Mad_Toe
Mad_Toe
About
- Username
- Mad_Toe
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Comments
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@Slashstreetboy said:
I´m a Killer main. I think Keys, Object and the reckless stacking of certain perks are completely busted. SWF causes a lot of balance issues. DS has issues, but the debate is overblown.
That being said, I also enjoy Survivor very much, more and more in fact, and I´m very glad that facecamping was removed, Moris got nerfed and that Undying is next on the chopping block.
I´m first and foremost in favor of addressing the most broken stuff in the game to work towards a more balanced experience for everyone.
Wait a minute... Face-camping was removed? That's awesome, but how? I haven't played this game in a while, so this is news to me.
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@Mc_Harty said:
https://forum.deadbydaylight.com/en/discussion/comment/808643#Comment_808643
If you finish tier 1 you'll still be able to do the other challenges.
So, if I finish level 1 of the Tome, then I can always go back to finish the other challenges I didn’t do? You said “tier,” I hope you mean level, right?
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@Mc_Harty said:
No. You'll have to complete the challenges you've skipped to get their specific rewards.
So, if I complete the Epilogue/level, I CANNOT go back and get the audio clips?
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@NoShinyPony said:
https://forum.deadbydaylight.com/en/discussion/comment/785774#Comment_785774
No, the Archives update is an actual update on all platforms. It is currently delayed but perhaps getting released next week.
The next PTB will mostly be the PTB in about 5 weeks for the next DLC.
Yay thanks okay
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@NoShinyPony said:
https://forum.deadbydaylight.com/en/discussion/comment/785765#Comment_785765
It's an actual update on all platforms.
If the devs stick to their schedule, the next PTB will be released on PC in roughly 4-5 weeks. PTBs aren't getting released on consoles.
Oh ok, so that means the archives update will be a PTB on pc and then will later be released on all platforms?
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@UlvenDagoth said:
that's the one delayed right now. So as soon as they fix the game breaking bugs, they will get it out to us.
I mean, when it comes out, will it be a PTB or an update across all platforms?
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@HatCreature Thanks for the detailed response 👍
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@Guiltron said:
Some people might just use him wrong, like using Night Shroud while chasing someone or picking the wrong perks for him. Ghost Face is a killer that needs to prepare at the early game, or else you'll fail during the whole trial. He's a pretty good killer though and i'm satisfied with how he performs currently.
What perks are good on GF?
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Definitely a glitch or lag. It’s impossible to get hit in a locker unless if the killer hit you right before you jumped in, or maybe it was just lag
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@indieeden7 said:
She doesn't get a sound bubble when a survivor takes their trap off.
Okay. If a survivor fails a skill-check, trying to get their traps off of their head, will “I’m All Ears” activate then?
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@NuclearBurrito said:
https://forum.deadbydaylight.com/en/discussion/comment/619923#Comment_619923
Because Spirit relies on sound. If someone is injured they make a loud noise which can be used to track them, this reduces the number of potential jukes they can potentially pull off significantly.
Plus, Killers like Spirit, Nurse ect are particularly dangerous to face if you're 1 shot.
So thus having them be injured for Longer increases the amount of time they are forced to be loud and easy to down, and also slows them down when they try to heal in order to remove those disadvantages.
Ah okay! Thanks for the response. I hadn’t thought about the sound aspect of it
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@NuclearBurrito said:
I'd swap out M&A
Thanataphobia isn't optimal but it's not bad either so run it if you want.
Ruin is great
Sloppy is great on spirit
M&A can be counterproductive. When you are phasing anyone not in your terror radius is given a que, so having a larger TR means you can get the jump on people from further away. Only use it if you are running prayer beads (in which case you want surveillance and discordance instead of sloppy and thana)
Why would Sloppy Butcher be good on Spirit? I don’t see the significance with the Spirit having that perk
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Thank you guys for responding!
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@GrootDude said:
We need a buff guy with a bubble butt! I’d totally main him.
lol
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I've noticed while playing Ghostface that I see what looks like shadow survivors repairing generators...like no one is actually there, but it's what looks like a shadowy figure that's the shape of a survivor at the gen.
Aw man. I thought they implemented ghosts as an Easter egg for GHOSTface. Should’ve known it was just a bug 😅
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@GrootDude said:
We need a buff guy with a bubble butt! I’d totally main him.
yes
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...you just need to git gud.
I totally agree. However, Nurse just needs to be fixed on Console. Or maybe just the FPS and optimization needs to be fixed
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@Gardenia said:
https://forum.deadbydaylight.com/en/discussion/comment/573202#Comment_573202
Maybe be original, because that was predictable. But I have another one for you, maybe you could add to a discussion instead of being an echo chamber.
I’ve just been reading the replies and everything.. The only one overreacting is you. You get overly defensive and hurt by things that don’t even matter. “Maybe rework to be a better player” was just supposed to be funny. You take things way too personal
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@foxboxunionttv said:
Make your choice might be decent if his radius is small or hide able when he sees someone going for a save.
So basically you’re saying you should camp as Ghostface? I don’t think that’s a very good strategy
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Can anyone tell me WHY it’s good on Ghostface? Not just “it matches his character in the films.” Can anyone tell me what good uses you can get out of using M&A on Ghostface? You’re in stealth mode half of the round, which takes away your terror radius, so what’s the point of it?