a surv into a trap, spam the teleport key so you can teleport and smack them instantly
-After teleporting and not in direct hit range, run for about 0.5 seconds so you can lunge.
-Don't trap gens, waste of time
-Learn to use the camera distortion effect:
I like to trap shack for example in a way where 1 trap is NEXT to the door on the outside, so the surv crashes into the wall, and I put the inside-trap either right next to the basement stairs, sometimes survs fall in there, or next to the window so they don't get a fast vault.My favourite perks: Nurse's, STBFL, Knockout and MaA
Other good perks: Sloppy, Rancor, Agitation, Haunted Grounds, Enduring and Make Your Choice come to mind.
I dont recommend using Ruin, as it usually doesn't spawn into favorable positions to web around of.Add-ons: Best are Dried Cicada and Cracked Turtle Egg and the yellow variants of those, the necklets are good too since you can set your web faster.
Don't use any of the purples or ultra-rares, they don't do much outside of camping. -
Here's what I think Doc could use:
-Increase base shock range, reduce range provided by electrodes
-Make him swap between the stances faster
-Reduce the slowdown penalty when charging the shock
-And compensate by making it so that RANDOM screams do not cancel actions and that survs do not enter Madness 2 or 3 from the field.
This way Doc would be both less frustrating to face, he'd be less add-on reliant and he'd be better for chasing.
T. Doc main. -
@UberMorpth said:
alivebydeadight said:OH MY GOD, just play legion or gg, legion is a great killer, even in the higher ranks, it just takes skill to take survivors down in the higher ranks, I seem to play them find, maybe you are just bad as them and dont know any way to play them so you simply dont like playing them because you cant get kills
Please my good sir tell me how I should play Legion, I seen how the others played Legion and is about as samey and dreadfully boring.
just do what Hexy does and moonwalk every chase

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Just 360 him lol

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@Raptorrotas said:
Haha a classic concept that indeed would work in a game like dbd, especially since identityV's Gamekeeper works exactly like this.It'd be nice if the pullback triggers after they get their hit-speedboost, or even reduces that speedboost.
Im not the best about balanced perks, because im too lazy to create my own, but i think all your perks are a bit weak.
Rotten: only 10 seconds of hindered is not enough.
Brutalize: restriction of affected survivors is only partially ok on ruin and third seal because their effects are the same on all tiers. If you chose to balance the infinite duration with the restriction, then theres a huge power gap between t2 and t3.Dismember: i think just slowing down the recovery rate might be a bit stronger.
Classic concept, i like that you didnt add any crazy weaknesses.
I didn't want to make Rotten too frustrating to play against.
Brutalize feedback taken.
Dismember feedback taken.I dislike adding major weaknesses to killers, restrictions are one thing (Huntress is a good example for that IMO) but straight up crippling weaknesses like Legion or Freddy are extremely irritating.
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If we remove Nurse, Spirit, Billy and Hag or heavily nerf them. Otherwise survivors could never beat any of these 4 because they're already suited to win consistently with the current gen-time.
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Because people don't care about being "optimal"?
This question is easily turned around to ask why does literally any killer besides nurse get played? -
Hell no, considering how many cheaters there are during free periods already and how awful the community can be F2P would kill this game
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There is.
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@The_Crusader said:
Ruin - She can defend it, and it buys you time to cross the large maps and set a few traps.I take sloppy butcher too if you get that. Combines well with M&A and NC.
STBFK is probably a good one for hag. So many times you need to teleport but you're in an attack cooldown.
I don't use Ruin unless I have no other options.
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@powerbats said:
@Orion said:
@powerbats said:
Gee it's almost as if all Doctor players didn't choose Gideons and his ultra rare and very rare addons all the time anyways. I mean good grief talk about histrionics it's not like he doesn't have madness illusion addons or anything like that.You'd think that most Doctors don't run Distressing, UP etc and don't pay attention to people screaming, or the big illusion saying oh they're over here.
I assume UP=Unnerving Presence?
Correct, I always see Doctors run that, Distressing, M&A and then either BBQ/FD for a bunch of 1 item/Sloppy if it's P3's/lots of medkits/Whispers again P3 outfits but no items really/bitter Murmur.
It's rare to see a Doctor ever running Nurses because any good survivors won't heal in his terror radius let alone try and snap out of it.anyways
I play Doc as a pure offense-killer with Sloppy, BBQ, Nurse's and Enduring, and NC is a big part of the build to constantly have a chase
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It seems I accidentally posted this twice lol.
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Freddy doesn't need a buff- he needs a rework.
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@Arsoul said:
24 hours and people are already b!tching.
The concept of a TEST build is quite elusive.Damn, it's almost like the ENTIRE POINT OF THE PTB IS SO PEOPLE CAN GIVE FEEDBACK
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I would personally lower the base fatigue-time, currently he relies on cooldown add-ons too heavily, would make frenzy still down injured survs (so they have to actually heal) and make Mending take longer and not store progress.
I don't think the power should show auras, and mending shouldnt count as healing because it would have potency to become extremely unfun.
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@Wolf74 still waiting to hear why you think instasaw is fair btw
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@Wolf74 said:
@FujinRaijin said:Relax he is just brainless freddy main.He is biased ignore him
I know but I enjoy this.
Ok, now we are getting honest here.
You don't want a reasonable debate, you just want to troll for your enjoyment.
Just what I expected.
Go to your echochamber, with your survivor buddies and tell each other how smart you guys are.
This is like playing chess with a pidgeon.???? I just said I enjoy this, I think you're completely wrong and delusional but I am looking to have a genuine argument.
Speaking of echo chambers, you've been unironically implying that survivors are still overpowered, that is not true. The weaker killers are underpowered and some maps have been poorly designed, this does not make survivors OP.
You still havent told me how instasaw is balanced or fair. -
I don't agree or disagree, I think it would be nice but I think that a buff like this would require at least the compensation of reworking I-heads.
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@Wolf74 said:
@FujinRaijin said:
@Wolf74 said:
@FujinRaijin said:
@Wolf74 said:
@only1biggs said:
@Wolf74 said:
@FujinRaijin said:
Wolf74 calls every counterargument a survivor-meme, disregarding the comment where I said one of the best Billy players says instasaw is stupidly broken and continuing the delusion that you cannot main killer and consider some things they have stupid.
When you talk about balance you talk objectively.
The lower-tier killers are garbage and in need of buffs/reworks.
Nurse needs nerfs and Billy is fine WITHOUT instasaw.
Care to disagree? Then have a real debate without disregarding ######### as "survior/killer-memes".Pretty simple answer:
As long as the low tier killer haven't been buffed, any debate about nerfing the few viable killer is pointless.
The game is still terribly survivor sided.
If both sides are on the same skilllevel, killer will lose (1k max).
The game needs to be balanced top down instead of bottom up.
Survivor use this doublestandard that anything survivor related should get balanced around "bad teammates", but anything killerrelated should be balanced around the most top notch killer player available.
That needs to end to get a reasonable debate about balance.This thread isn't asking for a nerf to Billy, just his instasaw. You're either unable to read, or are being intentionally dishonest.
You also just said "the game should be balanced from the top down but not when it comes to killers" (according to survivors). What!?
Just stop dude, it's embarrassing.
lol
Just stop?^^So another nerf to "instasaw" is NOT a nerf to Billy?
Who is dishonest now?Btw... "instasaw" basically isn't existent anymore, because it already got nerfed (last patch or the one before).
Instasaw is not a SIGNIFICANT nerf to Billy, because good Billies do not need it, Billy is top-tier with or without add-ons, this specific combo just makes it too much.
The entire delusion that Billy takes no skill comes FROM instasaw removing the need to time chainsaws and reducing the cooldown to an extent where you dont even need to hit them consistently.
There is objectively no reason to keep instasaw in the game, or they at least should bump up Carburator to purple to make them at least somewhat less common in the future. But really outright nerfing only those add-on combinations without touching his base-power would be enough.So an "insignificant" nerf (which is still debatable to call it that) is "NO" nerf at all?
So... hurting someone just a little, is "not hurting at all"? Just cheating a little is "not cheating at all"?
That way of arguing is just objectively WRONG.
And you completely ignored that instasaw was already nerfed not so long ago.and again, why does a killer ability needs to get nerfed for the top notch killer player, but survivor stuff is always balanced around low skill player?
Instasaw takes literally 0 skill to use. There is 0 argument to be had for keeping it as is. You are arguing that "Billy shouldn't be nerfed" not "instasaw shouldn't be nerfed". A nerf to a killer is either nerfing their add-ons when they NEED them, like the blocks or class photo for freddy, or leatherfaces add-ons, but Billy himself will not fall in viability at all, he would just be way healthier for the game, almost ALL complaints about Billy come from facing instasaw.
Instasaw is broken, brainless and stupid.
Hillbilly is strong, but not OP and you need to actually be good to use him effectively.
there is a DIFFERENCE between a Billy with and without those add-ons. Nerfing those add-ons will not impact Billy himself, it will just make that combination more tolerable.As soon as someone is dropping the "0 skill" speech, we are in meme land again.
Sorry, but I was about to take you serious, but now you lose it again.
"skillless, broken, brainless, stupid"... do you wanna talk about some survivorstuff?
Like calculating chases versus time to do gens?
That's what I said, IF survivor have half a functioning braincell, they can roflstomp any killer.
That seems to be totally ok with you, but any ability you deem "brainless" on a kilelr needs to get nerfed (multiple times).I dont even know where you're pulling this stuff from. THIS ARGUMENT ISN'T ABOUT SURVIVORS, IT'S ABOUT INSTASAW, GIVE ME A PROPER ARGUMENT AS TO HOW INSTASAW IS BALANCED OR FAIR, NO DERAILING IT TO SURVIVORS.
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Also if you think the tinkerer rework did anything you are just plain wrong, Carburator Tuning Guide + Thompson Mix/Primer Bulb is still extremely broken
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@Wolf74 said:
@FujinRaijin said:
@Wolf74 said:
@only1biggs said:
@Wolf74 said:
@FujinRaijin said:
Wolf74 calls every counterargument a survivor-meme, disregarding the comment where I said one of the best Billy players says instasaw is stupidly broken and continuing the delusion that you cannot main killer and consider some things they have stupid.
When you talk about balance you talk objectively.
The lower-tier killers are garbage and in need of buffs/reworks.
Nurse needs nerfs and Billy is fine WITHOUT instasaw.
Care to disagree? Then have a real debate without disregarding ######### as "survior/killer-memes".Pretty simple answer:
As long as the low tier killer haven't been buffed, any debate about nerfing the few viable killer is pointless.
The game is still terribly survivor sided.
If both sides are on the same skilllevel, killer will lose (1k max).
The game needs to be balanced top down instead of bottom up.
Survivor use this doublestandard that anything survivor related should get balanced around "bad teammates", but anything killerrelated should be balanced around the most top notch killer player available.
That needs to end to get a reasonable debate about balance.This thread isn't asking for a nerf to Billy, just his instasaw. You're either unable to read, or are being intentionally dishonest.
You also just said "the game should be balanced from the top down but not when it comes to killers" (according to survivors). What!?
Just stop dude, it's embarrassing.
lol
Just stop?^^So another nerf to "instasaw" is NOT a nerf to Billy?
Who is dishonest now?Btw... "instasaw" basically isn't existent anymore, because it already got nerfed (last patch or the one before).
Instasaw is not a SIGNIFICANT nerf to Billy, because good Billies do not need it, Billy is top-tier with or without add-ons, this specific combo just makes it too much.
The entire delusion that Billy takes no skill comes FROM instasaw removing the need to time chainsaws and reducing the cooldown to an extent where you dont even need to hit them consistently.
There is objectively no reason to keep instasaw in the game, or they at least should bump up Carburator to purple to make them at least somewhat less common in the future. But really outright nerfing only those add-on combinations without touching his base-power would be enough.So an "insignificant" nerf (which is still debatable to call it that) is "NO" nerf at all?
So... hurting someone just a little, is "not hurting at all"? Just cheating a little is "not cheating at all"?
That way of arguing is just objectively WRONG.
And you completely ignored that instasaw was already nerfed not so long ago.and again, why does a killer ability needs to get nerfed for the top notch killer player, but survivor stuff is always balanced around low skill player?
Instasaw takes literally 0 skill to use. There is 0 argument to be had for keeping it as is. You are arguing that "Billy shouldn't be nerfed" not "instasaw shouldn't be nerfed". A nerf to a killer is either nerfing their add-ons when they NEED them, like the blocks or class photo for freddy, or leatherfaces add-ons, but Billy himself will not fall in viability at all, he would just be way healthier for the game, almost ALL complaints about Billy come from facing instasaw.
Instasaw is broken, brainless and stupid.
Hillbilly is strong, but not OP and you need to actually be good to use him effectively.
there is a DIFFERENCE between a Billy with and without those add-ons. Nerfing those add-ons will not impact Billy himself, it will just make that combination more tolerable. -
@Wolf74 said:
@only1biggs said:
@Wolf74 said:
@FujinRaijin said:
Wolf74 calls every counterargument a survivor-meme, disregarding the comment where I said one of the best Billy players says instasaw is stupidly broken and continuing the delusion that you cannot main killer and consider some things they have stupid.
When you talk about balance you talk objectively.
The lower-tier killers are garbage and in need of buffs/reworks.
Nurse needs nerfs and Billy is fine WITHOUT instasaw.
Care to disagree? Then have a real debate without disregarding ######### as "survior/killer-memes".Pretty simple answer:
As long as the low tier killer haven't been buffed, any debate about nerfing the few viable killer is pointless.
The game is still terribly survivor sided.
If both sides are on the same skilllevel, killer will lose (1k max).
The game needs to be balanced top down instead of bottom up.
Survivor use this doublestandard that anything survivor related should get balanced around "bad teammates", but anything killerrelated should be balanced around the most top notch killer player available.
That needs to end to get a reasonable debate about balance.This thread isn't asking for a nerf to Billy, just his instasaw. You're either unable to read, or are being intentionally dishonest.
You also just said "the game should be balanced from the top down but not when it comes to killers" (according to survivors). What!?
Just stop dude, it's embarrassing.
lol
Just stop?^^So another nerf to "instasaw" is NOT a nerf to Billy?
Who is dishonest now?Btw... "instasaw" basically isn't existent anymore, because it already got nerfed (last patch or the one before).
Instasaw is not a SIGNIFICANT nerf to Billy, because good Billies do not need it, Billy is top-tier with or without add-ons, this specific combo just makes it too much.
The entire delusion that Billy takes no skill comes FROM instasaw removing the need to time chainsaws and reducing the cooldown to an extent where you dont even need to hit them consistently.
There is objectively no reason to keep instasaw in the game, or they at least should bump up Carburator to purple to make them at least somewhat less common in the future. But really outright nerfing only those add-on combinations without touching his base-power would be enough. -
@Wolf74 said:
@FujinRaijin said:
Wolf74 calls every counterargument a survivor-meme, disregarding the comment where I said one of the best Billy players says instasaw is stupidly broken and continuing the delusion that you cannot main killer and consider some things they have stupid.
When you talk about balance you talk objectively.
The lower-tier killers are garbage and in need of buffs/reworks.
Nurse needs nerfs and Billy is fine WITHOUT instasaw.
Care to disagree? Then have a real debate without disregarding ######### as "survior/killer-memes".Pretty simple answer:
As long as the low tier killer haven't been buffed, any debate about nerfing the few viable killer is pointless.
The game is still terribly survivor sided.
If both sides are on the same skilllevel, killer will lose (1k max).
The game needs to be balanced top down instead of bottom up.
Survivor use this doublestandard that anything survivor related should get balanced around "bad teammates", but anything killerrelated should be balanced around the most top notch killer player available.
That needs to end to get a reasonable debate about balance.Nerfing instasaw would not hurt Hillbilly's viability, it just makes the player actually have better timing (I dont use charge-speed add-ons because they often cause me to overcharge), Billy's saw is perfectly viable around loops without instasaw if your timing is good. Instasaw takes away this need to have timing skills and makes dodging backrevs unrealistically hard. If you use Carburator + Thommy Mix instead of Primer Bulb you always have practically 0 cooldown, which is a very important restriction and barely lose any charge speed.
Bottom line is that Billy does not need instasaw to be viable. Same way Nurse does not need omegablink or extra blinks.
Freddy needing a buff does not justify leaving Instasaw alone, that is a completely asine way to justify it. -
Wolf74 calls every counterargument a survivor-meme, disregarding the comment where I said one of the best Billy players says instasaw is stupidly broken and continuing the delusion that you cannot main killer and consider some things they have stupid.
When you talk about balance you talk objectively.
The lower-tier killers are garbage and in need of buffs/reworks.
Nurse needs nerfs and Billy is fine WITHOUT instasaw.
Care to disagree? Then have a real debate without disregarding ######### as "survior/killer-memes". -
Run it from the inside, most killers do the mistake of either vaulting the window or running through the outside which is really safe.
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Bison has the most, I cant remember his steam name but last I checked +10k if memory serves
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@only1biggs said:
Billy main here...Instasaw needs to be nerfed hard.@Wolf74 you keep saying things like "nice survivor memes" or "meme bait" without realizing that you are in fact a meme. You. Any time you post something, people all over the place slap their foreheads and laugh at you.
That's this dude's argument against anything "darn survivor meme", I feel like he has nothing real to say.
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Zubat says instasaw is stupid. If you dont believe a killer main would say that then what's your argument vs that?
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@Wolf74 said:
Yea, just nerf one of the top killer.
We need less viable killer at high rank.
Just trash every killer to Leatherface level or better Freddy.You do realize Billy literally doesnt need add-ons right? Nerfing instasaw wouldnt hurt good Billies whatsoever.
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Agreed, instasaw takes no skill to use and it's basically impossible to dodge.
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@Unnamed_Freak said:
@FujinRaijin said:
Doctor - When reaching Madness Tier 2, survivors can't get back to Madness Tier 1. Slightly increase the time to Snap out of it.
??????? That's already how it is, why are you making posts about things you dont even know anything about???
I didn't know that, I'm an idiot.
Though if that wasn't baseline then it'd make sense. I do however think Doc could have his power shifted from the passive into his chasegame:
-make swapping stances faster
-reduces movespeed slow when charging a shock
-buff base range, reduce the range from electrodes.
-make it impossible to ender madness 2/3 from the static field.
-make the shock cancel action-vacuums again so you dont cuck'd but the surv TeChNiCaLlY starting an action before the shock lands. -
Doctor - When reaching Madness Tier 2, survivors can't get back to Madness Tier 1. Slightly increase the time to Snap out of it.
??????? That's already how it is, why are you making posts about things you dont even know anything about???
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Tunnel 1 surv
All gens done by the time theyre dead
1k and depip
Go to forums/reddit/steam boards to complain about losing
Keep being bad
repeat -
@Orion said:
@FujinRaijin said:
Nodding their head should sprain the killer's neck forcing them to look up/down permanently for the match, spamming M2 should break billy's chainsaw, trap-bagging as Evan should cause his traps to break.Any other stupid ideas?
Are you saying teabagging is a Survivor power?
I literally do not understand where you got that idea, crouching is a sruvivor ability, youre saying spamming it should cause a debuff, why shouldnt same apply to killers BMing?
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Nodding their head should sprain the killer's neck forcing them to look up/down permanently for the match, spamming M2 should break billy's chainsaw, trap-bagging as Evan should cause his traps to break.
Any other stupid ideas?
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I think there are programs for that. I have a toggle button built into my mouse that allows me to "hold" M1/2 just by clicking which I usually use to do gens
Also have a button to spam m2
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Any coldwind map because transparent jungle gyms or haddonfield because that map was designed by a literal sociopath
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People just need to learn to play around them, if you don't cleanse dull totems and dont slug the obsession you're literally asking to get f'd by the perk
Get good.
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Hillbilly.
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Ace
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I was in a hatch standoff as Billy and I just chainsawed the guy (I dnt like standoffs) and the saw somehow made him knock away from the hatch so he couldnt jump and I just picked him up and hooked his ass.
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How to buff Freddy: Remove lightburn and the slow when he's uncloaking.
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- Doctor
- Hillbilly
- Nurse
- Huntress
- Freddy
I dont really play anything besides the first 3 but I do enjoy Huntress and Freddy as well.
