Rip Balance Landing

"Balanced Landing: No longer grants the stagger reduction while Exhausted. Balanced Landing has the additional functionality to muffle grunts from falling by 100% while not Exhausted."

Why kill the entire functionality of the perk instead of just removing the sprint?

People run Balance Landing for the stagger reduction, not the sprint. The sprint is only an added bonus.

Why can't this perk just have a single function such as perks like Iron Will?

This would still be a nerf to the perk but would still actually be useful.

Comments

  • Just wanna mention it:

    With BL nerfed, the Structures are fine. I mean, people are complaining about Haddonfield, but that will be fixed with the BL Nerf. As well as Grim Pantry, Crotus Prenn... No problem here anymore, all fixed, BL is nerfed, the Maps are now balanced.

    At least this is what I will write in every Thread complaining about one of those Maps.

  • @Aven_Fallen said:

    Just wanna mention it:

    With BL nerfed, the Structures are fine. I mean, people are complaining about Haddonfield, but that will be fixed with the BL Nerf. As well as Grim Pantry, Crotus Prenn... No problem here anymore, all fixed, BL is nerfed, the Maps are now balanced.

    At least this is what I will write in every Thread complaining about one of those Maps.

    Crotus Prenn Asylum is nowhere near fixed, that building is easily abuseable even without BL.

  • @Marcus said:

    https://forum.deadbydaylight.com/en/discussion/comment/863265#Comment_863265

    Crotus Prenn Asylum is nowhere near fixed, that building is easily abuseable even without BL.

    I know. But apparently it is brought up all the time when people talk about Balanced Landing. So BL is the problem I guess.

    (Of course its the Map, nerfing BL will make none of the Bullshit Maps better for Killer)

  • @Aven_Fallen said:

    https://forum.deadbydaylight.com/en/discussion/comment/863287#Comment_863287

    I know. But apparently it is brought up all the time when people talk about Balanced Landing. So BL is the problem I guess.

    (Of course its the Map, nerfing BL will make none of the Bullshit Maps better for Killer)

    It's undeniable that some of those maps still have very strong loops but I also can't deny that those maps did get a nerf with these changes.

  • @CronaWins said:

    "Balanced Landing: No longer grants the stagger reduction while Exhausted. Balanced Landing has the additional functionality to muffle grunts from falling by 100% while not Exhausted."

    Why kill the entire functionality of the perk instead of just removing the sprint?

    People run Balance Landing for the stagger reduction, not the sprint. The sprint is only an added bonus.

    Why can't this perk just have a single function such as perks like Iron Will?

    This would still be a nerf to the perk but would still actually be useful.

    Because it was unfair on maps like Haddonfield, where survivors would create infinites with no counterplay because of the stagger. The change is a really good since now people won't spam Haddonfield offerings with full team of Balanced and completely ruin a killers game. And the function of the perk is the sprint burst you get, not the 75% stagger reduction. It also keeps it in line with all other exhaustion perks so it's more consistent. Overall it's a good change for the game.

  • @Matekoss said:

    https://forum.deadbydaylight.com/en/discussion/comment/861515#Comment_861515

    It causing to many issues because of lazy devs. Did you notices that every stairs fixed and not longer see thrus? Expect for Haddonfield LOL!

    Better make it quick! Lets just nerf the perk and we can get back to the real work! New Cosmetics!

    The perk was going to get nerfed inevitably anyway..even hawkins one of their new map designs was making balanced landing too powerful

  • @immortalls96 said:

    https://forum.deadbydaylight.com/en/discussion/comment/863212#Comment_863212

    The perk was going to get nerfed inevitably anyway..even hawkins one of their new map designs was making balanced landing too powerful

    Thanks for saying it - Map design, was make this perk to powerful.

  • @Matekoss said:

    https://forum.deadbydaylight.com/en/discussion/comment/863348#Comment_863348

    Thanks for saying it - Map design, was make this perk to powerful.

    Yes and what should be realized is there will always be tiles that bl makes too powerful..the new map designs all have spots like that so instead of erasing every tile like that making bl effectively meaningless..now it's just not abusable

  • @immortalls96 said:

    https://forum.deadbydaylight.com/en/discussion/comment/863689#Comment_863689

    Yes and what should be realized is there will always be tiles that bl makes too powerful..the new map designs all have spots like that so instead of erasing every tile like that making bl effectively meaningless..now it's just not abusable

    Dude..stop. Its gettin worse and i think it wont stop.

    But seriously, if you start workin on a map. You have to face this kind of issues. But instead of keep going you try to fix them. And if you think the map is finished, you have to test it. And if BL is may to powerful for this kind of map you try to fish for an solution. But naaah - we did a pretty good job so far.


    Out of Topic, but hitboxes ma dude. And please dont tell me its an connection issue.

  • @Matekoss said:

    https://forum.deadbydaylight.com/en/discussion/comment/863694#Comment_863694

    Dude..stop. Its gettin worse and i think it wont stop.

    But seriously, if you start workin on a map. You have to face this kind of issues. But instead of keep going you try to fix them. And if you think the map is finished, you have to test it. And if BL is may to powerful for this kind of map you try to fish for an solution. But naaah - we did a pretty good job so far.

    Out of Topic, but hitboxes ma dude. And please dont tell me its an connection issue.

    So lie? Lol..and let's not forget bl was for no reason more powerful than the others and had a passive it didnt need

  • Man we can really tell who loved abusing BL

  • @MrsPiggyIsSoSneaky said:

    Man we can really tell who loved abusing BL

    Yeah clearly im a Survivor main...

    Im a billy main and of course not a milly.

    Playing atm Survivor cos of horrible killerqueues.

    But back to Map designs and BL. Here we are, again.

    Some examples:

    Abusing the Harvester is still a thing, even without BL.

    The Underground Complex - Room with 2 Stairs - Still OP if you know how to run properly, even without BL.

    Maps spawning with Dead Zones, kinda stupid.

    Crotus prenn, Father Campbell's Chapel and more maps like this still out of control, even without BL.

    Killershack, with a Junglegym near and a safe pallet loop. Great if you ask me.

    I just see laziness...

    Instead of getting rid of the real problems. Just laziness


    Examples for laziness.

    Buffing one Killer with garbage and the killer can be better garbage. From B tier to B tier.

    Nerfing one strong Killer, makes the others automatically better xDDDDDDDDDDDDDDDDDDDDDD.(that one got me bro).

    This one i would not call laziness, but something else. Nerfing everything around gen rush and we still have gen rushs. XDDDD

    But bro, put Ruin on. Yeah thats true, most of them are scared to push through Ruin. And i dont think they will find my totem. Because the placement is so good.


    upcoming patch notes: bL nerfed, hitboxes still trash, D-servers 2099, map structures still spawning #########, new modi "try harder or get gen rushed", dead hard fixes "you go down instantly by pressing the button, but grants no longer the exhausted effect", Sprint burst needs to be activaded now(thats sounds OP - just a troll, cos im on fire), a Perk(dont know the name) for trying harder to bodyblock at the hook. And of course more Cosmetics YAAAY.

  • EDIT:

    Im scared of editing again. Because this Forum is also buggy. Sometimes it delets the Post.

    enough said...

  • abusing the harvester: right now it can be, but at least on ptr they re-added the hay-stack lunge trick which makes the harvester a dead zone

    Father campbell's? is a very balanced map in comparison to most of the others.

  • @Jejune said:

    https://forum.deadbydaylight.com/en/discussion/105778/rip-balance-landing

    For your information. BL has no passive effect. The noise reduction is applied only when you are not exhausted I checked in game.

    it's obvious that you're new to the game before it did have a pasta defect which was the balanced Landing party along with the burst of speed genius. They nursed it so people like you can have a easier time

  • @Aspekt said:

    https://forum.deadbydaylight.com/en/discussion/comment/851260#Comment_851260

    it's obvious that you're new to the game before it did have a pasta defect which was the balanced Landing party along with the burst of speed genius. They nursed it so people like you can have a easier time

    Nothing says welcome to the forums like your first post being condescending on an almost year old thread amiright?

    Like this has been happening a lot; are people just being arses or is this some kind of very advanced bot?

    Also, I think "Pasta defect" is my new favourite phrase.

  • @Aspekt said:

    https://forum.deadbydaylight.com/en/discussion/comment/851260#Comment_851260

    it's obvious that you're new to the game before it did have a pasta defect which was the balanced Landing party along with the burst of speed genius. They nursed it so people like you can have a easier time

    Dude you are replying to a year old comment. Nobody is talking about this perk anymore, and its nerf was a good way to make balancing maps easier.

  • @GoodBoyKaru said:

    https://forum.deadbydaylight.com/en/discussion/comment/1639285#Comment_1639285

    Nothing says welcome to the forums like your first post being condescending on an almost year old thread amiright?

    Like this has been happening a lot; are people just being arses or is this some kind of very advanced bot?

    Also, I think "Pasta defect" is my new favourite phrase.

    Oh no I've been here for a while I just decide to see what people were saying about balance Landing these days. I saw nothing so I commented on a old one LOL.What I said stands because it's the truth.

  • @ad19970 said:

    https://forum.deadbydaylight.com/en/discussion/comment/1639285#Comment_1639285

    Dude you are replying to a year old comment. Nobody is talking about this perk anymore, and its nerf was a good way to make balancing maps easier.

    Dude you know the only map they did it for was the demogorgon map not come guy.Plus did I not get a response?lmao

  • @Aspekt said:

    https://forum.deadbydaylight.com/en/discussion/comment/1639307#Comment_1639307

    Dude you know the only map they did it for was the demogorgon map not come guy.Plus did I not get a response?lmao

    It was particularly for the Haddonfield map I believe.

    Here was the problem with Balanced Landing. It had the potential to make certain loops that have survivors drop down broken with Balanced Landing while those loops were manageable if the survivor didn't have Balanced Landing. So to make these kind of loops not potentially broken when a survivor uses balanced landing, the devs would have to balance those loops in a way to make those loops more or less useless for when you don't have balanced landing.

    With the new, nerfed balanced landing, that is not as much of a problem more. In order to make such loops balanced for survivors with balanced landing the devs don't have to make those loops completely worthless for survivors without balanced landing.

    That was surely the idea behind this nerf.

  • This happened months ago?

  • @ad19970 said:

    https://forum.deadbydaylight.com/en/discussion/comment/1639330#Comment_1639330

    It was particularly for the Haddonfield map I believe.

    Here was the problem with Balanced Landing. It had the potential to make certain loops that have survivors drop down broken with Balanced Landing while those loops were manageable if the survivor didn't have Balanced Landing. So to make these kind of loops not potentially broken when a survivor uses balanced landing, the devs would have to balance those loops in a way to make those loops more or less useless for when you don't have balanced landing.

    With the new, nerfed balanced landing, that is not as much of a problem more. In order to make such loops balanced for survivors with balanced landing the devs don't have to make those loops completely worthless for survivors without balanced landing.

    That was surely the idea behind this nerf.

    yeah that was the idea but instead now it's just this garbage thing that nobody uses meanwhile Killers go around and complain about literally 6 perks meanwhile we have to worry about a list of things. so you telling me if the killer doesn't like it it's not fair but the Survivor doesn't like something its fair game?

  • @Aspekt said:

    https://forum.deadbydaylight.com/en/discussion/comment/851260#Comment_851260

    it's obvious that you're new to the game before it did have a pasta defect which was the balanced Landing party along with the burst of speed genius. They nursed it so people like you can have a easier time

    why you necro a dead thread?

  • bored LOL plus want to see what people thought on it now but I see nothing has changed so you think if they took away the exhaustion part of it right and we just got balanced it will still be overpowered? If you're done you're done you ain't got to respond LOL

  • @Aspekt said:

    https://forum.deadbydaylight.com/en/discussion/comment/1639378#Comment_1639378

    bored LOL plus want to see what people thought on it now but I see nothing has changed so you think if they took away the exhaustion part of it right and we just got balanced it will still be overpowered? If you're done you're done you ain't got to respond LOL

    it wouldn't be op per say but it would be very strong but im not against it

  • @ToxicMyers said:

    https://forum.deadbydaylight.com/en/discussion/comment/1639394#Comment_1639394

    it wouldn't be op per say but it would be very strong but im not against it

    my whole thing is they have changed things in the map that alters the flow of House of Barbers run and everything now they place Doors by like every window they boarded up a couple of map doorways. You guys have bloodlust and killed his can hit air and It will count as a hit. So what's stronger than that? By the way I do play both so I understand what some guys are saying but at the same time it's so easy being killer.

  • @Aspekt said:

    https://forum.deadbydaylight.com/en/discussion/comment/1639407#Comment_1639407

    my whole thing is they have changed things in the map that alters the flow of House of Barbers run and everything now they place Doors by like every window they boarded up a couple of map doorways. You guys have bloodlust and killed his can hit air and It will count as a hit. So what's stronger than that? By the way I do play both so I understand what some guys are saying but at the same time it's so easy being killer.

    Survivors I don't know why my phone put Barber

  • @Aspekt said:

    https://forum.deadbydaylight.com/en/discussion/comment/1639361#Comment_1639361

    yeah that was the idea but instead now it's just this garbage thing that nobody uses meanwhile Killers go around and complain about literally 6 perks meanwhile we have to worry about a list of things. so you telling me if the killer doesn't like it it's not fair but the Survivor doesn't like something its fair game?

    What kind of conclusion is that now? I explained to you why the nerf to balanced landing was probably done, and why I personally believe the change wasn't bad, because it allows for better or at least easier map balance. Again, making elevated loops not broken for survivors with balanced landing but at the same time not useless for survivors without balanced landing.

    How do you read into something like that that I'm saying everything killers complain about is unfair and everything survivors complain about is fair? You really, really need to learn how discussions work. But I guess you are just one of millions and millions of people that nowadays can't have any rational conversation what so ever, because all of your thoughts are just completely emotions driven.

  • ye, its kinda dead.


    F

  • @xmenfanatic said:

    https://forum.deadbydaylight.com/en/discussion/105778/rip-balance-landing

    Don't be dramatic, it's still a very useful perk even with the change.

    No the boost is the same as the Sprint burst and BL cant even be use in some maps

    Compared to others exaustions perks BL is #########

  • @Aspekt said:

    https://forum.deadbydaylight.com/en/discussion/comment/1639289#Comment_1639289

    Oh no I've been here for a while I just decide to see what people were saying about balance Landing these days. I saw nothing so I commented on a old one LOL.What I said stands because it's the truth.

    You've been here for a while but your account was made at 1pm today, and your first comment was 3 hours later on this almost year old thread?

    Did you just out yourself as an alt or are you just really bad a lying?

  • @Aspekt said:

    https://forum.deadbydaylight.com/en/discussion/comment/851260#Comment_851260

    it's obvious that you're new to the game before it did have a pasta defect which was the balanced Landing party along with the burst of speed genius. They nursed it so people like you can have a easier time

    Why did you resurrect this thread? It was so dead, the bones were decomposing! It was so dead, the bones of the bacteria that was eating it were decomposing, and they don't even have bones!

  • @GoodBoyKaru said:

    https://forum.deadbydaylight.com/en/discussion/comment/1639313#Comment_1639313

    You've been here for a while but your account was made at 1pm today, and your first comment was 3 hours later on this almost year old thread?

    Did you just out yourself as an alt or are you just really bad a lying?

    you know you can read forum posts without an account right?

  • @GoodBoyKaru said:

    https://forum.deadbydaylight.com/en/discussion/comment/1639313#Comment_1639313

    You've been here for a while but your account was made at 1pm today, and your first comment was 3 hours later on this almost year old thread?

    Did you just out yourself as an alt or are you just really bad a lying?

    lost my account

  • Well acc's the younger me was toxic anyway so screw it lol

  • @ToxicMyers said:

    https://forum.deadbydaylight.com/en/discussion/comment/1639472#Comment_1639472

    you know you can read forum posts without an account right?

    I'm well aware of that. Though, usually, when someone says they've been part of a community it means they've actually interacted, so being a part of the forums means they'd have interacted, which you cannot do without an account. Hence my question.

  • @CronaWins said:

    "Balanced Landing: No longer grants the stagger reduction while Exhausted. Balanced Landing has the additional functionality to muffle grunts from falling by 100% while not Exhausted."

    Why kill the entire functionality of the perk instead of just removing the sprint?

    People run Balance Landing for the stagger reduction, not the sprint. The sprint is only an added bonus.

    Why can't this perk just have a single function such as perks like Iron Will?

    This would still be a nerf to the perk but would still actually be useful.

    The point was the Stagger reduction was what made the Perk incredibly annoying to deal with.

    When it came to places like that disturbed Ward or haddonfield the main issue with it was never speed Boost. It was the stagger reduction causing a lot of the problems as this allowed survivors to effectively create a pseudo Infinite.

    It might not seem like much but you would be surprised how much that little stagger actually helps the Killer close the distance on the survivor without the stagger especially on haddonfield where the killer was kind of forced to Vault it meant that the survival was always either making distance or keeping distance.


    Now in essence you could just say rework the maps so the stag reduction wouldn't be as impactul which is something that can be done however to do this you would have to make the map a lot more dangerous to people who don't have balanced landing

  • @GoodBoyKaru said:

    https://forum.deadbydaylight.com/en/discussion/comment/1639496#Comment_1639496

    I'm well aware of that. Though, usually, when someone says they've been part of a community it means they've actually interacted, so being a part of the forums means they'd have interacted, which you cannot do without an account. Hence my question.

    You are still making an assumption based on anecdotal evidence, he could very well be an alt, or been lurking in here for years without making an account? We just don't know. But don't make an accusation that could get someone banned without evidence

  • @ToxicMyers said:

    https://forum.deadbydaylight.com/en/discussion/comment/1639512#Comment_1639512

    You are still making an assumption based on anecdotal evidence, he could very well be an alt, or been lurking in here for years without making an account? We just don't know. But don't make an accusation that could get someone banned without evidence

    to be fair my man admitted to being an alt earlier in this thread

  • @Aspekt said:

    https://forum.deadbydaylight.com/en/discussion/comment/851260#Comment_851260

    it's obvious that you're new to the game before it did have a pasta defect which was the balanced Landing party along with the burst of speed genius. They nursed it so people like you can have a easier time

    I said right now it doesnt have a passive effect. Because you need to activate it to get it. Therefore its active effect instead of passive. Before i had passive effect and it was decent enough to run. Now its useless on majority of the maps

  • @GoodBoyKaru said:

    https://forum.deadbydaylight.com/en/discussion/comment/1639525#Comment_1639525

    to be fair my man admitted to being an alt earlier in this thread

    Where?

  • Is this a thread necro or are people still salty about the balanced landing changes?

  • Screenshot_20200924_074400_com.android.chrome.jpg

    There lol

    @humanbeing1704 said:

    Is this a thread necro or are people still salty about the balanced landing changes?

    Necro that became a bit of an argument.

  • @GoodBoyKaru said:

    https://forum.deadbydaylight.com/en/discussion/comment/1639313#Comment_1639313

    You've been here for a while but your account was made at 1pm today, and your first comment was 3 hours later on this almost year old thread?

    Did you just out yourself as an alt or are you just really bad a lying?

    younger version of me was toxic anyway LOL

  • @ToxicMyers said:

    https://forum.deadbydaylight.com/en/discussion/comment/1640268#Comment_1640268

    congrats, first person to back up an accusation with proof, i applaud you

    Well I don't like to make claims without evidence. Usually the evidence turns out to be wrong but that's besides the point.

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