Feedback and Suggestions
Our team will be happy to read these!
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0 comments 21 views last activity
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The perks we have only do so much where though the killers perks are OP af. For an example, Dead Hard gets you like a second or half a second worth of boost but the killer ends up being right behind you anyway. Survivors need better and more buffed perks.22 comments 211 views last activity
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I’m just wondering if we will be able to play with different platforms, that’s all.1 comments 22 views last activity
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Hey everyone, I've been enjoying the new cosmetics for the Pig very much and I really like the outfits, however I find it hard to use the new weapons and just wish that maybe you guys could do some little changes? First off it's kind of annoying/distracting to have something moving in your FOV the entire time while chasing someone. Maybe change the new weapons so that they only move while swing1 comments 11 views last activity
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As someone who mains both spirit and nurse (more spirit though) I feel like I can say how obvious the ability to teleport is unbalanced. It’s almost impossible to loop either of them for a full generator. Even an average spirit player can use sound (and grass movement and scratch marks) to track a survivor and hit them. The worst part is she doesn’t get stunned by her ability like nurse does. The69 comments 1,942 views last activity
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but the survivors not? In a 1 vs 4 game, the killer has a Gen kicking animation. Survivors:"Yolo, just tap the gen for a nanosecond and its fixed". In my opinion, the survivors need an animation, too. Everytime when they touch the gen, like the killer.5 comments 121 views last activity
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I would like feedback on reports I make on other players via the in-game report system. Every time I report other players for breaking the rules, I always wonder if that player was actually punished or not. Every time you're in the menu the feedback page will come up, just like the "New Content" and "Daily Ritual" pages and it will give you information about your report. E.g. Who you reported0 comments 51 views last activity
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I know he's a licensed character but I herd your trying to get DLC for them too and thought this would be pretty bad-ass. Don't think rob would really have a issue either. Dif mask, long hair, and still creepy af.6 comments 251 views last activity
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I'd like that if you hold the button down on a far away node on the bloodweb, all of the cheapest nodes to the node you held down on are completed until you unlock the one you're holding down on, or you run out of bloodpoints.4 comments 31 views last activity
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The title pretty much says it all, I've lost too many offerings as killer because survivors don't want to go against a killer with a mori. (Even though the only times I've brought secret offerings was to play as a licensed killer) Edit: This was a glitch, disregard post0 comments 11 views last activity
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I want a new mode I wanna hear people ideas about what type of modes they would like to see added to the game.6 comments 141 views last activity
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I have decided to quit the game and just obtained the achievements that I felt that I could get and I am now done with this game. It was never a pleasurable fun experience as a good amount of the games were toxic SWF. The ability to communicate in this game is ridiculous, and everything else that comes with SWF. Clearly DBD didn’t want the ability for survivors to talk to each other because6 comments 102 views last activity
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When a survivor disconnects, an NPC with the same build instantly takes over. The skill of this NPC will be based on the Killer's rank. Although this probably won't be as good as playing with another person, it will fix the disconnect issues and it will make matches more consistant.6 comments 111 views last activity
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Please sign my petition guys https://www.change.org/p/behaviour-interactive-dead-by-daylight-needs-proximity-chat4 comments 41 views last activity
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I really enjoy how maps like The Game and Purgation Temple open up doors when you finish certain gens and I'd like to see more maps that do that! Maybe unlocking an area on a map could open up a new place for the killer to be looped (new window and/or pallet)? Something I also would like is more colorful lights. Theres plenty of opportunity in colorful lights in maps, such as, a noir esc city st1 comments 12 views last activity
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Hey there. So this is something I've been working on for a little while now, and I think it's finally in a spot that is worth sharing. Attached to this post is a bunch of ideas I have to balance killers, balance both killer and survivor perks, and some other changes as well. I know it's all things that would likely never be added, whether they're good ideas or not, but I'm someone who enjoys thi5 comments 181 views last activity
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Iron maiden is situational but for its purpose it does its job well. I'd only change the notification bubble to an aura reading for 3/4/5 seconds But the amount of notification bubble perks and aura perks are kinda getting a little too overwhelming to stack with eachother.. Personaly an easy change that could be made is this : Aura perks start the trail blanked out. They light up when the3 comments 81 views last activity
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This is a crazy and unlikely one but I still can't resist to ask for it. Let the voice actor of Trapper record a cover of "Here comes the Trapper" and implement it into the game as an easter egg that players have to unlock by doing stuff.2 comments 31 views last activity
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Urban Evasion should cause survivors to instantly die when crouching for more than 4 seconds Maybe the Claudette's would stop hiding in a corner and do a gen3 comments 91 views last activity
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It is been already so much times raised, but yet again: PLEASE MAKE STRUGGLE PHASE AUTOMATIC! I just had 2 games where 2 ppl died on 2nd hook cause they were changing hand to spam that damned SPACE and DID NOT intended to die. I can't count how much times I died cause of same reason, when my thumb was tired and I've been trying to change finger to spam that goddamn button or when i was getting20 comments 611 views last activity
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As it currently stands, the killer can open a gate “once all the generators are complete”. I would like to tweak this to add “or once the hatch has opened”. When I play against a weak survivor who is obviously still learning, I go easy on them and let them live most of the match. Since they hide more, they will often be the last one alive. While I don’t want to track down the hatch, or give it2 comments 21 views last activity
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I play everything, killer and survivor rank 1-5. I think everyone notices on both sides the struggles killers face at these high ranks. If you are not running ruin or are not playing there nurse or spirit most likely you’re not getting even close to a 4 man. These problems are especially apparent with swf. Swf with insta heals, keys and gen rushing make the dictator of the game obviously the sur0 comments 42 views last activity
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Like the title I think some of the maps are way to massive and need to be reduced. The ones I think in my opinion are both of the red forest maps, the disturbed wards and the rotting fields. There maybe other, but in my opinions these are the main ones.6 comments 72 views last activity
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After almost every Perk got their three tiers adjusted so that tier 1 is almost the same like tier 3 (like in ruin, noed, PGTW and many more), I think it would be an option to get rid of the different perk tiers. You only have to get the Perk once and don't need to level it up. By this the immense grind in the game wouldn't be that big anymore (It wouldn't be away completly, there are still 33 ch1 comments 51 views last activity
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This is getting a little ridiculous, Behaviour. Fix it with the Freddy rework patch. A rank 10 killer against a squad of rank 2, 4, 7, & 8? In what world is that a fair match?1 comments 11 views last activity
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I dont think it is any secret anymore that with the most recent change to enduring to only effect pallet stuns it was nerfed in that regard when it was said it would be a buff https://www.youtube.com/watch?v=aO5mFj3sZDI evidence is in the video but this means that they nerfed it in every aspect when it should of been buffed against pallets. will this be addressed?6 comments 101 views last activity
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Hello, people of the fog :) Would be cool to add match statistics (match lenght, amont of pallet used / survivor, saves/heals, amount of times survivors are downed, killer stuns.....) in tally part. Could be interesting to see that. What do you think about this idea?1 comments 21 views last activity
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Hey guys, I'm sure we can agree that M1 Killers need help with Map Pressure. I understand that Killers shouldn't get a 4k every trial but it really is unfair that I pay for DLC Killers and can't play any of them but Hag, Huntress, Nurse, and Billy because of their high mobility. Is there anything being done about this? My suggestion is to make maps smaller and balance the high mobility around the4 comments 71 views last activity
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So I thought of an idea for an outfit. When and if you do make this outfit it will be called the pajama set. For 5 survivors at random they will have a pajama set that will be identical to other sets with survivors and one killer will have this set aswell. So for an example Kate outfits would be a fully bunny outfit. Dwight would have a panda outfit AND MORE! If this would come out I can almost1 comments 91 views last activity
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Stunning the killer with a pallet recovers 25% of exhaustion. This'll give the survivor an opportunity to use their exhaustion perk a second time during chase and allows their exhaustion perk to be active more often. It's balanced because it requires the use of a pallet and a stun off the killer which doesn't happen all the time; depending if the survivor needs to drop the pallet early to avoid g55 comments 1,411 views last activity
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Over the past few weeks in some games Ive been chasing a survivor and the entity doesn’t block the window. Most of the time it was on haddonfield which made the loops pretty much infinite.1 comments 31 views last activity
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Can you make it so I don’t get kicked out of swf after every game and have to invite my friend back?0 comments 11 views last activity
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I'm finding that each killer seems to have those specific "useless" add-ons that almost no one uses. Probably the biggest example is the acceleration add-ons for Leatherface. If they are so underused and underwhelming, why haven't the devs changed/fixed them to be more beneficial? Killers like Myers and Leatherface only have a handful of add-ons that actually help the killer do anything. Also, m4 comments 51 views last activity
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Okay, I have your attention. I use 'No Mither' unironically (I know, crazy right?) and I have three wishes for No-Mither, I do not expect at all for all three of them to be filled, but if one of these wishes get put into 'No Mither', I would be so happy TuT. 1.) PLEASE let the killer NOT see the 'No Mither' status unless the No Mither picks him/hers10 comments 381 views last activity
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So, Rank reset. A good thing to stop everyone stagnating at rank 1. Looks good on paper but results in a horrid and off-putting time for new players. This isn't due to rank reset itself, but a side effect of its current implementation. The issue is simple, and i'll use my games as killer as an example: I used to play quite abit of killer (60%:40%, killer : survivor); however these days i play a0 comments 21 views last activity
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Hello all, I know it has been suggested before, but I think it would be really fun to have a "random" mode. Where if you queued as Survivor when you entered the game, you would have a random character, with random cosmetics, random perks, and random items and addons and offerings. It would work the same for Killer. Random killer, with random cosmetics, with random addons and random offerings.0 comments 21 views last activity
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I would like flashlights being reworked. I am a main survivor but match by match I see survivors using it maliciously, ruining the killer experience and making it being a stressful one. Taking advantage of giant loops (I know they will be reworked) and when they finally catch them, the survivors disconnect (punishing DC will not fix this problem) so I thought about this idea, if you use a flashli24 comments 361 views last activity
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Does anyone want new offerings? It feels like the devs forgot about the offerings and are just adding more perks for both killer and survivor, but where are the offerings? I wanted new offerings that could change the difficult of the trial to help either the Killer or the survivor, like the Moonlight offerings used to do, or it could be just more random offerings such as "Starting near a4 comments 42 views last activity
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Because of the increased number of swf and the following op addons from the Killer.Seriously 90% of my matches are like this. If you get a lobby than most of the mates are 1: swf 2: noobs 3: farmer's And number 4 are the rarest in my opinion : good teammates And because of 4 or 5 gen tunnler's And don't forget that adrenaline is most of the time useless as solo because if yo3 comments 62 views last activity
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Vigil and left behind are two perks mostly unused unless by for doing adept achievements or for testing/boredom. I have some ideas how these person could be potentially more used. Vigil is a perk that allows lesser time for exhaustion however usually it gets kind of useless because it doesn’t go down when you’re being chasing. I would say that instead of lessening the time to get off exhaustion y0 comments 22 views last activity
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Currently the view is zoomed in so far In on the killer so it's impossible to see any survivors within the hit range. I know it's working according to you to prevent FOV changes. But it ruins the game when you have a screen with this resolution. You simple get to big a disadvantage as you will have to guess when to click M1 as killer and there is no chance in hell to hit someone doing a 360 as y0 comments 51 views last activity
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Quick thought, usually when a survivor DC's mid-game it doesn't disrupt the general gameplay and people can continue gaining bloodpoints ect and progress in the match. BUT. When a killer DC's mid-match, no more progress can be made and it's a total end of the match, in which it treats it like the full end of a match (/w all survivors dead or escaped). I've had a few times where a killer will8 comments 101 views last activity
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As of the current patch, you aren't awarded many points for avoiding the Killer completely. So I say there should be a scoring event called, "Stealth". Points from "Stealth" are awarded once you're in a Chase, interrupted, hit, or survived the Trial. An idea of scoring for this scoring event would be: - Gain 100 Survival Points every minute in the Trial - Once awarded, the points are multipli17 comments 132 views last activity
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Would it be a good idea for when you're in shop, you could pick the three item you like, say if you like three different parts of wraith and dont have the money to buy like the different outfits that you could view it before you buy any of the items and then buy them all together like if you got the different head and body you buy them but not the full outfits?2 comments 31 views last activity
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Since the exhaustion nerf, you only are able to get one use out of your exhaustion perk during a chase. But I came up with this idea that'll give you the opportunity to use your exhaustion perk a second time during chase and have it available to use more often. After stunning a killer with a pallet, your exhaustion is recovered by 25%. I thought this out and it IS fair because it requires a stu5 comments 51 views last activity
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I would love an option to change the main menu music, my personal favourite was the Scorching Summer BBQ Track. Would this be a good idea?1 comments 11 views last activity
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I’m so tired of playing survivor and finding a ton of pallets on a one foot wall where the killer can just walk around it in literally a second. It’s pointless and ridiculous. Those walls need to be bigger. Change this already24 comments 952 views last activity
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killers and their ability: 1)Trapper - increase number of traps around the map, reduce "drastically" the mvs (facing him is like facing a train, not a trapper). 2)Wraith - is fine, nothing to add. 3)HillBilly - 2 options: - "gives to him a cd on his ability" or "Hillbilly can make a rush of " tot" distance" (honestly is without any kind of logic that someone can run around the map at non st23 comments 231 views last activity
