AvengerBear
AvengerBear
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- AvengerBear
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Comments
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meta perk for free? Not even close lmao. Do you know how long BT lasts? Do you know how short 5s is?
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@AnchorTea said:
https://forum.deadbydaylight.com/en/discussion/comment/3137990#Comment_3137990
Basement is supposed to be a risky place for survivors
yes, it's risky for the person who goes to rescue, but not a reason for you to tunnel.
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prove thy is fine. More people using it is a result of over buffing killers and over nerfing survivors. Gen rushing is the only grace left for survivors to have a slime chance to win now, and Prove Thy has been in the game since forever. Killers like you just love to complain instead of improving your own skills. It's laughable to see you call yourself being in high rank, yet you still lose to a single average perk even with this much added buffs. I guess this is what happens when wins are handed to you freely, and brainless low rank killers are boosted to high rank. I bet even if BHVR deleted all survivor perks, you would still find something to whine about 🙄 Just quit already, the game will be better without you, and no one will miss you.
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@VikingDragonXii said:
https://forum.deadbydaylight.com/en/discussion/comment/3138029#Comment_3138029
It isn't I just watched Ohmwrecker play around with the new Rebecca perk combined it with The perk that while your outside of the killers TR you build up tokens they turn good skill checks into greats.....he also had a teammate with PT and they breezed through each gen I'm about 25 secs.....thats just nutz
not outside, but inside the killer's radius.
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@Tsulan said:
https://forum.deadbydaylight.com/en/discussion/comment/3092883#Comment_3092883
What do you mean? Patch was a full success, a part from the bugs and people throwing a tantrum. Player count increased since the patch was released.
you dreaming?
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I barely touched the game after realizing how broken the recent patch is. Whenever I did play, I only played killer
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@StarLost said:
https://forum.deadbydaylight.com/en/discussion/comment/3104949#Comment_3104949
Sigh.
They are aware of it.
It's just...really, really hard to solve. I can't think of many ways to make this gap smaller that won't either require a top down rework of game mechanics or bork the SWF versus killer matchup further.
Is it overkill? I'm not sure, and neither are you. It's going to come down to what the devs' numbers say, and that'll take some time.
Who, exactly, is saying 'suck it?'. I can't think of anyone offhand.
https://forum.deadbydaylight.com/en/discussion/comment/3104975#Comment_3104975
As you said - 'not exactly'.
Skill issue, in the sense of 'survivor is about coordination, and solos tend to be less coordinated' - sure.
Dead Hard, particularly at higher MMRs, probably let people drift up higher than they should have been.
MMR will help with this, it'll just take a while. And people also need to understand that the stated goal of this patch was higher kill rates.
hard to buff solo without buffing SWF? not really. Super ez fix. Bond and Kindred base kit. No buff to SWF whatsoever, but necessary for solo
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@Carth said:
https://forum.deadbydaylight.com/en/discussion/comment/3107168#Comment_3107168
Like a nurse tunneling and camping vs baby survivors? How is using the top killer and what is recognized as one of the top strats especially vs new players any different from swfing to win?
You clearly have never played Nurse, do you even know that Nurse has the lowest kill rate? Why is that? Because any mediocre killer cant use her well, and OP is a "Beginner" Killer as most of you called him, and him playing Nurse is the worst possible choice and yet he still won. I think this proves so much more than a group of 4 men veteran SWF playing sweaty hardcore against baby killers.
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@danielmaster87 said:
https://forum.deadbydaylight.com/en/discussion/comment/3107236#Comment_3107236
But how does that prove how Ghost Face or Pig can get an automatic win by face camping? Because he's saying that you can win, with any killer, by doing this. We can't just look at kill rates of Blight and Nurse, especially against noob survivors and say, "Wow, killer's OP." But that's exactly what people have been doing.
you were saying he won because he played Nuser, but in reality, Nurse is the worst choice for him, and he still won. Therefore, your Nurse claim is null
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@Firellius said:
https://forum.deadbydaylight.com/en/discussion/comment/3105845#Comment_3105845
So the real problem is, "How do we allow killers to tunnel and camp without it being oppressive, while also making sure killers have a chance to win without those strategies?" My stance was, and still is, to make going for hooks over kills viable. That means not nerfing perks like Pain Res and Pop, and that means making perks like Dying Light and Grim Embrace viable.
This is the problem I have with how forum killers approach camping/tunnelling. This is a very oft repeated argument: Just make going for hooks more effective.
And then they do. And tunnelling and camping become a bigger problem, and we're still on this argument.
Killers have been completely unwilling to concede anything for game health, at all. We've had loads of survivor nerfs over time, and a ton of them were accepted. Hatch is gone? Fine, it wasn't fun. DS getting its EGC usage clipped? Fine, that wasn't fun either. Removed Endurance stacking? Yeah, that wasn't fun either. Gen speeds are getting slowed? Risky, but if it helps killers have a better time...
Yet throughout everything that has been demanded to get removed from survivors, everything survivors agreed to give up to improve killer gameplay, throughout all of it, forum killers have been utterly unwilling to budge on the issue of camping and tunnelling.
Let me ask you: Why on earth do you want to keep tunnelling and camping?
According to you, and many others who defend this stuff, it's a bad tactic that doesn't work against competent survivors. If that is the case, then nerfing those tactics would ONLY improve the new player experience, and have zero effect on the higher ranks of play where these tactics are supposedly untenable.
In reality, camping and tunnelling are used as beatsticks and empty promises. If the devs do anything we don't like, we'll camp and tunnel more. If they do stuff we want, we'll totally tunnel and camp less.
And five nerfs later, camping and tunnelling will still be in the game. And they'll continue to be in the game, no matter how much survivors get nerfed or killers get buffed. They'll continue to be problems, and forum killers will continue to defend it with more 'maybe if the game was a bit easier for kilers, we'd camp less'.
Well said man. It's so weird that a lot of killers claim that tunnel/camp is a loss strategy, and yet they also claim to have to resort to tunnel/camp to have a chance to win, therefore it can not be nerfed, funny how that works
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@danielmaster87 said:
https://forum.deadbydaylight.com/en/discussion/comment/3102075#Comment_3102075
Those aren't the problems. He's facing bad survivors. It's clear as day. He doesn't even have the "unbeatable" Thana/Deadlock build, and he's playing NURSE!
nurse is the hardest killer in the game especially for beginners, and she has the lowest kill rates for a reason, so yeah, he's playing NURSE and he still 4k
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@Carth said:
Why did you smurf and buy a brand new acct to do this on vs your main? Based on this style of experiment I guess the 4 top streamers doing hard core survivor challenge and curb stomping 20+ killers into the ground is proof killers are trash and survivors need heavy nerfs?
Regardless of the answer face camping and tunneling was too strong before the patch even and should have better protection base.
they are doing sweaty SWF against baby killers, please tell me more
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@Biscuits said:
https://forum.deadbydaylight.com/en/discussion/comment/3102833#Comment_3102833
You know your MMR is high if you start to see a lot of meta perks being ran. In all your screen shots I have seen so far you have very few, you have a ways to go.
meta perks? After the patch, there's still a single meta perk for survivors? How fascinating.
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@Grigerbest said:
https://forum.deadbydaylight.com/en/discussion/comment/3104988#Comment_3104988
Not a single killer, who played that long, will say that "killer was easier, than soloq". If so, they never faced a good survivors once.=)
I have been playing this game since Beta, and I play both sides, have almost all killers. I also think killer was easier than solo q, I won most of my matches, so I couldn't be in low MMR and never faced good survivors. If you think solo q was somehow still stronger than killers, maybe you are the issue here.
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@Reinami said:
https://forum.deadbydaylight.com/en/discussion/comment/3104419#Comment_3104419
That can't be true unless BHVR has verified that. It isn't in my experience. I took a very long break and came back with the last patch. And i was getting matched with terrible survivors self caring (with the new one) while the killer has sloppy almost every game. I continued to play well, rarely escaped any matches and made sure that i did what i could to pip every game. And as of today, i am now getting matched with extremely competent teammates who are body blocking at appropriate times, are running good perks, and are generally helping their team and now am escaping probably more often than not. Just today i played 7 games and i escaped in 4 of them, with 3 of them having 3 or more escapes, 1 we only go 2 out. The other 3 i died early due to some mistakes in one of them, and in the other 2 i died during endgame while trying to save a teammate and we still ended up getting at least 1 out.
BHVR has already confirmed how the MMR works long time ago. Killers only gain MMR if they kill, Survivors only gain MMR if they escape. What you do during a match has literally nothing to do with MMR. And you don't just gain 1 point per kill/escape, you gain x amount of points based on the oppent's MMR if you kill/escape. If you still have doubt, you can do the research yourself instead of assuming things based on your experience, and thinking everyone here is lying to you.
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I just stopped playing survivor, killer only now
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said no one ever lmao. How out of touch are you? This is probably the dumbest post I've read since the update.
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@Dunkinspunkin said:
https://forum.deadbydaylight.com/en/discussion/comment/3094990#Comment_3094990
Wahhhhh! My video game is mean! Wahhhhh!
you are such an attention seeker lol, cry more, no one cares
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@JackOfTrades said:
https://forum.deadbydaylight.com/en/discussion/comment/3094988#Comment_3094988
Im more worried about visual
it's just a big circle around the edge of the screen. I just ignored it after a few seconds. I was playing nemesis in cornfield, which in my opinion is the most visually challenging map, I played chill all game, everyone got 2 hooks, still ez 4k at 3 gen
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@Dunkinspunkin said:
https://forum.deadbydaylight.com/en/discussion/comment/3088698#Comment_3088698
This is the most balance we've had in game to date. your opinion doesn't matter.
this is objectively most broken balance we've ever got, maybe your opinion is the one that doesn't matter lol
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It's very ez, got it first try without much effort. the visual and sound effects were noticeable at first, but they quickly blend in, I didn't even realize when it was gone
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@Dunkinspunkin said:
It's called balance, kid.
except the so called "balance" made the game even more unbalanced, kid.
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Same thing happening on killer side as well. Some killers are deliberately giving free escapes to survivors to reduce the kill rate 🙄 I just had a match that the killer obviously 4k 3gen, cuz everyone was down, but he just let a guy wiggle out to save everyone, and let people complete all gens freely, then he downed everyone again with NOED and opened the exit gate, then carried everyone out.
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mmm, handsome
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Survivors coming out of locker and crouching around? Sounds like the same old solo q experience. Nothing new here. Also hiding in lockers while you are about to get hooked makes sense cuz BBQ
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@fulltonon said:
https://forum.deadbydaylight.com/en/discussion/comment/3080660#Comment_3080660
It's not role problem, it's player problem.
yeah, sure. I guess killers go against SWF, and cried about DH, COH etc are also player problem
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@fulltonon said:
https://forum.deadbydaylight.com/en/discussion/comment/3080645#Comment_3080645
Not exactly true, it's only backed up by incompetence of solo q survivors, if all of them were competent enough, majority of killer players got wrecked anyway.
This is also known to BHVR because they have the statistics.
what are you talking about? Are you trying to say solo q is somehow stronger? Even Otz admits solo q is the weakest role in the game
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@Krazzik said:
https://forum.deadbydaylight.com/en/discussion/comment/3080593#Comment_3080593
Corrupt is disabled when you down someone so it's not great on Bubba.
What are you talking about? This is not Bubba in the picture, and so what it disables after one down? It's main use in this particular build is to delay gens so you can get the first down to camp. Also if you have any complaints about this build, talk to the person who posted it, I simply explained what this post is talking about since someone is confused
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@Coffeecrashing said:
https://forum.deadbydaylight.com/en/discussion/comment/3080214#Comment_3080214
The game isn't always killer sided with solo q. That's just something people scream because they want the survivor role buffed. Solo q is the normal mode, and it's SWFs and voice communication that is giving extra advantages that the killer isn't compensated for.
not really, killer role has always been the power role against solo q, and that is your so called "normal mode". It's widely acknowledged the power goes Nurse > SWF > Killers > Solo Q
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@Dunkinspunkin said:
https://forum.deadbydaylight.com/en/discussion/comment/3080593#Comment_3080593
I mean it's literally a meme build. It's not meta. It's just a gimmick build and a weak one at that.
Did you read the tittle of this post and my quotes?
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mmmm, no
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@Dunkinspunkin said:
Can you maybe type a full sentence like an adult if you're going to post a discussion on the forums?
For people who don't know what this "meta" build is, it's basically just proxy camping. You use corrupt to delay gens, then hook survivors in the basement, move just far enough for monster shrine to activate, so they die faster, but the basement entrance is still in line of sight, so you can go in once you see someone tries to save, then you just wait for them to die, while deadlock helps to delay gens even more.
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Still BBQ. Before the patch, I only used BBQ when it actually benefits the killer I play, ie Nurse, Dredge etc. so nothing changed for me. The BP bonus was just a nice addition, but I don't really care not having it.
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Because there's no way to escape unless literally gen rushing now. Since solo survivors are quitting, I expect most matches killers will have are SWF and gen rush. Then the forum will be full of complaints about gen rush till the day when even gen rushing SWF can not do a thing. Patch enjoyers should play as much as possible now, cuz it's going to be worse after a few weeks if devs don't do anything about it.
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@Coffeecrashing said:
https://forum.deadbydaylight.com/en/discussion/comment/3079843#Comment_3079843
Solo Q is what the game is balanced around. We even had overcharge nerfed specifically because it is "unfair to solo survivors". Solo survivors shouldn't get free stuff just because some SWFs get unfair advantages from voice comms. BHVR recently said the game will never be balance around voice comms.
if that's true, then they shouldn't balance the game around the top percent and SWF, therefore they shouldn't have buffed killers and nerfed survivors, cuz the game is always killer sided when against solo q. We all know solo q is the weakest role in this game, if they will never balance the game around voice com, which is literally the same as SWF, then why don't I see them done anything for solo q?
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@Gore_DeWitt said:
I spent last week farming BP so I could have all killers at P3 or P2 lvl 50 after the prestige transfer. I even made a list of how many perks had on every killer.
I just checked if everything was OK, but for some reason, Leatherface, who had 124 known perks and should be P2 lvl 50, now it's P1 lvl 50.
It's weird because he wasn't even the last one who I farmed on lol.
Same here, my Dredge was way over 120 perks, but below 170 perks. He only got p1 lv50 after the update. I was wondering if anyone else had the same issue, but couldn't find any post 😔
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@Marik1987 said:
This update makes me enjoy the game even more. On both sides.
This update makes me not enjoy the game any more, and I play on both sides too. Killer role has been made brainlessly easy, it straight up boring. I literally have to throw to let them do gens. On the other hand, my survivor experience has been awful. More matches have tunneling and camping now, and 4k 5gens have become norm.
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@ACleverName4Me said:
Good. This update has actually made things more fun for both sides. Surviors have fun running different builds and are actually looping instead of just second chance perking.
Killers don't need to worry about holding W across the whole map or worrying about a BS perk that was ran by EVERYONE and their mother!
Look back before the patch and think "did the killer have fun during that match when we popped 3 gens before they could get 1 hook or down? Did they like how I used E to reach a god pallet or window? Did they like being sent to a map that is survivor sided while I'm running the meta?"
No one ever thought of the killers fun and now that a majority of players are both having fun I've seen healthy interactions and actual fun gameplay. Just because YOU, one player out of thousands didn't have a good experience straight out of the gate doesn't mean EVERYONE feels the same. There will be some that join your side however, the update was needed to shake up this stale game.
No? Where did you see survivors are having fun? I only see killers are having fun, not survivors. Are you not seeing the overwhelming amount of survivors voiced the awful solo q experiences over the past couple days?
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@Araphex said:
https://forum.deadbydaylight.com/en/discussion/comment/3075669#Comment_3075669
Yes, they don't have to play. 24 hours and people just decide to quit instead of giving a couple of days or weeks. I don't really care. It most likely means most of the toxic members of the community are quitting the game, which does make it better for me. Plus shorter solo Q times. So do what you want. Do I still think it's childish? Yes. Especially when nobody has really given the new changes a chance. I bet the majority of people uninstalling the game right now are doing so because of what they read in the forums and not playing the game for some time to see how it is. But yeah, you do you. I hope you all have fun with whatever game you find. Try Dark Souls 3 or Elden Ring. Nah, you'll all rage quit those as well.
Not giving a chance? You call playing 10 matches of constant never before seen 4k 5gens not a chance? Nothing new was introduced in this patch, survivors are still playing with the same old perks, in the same old maps, against the same old killers. This patch is just pure buffs to killer baselines and pure nerfs to survivor baselines. It does not need more than a day to see how bad the balance has become.
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This is not rocket science. There's nothing new introduced, survivors are playing the old perks, the old maps, against the old killers, this patch is just a pure massive buff to killers baseline, and pure nerf to survivors baseline. It does NOT require time longer than a day to realize how bad the current situation is.
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@EvilJoshy said:
https://forum.deadbydaylight.com/en/discussion/comment/3075167#Comment_3075167
Even otz or Tru don't win 80% of the time. Your numbers don't sound very realistic. They sound made up and if you can't handle someone poking holes in your logic don't open a discussion.
They can't? Did all those 50 win streaks without perks or add-ons are lies?
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@Murgleïs said:
I don’t know either, you can get friends and play SWF any time. It’s a choice, playing with randoms provides randoms results.
Random results? More like guaranteed lose
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It's never about DH, smh. Did you even read what people are complaining about? Or you just assume things and try to be ignorant
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Oh wow, same here. I grew up without knowing gay exists. We didn't have the internet back then. I felt horrible for all my feelings, and I couldn't see any hope in my future, I even had suicidal thoughts multiple times. After I learned that there are people like me all over the world, I felt there's life I could look forward to first time in ever.
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@Brimp said:
https://forum.deadbydaylight.com/en/discussion/comment/3072201#Comment_3072201
What do you even mean. Im talking about playing killer in general before 2018. Blight had nothing to do with the topic.
what do you mean "what you do mean"? Do you just type and forget? Also for real, back then players were babies, and perks were ez, I didn't feel miserable back then neither. And if you wanna stick to the topic, then why bring up the ancient time? Are we still playing DBD version 1.0? No, we are talking about current DBD. My point stands, 3k+ was ez before the patch and even easier after
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@Brimp said:
https://forum.deadbydaylight.com/en/discussion/comment/3072049#Comment_3072049
You of all people should know that the state of killer back before 2018 was miserable if you went against people with a brain and wasn't nurse or blight.
back before 2018 and blight don't go together buddy
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@Brimp said:
https://forum.deadbydaylight.com/en/discussion/comment/3071950#Comment_3071950
4K'ing is easy when it against people that dont know what they're doing but when against people of equal skill it can very easily be a 2k but then you added map RNG, tile RNG, and gen RNG, and suddenly being skillful at something per say clown then 4k'ing suddenly becomes very much uncommon when everything is stacked in the other sides favor 90% of the time.
not really, Ive been playing DBD since it's beta, and I rarely and I really mean RARELY, not get a 3k+. Other than the few matches that are clearly SWF and wants to bully, I have never found killer role was hard, and I play almost all killers. On the other hand, I also play survivors, but solo only, and THAT is truly RNG as #########
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I was the last survivor there was, he downed me near a hook, and could have picked me up right away. I wasn't unhooked recently so no DS, incase you wonder. I waited a few seconds but the killer was just using their power right next to me instead of hooking me, so I crawled right under the hook, which was literally next to me, the killer followed me to the hook but still no picking up, just repeatedly using power right next to me and waited until the last second to hook me
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Thanks for all the tips. I see most suggest to just tab out and watch a video or something. I'll try that next time I see this type of things happen.
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I do play killer, I play both sides. But I usually play fair, unless someone tries to annoy me