Feedback and Suggestions
Our team will be happy to read these!
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I recently got done getting Knight to P1 for his perks. In the process I got about 20+ bbq offerings. I really don't want to play him further as he's not that enjoyable to me but I feel I'm leaving bloodpoints on the table until I clean out those offerings. In addition, if I spend more in another killer's web just to P1 it'll be more of the same. It would be nice if when events roll around that1 comments 41 views last activity
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how about making it a non-totem perk? Survivors already have an unrestricted countermeasure in the form of Hope. give us 120 seconds as before. it would be fair. I also played trapper without one perk the whole game, and swf cleared all the totems on the map, as a result, in the end game I remain without a perk, and they are with Hope. it's not fair36 comments 501 views last activity
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I'm really bored of being the second to last survivor, downed, no unbreakable, just sitting there while the killer spends 3 minutes looking for the last survivor hiding in a locker in the corner. Would love to have a button that shows up after being slugged for, say 2 minutes straight, that just, lets you go next. That or, like, bring the last survivor from dying to injured when they become the l3 comments 41 views last activity
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What if we got a Haunted Mansion chapter based on Disneys Haunted Mansion, the mansion from the ride would be the map and the Hatbox Ghost would be the killer. This is barely possible but maybe BHVR could make a deal with Disney if they ever acquire the rights to an Alien or Predator chapter.2 comments 42 views last activity
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I cannot believe, that in this day and age, that BHVR can't have a separate beta launcher in steam. Not having this seriously inconveniences people because when they want to play current content after downloading the beta, they need to sit through a 31gig download. This is the first time I've downloaded the PTB (in my 2100 hours in the game) because I was seriously excited about Xenomorph. A fr2 comments 21 views last activity
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In the current PTB for the Alien chapter, The Xenomorph is listed as Average height by the game. However, taking a look at the model, the Xenomorph itself is actually one of the tallest Killers in the game, period. (Image provided by PotatoLegion) However, Xenomorph's curious height is not what I'm talking about, so don't put this on the 7.2.0 PTB1 comments 621 views last activity
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You know, since the Dredge come in this game, I'm in a pure love of the Nightfall, I play this game too recently to not having the moon offering And Blindness... Is an effet that I find pretty weak; Strong against soloQ or Even Newby, but just "useless" against people who can locate with no great effort or just people on com... It's just an effect who delete some times the capacity from seeing a11 comments 191 views last activity
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The Endurance status effect is currently being abused to many degrees by the Survivor side who now have just about every type of reason to use it. Considering that the Incapacitated status effect was just removed from Eruption for being impossible to counter and resulted in Survivors being unable to progress the game for a long amount of time, the same should be done to any perk running Enduranc19 comments 842 views last activity
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Please do something about killers camping on the hook. 9 games out of every 10 i get a killer that camps on me and end up dying because of this and its making the game unberable as a survivor. The whole point loss in small freaking print makes it to where most killers dont even realize it and im sure is not a hard penalization thus why they keep freaking doing it and until something gets done abo8 comments 141 views last activity
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I am sorry, normally I am a fan of events but not this time: Offerings are way too sparse in the bloodweb You need to complete a generator physically to benefit from it; if you get chased you get no extra points It does not stack with other BP offerings For the next event: Offerings need to be more frequently found in the bloodweb If another survivor completes a generator, you also ge4 comments 82 views last activity
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Nemesis is very slow, his power in addition to taking time to return to the pursuit situation, makes it even slower in a chase, it is too uneven, the survivors are making three generators, at a chase speed, it is too ridiculous. The game is highly in favor of survivors.5 comments 171 views last activity
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Literally open up Pinterest, search up "mall goth outfits" or "grunge outfits" and you have the perfect cosmetics for Nea and Legion. Can you guys hire young people with style to create the cosmetics? I'm so tired of neon vomit that doesn't even match.. for the design a cosmetic contest there were such good submissions, but you guys chose....that....for yunjin.... a neon mess that looks so simila2 comments 21 views last activity
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For starters, there is nothing wrong with the shop and these are merely improvements I could see being added to the featured sections. For those who do not have the game currently open, the featured section looks like this. One thing I noticed in particular is the 3x3 (9) outfits on the right side. The top three are part of a collection, however the hunt0 comments 21 views last activity
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This may seem petty if it existed but I'm curious to know what people think of this and how it would work. It could be an Offering also11 comments 141 views last activity
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EMPS still feel annoying to play around and have little downside to completely disabling your power. Just wondering… is there any plans to change them in the future?8 comments 91 views last activity
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Dbd needs something else to do other than a generator simulator just a personal opinion but Proximity chat would be a fun twist1 comments 31 views last activity
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it will be awesome to have the classic monster like dracula, frankenstein, mummy, wolfman added as the new killer in their own artstyle, because i'm assuming for copyright purpose, the idea being chase down by the wolfman in all four running full speed, trying to dodge his hits as survivor, sounds very exciting and thrilling or being in the constant lookout for dracula as he can appeared from d2 comments 21 views last activity
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Prevent her drones from being edployed close* to te gennerators. Close - Means that drone scan should not reach generator. It may reach surv that is working on a gen from a side drone is deployed, but only this one side. Not all sides, not even gen as it is.4 comments 31 views last activity
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why not? i play on Playstation and i just can't leave all my progress for PC, im sure there are people with the same problem.1 comments 51 views last activity
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If you didn't see it, here it is: https://www.youtube.com/watch?v=4f9dQIvqkQ0 He had a miserable time. We should nerf pig.61 comments 1,562 views last activity
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Let's be real, what can a killed do in endgame? Maybe secure one kill Vs a group of solo q survivors? I wish killers could defend gates more, maybe have them regress naturally and have the ability to kick them and regress them more, the ability to close a gate when it's opened (not completely reseting progress to 0 obviously) just something for the killer to do in endgame to keep them engaged and0 comments 11 views last activity
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Woah, woah, woah, lower that pitchfork and hear me out, its really not that bad. Pain Resonance was an instant killer favorite since its inception, because it allowed quick gen regression on the fly, no need to stop and kick a gen, do some good regression while doing your normal objective. It was slightly held in check by virtue of being a scourge hook and thus RNG dependant, but overall it was9 comments 101 views last activity
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If you do end up reading this, thank for doing so. I was hoping that we could see facehuggers, and maybe the eggs incorporated into the killer's power. [Edit: Maybe have the eggs be traps that can be picked up and carried like trapper's traps] P.S. The Alien's mori is amazing!!2 comments 31 views last activity
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I had the prompt for hatch and I was pressing the button but he then took that away from me because he was cloaked. For hatch make it that stealth killers have to have their terror radius available. Also make it so he has a 3 second cooldown so he can't spam his cloaking in chase. Console players get screwed over because he has no cooldown for it amd abuses it in chase.6 comments 191 views last activity
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ninja killer that can jump and cling to walls. once he is on a wall, he can throw a shuriken. once thrown, he goes back to his original position. with red addon you can jump 1 more time from one wall to another. this could easily be achived by using the wall-detection, that singularity uses for his cameras.1 comments 11 views last activity
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Not sure why people keep doing this they run straight up to the killer let them down them go on hook an then give up on first hook some games even 2 people are doing it is there a way of stopping people doing this. Its not every game but every few games. It can be any map and any killer. Does anyone have any good ideas the devs could implement to stop this or at least a feature to avoid these2 comments 31 views last activity
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I think that behavior has done a great job with the xenomorph, but I have a few suggestions of some things that they should add to his power. One being a major addition and the other being a semi minor change that could be added relatively easily. The smaller change would be to give the xenomorph the ability to run on walls while in his crawl mode. (the mode he can use his tail strike in, idk wha0 comments 31 views last activity
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I would really love to see a random mode where Survivors are chosen for a player at random and are given random perks and Killers are chosen at random and given random perks. Then the 5 have to play on a random map and get random power ups as well.2 comments 11 views last activity
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Since in the movies the survivor who entered freddy's nightmares, the only one who saw that person was Freddy and those who were in the same realm of dreams as Freddy, so taking this into account here the change that would be: Now the points of my idea of power is: Only the sleeping survivors will be able to see freddy Freddy will be able to see all the survivors (awake and asleep) Freddy w11 comments 222 views last activity
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Hey, everybody! I'd like to talk about the current state of DBD, it's very sad to realize that the game has such maniacs as "Stuntman" who's special ability has no balance. No matter how scary it is for you to make a global update, but DBD needs it, because the game is about 10 years old, the game has a lot of bugs, imbalance and underperformance that so much interfere with the enjoyment of the0 comments 21 views last activity
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It's been even more unreliable since MFT came out, but even worse with the bbq event. It's just not okay to miss shots 3-6 times a game when they're right in front of me , don't spin, or do any fancy tricks .0 comments 11 views last activity
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Part of why playing the non S-tier killer right now is so frustration is the heavy amount of survivor sided maps. Badham, Mother's Dwelling and Garden of Joy just to name a few. Pallets galore, all safe with multiple structures which are also very safe. It is the most frustrating thing in this game and easily fixed. For example, why is there a pallet every two meters on Badham? Obviously the enti1 comments 21 views last activity
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Alien was my most hyped chapter for dbd that I've been waiting for for AGES, and I'm proud to say i really like the direction the team has gone with it, that being said from my playtesting there are a few things i think need to be changed about it First off and most importantly, runner mode tail attack should 100% either be holdable and should either have some form of loose tracking or strafe ab0 comments 51 views last activity
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I was disappointed to see the first-person view of Xenomorph's runner mode. She no longer needs the restriction of filling the screen with weeds.2 comments 21 views last activity
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In the recent patch they changed clowns FOV and made it so you can't look directly down (I presume because most clown outfits clip pretty badly when you look down) Can they please PLEASE reverse the changes? He is so much worse to play as now and there are many maps where you need to look down and bottle and now you literally can't so it acts as a nerf to one of the already worst killers in the g2 comments 41 views last activity
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Why do I have to wait for the Entity to spike the survivor, carry them up into Skybox, make a cannon boom, break the hook, show their skull icon on the HUD, and wait for the survivor to rate the match, check everyone's perks, and hop into the next match, before I can even use my power which has been disabled near hooked survivors??6 comments 91 views last activity
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Hello Behavior, I wanted to know how your matchmaking works, because for some time now I've only come across incompetent survivors (hiding in lockers, crouching all game long and melting absolutely nothing). I'd say that one game out of five I come across competent survivors, I'm a survivor who still has experience and playing with such boring people is starting to annoy me more and more.7 comments 101 views last activity
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NUMEROUS content creators/players/AND fog whispers have said the exact same thing. made for this is broken. with this perk survivors can PERMANENTLY move at a 3+ speed JUST FOR GETTING INJURED. and at end game can run up to 110 speed PERMANENTLY with hope. the "cannot be used while exhausted" is BARLEY a draw back. people can still use dead hard or other (specific exhaustion perks) with this. OTZ56 comments 1,126 views last activity
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As killer it's absolutely maddening to go up against these over and over again knowing I can't reach anyone in chase without spending another 30 seconds on every single loop, then have to plan for mach 3 survivors once the gens pop. Is it impossible to work around ? No. Are there many MANY killer mains who are pissed about this ? Yes . Is it gonna get fixed ? Who ######### knows but I'm taking3 comments 71 views last activity
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i know hes supposedly a bad killer, by like, everybody in this community. but its not even his balance, its the way his bottles interacts with the survivors. his bottles genuinely make me wanna puke soemtimes because of motion sickness and i can barely see my screen, and the crosshair doesn't even help that much. idk if its just me but his bottles just genuinely make me nauseous and idk how to fi22 comments 931 views last activity
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It's such an unfun perk to play against. Especially when some loser wants to just abuse it and burns an Ormond or Crotus Penn offering and just sits on second story areas since BHVR in all their amazing wisdom decided to not put hooks on second story buildings it makes it impossible to hook in way too many areas. And even if they don't do that, getting thrown around and stuck on every little thin0 comments 21 views last activity
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Currently the most effective playstyle is to just mindlessly project every 10 seconds, slug everyone, and proxy tunnel someone you've hit who had a tape in their hands until you can kill them (usually pretty early into the match). This isn't very engaging gameplay for either side and isn't very skill-expressive. She stomps new players and gets her power completely shut down by skilled teams tha16 comments 231 views last activity
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I've checked. It's not my internet. I can't play Survivor at all and I certainly can't play Killer in good conscience knowing that I'm going to get sent to Asia or Europe. Seriously, fix it. It's been like this for over a week and I'm genuinely annoyed by it now. It was kinda funny at first, but now I just don't want to play and deal with it.23 comments 441 views last activity
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Could you please consider adjusting the requirement for the Skilled Huntress Achievement on Playstation. It is especially frustrating and very time consuming to down 100 survivors from over 24 meters away, now that the iri add-on has been nerfed. Meanwhile, it is only 20 survivors on Steam and Xbox. If Sony is unable to change the achievement on their side, could you please consider adjusting2 comments 41 views last activity
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I used to LOVE Deathslinger before they did the massive nerf many updates back, he used to be fast and fun and just a well balanced killer overall but they really butchered his main kit really hard without anything in return to help all these nerfs, and still today some add-ons are literally pointless/useless to use like the aiming movement speed (1% and 2.5% really?????) So with that in mind, I0 comments 31 views last activity
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We're pretty much done with all of the big name horror icons. With the exception of Jason and Pennywise. I know some people might say Child's Play but be honest with yourself that isn't happening. Anyways, the demand for more indie horror is becoming more clear. Terrifier and FNaF obviously being some big ones. I think the most we've gotten from the indie scene is the legendary sets from CryptTV6 comments 111 views last activity
