Aikanaro
Aikanaro
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@Tucking_Friggered said:
https://forum.deadbydaylight.com/en/discussion/comment/753310#Comment_753310
It doesn't matter what they change, if the killer wants you dead after one hook you are going to die. You don't sincerely believe not being able to hit the survivor is going to affect that do you?
Not at all, but there are some sick freaks that love to hit someone on hook because they need to do it.
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@Tucking_Friggered said:
https://forum.deadbydaylight.com/en/discussion/comment/752547#Comment_752547
Sounds like a cooldown for crouching is in order then.
Unless it has no toxic implications?
It promotes camping the hook while doing those stupid smacks, crouching like an idiot and taunting can lead to receive a free hit, not the same at all.
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Yeah, also if you dont play as a killer for a couple months and you go back to 20 you must wait like 15 minutes for a lobby.
Rank 20 is for first timers then 15 should be the limit.
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@Theoretical_Heart said:
https://forum.deadbydaylight.com/en/discussion/comment/752598#Comment_752598
TY. I'm so glad I'm not the only one who thinks the bloodweb sucks and is too limiting for fresh characters.
Also if you find a perk you like and its in your perk slot it doent guarantee you are going to get level 2 and 3 quick, bloodwebs are a lot bigger now you must grind a lot to get rid of an unwanted level and see if you get something useful the next time.
As a survivor is frustrating, killer not so much because you make more points.
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I dont like it, after you prestige a survivor it takes more than 50 levels to get the perks you want to use, also you start your first levels with garbage like Small Game, We ´ll Make It, the Adam Francis pebble perk, Streetwize, Autodidact, Alert, Slippery Meat.
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It promotes toxic behavior, we dont need that.
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He is not the easiest, one of the strongest killers in the game.
He has mirror and tombstone so he can be pretty cheap.
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@Raven014 said:
https://forum.deadbydaylight.com/en/discussion/comment/750573#Comment_750573
That is not what you said. You said this:
"Moris are a problem yes, they don't suffer at all they pip fast, make lots of BPs and its just a dumb way to see the same animation over and over again, its a cheap bought game, and speaking about finding games, with this dedicated servers thing Im having lots of troubles to find games."
You say clearly that "They don't suffer at all they pip fast". That is saying that you think they pip fast with a mori.
Well, with most of the emblems in survivor hands, how is it you can't exactly "game the system"? Gatekeeper is literally out of your control with most killers, and some suffer with Chaser because of the way instadowns are counted.
You will gain less BPs because of the shorter duration of a game because of a mori (that is, like I said before, if you mori after first hook).
Not all toxic SWFs are idiots. I play against a strong group regularly that I can identify them even if they aren't their main survivors.
They cut it by 2/3rds of the game for each survivor mori'd, if played the scummy way, which I don't. That's why I don't blame the offering, just the killer who uses it in that way. I use it to replace bad hooks or to counter toxic SWFs, but other use it to have fun their own way.
What do you mean by "OP" stuff? Iri hatchets? Instasaw Billy? Mint Rag+Shackles Hag? You can't just claim that without explanation.
You can cheat the system in regular games as a killer, they kill 2 pretty fast tunneling and then they farm with the remaining 2 via chases hits slugging letting the other surv go to heal, then they get back more chase rinse and repeat until he thinks thats enough and finish the game.
As I said, they dont suffer at all, If they Depip with Mori the next game they Pip fast.
You named it, Mirror Meyers, 30 Blink Nurse, Prayer Beads (even regular addons are too much with a skilled Spirit), Iridiscent Heads, Hags with traps huge as a tank.
I had to eat that, this last Blood Hunt even was a fest full of OPed dorks doing that to deny survs getting points.
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@Raven014 said:
https://forum.deadbydaylight.com/en/discussion/comment/750507#Comment_750507
They do not pip fast nor make lots of points. Do not make that up or try to argue that without evidence. It immediately makes Devout emblem suffer as well as Malicious and Devious emblems because the game is finished too fast (that's if a killer mori's immediately). Having three bronze emblems will not allow you to pip, perhaps safety pip, but not pip or double pip.
BPs are cut short because, like with emblems, they make the game go too quickly. Sure, you get 1000 points for a mori, but you could get a lot more if you hook the survivor two more times. As well as hit them 4 more times (assuming they either heal or DS the killer at least once). A killer doesn't get to use their power often if a game goes too quickly.
You have to play the game for a while, and level up the killer you're playing to properly use them. You can bring a mori but not have the chance to use it if survivors are better than you. Ultimately, it just forces survivors to "Get Gud" and play stealthy. Something survivor mains do not like to do (they prefer to be in a chase).
As far as I've seen, it's the only counter to really toxic SWF teams, which are a severe problem at red ranks. It's the easiest way to turn the table without relying on Ruin.
I think the animations are cool and fit with most of the killers.
It usually takes 20+ minutes for me to find a game as killer. It usually takes 2- minutes to find a game as survivor.
They are not as big a problem because most people don't bring them often. Maybe once or twice a month do I see a red mori. Compare that to Keys and Instaheals (which are being nerfed soon, thank god)... you just don't have an argument here.
You are getting everything wrong, I said you wont pip using Mori (or make lots of BPs), but as soon they depip or safe pip they can Pip EZ in the next regular match.
Its easier to pip as a killer you can cheat the emblem system, unlike survivors who needs to do gens and other stuff, you wont pip in red ranks only by doing chases or doing gens only, you need a good overall game.
A killer gets points even for farting, points for spotting a surv, points for hitting, points for hooking, points for breaking pallets, points for using the chainsaw etc etc.
Unless its a terrible killer what I say is a fact.
I dont understand why there are so many SWF toxic idiots, a friend of mine who is a main killer and skilled always tells me the kind of stuff they do and when they get caught they DC in less than a blink.
Some of them are really good and run infinite loops and stuff like that, but my conclusion is you have to eat it, you wont 4k every game as a killer, and I as a survivor sometimes must eat the cheap tunneler and camper that uses some OP addon and downs the whole team in a minute or makes the game a boring hooking simulator.
Moris simply cut the game in half, thats never a good thing and such a powerful mechanic can be used by training wheels idiots to abuse the game, and they are used a lot some losers have almost 400 Ebonys because they are not rare at all thats a joke so Im dont want Instaheals or Ebony garbage.
Today I played vs a 4 blink Nurse he wasnt good and when we were close to get the last gen he hooked me and then did the tunnel and 2 escaped, I told him to enjoy that crap since Nurse is gonna be nerfed.
Speaking of time Im watching some Brazilian streamer that I avoid as a killer because is a toxic POS that runs OPed crap and he finished a game and in less than a minute was in a lobby, so its weird but with these dedicated servers I waited 10 minutes to find a game, and Im good for today they run like ######### to be honest.
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@Raven014 said:
Moris aren't the problem, it's the people who use them. It's just a let the killer have fun offering, since they suffer with rank, BPs, and survivor respect that game. Just let them have their fun and find another game. Survivors can find games real quick.
Moris are a problem yes, they dont suffer at all they pip fast, make lots of BPs and its just a dumb way to see the same animation over and over again, its a cheap bought game, and speaking about finding games, with this dedicated servers thing Im having lots of troubles to find games.
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@Rivyn said:
Mori's aren't comparable to insta heals, though. Keys would be in the same ball park. If the mori get fixed, I hope keys would as well.
You need to make 3 gens at least to get out of the match, is not like not long ago when the hatch was visible from the start.
Also leaving so soon is mostly a DePip, there is no practical reason, no points DePip.
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Just get rid of that stupid offering, I want an offering to have no exhaustion too, so I can make 100 Dead Hards and Balanced Landing.
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@Okapi said:
https://forum.deadbydaylight.com/en/discussion/comment/749832#Comment_749832
You could add a secondary objective for survivors like having to find BNPs on the map and installing them in gens before you can repair gens. Something to extend the length of the average match.
Yeah, you could punish people for playing with friends while the killer camps those BNPs like ruins, put traps etc.
Sure sure sure sure sure.
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Lol if someone is trying to rank up as a survivor, this is not the best time.
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They are unplayable at even 60 ping, its like playing with 400 you are running from the killer he is 8 meters from you and suddenly BAM you are hit.
Sometimes the Killer misses the hit and you get a freebie anyway.
I was healing someone while being FULLY HEALTH and after he was healed I lost 1 heal state having no contact whatsoever with the killer...
If you are killer you will have more fun because everything will be good for you but as a survivor is very frustrating you cant calculate pallet stuns or anything.
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Well... THATS NOT ENOUGH I NEED A PHONE CALL FROM YOU GUYS, IF YOU ARE BUSY YOU CAN KNOCK MY DOOR ANYWAY AND LET ME KNOW DEDICATED SERVERS ARE HAPPENING.
UNITED NATIONS SHOULD SPREAD THESE KIND OF NEWS!
TRUMP! PUTIN! THE QUEEN OF ENGLAND!
THE ASIAN PRESIDENT!
PEOPLE FROM SPAIN!
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You dont have what it takes, blame your gaming skiils OP.
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@Milo said:
https://forum.deadbydaylight.com/en/discussion/comment/747615#Comment_747615
So what happens to "where did they go?" Achievement?
I dont know, I have it but from now on they are going to have to rework it too.
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@Macmillan said:
The killers are being destroyed because of the cries of the survivors who do not accept losing. Survivors only want to win in matches, if they see they will lose they abandon the match. They always complain about everything in the game, before them the killers must do what they want. The developer of stewardship just for them to do what they want, it will be impossible to play killer in a while because almost every match you get stressed with these toxics.
Says the one that has the most broken killer ever as avatar.
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@Highlander6 said:
Hillbilly is literally one of the best balanced killers in the game. He is perfect where he is and needs no changes
Specially that part where he has no cooldowns and once he is close to you charging while losing no speed you are down.
He misses? in two seconds is right there to try again.
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@Endstille said:
https://forum.deadbydaylight.com/en/discussion/comment/744354#Comment_744354
Nurse is fun to go against, addon less it is really funny game and intense. I see you enjoy to bully bubba/clown/doctor/wraith and want ez wins. Literally go Play Nurse and you will see that addonless is totally fair, if you die 100% vs Nurse base kit that is on you.
Says who? everyone DCs even in red ranks.
You are the one that wants EZ with a broken killer.
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Im not against it, but ghostface is so damn broken, first the counter to the shroud not always works, and then he needs a cooldown to that stupid mechanic, if not there are lots of noobs hooking and camping from not very far to do the shroud to the guy that goes to help.
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@Gibberish said:
Make it a post-trial 100% BP bonus and I would run it every match.
We need more points, thats a fact.
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Never used them so IDK what Im missing.
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@Yung_Slug said:
https://forum.deadbydaylight.com/en/discussion/comment/745135#Comment_745135
Nurse doesn't rely on add-ons. She's a high tier without them. Add-ons make her stronger, as they should. That's like saying she was add-on reliant before this change because she's weaker without omegablink.
Nurse doesnt rely on addons, players do.
90% of the killers use green addons and better.
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Yes but there are times where the match was out of my hand and I lost my rank due to it.
Im talking about red ranks.
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Meh, and I wanted that EZ Rank 1 Killer achievement, now I must play with more effort to get it.
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@HamdaN said:
https://forum.deadbydaylight.com/en/discussion/comment/743175#Comment_743175
nurse players can finally learn to play around mechanics and not have a brainless easy way around everything. theyre going to crumble actually learning the game properly
Whats dumber than play only Nurse and get to Red Ranks because EZ?
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@Todgeweiht said:
https://forum.deadbydaylight.com/en/discussion/comment/743209#Comment_743209
Sticking with the meta just because your favorite streamers/youtubers told you so?
Come on buddy, you are better than that! Dont let some mediocre youtube personality tell you who you should play as.
Agreed, those mediocre clowns are part of the reason why this game is so toxic, they make money playing like crap to get views and followers think its good because they are ¨famous¨.
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@Endstille said:
https://forum.deadbydaylight.com/en/discussion/comment/743086#Comment_743086
You are funny, you speak of balance yet one can bully the hell out of Killers until red ranks. Even there you can bully lots of Killers and they do not realize that they have been outplayed and dc and the Exit gates.
Nurse already has counter play.
What you meant to say was this is a good day for bad survivors who cry and do not improve and can not imrpove and thus they ruin the game for everyone be it Killer or Survivor who actually like skill in this game but since you are one of those who say Nurse has no counterplay i know where you skill lvl is at.
Would love to see you in a public match vs an experienced Nurse main so you can evade her and counter her for 2 hours in an open map.
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@AkiTheKitten said:
https://forum.deadbydaylight.com/en/discussion/comment/743039#Comment_743039
Yet she's the only Killer that can deal with a 4 swf with BT, DS, Adrenaline and insta heals. We should buff weaker killers instead. The Nurse is just a symptom of a bigger problem: weak killers
The Nurse is a symptom of weak players trying to go the easy way with a broken killer, and the reason most players DC, so its natural to rework her.
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@Mochan said:
https://forum.deadbydaylight.com/en/discussion/comment/743097#Comment_743097
I know right? The game has been excessively bright since November last year. There is no Dark Age, this is the Bright Age. Dead in Daylight.
Also, contrary to the popular narrative, a nurse nerf is actually bad for survivors, for reasons the OP stated. This means we'll be seeing even more Spirits.
Spirit is actually the #1 killer survivors hate playing against, not Nurse.
I must disagree, at least with Spirit you can try to mindgame a little and counter, Nurse is so broken that goes thru walls and ceilings like nothing.
Basically a god mode.
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@Todgeweiht said:
https://forum.deadbydaylight.com/en/discussion/comment/743123#Comment_743123
This, you have plenty of reliable killers to play as but you stick to the holy meta trinity (nurse, billy, spirit), choosing to play as these 3 killers is the reason why rank 1 is so monotonous in the first place.
It is but Im seeing more diversity lately and its good to have another killers in red ranks.
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@NMCKE said:
https://forum.deadbydaylight.com/en/discussion/comment/742122#Comment_742122
It would help, but not solve the problem entirely! :D
That would help a lot, Moris and Insta-heals are unfair for both sides.
Keys are not very useful in Red Ranks, if you do gens only and you escape = depip
I wouldnt bring a key to the match only because I might be the last survivor and after the killer closes the hatch I have the chance to escape.
Never used a map either, what a dumb item.
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@TAG said:
https://forum.deadbydaylight.com/en/discussion/comment/742110#Comment_742110
Hey, when it happens, you can say "I told ya so!" :P
LOL, wont say it anyway but sounds fun.
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@Tzeentchling9 said:
https://forum.deadbydaylight.com/en/discussion/comment/741977#Comment_741977
That looks like a crash more than ragequit. Only two Survivors running and no one got the 5k escape points.
Was a ragequit, terrible Nurse I made more points because I was getting chased and she wasnt able to hit anything.
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@TAG said:
https://forum.deadbydaylight.com/en/discussion/comment/742020#Comment_742020
Alright, then. Fine by me.
Could be for you, but maybe devs start seeing their numbers shrinking and they will change their policies, this is the only game they have, the other one with the garden is a failure.
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@[Deleted User] said:
What about the killer who slugs the 2nd to last guy so he can hunt down the last, a DC from the slugged player is tactically viable.
As for suicide on hook, if you want to stop that then you have to get rid of the struggle check and make it automatic, and if you're going to do that make wiggle and DS automatic, then you might as well make repairing the gen automatic if you are close to it, skill checks are useless just have the game make those for you too, and hell some of those pesky survivors avoid the gens to make it hard for the killer to find them, let's make them automatically run to the closest gen, maybe with a neon sign over their heads, screw it, why even have gens, let's just spawn the survivors in a line in front of the killer with an empty bright white map that has no where to hide, will that work for you?
The final part is awesome! and the killer says EZ.
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@TAG said:
https://forum.deadbydaylight.com/en/discussion/comment/741988#Comment_741988
Not the ones who get banned for DCing. :P
They will play other games, that Resident Evil or something.
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@AshleyWB said:
https://forum.deadbydaylight.com/en/discussion/comment/741977#Comment_741977
You cannot prove that, but I disagree. I think Survivors disconnect about five times as much as Killers.
Its ok, as long they keep playing the game and buying DLCs.
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@TAG said:
https://forum.deadbydaylight.com/en/discussion/comment/741898#Comment_741898
That's fine. Then they just get banned for DCing, and everyone is happy.
Other survs and killers will still complain, so they wont be happy, sorry.
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@AshleyWB said:
https://forum.deadbydaylight.com/en/discussion/comment/741898#Comment_741898
So DC's only happen against toxic killers. Ok then. YOU ARE WRONG but I kinda expected that argument to be made.
This happened today and its very rare
But hey thanks for pointing that, now Killers are the main DCers.
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@TAG said:
https://forum.deadbydaylight.com/en/discussion/comment/741869#Comment_741869
Here, you need zero. Because blocking opponents can be easily abused.
Well, DCs will keep going then, you cant force people play with tryhards or toxic clowns that say PLEASE DC DC in their streams.
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@TAG said:
https://forum.deadbydaylight.com/en/discussion/comment/741827#Comment_741827
Overwatch has 3, it only works for teammates, and its player base is MUCH larger than DBD's.
Here you need 5, different games it deserves a try as I said before, there are no life bozos playing 8 hours a day begging for a headset while playing toxic with ultra rares tunneling camping bodyblocking and the game does nothing, at some point devs must do something, or let dcs happen, after all is not that bad.
If people DCs but keeps playing the game who cares?
You DC from a game that was toxic and go to the next.
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@TAG said:
https://forum.deadbydaylight.com/en/discussion/comment/741786#Comment_741786
10 people per player is A LOT and leaves a lot of room for good players to be blocked by many, many people. You have no solution in place for that.
Well, you can have 5, test it and see what happens.
Also, give more reasons to survs to eat that ****, more BPs the grind is insane, you expect survs to not dc because they could lose 5k? what can you do with that in the bloodweb?
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@AshleyWB said:
Honestly I would like to see players which are known to disconnect have an icon by their names in the lobby.
The icon gives you the option to kick from lobby. Let it be upto the other players in the match if they want to risk being left behind by yet another person who think they can disconnect again and again.
Once they stop disconnecting they won't be able to be kicked.
This is a casual game, not a Nazi war.
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@TAG said:
https://forum.deadbydaylight.com/en/discussion/comment/741717#Comment_741717
The flaw is that your proposed system has nothing in place to prevent it from being exploited by people who just want to block opposing players better than them.
You can block 10 players you want and thats it, there are no betters this is a broken game with no competitive part, its a party game as soon we understand that we can fix the DCs.
Now if you work for BHVR or something well thats another issue, they blur the lines and dont want to tell us its a party game, a game where the killer cant die and its huge and overpowered, and you have 4 humans who cant even throw a punch and all they have is evasion is not competition, specially when they can use ultra rare addons and cut the game in half with a Mori, hell they even let 5 blink Nurses happen...
Competition can be Street Fighter, MK, Quake Live/Champions, Counter Srike, Strategy games, Driving games, Chess, games where BOTH PARTS can die, no risk = no competition.
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@TAG said:
https://forum.deadbydaylight.com/en/discussion/comment/741653#Comment_741653
No, it's not. You just fail to understand the flaws of what you propose. You also fail to view things outside of a "punish Killers" mentality, given how you responded to the issues I raised as though I were talking about Killers even though I was referring to players in general and not Killers specifically.
Whats the flaw? 95% of the DCs are made by survivors, nobody is asking to punish them, but If I dont wanna play with some toxic streamer that has 370 ebony moris nobody is going to force me to do it, in my personal case I must open twitch to see if Im in the lobby of 2 dumb tryhards, because every time they see me its mori and ultra rares, so far I´ve never fell into their traps, one of them puts a picture in the players part and another in the ready lines.
The other plays Nurse with Ultra Rares and I really dont care, dont see the point in feeding some loser using a broken killer with no way to evade, and you call that competition?
If I dont wanna play with someone I wont do it, and you want to punish me because I dont want to waste time with some unemployed loser that plays 8 hours a day while begging for donations to get a new headset.
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@TAG said:
https://forum.deadbydaylight.com/en/discussion/comment/741642#Comment_741642
I don't see what that has to do with anything.
Well, please write me back when you see it, and Im not trying to be cocky or anything but my point is pretty obvious TAG.
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@TAG said:
https://forum.deadbydaylight.com/en/discussion/comment/741638#Comment_741638
"nobody blocks you because you are innocent"
Is that so?
I dont know, do you play the game on a daily basis?
Does the game has a Did You Have Fun rating?
