Discussions

339,151 discussions.
  • would be cool to have proximity voice with just survivors not killer, maybe killer too idk but I feel like it would add a cool element to the game, it gets pretty stale and repetitive
    13 comments 151 views last activity
  • SUMMARY OF THE ISSUE: I can't quite pinpoint the exact date this started over the last month, but I'm running into massive memory issues while running DbD. It gradually gets worse over the course of an hour, at which point my free memory is in the 500 MB range. PLATFORM: Steam Linux client. Linux kernel 6.11.6-arch1-1 STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: This occurs during no
    0 comments 81 views last activity
  • Got to thinking about a possible game mode. Survivors each get a killer ban choice. Killers that load into this game mode have access to all killers and perks and are given a set time to choose a loadout. This way survivors that believe they would have done better not playing against a certain killer can see if they were right, or if a survivor just didn’t want to face a certain killer. I
    4 comments 81 views last activity
  • This is the one killer i cant STAND playing against. Ill be clear behind cover but because the hatchet made contact with the air I exhaled 5 seconds ago, I take damage. It makes it so hard to stay motivated against a killer whose ranged weapon hitbox is like 3 survivors wide. Now there are some arguments one being killer connection. Well to that I say….can we get a solution to VPN killers? Cant
    0 comments 51 views last activity
  • Based on what I'm seeing after the recent HUD update, nothing correlates between offerings and players and who brought what anymore. It used to be that you could tell who brought what based on the scoreboard in-game. Not a bad change if they made it so you can't tell, just curious if anyone is still able to tell consistently.
    4 comments 202 views last activity
  • SUMMARY OF THE ISSUE: I was playing on Blood Lodge as Wraith and I was not able to hook survivors at one point in the game. I would carry them to a hook (scourge hooks) and the game wouldn't let me hook them. I am not sure if this is a bug, or if someone was cheating in the match. I reported the survivor players, just in case. PLATFORM: PC - Steam STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCU
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  • I love The Clown's default outfit & the different recolors he has, but there's only two recolors of his default head & knife. Clown isn't the only character with this problem, Nea, Huntress, Trapper, Haddie, Gabriel, and Singularity are all dealing with the same lack of options. In the future, if more common & uncommon recolors could be added to the store, rift, or prestige system t
    0 comments 1 views last activity
  • If DBD got the rights to make Jaws a killer, the maps a under the sea style coastline and the survivors all just have snorkels to explain the not drowning, would you be excited to play as the Shark or the Survivors???
    1 comments 71 views last activity
  • will DBD get an update with 120 FPS on PS5 PRO?
    7 comments 341 views last activity
  • Toolbox rarity is really scuffed at the moment. Brown toolboxes are effectively useless compared to commodius or alex's. People don't bring brown toolboxes into a trial to do gens faster. The only time I use them is to do a sabo daily as a throwaway. All medkit rarities allow you to heal yourself once and the only thing that changes is altruistic healing. All flashlight rarities allow you to bli
    5 comments 81 views last activity
  • As the title says there is way too many survivor perks which just don't give us Bloodpoints to encourage use of them, particularly Aestri's perks which are fun to use but give nothing for using… yet boons give 1.5k Make it make sense. Please fix this.
    2 comments 22 views last activity
  • Hi Behavior! I play DBD since 2020. It is my favourite game ever! In case, there is a map that makes me uncomfortable everytime I spawn in it. It is the Midwich Elementary School map. I have no choice to close or quit the game everytime it is in this map because it gives me too much anxiety and makes me very uncomfortable of playing in. Obviously, it blocks me from the matchmaking because of the
    1 comments 11 views last activity
  • This challenge requires that you reset a pallet with Yui Kimura's perk Any Means Necessary, and then use the same pallet to stun the killer, and it should be done. Nothing I do makes it proc, or register, and the most frustrating part is that it needs to be done only 1 time. PC/Steam Tried different maps, characters, trying many times over and over, but I'm not sure is there a way to directly r
    1 comments 91 views last activity
  • Okay hear me out, we get mothman as a killer. He would be absolutely terrifying. He can fly up to 2nd floors (like when standing outside of a building with a window above), traps you in a cocoon and other survivors have to release you, and has some abulity where if he gets flashlighted then he gains haste or something.
    1 comments 21 views last activity
  • For those unaware, after killing one of the 4 survivors a set amount of times, bubba got the option to equip their skin as a head As you can tell,this led to discrimination but the essence of the concept itself isnt impure I feel if it was something else, like mikaelas hat or dwights glasses, instead of skin tone we could open this up to more than just
    0 comments 11 views last activity
  • SUMMARY OF THE ISSUE: The Memory itself refuses to spawn in. Did 3 generators on my own and no core Memory shard spawned. Have attempted it in the snowy lodge map, the theater map, Mother's Dwelling, Foresaken Boneyard and Dead Dog Saloon. PLATFORM: Xbox Series S STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: Step 1: Open Tome 18- Revision and activate Core Memory: Disturbing Notions.
    0 comments 11 views last activity
  • I've seen a lot of people saying how powerful this perk is and I must agree. Being able to run a perk for killers but waste a survivor perk slot is going to be fantastic :) On paper it looks fantastic. "OMG we have anti tunnel perk wooooo" but when you really really think about it your just helping killers. Here a couple of examples I can see it being great for killers. Example 1. Hardcore Tun
    3 comments 151 views last activity
  • With the sheer number of perks around and how quick a game can snowball I feel this is possibly the most impactful and untapped perk type available for those once per trial effects. So I thought of two in the same kind of vein as corrupt intervention and with tweaks I feel they could both be healthy additions to the game. These two ideas are just based around improving starts and match quality
    3 comments 31 views last activity
  • This is why i play killer people dont seem to rescue other Survivors in this mode and people dont heal anyone else dealing with the same?
    13 comments 401 views last activity
  • I figure I died in 9 out of 10 games. The event was way too killer sided. My mmr as survivor got to a point that my teammates are clearly new judging by the characters and cosmetics they are using, and when I investigate their Steam profile, I see a bunch of people with 30 or 50 hours of game. I even saw someone with 2 hours! It's also reflecting on the killers. I have 4k hours in the game and I
    30 comments 561 views last activity
  • I hate the survivors who only go for generators (rarely) and will stay on it for as long as they can even resulting in their teams deaths on hook, but the second you want to ######### on the hook because you realize they're never coming to get you when it's been your first hook but you're already on second that's when they want to save you at the last second and you spend 5+ minutes in the game w
    6 comments 171 views last activity
  • Здравствуйте, мой windows10 обновлён до версии 2024 но я получаю при запуске ошибку: "Your Windows10 is lacking important updates. Update to install May 2020 Update or newer". Как исправить?!
    0 comments 161 views last activity
  • Plague’s Dry Cleaners? Doctor’s Electric Company? Demogorgan’s Travel Agency? What business(es) would each Killer own? Edit: Wraith’s Ghost Hunting Technologies Hillbilly’s Heavy Item Movers Skull Merchant’s Background Check Database The Twins’ Photo Shoot ft. Danny Johnson
    35 comments 331 views last activity
  • Im tired of the last two survivor slugging. I know if I'm one of the last two... And that other person gets slugged, I don't rescue... Sure I may not get hatch and I might still get moir, but if they are gonna waste my time... Wasting theirs. Dumbest idea ever. At least before it wasted an offering slot...now they can run other things and still get a moir. Hope they revert it back
    0 comments 21 views last activity
  • I don't care if he would expose me before I could reveal him the sound of trying to reveal him should be there. He was leaning and I was crouching right infront of him and he exposed me. If I'm that close I should have a basic instant reveal and he should be forced to stalk more from a distance. I'm sick of his busted mechanic. If Huntress can have hot boxes the size of a truck maybe if we are th
    0 comments 11 views last activity
  • We all know he is useless and needs all the changes and better add-ons, but now that you've handed every killer a finihser mori on a silver platter for free, it's about time to fix The Shape's Mori add-on. What's the point of it now to have Mori's on top of Mori's? Just spawn survivors on hooks or in a grave atp.
    15 comments 342 views last activity
  • The Shape - Basekit Increased Evil Within I movement speed to 4.4 m/s (was 4.2 m/s) Increased maximum stalk per Survivor to 20 points (was 10) Decreased the amount of Evil Within required to reach Evil Within II to 3 (was 5) Increased the Evil Within gain multiplier when stalking from afar to 1 (was 0.1) Decreased the Evil Within gain multiplier when stalking from up close to 0.4 (
    55 comments 1,161 views last activity
  • I'm trying to figure out how many perks work when you heal someone with For the People! Currently I know of: Clean Break (PTB) Buckle Up Teamwork: Power of Two Blood Pact Are there any others?
    1 comments 332 views last activity
  • Sit down children I've got a wonderful story for you with a brilliant hidden meaning. Once there was a Steve, just playing a random build. He meets a Freddy on the Lich's borgo. This killer puts a teammate Nea in the basement (oooooh scary) when he thinks it's safe, Steve makes his way down to save her, with babysitter to guide him he heals as fast as he can before low & behold a Freddy imme
    8 comments 161 views last activity
  • So, I am requesting help here because I am afraid I do not understand what are you supposed to do against a Xeno when you are being chased. If you hold W you get hit, if you vault a window you get hit, if you go for pallets you get hit, if you try to loop him you get hit. Turrets aren't available every single time, and when they are it eventually recovers crawler mode and you get hit. Spinning d
    39 comments 886 views last activity
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  • I tried playing DBD today after a week break and I just found myself to be getting so frustrated playing killer and survivor. Had a few good games but my overall experience was not great. I’m hoping maybe 2v8 will be a lot of fun because I sure enjoyed that.
    3 comments 91 views last activity
  • When the WereElk skin released the community went berserk because it is "too quiet". Then why is Feng Min audible on half the map while Ace and Ada have basekit iron will? Stuff like that doesn't make any sense. It may not be gamebreaking but there is a very obvious reason Ace and Ada have high pick rates. Normalizing audio with perceived loudness or heck just RMS isn't that hard.
    7 comments 81 views last activity
  • The end game can be tough on a killer who didn't get enough kills through out the game as it is. A co-ordinated team can unhook and escape with relative ease anyway, and there isn't much the killer can do about it in many circumstances. But survivors being able to INSTANTLY pick up a downed person, and give both the pick up and themselves Endurance while running for the exit gate completely triv
    1 comments 2,111 views last activity
  • Title. I don't know if it's my imagination, but when the event was taking place, endgame teabaggers ended up staying a lot shorter than before/after the event. Maybe it's because the Killer actually had something to do to gain points? Let me know what you've experienced.
    4 comments 52 views last activity
  • It’s been a month since I cannot change any of my purchased outfits, it said no cosmetic available, please help.
    2 comments 81 views last activity
  • Can we fix ghostface pleeease! I can literally be looking at him & it does not reveal him at all. I know it shouldn't be & isn't instant but I get marked EVERY time I don't get it. When I play him people can't get enough of revealing me, yet I'm not doing anything different. He's meant to be stalking without being seen, so if I'm physically standing no obstruction (this is just the scena
    6 comments 111 views last activity
  • This idea is to have a clear reason of why using that character, espicially for survivor. Currently the reason to play one survivor is because the player like the skin/character model. Some people may think it doesn't matter, but there is no depth in playing one specific survivor unlike killer. But a similar phenomenon occurs to killers. Some people just run 4 slowdowns or run the exact same buil
    3 comments 41 views last activity
  • I have changed my net connections from wifi to personal data, and the former is actually faster for downloads where I get Download speed reaching 50Mbps+ while downloading games on Steam. The latter is not as quick but does better on the game. Either way it is a problem which seems to stem from a dearth of servers in our region (or something else).. any idea on how to circumvent this issue?
    1 comments 21 views last activity
  • As titled, I have play the match with only 3 survivors existed in the match. Normally, we should be kicked out because no sufficient player was enough, but we still manage to enter the match anyhow. I checked the result match, and indeed there are one player did dc'ed in match. I have video recording attached to this report as proof. I think this issue is a rare case but do look into it whe
    0 comments 21 views last activity
  • I enjoy the idea of Chests, but currently there aren't that many Perks that could benefit from them existing in a Trial, which is kinda sad, so I'm here today to give the Developers some ideas for maybe a future Chest Perks! (keep in mind that I'm counting with the changes introduced in 8.4.0 that were done to Chests!) Twist of Fate This is not going to help. Allows you to close opened Ch
    0 comments 31 views last activity
  • I could mention that not everyone is a fan of the new menu layouts anyway, I'm still trying to get used to it. It's not game ruining or anything it's just it felt like a big kinda unnecessary change. I'm more making this post to say while I understand adding the search bar for perks, charms etc. (the charms menu being particularly annoying) I as a PS5 player am in a minority I'm sure but that mak
    0 comments 11 views last activity
  • I won't say anything groundbreaking, but the power of the new killer is simply weak. We get twins 2.0 and the dog behaves more like a missile than a second character. 
 It won't change much, but I will list my proposed changes below. 1)The dog should hurt when grab survivor. If the survivor was already injured, give the effect of deep wounds. 2) Houndsense should be applied when a survivor
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  • So choy said that there hasn't been any good community concepts for Freddy and after he started talking about a few concepts I completely understand where he's coming from. Like the gen illusions that make you repair fake gens is so dumb. When playing Freddy it should feel like a game that's rigged in your favor and that's what I'm going for as a design. The power itself: Freddy has two main
    0 comments 71 views last activity
  • to preface this post I am a sadako main with 3k+ hours on her. I have mained her since release and have played every single iteration of her the point of this post is not to say that her older iterations were good but rather to point out how weak she is. current sadako is only a slightly better version than release sadako, who was d tier by herself. current sadako: the teleport (which is 50%
    50 comments 842 views last activity
  • I want to talk about the recent dbd killer characters and specifically I want to talk about the last 3 years of characters. I don’t want to talk about gameplay just there character design and lore. Out of all the characters that have been added IMO dredge, unknown and singularity have been peak fiction. There lore is interesting and design wise I think they are rememberable/cool. Knight looks alr
    0 comments 91 views last activity
  • why did they even keep it no one but killers want that boring trash. get rid of the damn finisher mori
    4 comments 82 views last activity
  • PSA
    PTB is an abbreviation for Public TEST Build. That doesn't mean it's you getting to test out the definitely-final version of the next killer, it means the killer in the PTB is being Tested for balance and bugs. BHVR are going to try to fix the bugs - that is, if you report them! Saying "I'm not gonna buy this chapter because of the bugs" and not saying what the bugs are is useless! Report the bu
    3 comments 121 views last activity
  • Me and my friends finally bought the game after it came back in stock and played it today! It was a 4 man out every single time! 3 injuries and one hook was the most we got as killer. It’s essentially impossible to win as killer lol. We had to create our own rules for killers to remotely stand a chance. Doctor doesn’t have any perks that make skill checks harder either lmao! I just wanted to let
    3 comments 666 views last activity
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