Feedback and Suggestions
Our team will be happy to read these!
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Maybe cloaked Wraith too? Playing these killers against this perk really takes away the point and fun of them, and removes any potential of sneaking up. Perk feels too polarising against them specifically.2 comments 51 views last activity
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Just add tier 1 of each of the killer's default perks. Perks are as much a reason to buy as the killers themselves, it would make the try-before-you-buy offerings much better by allowing newer players to test out how perks like BBQ, Make Your Choice, and Blood Warden can affect a match.1 comments 41 views last activity
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Example: I have all of my stuff on PlayStation and I just bought DbD on PC but I don't want to start from 0. If there was a way to link your account to another platform, this wouldn't be a problem0 comments 41 views last activity
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With the upcoming cosmetics to Detective Tapp it would be nice if his p3 face didn't have the hat. The non-hat skin is his alternative skin which I believe you only get from purchasing the DLC? (Could be wrong) Whether it replaced or was added as an alternative it would be nice as his hat won't fit very well with the new skins. Some may disagree but for me it's always something I've had a prob0 comments 21 views last activity
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Atm it is not worth to heal to get rid of Thanatophobia even at max stacks. 16% speed decrease adds 15 seconds to repair timer for single repairman which is less than heal received from teammate even without debuff. Thus Thanatophobia should be adjusted to be proper slowdown perk: a) Perk should not affect healing to encourage spending time to heal. b) T hanatophobia should affect repairing,2 comments 32 views last activity
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Yeah, since killers get both aura revealing AND extra bloodpoints with BBQ imo it would be fair to add a little something to WGLF to even things out. I suggest one of these changes: Little buff. The killer doesn't get notification when a survivor gets unhooked with WGLF. (I'm talking about that exploding notification) Stronger buff. After unhooking a survivor, both you and the rescued survivo16 comments 201 views last activity
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Prologue: The Map is really underwhelming as a survivor item since it doesn't contest well against a flashlight, toolbox, key, or med-kit. Therefore, why use an item when there's already a better alternative out there? Sure, the Map can find totems if you use Red Twine or if you're already using a Rainbow Map. This item does have its uses somewhere - it'5 comments 211 views last activity
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Like the Minotaur , mori rams the survivor with his horns into the ground and flings the corpse after. weapon could axe . His ability is just like the Chainsaw, but he preps to charge by dragging his hoof back twice and charges the survivor. Perks- Your a very creative bunch to figure out what the perks should be not making certain things to op. Harpy , mori could be it picks survivor u0 comments 41 views last activity
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Nerfing him is not justified. I've versed a couple of Ghost Faces already and in the most recent trial, I revealed the poor 8 times, at least 3 of those were mid-chase. He Marked me twice, but couldn't get any use out of it either as I juked him and made him lose line of sight. If I can do that, so can other Survivor players. The problem does not lie with Ghost Face being too strong, but with3 comments 101 views last activity
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Myabe getting something for people who are color blind I feel that would make an awesome feature for dbd because there are so many people who want to play this game but cant because everything collides together! So maybe that's a good idea!1 comments 42 views last activity
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Why were they changed? We tested them in the ptb and they were horrible. It became so inconsistent and even more frustrating. Please revert the fast vault changes. No one asked for them, and it makes fast vaults more about RNG than about timing. @Peanits @not_Queen . I know killer mains will downvote me because they benefit from these kind of nerfs, but this is not the kind of change that we n17 comments 1,383 views last activity
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I had a game today where the KILLER disconnected during the game and I was punished by losing a point and going down a ranking. That's not exactly fair, and while it might be easy to make that point up I don't think anyone but the disconnector should be punished.2 comments 31 views last activity
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I think I would like to see legion get the power to damage the bleed out timer again by hitting a deep wounds survivor with Frenzy strike again. By default have it take like 6 hits. First frenzy hit. Then another 5 hits from frenzy to drop a survivor. With mix tape have it take 5 hit, and with the purple add on that reduces the timer to start with AND mix tape be 4 or 3 hits.4 comments 31 views last activity
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I'd love to have access to a page on the game with ALL of my stats with things like : Total Gens repaired Total Deaths as Survivor Total Hooked Survivors Total Unhooked Survivor Total Unhooked Survivor Safely Total Sacrifice Survivors Time spent as Survivor Time spent as Killer Total Played Time Total Chest Openned Total Time spent injured Total Time spent on the ground Total Bloodp2 comments 31 views last activity
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Gonna preface this by saying, no, buffing "killer instinct" add ons is not a buff, that's a kick in the teeth following a nerf. Oh hey, we just made life harder for you but hey, the add ons that only have an impact when your power is repeatedly failing are slightly better! 1. Base time to mark a target is too long. One of the nerfs he's receiving is to his marking time add ons because they st8 comments 131 views last activity
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.. mori. It's the most unfair stuff in this game. A killer can kill you only with 2 hits. Don't need to nerf them as much as MoM, because it'll be something like 'if you hook a survivor and then hit him 3 times in a row (without hitting another survivor or hooking him again), then you can mori him'23 comments 372 views last activity
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Decrease his terror radius to 24 meters. Makes his stalk easier so the nerf to his stuff would be alright and adding M&A would actually make him decent. Furtive Chase needs looked at, though. The whole chase thing doesn't do much but the fact that it's usually once the obsession dies is a bit overkill on something that alright but not great to begin with.5 comments 61 views last activity
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Dear Santa; Little Timmy came to me the other day and asked my why you haven't put in the ability to disable perks, items or offerings that are bugged and have the potential to be exploited and ruin the match for someone. I didn't know what to tell him, since this has been an issue in the past. I told him I would send you a letter and put it on his wishlist. I also wanted to add in another su5 comments 52 views last activity
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My request is to introduce a highlight (yellow would be nice) of a trap that's a current target of her power. Quite often, especially in dynamic situations, one gets warped somewhere over the rainbow instead of the place he/she wanted to go, while nailing this one teleport is more crucial than ever with the 15 sec. break.0 comments 21 views last activity
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I think the Ghostface reveal action should contribute toward the evader emblem.0 comments 11 views last activity
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Literally ran right past it. Really? The traps themselves already suck really bad but you can't even trap the stairs? Really? Come on, Man. There should be no reason that they can just squeeze by. They are already super bright and easy to spot. They should also be slightly darkened by default but lets worry about that later. @Peanits This is why Trapper24 comments 251 views last activity
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When I took a look at the cosmetic entries for this contest, I really want most of them to make it into the game. Sadly, there will only be one killer and one survivor most likely. So that the efforts of the community now and then won't go to waste, how about giving cosmetics that work with Halloween a chance to be released? If you guys are in favor of this idea, link me to a cosmetic that wil5 comments 403 views last activity
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instead of the gray profile person, could we have the actual character you are playing in the UI in game?12 comments 333 views last activity
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Is this intended? Shouldn't survivors being able to kick him out everytime he is using Night Shroud even if he is not stalking? Right now, Ghostface can easily expose someone by not stalking when he hears the reveal sound and then stalking again because the reveal timer will restart. With this, he can expose survivors that are right in front of him by just "stalk, stop, stalk, stop, stalk, stop2 comments 71 views last activity
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So it's my understanding that the game's addons / items operate in this form: Survivors lose items if they die or expend them (Though this is very easy to avoid), otherwise they can keep an item and reuse it in its entirety with all its addons in the next game and beyond so long as they don't die with it. Killer add-ons are used up instantly, no matter the outcome. The game will automatically24 comments 605 views last activity
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Can U Dev's do something like: killerPosition = killerCharMapPosition(charMapPosition); hookNear = hook.range( 5ft ); If ( killerPosition == hookNear ) { entityProgression( pause ) };12 comments 71 views last activity
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I don't have enough imagination to throw top ideas, so i would ask community to give their own. I would be happy if there was one easter egg per map, different ones, or just some selected maps. 1st. In the map Gideon Meat Plant, if you hit those fellows in the bathroom and crash the generator in the first 10 seconds, the bathroom would start to create a sound of someone sawing his leg, l6 comments 82 views last activity
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When a survivor is hooked, don't light up from that survivor that way if it doesn't light up, we can leave if we don't have BBQ. Otherwise, we'll constantly think someone is near by because it procs with the hooked also.3 comments 21 views last activity
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Hey i think about a new Feature for Tournament Hoster. So i here is my Idea. The Player can sign in to the Tournament by the Hoster Website. Than when this Event Starts the Server sending the Player a Special Invite/Team Invite. Now the Killer can make the rules and start the Game. After the Game Player dont need make Screenshots for the Hoster. So the Server send the results to the Tourna0 comments 81 views last activity
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Hey devs, since last update i have some problems to find matches. Im from Brazil, main killer player, and before the last anniversary update, i was able to find matches in 15-30 sec. Now, after this update, tooks about 5-15 min to find a match. What is the problem? Are dedicated servers causing this? Regards UPDATING 1: It took me 35 min to find a match. Damn it..... Can we get back o5 comments 61 views last activity
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Its a perk that is completely useless. Needs to be reworked.1 comments 21 views last activity
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im using nurse because of what capable this character is and how easy to deal with survivors op perks like dc or borrowed time every 5seconds i have chance to hit just few hours played but much better than wm1s its uncompareable i have sense to search well without whisper so perks make me even more op nonsense this is my idea will fit to asia red ranked battle near korea wm1 buf2 comments 51 views last activity
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Dota2 has a timer that starts when the player starts to look for a queue, I think adding one to DbD would be a small QoL upgrade that wouldn't need that much time to implement.0 comments 12 views last activity
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That's currently the case (rank 1+ gameplay). There is not a single factor, why someone should not unhook in front of you. As killer there is nothing you can do, to stop them. Nothing at all. You can't protect hooks anymore, by any means. Tactical advantages are taken by a matter of seconds. Tactics, which are unfair to the killer, when in front of them someone unhooks a survivor: Sur22 comments 792 views last activity
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(Sorry for the pictures being sideways, they won't turn right side up) This is from a Myers game: no Mori, Tombstone, or Infinite Tier 3 (some decent addons though). It was on Badham preschool and the survivors didn't even have toolboxes. But still, the game was over in under 5 minutes because everyone was gen0 comments 31 views last activity
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I'll start right of the bat by saying that I was a killer main (red ranks) then switched to survivor before Ghost face came out. Yes, survivors are the power role, you can't deny it. Too much perks to counter everything about Killers killing. They hold the game in their hands and can easily finish one really quick. The % of 4 man leaving in red ranks is too high. I am not a good survivor so I0 comments 72 views last activity
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Hello I am a person that hated the blinding white light of the old flashlight stun and fully supported the change, but now I'm in a strange position where I hate the new one more. My reasoning is this: I was recently (last month) in a car accident and have suffered a major head injury because of this I am now prone to seizures. I took one look at the new stun animation and began to seize. The com0 comments 41 views last activity
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Since they got Bloodlines 2 and a Werewolf: The Apocalypse title coming soon to your favorite gaming platforms, why not have something from that universe? Maybe in return, DBD can provide a small something for the games or even the tabletop ones. I have a couple of ideas on what could be brought over. As a disclaimer, I am somewhat new to the franchise and I may not provide good ideas. If you1 comments 63 views last activity
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It does not make any sense that head on gives you Exhaustion... The we should get Exhaustion after just fast vaulting a locker? The only difference between head on vault and normal vault is that we stun the killer... and stuns dont give Exhaustion??? Head on should have its own cooldown... This perk has been out for a while now.. FIX IT! its been ages and its still not working like it should2 comments 22 views last activity
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In the second PTB, most people wanted more buffs for GF as he was still too weak and you have decided that your community feedback is worthless because it goes against your vision for the character. Just because he can play like Myers doesn't mean that that gets rid of his original stealth purpose and versatility. He was barely strong enough in PTB for me to be hopeful enough to purchase the DLC42 comments 922 views last activity
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Distortion should have a sound notification play whenever a token gets used. I sometimes miss it being activated and by the end of the game I see 1 token and have no idea where the other 2 went. It should have a sound notification like Premonition or Small Game whenever a token gets used up.3 comments 32 views last activity
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devs are you complety sure that ghostface is a 115% killer? because it reeeally feels like hes 110... 🤨12 comments 252 views last activity
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This is very simple secondary objective since many features already exist. Firstly generators are now repaired at significantly lower speed until survivor instals into them new item called Spare parts. These spare parts can be obtained from lockboxes (special kind of chests) that are randomly spread around each map but unlike chests they are locked. Similliar to lockboxes new type of keys0 comments 21 views last activity
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With the nerf of Mettle its very difficult to activate ONE free hit. It should work also with safe unhooks (make it 4 instead of 3 if you like). 3 protections hits are hard and very time consuming. Also it should work with full health just like the ptb in my opinion.16 comments 362 views last activity
