Maybe Rework Nurse?

Tbh, I've never had much against Nurse or Nurse Players in general if you're good with her, then good on you. The real problem is the absurdity of how fast she can just down everyone, ignoring almost all mechanics to the point where if you face at least a semi competent Nurse most likely you're dying swiftly.

I'm posting this because I know they're reworking maps to have alot more unsafe/mindgameable pallets, so how does change go well when you already have a killer that completely ignores said pallets and mechanics?


I understand SWF is a problem and this isn't a post to try to take out THE best killer in the game, but let's really just understand why she's THE best killer in the game and who the actual best Killer in the game is.


As I've stated before, Nurse is THE best killer in the game, but on what basis? Why is she the best?


It's because she's able to ignore mechanics specifically for Survivor defenses and can generally go to any area of the map almost instantaneously.

Windows and Vaults are there to help put distance between a killer and Survivor, yet she can just easily ignore it.


She can even go into buildings almost at the speed of light.


She's not balanced, tbh her current iteration isnt. And yes I know it seems she the Golden child response to SWF, but is it all really still needed with many changes and aura perks and map reworks?


The game isn't the same anymore compared to when it was first released. I say she needs a change.


Also, the actual best killer in this game is spirit. Because she actually allows Survivors their defenses and can still outplay them.


Why isn't anyone really talking about these things. I understand Nurse Mains will come and defend her, but I'm not attacking anyone just acknowledging that in all honesty....she may not be a healthy killer for the game.


Post your thoughts below and please remain respectful, thank you.

Comments

  • @NuclearBurrito said:

    Ok I'll bite. How exactly would you change Nurse? Saying you want change is easy, you should say what you want her changed into.

    Why would I do that when all you would do is criticize every bit of it, especially when you don't seem open to the possibility of a rework?

  • @[Deleted User] said:

    https://forum.deadbydaylight.com/en/discussion/comment/573320#Comment_573320

    1)

    But pallets work on a nurse? Like I've said i did multiple pallet stuns on a nurse so what are you on about? She doesn't ignore it. Stealth is a mechanice in the game and a playstyle but probably 90% of people frown upon it. Honestly your logic is like, well pallet looping isn't a problem just run brutal strength to destroy the pallet.

    2)

    You make a discussion post and told me stop defending. Which is the same as please everyone agree with me or else don't come in here. That boils down to that you do not want a discussion at all.

    3)

    That seems to be a valid reason because even on pc optimization isn't looking so hot. Players that struggle with that will and can not be a great nurse ever.

    You also totally ignored everything that I said and strawman around actual points. Make comparisons to GF like ######### does that have to do with nurse? Why do you pretend that survivors do everything in their power against nurse, we all saw the data on most picked perks and it is all to counter the rest of the killer roster and not nurse. There is literally one perk, iron will, that people take alot.

    Just because you say she ignores everything doesn't make this true. Sorry when you say she ignores pallets, that simply is wrong and not true, she also doesnt ignore windows, yeah she can blink through it but it is not like the window isnt there or anything.

    1) how often can you get a pallet stun on nurse? Seriously, when it says she get stunned she barely does and still blinks after a 2-3 sec cooldown


    2) I said stop defending her because it seems you came from a place of bias rather than an actual discussion. You come off condescending just because I suggested there be a rework, your first assumption was that I don't know how to play against her (which I do).

    3) It still isn't, because the optimization on Console is way worse than PC. Inexcusable frame rate drops happens frequently for a game that can't reach 60fps already on console. I also play console so I know what it's like.

    The bad fps, and frame drops significantly affect the nurse ability to blink accurately and there's some lag. That is not comparable to some slightly bad optimization on PC.

    And I mention GF because it was an agreeance to another comment to how people overreact when they don't want a killer to be touched.

  • No , Stop ReWorking killers .. like Freddy now he lost his identity .. he is like a Clown/Doctor/trapper Hybrid killer .


    His Dream World is meaningless .


    All that Nurse needs is some Tweaks to her add-ons ... Nurse is alright the problem is her Add-ons ... the ones that reduce accuracy do not Really do that ... and The Lunge after landing from a blink should be reduced (it's zone) or removed .



    Stop reWorking killers.

  • Another day another thread complaining about how OP nurse is ..

    Yes youre right, Nurse is ridiculous in terms of balance and she is OP but she is meant to be OP! Devs want it this way so your threads arent helping for a nurse nerf.

    She will get an addon rework and after the addon rework she will ofc stay OP but thats never gonna to change

  • Nurse is fun to play against and there are plenty of perks and methods to face her.

  • Would you like that if you stare at her she won't be able to blink? Something like that? Or when a generator is completed she can't blink for 60 seconds, how about that?


    I don't like to be the one who says it, but it must be said: Get better at the game. Nurse is fine as she is: hard, so a skilled killer can kill even skilled survivors.

  • Tbh, I've never had much against Nurse or Nurse Players in general if you're good with her, then good on you.

    Just don’t touch the nurse please.

  • @beatddb

    Yes, 4 efficient and coordinated SWF are very difficult to beat. Infinities, Instaheals, DS and MoM (pre nerf) are/were broken. But If you are sincere about balancing the game, then it should be done for both sides (killers and survivors) because omega blink, 5 blinks, prayer beads, iridescent head, eboni mori ... etc are ridicules as well. Let us be objective and not focus on balancing one side and overlook the other. 

    @Sluzzy

    I never said I want him to beat a god tier nurse 1v1 and escape. I just want him to show me the "counter play". 

    @Slayer

    It is funny how at one point you admit that you are trash at the game (sorry, these are your words and not mine) and then later you would want to go against a god tier nurse and show everyone that she is not broken.

  • I am a nurse main, who almost always get 4k at rank 1 so I was like you thinking that nurse is OP until I faced a SWF death squad with all the clutches you can think about (multiple insta heals/all DS/DH..etc) and I was really amazed by how I lost the game with only 1 kill even tho I was really pressuring hard and keep hitting/downing them and even with omegablink, and guess what? They weren't that good at juking me..but here comes the power of the highly coordinated SWF in which you got no chance..at all

    Now you can say this is not that common which I absolutely agree, but I face occasionally really good survivors who knows how to juke/stealth nurse and sometimes they escape and sometimes I kill them so I can say it's a 50/50

    The point is you can be really good against nurse, but you need to UNDERSTAND that she is a different killer and looping doesn't work.. please use your brain instead of just running circles for eternity, and I am not directing this against you, it's for all the survivors who complain

  • If you think Nurse is uncounterable, just look at this game of Tru3: https://www.youtube.com/watch?v=iiUGNXcXHXI&

    Its a 3v1 with 5 gens, his blinks are on point, chases are quick, but he only gets 2 kills, both of which are after the gates are open. And he even had range add-ons.

    The answer to Nurse is stealth. Iron Will, Spine Chill, Dead Hard, or Urban Evasion all work excellent on the Nurse. The Nurse cant chase you, if she cant see or hear you. Its pretty ######### simple.

  • @Orion said:

    Base Nurse is balanced. If you lose to base Nurse you're just worse than the person playing her, period.

    wrong

  • They ain't lying bout that tho. I'm pretty sure she allow one or two blinks at base and with add ons she can increase her max distance or increases her blinks to remove mistakes she carelessly make. She can decrease fatigue or increase the charge speed.

  • @Gardenia said:

    https://forum.deadbydaylight.com/en/discussion/comment/573202#Comment_573202

    Maybe be original, because that was predictable. But I have another one for you, maybe you could add to a discussion instead of being an echo chamber.

    I’ve just been reading the replies and everything.. The only one overreacting is you. You get overly defensive and hurt by things that don’t even matter. “Maybe rework to be a better player” was just supposed to be funny. You take things way too personal

  • @Orion said:

    Base Nurse is balanced. If you lose to base Nurse you're just worse than the person playing her, period.

    Agreeing here. The addons are the issue with Nurse, it's really breaking the balance. I really can't await addon reworks. I have the most fun playing against base Nurse, the chases and mindgames feel totally fair. But when additional blinks and crap like that gets involved it's really unfun, frustating and unbalanced.

  • Nurse isnt balanced sorry. I have never lost to the nurse and using her is a load of bull crap. The only time it's fine to use her ability is when your traveling across map or through a wall. Using it to catch someone is almost a guarantee theyll get away or extend the chase longer due to the massive stun she gets. Then they end up further then before you teleported.

  • @cobra0 said:

    Nurse isnt balanced sorry. I have never lost to the nurse and using her is a load of bull crap. The only time it's fine to use her ability is when your traveling across map or through a wall. Using it to catch someone is almost a guarantee theyll get away or extend the chase longer due to the massive stun she gets. Then they end up further then before you teleported.

    You need to find a good nurse. I’m assuming you’re a console player and in my experience good nurses are rare. She is balanced at base.

  • I wonder how many of the people here arguing in favor of Nurse argued against the Legion. The complaints are quite similar such as "game breaking" and "unhealthy for the game." Also, someone here posted that a dev stated that base Nurse won't be touched when it's also been said by a dev that she be reworked to the point she won't be recognized.

    Overall, if Legion was unhealthy then so is the Nurse for the same reasons.

  • @Vors said:

    This game is about stealth. Not attempting to loop the killer. Play more stealthily.

    Stealth for the vast majority of experienced players in the game is boring. Looping is what keeps players playing the game. Looping is what made this game into what it is today.

  • In my opinion the nurse is fine just the way she is. I do not believe that she is broken in any way or that she is needed for a rework.

    However with that being said it doesnt mean she is grouped up with the other killers. As a nurse user I acknowledge the fact that she ignores vaults and pallets and yes she can go from one side to the other in a quick fashion with the right add ons.

    As a survivor however I've noticed the general playerbase get better at beating her. Before my team would go down one by one but now they are able to run her around for a substantial amount of time. (I'm in the purple ranks btw)


    Probably like others have mentioned, a tweak to her add ons? But I believe she is fine for now.

  • @ABannedCat said:

    If you think Nurse is uncounterable, just look at this game of Tru3: https://www.youtube.com/watch?v=iiUGNXcXHXI&

    Its a 3v1 with 5 gens, his blinks are on point, chases are quick, but he only gets 2 kills, both of which are after the gates are open. And he even had range add-ons.

    The answer to Nurse is stealth. Iron Will, Spine Chill, Dead Hard, or Urban Evasion all work excellent on the Nurse. The Nurse cant chase you, if she cant see or hear you. Its pretty ######### simple.

    This right here. 3 guys did all 5 gens against a good player.

    A lot of people are asking for evidence, well here it is. And I'm sure there's more like it.

    Just because some people say stealth is boring doesn't mean it isn't effective.

  • @deadbyhitbox said:

    https://forum.deadbydaylight.com/en/discussion/comment/573387#Comment_573387

    Stealth for the vast majority of experienced players in the game is boring. Looping is what keeps players playing the game. Looping is what made this game into what it is today.

    So this is literally just "but i don't find that fun, so it should be changed" isn't it? What if i hated flashlights despite there being ample counterplay?

  • @ABannedCat said:

    If you think Nurse is uncounterable, just look at this game of Tru3: https://www.youtube.com/watch?v=iiUGNXcXHXI&

    Its a 3v1 with 5 gens, his blinks are on point, chases are quick, but he only gets 2 kills, both of which are after the gates are open. And he even had range add-ons.

    The answer to Nurse is stealth. Iron Will, Spine Chill, Dead Hard, or Urban Evasion all work excellent on the Nurse. The Nurse cant chase you, if she cant see or hear you. Its pretty ######### simple.

    "his blinks are on point, chases are quick" .. lol no, atleast not in this game. thats average nurse gameplay and ofc he only gets 2 kills in a 3vs1 if hes searching for minutes in an area without survivors just because the gen is ~70% and also missing a couple of blinks in the chase

    edit: i can show you good nurse gameplay if you like to

  • @xXNurseXx said:

    https://forum.deadbydaylight.com/en/discussion/comment/574021#Comment_574021

    "his blinks are on point, chases are quick" .. lol no, atleast not in this game. thats average nurse gameplay and ofc he only gets 2 kills in a 3vs1 if hes searching for minutes in an area without survivors just because the gen is ~70% and also missing a couple of blinks in the chase

    Yes, searching for minutes. Meaning survivors were actually good at hiding, and they were definitely around. Those gens didn't get done on their own.

    But this is exactly what happens whenever a video is put out as evidence for survivors countering the nurse.

    "He didn't play well" "That's just average gameplay" etc etc

  • @Kabu said:

    I wonder how many of the people here arguing in favor of Nurse argued against the Legion. The complaints are quite similar such as "game breaking" and "unhealthy for the game." Also, someone here posted that a dev stated that base Nurse won't be touched when it's also been said by a dev that she be reworked to the point she won't be recognized.

    Overall, if Legion was unhealthy then so is the Nurse for the same reasons.

    correct, both are bad for the game

    legion was a more egregious example though since you didn't even need to be good to break the game

  • @Orion said:

    Base Nurse is balanced. If you lose to base Nurse you're just worse than the person playing her, period.

    Complete nonsense.

    I'm sure it's very comforting for Nurse mains to believe this though.

  • @deadbyhitbox said:

    https://forum.deadbydaylight.com/en/discussion/comment/573387#Comment_573387

    Stealth for the vast majority of experienced players in the game is boring. Looping is what keeps players playing the game. Looping is what made this game into what it is today.

    This is pretty obvious...Because stealth makes them feel weaker than the killer. Survivors are the "power role" with all the other killers except for nurse and maybe two more (sometimes).

  • @CaptainCastle said:

    https://forum.deadbydaylight.com/en/discussion/comment/574299#Comment_574299

    So this is literally just "but i don't find that fun, so it should be changed" isn't it? What if i hated flashlights despite there being ample counterplay?

    @CaptainCastle said:

    https://forum.deadbydaylight.com/en/discussion/comment/574299#Comment_574299

    So this is literally just "but i don't find that fun, so it should be changed" isn't it? What if i hated flashlights despite there being ample counterplay?

    My point is that you shouldn't be forced into one specific playstyle to counter her. A killer should be able to be loopable but at the same time, give the player an option to stealth. You can't run a good Nurse if they play reactionary. You just hope they mess up and that's it. Breaking LOS only works to a certain extent. The player playing Nurse has to guess what the player is going to do for it to work. If they play reactionary, you're screwed.

  • @Sluzzy said:

    https://forum.deadbydaylight.com/en/discussion/comment/574299#Comment_574299

    This is pretty obvious...Because stealth makes them feel weaker than the killer. Survivors are the "power role" with all the other killers except for nurse and maybe two more (sometimes).

    Stealth can just become a snooze fest. That's why, for the majority, it falls out of favour so quickly the more you play the game. Outplaying your opponent in a chase is what keeps players coming back. This is why survivors tend to dislike the Nurse. They get forced into playing a boring style if they want to have a good chance at winning.

  • Dude it's been explain before. People like to complain about 1 version of Nurse. There are 4 tiers of nurse players!


    1. Baby Nurse

    2. Nurse

    3. Good Nurse

    4. God Nurse


    The god nurse legends are mostly dinosaurs now. They don't even really play anymore unless you're in Korea. Seems like those dudes have all the never lose nurse players lol.

  • People are talking about "playing against her differently," but a lot of people do. A lot of people adapt and there's still issues with the nurse. A lot of it has to do with her add-ons and her ability to blink (fail) multiple times. Twice is enough.

    A pallet shouldn't be a safe thing to blink into. The fact that she can get a pallet thrown on her while blinking (and the survivor can get the score event) and she can still proceed to blink again regardless is ridiculous. Even if you're mid chain, a stun should matter. Stuns matter with literally everyone else and "sHe'S dIfFeReNt" isn't a valid excuse in this case.

  • @ABannedCat said:

    If you think Nurse is uncounterable, just look at this game of Tru3: https://www.youtube.com/watch?v=iiUGNXcXHXI&

    Its a 3v1 with 5 gens, his blinks are on point, chases are quick, but he only gets 2 kills, both of which are after the gates are open. And he even had range add-ons.

    The answer to Nurse is stealth. Iron Will, Spine Chill, Dead Hard, or Urban Evasion all work excellent on the Nurse. The Nurse cant chase you, if she cant see or hear you. Its pretty ######### simple.

    "no counterplay in chase is fine because ######### what makes the game fun, just hide"

    fell asleep halfway through the vid btw

  • All I know is people keep pointing a finger at and about Spirit and I can't wrap my head around that as Nurse continues to be the absolute best in the game. It's absurd. Fix nurse and fix maps then they should talk about nerfing killers. Either way the fact that people keep talking about anyone other than nurse when it comes to killer nerfs blows my mind.


  • @KaoMinerva said:

    Dude it's been explain before. People like to complain about 1 version of Nurse. There are 4 tiers of nurse players!

    1. Baby Nurse

    2. Nurse

    3. Good Nurse

    4. God Nurse

    The god nurse legends are mostly dinosaurs now. They don't even really play anymore unless you're in Korea. Seems like those dudes have all the never lose nurse players lol.


    And god nurse can see you when you break the LOS? No she s just predicted your pathing and thus she deserves to get you downed.

  • Anyone that talks about Nurse 'ignoring mechanics' doesn't remember that said mechanics were exploits which the Nurse was intended in the devs own words 'to discourage survivors from using' prior to the devs removing them, so survivors would diversify their playstyles.

    The devs bottled it, replaced infinites with pallet-loops and survivors have not changed their playstyle in 3 years.

    Her addons are not an issue either. There have been no changes to the game that would make them an issue. In 2017, the recommendation was to avoid using addons because they mess-up your memory and you had less accuracy. You can practice with addons, but have to learn every single combination which can effect time-to-distance or else trying to use extra blinks to compensate won't work.

    Have Nurse-mains become super-good at that? Either they have, or survivors have become considerably worse at the game, which seems to be the most likely case.

  • I don't think we're going to see a fundamental change to Nurse's power.

    At the most, the devs will rework her add ons. That's about it.

  • @ABannedCat

    Thank you for sharing the video

    I am not going to give any comments on the skill level of the survivors or killer in this video. But I will say that hiding from nurse is not a counterplay; It is just .... hiding so that you don't have to deal with her.

    Yes you can spread out, do the objective as quick as possible and pray that you don't get found but this is not countering the nurse. It is exactly the opposite which is avoiding her. 

    "AVOIDING HER IS NOT A COUNTER PLAY" 

    As a survivor, I don't want to feel helpless and that my skill and all the hours that I dedicated for this game mean nothing. I didn't play survivor for thousands of hours to hold M1 and hide behind a rock (this get very boring after playing the game for several hours). I play for the interaction between the survivor and the killer and this is what keep me coming back to play more. A killer that force me to hide behind a rock and hold M1 removes all the fun from the game.

  • @Zertix said:

    @ABannedCat

    Thank you for sharing the video

    I am not going to give any comments on the skill level of the survivors or killer in this video. But I will say that hiding from nurse is not a counterplay; It is just .... hiding so that you don't have to deal with her.

    Yes you can spread out, do the objective as quick as possible and pray that you don't get found but this is not countering the nurse. It is exactly the opposite which is avoiding her. 

    "AVOIDING HER IS NOT A COUNTER PLAY" 

    As a survivor, I don't want to feel helpless and that my skill and all the hours that I dedicated for this game mean nothing. I didn't play survivor for thousands of hours to hold M1 and hide behind a rock (this get very boring after playing the game for several hours). I play for the interaction between the survivor and the killer and this is what keep me coming back to play more. A killer that force me to hide behind a rock and hold M1 removes all the fun from the game.

    On the other hand, have you played the game for thousands of hours just to run around stuff like in an old timey cartoon?

    Granted is, if you run 3 loops around every pallet and then drop it, the game will be over before dropping all of them. What skill are you talking about?

    Using stealth is the way to not get slaughtered with this killer. Thankfully at least there's an alternative to looping stuff like a mindless drone.

    Not getting killed and surviving the trial is actually countering a killer and preventing him/her of doing their job.

    All that said, it's a general opinion that her addons need a rework.

  • "use stealth" ugh how do people still say this in 2019

  • @miaasma said:

    "use stealth" ugh how do people still say this in 2019

    Feel free to throw a tantrum, won't change a thing.

  • Nurse has the slowest Killer movespeed in the game. She is shackled to her blinks to move, and her blinks have inherent weaknesses players need skill to compensate for. Even once a player can blink to where they want to be, there's still counterplay in reading their actions, just as with regular movement.

    Nurse is an outlier in being the only Killer who isn't bound to a strict punishment role by the movement system in the game, but that really just means other Killers have gameplay that's too shallow.

  • i didn't realize pointing out that stealth doesn't work constituted throwing a tantrum

  • @ArecBalrin said:

    Anyone that talks about Nurse 'ignoring mechanics' doesn't remember that said mechanics were exploits which the Nurse was intended in the devs own words 'to discourage survivors from using' prior to the devs removing them, so survivors would diversify their playstyles.

    The devs bottled it, replaced infinites with pallet-loops and survivors have not changed their playstyle in 3 years.

    Her addons are not an issue either. There have been no changes to the game that would make them an issue. In 2017, the recommendation was to avoid using addons because they mess-up your memory and you had less accuracy. You can practice with addons, but have to learn every single combination which can effect time-to-distance or else trying to use extra blinks to compensate won't work.

    Have Nurse-mains become super-good at that? Either they have, or survivors have become considerably worse at the game, which seems to be the most likely case.

    Are you talking about the bug where she sometimes ignores stuns or how people need to change up how they play against her and not pallet loop @ArecBalrin?

  • it's just the usual "everyone tries to pallet loop a nurse and it doesn't work" rhetoric that is completely divorced from reality (nobody who has been playing this game for more than a week tries looping a nurse)

  • @miaasma said:

    https://forum.deadbydaylight.com/en/discussion/comment/574708#Comment_574708

    i didn't realize pointing out that stealth doesn't work constituted throwing a tantrum

    They literally just posted a video where stealth works well against an experienced nurse. Did you watch it?

  • @Zertix said:

    @ABannedCat

    Thank you for sharing the video

    I am not going to give any comments on the skill level of the survivors or killer in this video. But I will say that hiding from nurse is not a counterplay; It is just .... hiding so that you don't have to deal with her.

    Yes you can spread out, do the objective as quick as possible and pray that you don't get found but this is not countering the nurse. It is exactly the opposite which is avoiding her. 

    "AVOIDING HER IS NOT A COUNTER PLAY" 

    As a survivor, I don't want to feel helpless and that my skill and all the hours that I dedicated for this game mean nothing. I didn't play survivor for thousands of hours to hold M1 and hide behind a rock (this get very boring after playing the game for several hours). I play for the interaction between the survivor and the killer and this is what keep me coming back to play more. A killer that force me to hide behind a rock and hold M1 removes all the fun from the game.

    Very well said.

  • @Condorloco_26 said:

    https://forum.deadbydaylight.com/en/discussion/comment/574715#Comment_574715

    They literally just posted a video where stealth works well against an experienced nurse. Did you watch it?

    stealth and completing objectives are antithetical

    stealthing mid chase is impossible even with perks if the killer doesn't mess up

    stealth is not feasible against good killers ever and if it works it's on the killer, not the survivors, especially with how many tracking perks exist

    the idea that a nurse who spots you should be able to down you essentially for free because your "stealth" failed is so hysterically flawed it's crazy to me how many people have managed to buy into it

  • @Condorloco_26 said:

    https://forum.deadbydaylight.com/en/discussion/comment/574715#Comment_574715

    They literally just posted a video where stealth works well against an experienced nurse. Did you watch it?

    I don't see why a killer should force you into playing a specific style such as stealth.

  • @Condorloco_26 said:

    https://forum.deadbydaylight.com/en/discussion/comment/574646#Comment_574646

    On the other hand, have you played the game for thousands of hours just to run around stuff like in an old timey cartoon?

    Granted is, if you run 3 loops around every pallet and then drop it, the game will be over before dropping all of them. What skill are you talking about?

    Using stealth is the way to not get slaughtered with this killer. Thankfully at least there's an alternative to looping stuff like a mindless drone.

    Not getting killed and surviving the trial is actually countering a killer and preventing him/her of doing their job.

    All that said, it's a general opinion that her addons need a rework.

    Even if that isn't the case, being able to get stuns off and her being limited to two blinks would help chases feel like a win or a loss and not something handed to the killer/inevitable. Having the strongest killer (who can ignore pallet loops) be immune to stuns (even if unintended or a bug) isn't good imo and honestly wouldn't affect her all that much to be able to get stunned. She still has massive map pressure and still can blink at you, which teleports her to a more favorable position.

  • @miaasma said:

    https://forum.deadbydaylight.com/en/discussion/comment/574725#Comment_574725

    stealth and completing objectives are antithetical

    stealthing mid chase is impossible even with perks if the killer doesn't mess up

    stealth is not feasible against good killers ever and if it works it's on the killer, not the survivors, especially with how many tracking perks exist

    the idea that a nurse who spots you should be able to down you essentially for free because your "stealth" failed is so hysterically flawed it's crazy to me how many people have managed to buy into it

    Well, you've made up your mind already, even in the face of evidence.

    No point discussing any further.

  • @Condorloco_26

    Looping a skilled killer takes no skill? With all due respect, this is the most absurd thing I have read in a while. I am pretty sure this is what you try to convince your self in order to feel better after being looped for 5 gens. 

    You guys keep pushing the devs to nerf one role while overlooking the other role. Killer queue times are already longer than they used to be and no amount of BPS would fix that. The day will come when you guys will sit in lobby simulators for ever and nobody joining in. At that moment I would say "You have made your bed, now lie in it". 

    This is going to be my last reply in this thread because I don't think this discussion is going to lead to anything productive.

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