Feedback and Suggestions
Our team will be happy to read these!
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It's probably not controversial to say that the Map item is somewhat neglected, especially in comparison to the genuinely powerful items like medkits and toolboxes. There are a few reasons for this, but I think the main one is that the two maps between them both don't do enough, and do things they don't have any real reason to. So, for reference, this is what the maps currently do: Map: Gre0 comments 71 views last activity
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I think that they should add a ranked mode and take sbmm out of the casual mode. If they show what rank we are and we get proper rank rewards like iri shards and limited cosmetics people will play ranked and the game will become alot more fun for both sides. (also bring back the emblem system it was much more precise and rewarded playing good)1 comments 21 views last activity
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Instead of skill based matchmaking (sbmm), we have this (put this in a ptb if your not confident this would work): Red rank killer vs red rank survivors Gold rank killers gold rank survivors Sliver killer vs silver survivors Etc with some improvements. It Will be better for the fun and mental health of killers and survivors.1 comments 31 views last activity
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So, as we all know, Sole Survivor isn't exactly that great of a perk due to not only how it behaves with needing teammates to die for it to work, but also because of its effect not being the greatest. Because of this I thought of a tweak for the perk that would make it actually somewhat more useful. Currently, when you become the last survivor Sole Survivor gives you two different effects which11 comments 292 views last activity
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Hi, just wanted to push my urge out there for something that's on everyone's minds. Please allow us to link our progression between PC and Console. Or push harder for it to be done. I don't like having to restart from the beginning whenever I download the game through something different. I get difficulties with Sony, that's just what Sony does is cause problems for the consumer. But Xbox should2 comments 51 views last activity
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As we all know when you prestige a killer/survivor to level 7-9 you get an Iridescent [Perk] Charm. My suggestion is you receive a charm with a logo of the killer's power. For example, when you prestige The Unknown to P10 you get his power logo as a little key charm.4 comments 52 views last activity
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PLEASE make voicelines and sounds SERVERSIDED. Not playersided! There have been times when I play with friends, and then I'm laughing cause the killer said a certain voiceline, or a survivor did a specific scream which was hilarious sounding, or something. And then my friend has no idea what I'm talking about. Why are sounds playersided instead of serversided? Any survivor screams should be th7 comments 131 views last activity
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Let me start off by saying, I think BHVR's original concept for this killer is amazing and very fitting for the Cenobite. However, I think his kit could use some modifications to make him easier to play as and against. My main issue with Pinhead is his chain hunts, they're always overwhelming when active and completely useless while inactive. On top of that, survivors often hold onto the box or s1 comments 162 views last activity
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Myer's in its current state is really only good with its Addon's I hope these ideas can change its current state. and make it a more playable killer while touching on some of the more problematic addon's Basekit Myer's change tier 2 - 5 points of evil tier 3 - 5 points of evil each survivor has 10.1 points of evil and caps at 10.1 points Gaining Evil (Survivors, this is considered passiv0 comments 21 views last activity
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Backfilling is what happens when someone dodges a lobby. The system pulls in the next viable player in the queue, bypassing any matchmaking parameters to focus on the quickest turnaround. This obviously leads to terrible match ups, particularly as it tends to be the killer dodging the lobbies they don't like the look of. Ultimately the problem here is lobby dodging, but backfilling is DBD's resp2 comments 72 views last activity
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It would just be for aesthetics and to make the game more fun by having an extra "mission" to do. The items would normally show together with the other items or in a different tab written "special items", but there would be no way to select them, literally just for aesthetics and to make the game a little more fun.0 comments 21 views last activity
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As you all know, slugging for the 4k isn't exactly fun to play against. You just lie there on the ground and wait for something to happen without the threat of dying or coming close to it in 60 seconds. But at least it's not something the killer will do every game and it's also not something they'll be able to use as a means to win games consistently. Well, let me introduce you to Knock Out:9 comments 202 views last activity
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He has problems such as his performance being highly dependent on the map and the lack of benefits of counter play. In addition, I think that HugTech or "Sliding Rush", which is scheduled to be deleted, is a very interesting element that would be a waste to lose. So I have an idea to make some big changes to his basic abilities. Set the basic movement speed to 4.4m/s(or later) Gain 5%7 comments 211 views last activity
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Since the 6.7.0 update 8 out of 10 matches as killer are pretty bad. It doesn't matter who I play with or what strategy/perks I use I still get genrushed and looped for like 5 minutes. I tried to drop chase, but then, that survivor gets right on a gen, I tried different tactics but nothing seems to work. I feel so bad for killer mains rn. Even as survivor, every killer camps hooks now and I under46 comments 2,361 views last activity
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Please I'm so sick of this broad MMR system matching me with players who don't do gens and seem like they just installed the game an hour earlier. I would rather play a ranked mode with tight matchmaking, even if it takes longer to find good games. For people who just want to play chill with fast games they can do the casual mode.3 comments 51 views last activity
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No one who is playing with friends duo, trio or full squad can bring in the same perks or items into a match. If someone has a flashlight and someone brings in Residual they can't use it untill the flashlight brought in by the friend is useless. So if someone has Built to Last it will only allow a flashlight from a chest if they no longer can use Built to Last on it and it has no charges. You can14 comments 251 views last activity
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I've long held the belief that this game is severely lacking in terms of how accessible it is to people that can't hear very well, that can't hear at all, or even those who just can't play with their audio on for whatever reason they may have, and I would love to see improvements to this. The visual heartbeat was a great step, but I think there's still a long way to go. One thing I would love to4 comments 61 views last activity
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I've just played a match as Wesker and for some reason, that match I decided that I wasn't going to play fair (I'm so sorry for that squad) so I tunneled, abused the ever living daylights out of UW and in the end I slugged because I didn't have hooks available for the last guy. I could've been honorable and just assume his scape and go for a chase but I decided to slug and he was unable to do an11 comments 132 views last activity
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It's a pretty well known issue at this point that maps often tend to be one of the most disliked parts of modern DBD design, behind maybe matchmaking. The complaint I tend to hear the most being all the clutter added to new and reworked maps, and I can't say I disagree. As Hillbilly it really does suck maneuvering around three Nostromo ship parts only to collide with one you could hardly see cau17 comments 351 views last activity
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Can we get a player avoid list? I'm tired of seeing the same people dc'ing/hook unaliving every time they get downed or put on first hook. I don't know about anyone else but it's really unfun seeing this happen over and over.3 comments 51 views last activity
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Day 1 of asking Behaviour to open the gates (or at least 1 gate) after the hatch has been closed for the last survivor.5 comments 41 views last activity
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Plague finally has an epic skin that's not just some left over concept from other killers. Please more like this it looks amazing and guess what, I bought it instantly whichever artist/s made this skin, they own Plague now, please I beg you let them cook. Who knows for halloween 2029 maybe we can get a witch skin for her. But again THANK YOU this skin is perfect4 comments 51 views last activity
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Earlier cosmetics (EX: Claudette Morel "Winter Gala") had such beautiful clothing physics on them— It's one of my favorite parts of cosmetics. But more recent cosmetics (EX: Thalita Lyra "Family Reunion") are much stiffer and clearly attached to the models at a lower point. Edit: It's even worse now with the 4/23/2024 patch— Thalita's cosmetic is even stiffer.0 comments 42 views last activity
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For every 3 hooks, all survivors get a -25% stack to doing gens. This stack is removed once any survivor dies. This way killer still gets the benefit from hooking anybody, and survivors can continue playing. If the killer has 6 hooks and nobody's dead yet, it's a -50% to gen speed. The main reason I tunnel as a killer is to stop survivors from doing gens so fast. I don't like it, but it's often9 comments 151 views last activity
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I have three suggestions for new base kit mechanics that I believe would help address some problematic gameplay behaviors. 1. Wiggle bar reduction. For each hook state a survivor has, the amount of wiggle progress needed to struggle free is reduced by 30%, sort of like a brand new part but on the wiggle bar, but for every hook state on other survivors the amount is reduced by 10%. So in the12 comments 221 views last activity
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• When wiggling out of the killers grasp, the killers power is disabled for 5/7/10 seconds. • Increases the progress you gain by hitting a great skill check when wiggling by 2/4/6% • Decreases the success zones of Great wiggle skill checks by 30% Thougts?2 comments 62 views last activity
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Don't get me wrong, I'm not coming here out of spite. I'm merely a humble player. These days I primarily play killer, and don't ever feel guilty about tunneling when I have to rely on it. Frankly, when I play survivor and get tunneled, I blame myself for not being better at looping or running anti tunnel perks. Just as I blame myself for not running unbreakable when I get slugged. I think a sli17 comments 321 views last activity
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Why rework chests? Chests are something that I definitely believe should be in DBD... they allow clutch moments in SoloQ, such as finding a medkit to heal yourself before heading to gate, or finding a key to get out through hatch when all other options are exhausted... however the inescapable truth is that 99% of the time, taking the time to find and search one is a throw. They take too much tim6 comments 684 views last activity
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https://www.youtube.com/watch?v=x1vSY0qQe0Y The way I see it, they need to allow for intersection between the brackets and also to drop from a bracket after playing a while. Just thinking that if I sweat my way for a while I may get stuck "forever" in the highest bracket only make me want to stop playing before even trying. Not that I'm playing that much anymore. Oh, a2 comments 71 views last activity
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You can actually escape trapper's traps with endurance, but also it should protect you from Deathslinger's weapon and Myers tombstone0 comments 31 views last activity
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there is alot of buzz about a 8v2 mode, but I feel a mode that could also work, and could be alot less work to code would be 5v5, here is how it would work, just an idea and I would love feedback The Lobby would be 4 survivors, and 1 killer, on one side, this would not be the killer you would face, rather it would be the killer the other team is facing. 2 trials would happen at the same time,0 comments 21 views last activity
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Back when Oni was on the PTB, he had a different chase music, shown here: https://youtu.be/C1aL0Gxz5i4 I think this is a great track that sadly remains unused. I would love to see it added alongside Oni's current music. For example, his current live music could be his chase music while out of power or is deactivated. This PTB track would be great if played when Oni is acti0 comments 11 views last activity
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i live in a dorm and have no control over my router and randomly will DC at terrible moments and it's frustrating that on top of that i lose all my BP and keep racking up 30 minute lockout timers. I obviously can't say for certain but I feel like most people intentionally DCing are doing so impulsively and not taking the time to run to their router and unplug it so they can avoid a lockout timer8 comments 121 views last activity
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The old rank system was much better please take out sbmm and add the old emblem rank 1 system back with rank rewards and some soft caps so people can't de-rank by throwing and it will be perfect. sbmm makes every game feel the same it just gets stressful and stale with 0 variability.6 comments 81 views last activity
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Since it wouldn't fit in the title. Unforeseen feels like an upgrade over Trail of Torment. Let us compare what these two perks do and you can judge for yourself, hell even before my explanation. Trail of Torment - Performing the Damage Generator Action on a Generator activates Trail of Torment : Grants the Undetectable status effect until the generator stops regressing. The aura of a4 comments 753 views last activity
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Quand un survivant marche dans un piège et qu'il se libère de n'importe quelle manière, il reçoit une diminution de sa vitesse de déplacement jusqu'à se qu'il se fasse totalement soigner, cela récompenserai le tueur d'avoir mis de bons pièges, car le piégeur est assez faible et est facilement contré par de bons survivants, surtout sur certaines cartes où il devient injouable comme la carte de l'a0 comments 13 views last activity
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Is it possible to reduce the glare of flashlights in game or to change the screen that appears when you get successfully blinded to black screen to reduce it's glare? It hurts my eyes frequently and I don't' have photosensitivity. A friend of mine does and had completely stopped playing killer because of it and avoids flashlight survivor lobbies for the same reason. I think it would be a much a1 comments 31 views last activity
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a Mori where the alien can drag you into a tunnel and kill you if your near a tunnel as survivor0 comments 31 views last activity
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Really, there is one bit of advice i'd like survivors to have when i play Solo Q: " TAKE THE KILLER AWAY FROM GENS/ HOOKS OR TEAMMATES ". It seems as much dumb as puting a "DON'T DRINK IT" on poison, but i guess its needed.1 comments 22 views last activity
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While I seem to think the current version of this killer is better than most do, I still think she could use some adjustments. For one, she should not have a lullaby , her manifesting gives survivors plenty of time to react as it is. Condemn stacks should fully lock in as they did on the PTB Survivors should only see the aura of the designated TV when carrying a tape. I think them se18 comments 201 views last activity
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Detached the everything from one button Vaulting, Lockers, Removing traps should be separated too often I want to do one thing and I keep doing the other thing because this game has a very bad habit not procing what I want to do. This is something DBD should easily be able to do and controllers have multiple buttons.1 comments 21 views last activity
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I thought to myself today, "I like Soul Guard a lot, and Silent Hill's a badass franchise, might buy the DLC and then get James Sunderland" Then I realized that one DLC and a skin costs more than the game3 comments 92 views last activity
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https://twitter.com/_paaanny/status/1779553518417752406 literally the game is almost unplayable at this point9 comments 141 views last activity
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I really wish de pipping would be removed from the game. It would make the game so much more fun because it would remove the load of stress the game sometimes has on you.10 comments 151 views last activity
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I've loved Ghost Face ever since his introduction to the game. Ghost Face is a very cleverly designed Killer in his current state. A stealth Killer that Survivors are encouraged to go looking for if they want to avoid being Exposed and made vulnerable. Unfortunately, Ghost Face is made incredibly weak by this interaction, and his add-ons offer very little in boosting his strength or allowing for11 comments 202 views last activity
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picking up a survivor takes 3 seconds. survivors can cover 12 meters of distance in that amount of time without background player, and get a flashlight or flashbang save, and insist its a skill issue, so ok keep ur perks just allow killers to move their camera as they pick up, and if they manage to get a save that way, then they truly are gods among men. all im saying is that picking up survivo26 comments 551 views last activity
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Once the invocation is completed: All remaining generators lose 10 charges required to repair a generator Generators regress 50% faster I feel like invocations favouring specific aspects of the perk should have proportionally their side effects but not in the way it would directly weaken the achieved effects. The "No mither" part makes absolutely no sense and since this invocation effect9 comments 191 views last activity
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Could you please add in a volume setting for the bloodweb? Having it at the same volume as the rest of the game is annoying, and painful, especially with headphones.1 comments 11 views last activity
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I would attach a picture, but it wont let me. Her face in dbd looks so off, here eyes are too high up and close and a tad bit smaller than they should be. and her shoulders are too wide. Jill and Claire got reworks, so I think other licensed faces should as well. Like Steve and Nancy. It's very nitpicky, but seeing the treatment other characters got makes you want it for other characters they di3 comments 101 views last activity
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I have an idea for a new achievement utilising the new invocation perk, this being, getting all gens done at the same time in the trial, all 7 of them, or if not a new achievement then an Easter egg that may for example allow everyone to instantly escape or performs some action, I have not tried getting all 7 gens done but I’ll give it a go0 comments 11 views last activity