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ramon386

ramon386

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ramon386
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  • @NuclearBurrito said:

    What purpose is the Killerpossition variable serving here? You could just use the position function directly in the if statement.

    Also entityProgression() would be 0 not pause. I highly doubt you would feed a string value into that sort of function

    We all see now that u're a dev, don't worry... It was just for illustrate my idea. The real job to achieve that is for the game's dev team ;)

  • @se05239 said:

    Sorry to burst your bubble dude but that this very idea has been suggestion thousands of times and it has been TESTED OUT IN A PTB.

    Survivors ended up abusing it and it was scrapped.

    I didn't know that was tested before. And how survivors took advantage of this?