Discussions

339,151 discussions.
  • It would be amazing to have him in the game because we have michael,ghostface,freddy,and leatherface.
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  • I feel that for killers that run multiple hex totems or perks that require a totem should be able to differentiate them by the color of the totems aura. For example : ruin on the map aura would be red and huntress lullaby aura would be purple this only affects what the killer sees Thoughts?
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  • I am making a list in my head, especially as a survivor, of bad teammates and such. Is it wrong to do it? It is usually just people who don't even play the game: unhook spamming, not doing objectives, etc.
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  • Change the block addons to reduce the time it takes for survivors to passively fall asleep, depending on the rarity of the add on. Sheep Block - slightly reduce time for awake survivors to passively fall asleep (-5 seconds to 55) Cat Block - Moderately reduce time for awake survivors to passively fall asleep (-10 seconds to 50) Unicorn Block - Considerably reduce time for awake survivors to p
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  • I don't like the Archivist (or Overseer, or Prisoner, or whatever they'll end up being called). The idea of an independent NPC who exists in the Fog but apparently has a doctor's note excusing them from the trials or whatever doesn't sit right with me. To a lesser extent, I don't like the Archives as they were presented during the anniversary stream - as an impressive-looking library, both grandi
    Mod
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  • I believe that not even a line of code, not even a note of the music composed for the game should be wasted. You have done very well to associate the corresponding music to each recent killer: could you similarly associate the corresponding music to the cosmetics of each event? For example, if you wear Hallowed Blight full clothing, you will hear the music of that event in the menu. :) It would a
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  • I love running no mither in purposefully difficult yet fun builds but it is an underpowered perk to a certain extent. After plenty of time spent using it, I feel like I know a buff that could make it viable (ADD) In the beginning of the trial, the perk is inactive. Upon losing a health state, the perk activates When the perk activates, you are affected by the broken status effect (and all ot
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  • The review of Enduring was very valuable, to distinguish stuns worthy of being (pallets) or not being (the others: Decisive Strike, Head On...) reduced by the perk, but also for having introduced a very intuitive text, focused on reducing the recovery time from stunning, rather than on increasing the speed of recovery, which requires a slightly more complex calculation. This virtuous path des
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  • No name as always ..... Alright so it's a token based perk you earn tokens by hooking/downing up to 3 tokens........ when you down the obsession gain an aura reading on all survivors, token 2- after hooking a survivor gain a 30% increase in speed in all actions (except movement speed) so vaulting, breaking pallets, picking up a survivor, breaking gens, pallet stun recovery, etc...... until
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  • is there gonna be stream today?
    Mod
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  • As a killer main what iv seen is if you kill someone or kill there whole team they call you "Camper" "noob" ect.. BUT when they get out by flat out luck they start being toxic and tea bagging then calls you noob.. Its rare for someone to say gg but most off the time you get raged at, Im not mad it just makes no sense, If they dont get out they are so toxic or the other way around xD
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  • Console fps has improved but sadly it still isn't where it should/could be. I'd love to play Nurse/Huntress at 60fps on console. We are pretty far into the roadmap mentioned in the last major blog post on this topic. I'll link that below. Could we get a new update on the progress? The DbD tutorial feels like what an actual match should be on ps4 but sadly an actual match feels much slower. M
    3 comments 231 views last activity
  • Make the live updates an ANNOUNCEMENT instead/along of a NEWS, this way it appears in our ACTIVITY feed in Steam, we don't have to search for the patch notes on Steam or the forums.
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  • Man, I did not have high hopes for this. The past with killers like legion, ghostface getting nerfed so quick, previous freddy, I really didn't have much faith in this Freddy rework but I feel that currently he is in a very good spot and is a lot better than the old freddy, has chase pressure, map pressure. He is a much better killer I just have one request devs, please do not nerf him, survivo
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  • I have 1700 hours in this game. Some reason i got banned for a week for harassment? Does nobody have a sense of humor in this game? How do i appeal a ban?
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  • This will solve the "looping problem" that some people think is a problem. My guess is that they don't know how to loop as a survivor or run something that counters looping as a killer. So instead of them just getting good at the game I think we should adjust the whole game just for them. Please make a DBD 2 but it's just an open plain with 1 killer and 4 survivors with no exit. And he can kill t
    8 comments 491 views last activity
  • DISCLAIMER: This is my second interpretation of The SlenderMan as a killer and fanmade chapter based on the game "Slender: The Arrival". I understand that characters I am talking about are licensed and thus will probably not be in the game and my view on balancing abilities and perks can differ from yours. Please keep this in mind and enjoy reading, thank you!. This chapter will include new map,
    3 comments 174 views last activity
  • I know jeeper kreeper would be an amazing killer but it would probably be alot of buffing with that killer considering the story behind him me and my buddy thought it would be cool to probably add slender man up in there or the midnight man and i have an idea on how they could do the midnight man.
    6 comments 61 views last activity
  • I posted it in the DBD Steam forum so I thought I might as well publish it here. I think it would be interesting to open the game and be able to see the average time that is taking to find a room, both as a killer and as survivor. Like, you're thinking about playing a quick game, open the game and check the time. Too long? "Maybe I'll come back later" A minute or so? I can afford that, let's pl
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  • Are they really planning on nerfing the Pig again? ... seriously?? I literally never hear anyone complain about the Pig. In fact, the opposite happens. People say Pig is fun! So what the heck is up with nerfing her, an already lower-tier killer? What about Nurse or Billy, why not nerf them instead? I hear lots of people complain about those two, and for good reason. They're too strong. I
    10 comments 181 views last activity
  • I have always looked at mechanics that require a perk to utilize them a waste of potential. Dull Totems, Gen kicking, healing for survivors etc. For this thread I want to suggest a change and get feedback on whether this would be a decent change. This turns dull totems into the secondary objective it should have been upon release. Each dull totem on the map passively assists a killer in their a
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  • https://forum.deadbydaylight.com/en/discussion/75666/struggle-phase-revamped#latest This feature above would also be a neat addition changing the boring 'make it a macro' struggle phase into a better designed mechanic around skill checks. However, there are even more suggestions I would have. General Design: Essentially what would happen is that when you are within the te
    8 comments 81 views last activity
  • Hello! For anyone who has been curious/interested in playing Legion after their...Very big nerf, a lot of players have been confused as to ‘how do I play them?!’ and ‘why am I doing this?’ Well, I can’t answer that second one for you, but I sure as hell can tell you the first part! For starters: Legion isn’t exactly what they used to be. They’re in a bad place right now and they’re, arguably,
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  • I don't know why is this happening, we got that brutal Legion nerf and unnecessary Pig nerfs. From now on I'm just waiting for Leatherface nerf with this logic.
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  • My Guess probably Kate, because in her lore its said she used a truck or a van to drive around the country?Maybe even Dwight.Jake knows how to drive a car but doesn't since he thinks its polluting the air too much and he has a soft spot for nature.Meg probably not, she's fine with just walking and running.And Claudette used a transit bus to get back home which leads me to belive she doesn't have
    Mod
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  • I really like the concept of No Mither. A viable risk-reward perk would be super healthy for the game by making it more exciting. However, No Mither isn't viable at all. The risk, while not being enormous since I don't usually run Self Care anyway, just doesn't get compensated by the reward which, since No Mither is so damn obvious, might as well be "force the killer to pick you up within a minut
    4 comments 41 views last activity
  • I recently found out that camping the first survivor you down is a non-bannable ACTUAL VIABLE game mechanic for killers to use. I used to report the killers who camped untill I saw a YT video where the devs said that this is not a bannable offense and players should stop reporting for it. Being in a game against a camping killer is pretty frustrating for me; even if I'm not the one getting campe
    7 comments 71 views last activity
  • Tbh, I've never had much against Nurse or Nurse Players in general if you're good with her, then good on you. The real problem is the absurdity of how fast she can just down everyone, ignoring almost all mechanics to the point where if you face at least a semi competent Nurse most likely you're dying swiftly. I'm posting this because I know they're reworking maps to have alot more unsafe/mindga
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  • You no longer need to @mention the person you are replying to, to continue conversation with them. I just got a notification in a thread where someone replied to me, but they didn’t @me. Note to everybody - no need to @ the person you’re replying to anymore!
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  • I already posted this in the PTB feedback, but that section is gone now. Survivors have a reliable way to wake up now, the clock stand. On top of that, Dream World isnt nearly as threatening/"oppressive" as it used to be. There is no need to make Adrenaline wake you up anymore (it was a bad idea in the first place). It doesnt cuck Freddy as much anymore, but it still makes his power less effecti
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  • I got 1200hrs on this game and I main MM, who isn't very strong against looping for example. My main build is M&A, NOED, Brutal Strength and Bamboozle. Anyone else got good builds that counter a lot or just looping? I don't really like Ruin since they mostly find the totems in my case instantaneously.
    5 comments 31 views last activity
  • After waiting 10+ min for a game, someone quits and as the killer you get the Entity displeased screen. Guess what, I am too displeased. As a survivor you don't get such a message after the game gets canceled. There is certain an option to skip that screen and not rub salt in the wound that your game was canceled and all your time waiting just wasted. Just a little quality of life improvement
    2 comments 91 views last activity
  • On Thursday, July 25th, we'll be holding a live Q&A on Twitch for the 3.1.0 update. If you have a question about the update that you would like answered, feel free to post it below. We'll select some of the best questions and answer them live next week. As a reminder, 3.1.0 includes the Nightmare and Springwood reworks, as well as changes to Head On and survivor scoring. Rules One quest
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  • https://youtu.be/PFdoOk_Cv50 This song is way to god dam good to not be heard until the Halloween event. Also with the newer DLC's getting their own theme I think this could be nice for killers that are original to have their own music, just tied in with the cosmetics.
    2 comments 51 views last activity
  • So you know how dbd brings classic killers to hunt, why not The Werewolf. This new killer is all about tracking and killing. 1st perk(unnamed) : While not in a chase, and within 20/30/40 m of survivors, the killer gets hears breathing and a faint track(line mostly) leading towards the survivor. I have yet to decide his power. So one of it is that the killer goes into a kind of Feral Frenz
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  • Eccomi di nuovo con un nuovo episodio della lore di Dead by Daylight. Oggi è il turno di Quentin Smith https://www.youtube.com/watch?v=H0dIxBmP2yg
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  • the distance between hooks is unreasonably short, i know that a while ago they’re wernt enough but many feel that you over corrected that problem. they’re are so many that saboteur has no real use because once you finally clear the section around a generator of its 10 hooks, they have already respawned. there needs to be a change in somebody mechanic resolving this problem.
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  • 생존자들도 스킬(퍽)활용이 좀더 다양할수 있게 조합 시스템이 만들어지면 좋겠어. 지금은 그냥 4개의 퍽을 선택하는것만으로 게임을 진행하지만 조합의 개념을 도입해서 특정 스킬3~4개를 같이 사용하면 특정효과를 볼수 있는거지. 예를 들어서 매그토마스의 기본 스킬 quick&quiet + sprint burst + adrenaline 착용한다면(나머지 하나는 어떤 스킬을 넣어도 무관하다 치고) = 기본이속 +10% or 달릴시 속도 7%추가증가 제이크박의 기본 스킬 iron will + calm spirit + saboteur 착용한다면 광기나 감전 감염상태에서도 소리 안내기. 위는 일부 예시야. 일부 중립 스킬들 묶음으로 착용할시 발동되는 효과같은것도 만들면 좋을거 같아. 물론 추가 효과의
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  • Seriously I got together with a rank 3,8 and 10 there was a rank 14 too but as a rank 13th killer it is freaking unfair and frustrating! What I am supposed to do about that?! I am first time rank 13...
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  • What kind of ID is required for the form of vanilla experiment? steamID, steamID3 or steamID64?
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  • *Goes on first hook, gets camped until second hook, then until death. Are killer mains even trying at this point? Yeah I understand the mentality of there being certain situations where you must camp if gens are done or if your far behind. But what's with the mentality that you need to camp when not a single gen is done? Not surprised killer que times are long, who wants to play survivor at this
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  • People could use this to make them feel better about themselves and to teach people that it is not healthy to make someone miserable just for playing a game. We would do this to make that game experience as positive as possible!
    19 comments 231 views last activity